/* register timer */
if (duration) {
- stop_timer = g_timeout_add_seconds(duration/1000, timer_cb, (void *)(long)device_handle);
+ stop_timer = g_timeout_add(duration, timer_cb, (void *)(long)device_handle);
if (!stop_timer)
_E("Failed to add timer callback");
/* register timer */
if (duration) {
//stop_timer = ecore_timer_add(duration/1000.f, gpio_haptic_timer_cb, (void *)(long)handle);
- stop_timer = g_timeout_add_seconds(duration/1000, gpio_haptic_timer_cb, (void *)(long)handle);
+ stop_timer = g_timeout_add(duration, gpio_haptic_timer_cb, (void *)(long)handle);
if (!stop_timer)
_E("Failed to add timer callback");
}
/* register timer */
if (duration) {
- info->timer = g_timeout_add_seconds(duration/1000, timer_cb, info);
+ info->timer = g_timeout_add(duration, timer_cb, info);
if (!info->timer)
_E("Failed to add timer callback");
}
if (info->currentindex < header->ff_info_data_count) {
info->currentindex++;
- info->timer = g_timeout_add_seconds(length/1000, _buffer_play, info);
+ info->timer = g_timeout_add(length, _buffer_play, info);
} else {
--header->iteration;
if (header->iteration > 0) {
info->currentindex = 0;
- info->timer = g_timeout_add_seconds(0, _buffer_play, info);
+ info->timer = g_timeout_add(0, _buffer_play, info);
} else
info->timer = NULL;
}
time = duration + h_data->waiting_config[index];
/*duration_timer = ecore_timer_add(time/1000.0f, haptic_duration_play, (void *)h_data);*/
- duration_timer = g_timeout_add_seconds(time/1000, haptic_duration_play, (void *)h_data);
+ duration_timer = g_timeout_add(time, haptic_duration_play, (void *)h_data);
_D("timer: %d", time);
}
if (next) {
h_data->vibration_data = next;
- duration_timer = g_timeout_add_seconds((node->duration + node->wait)/1000, haptic_duration_play, (void *)h_data);
+ duration_timer = g_timeout_add((node->duration + node->wait), haptic_duration_play, (void *)h_data);
} else
- duration_timer = g_timeout_add_seconds((node->duration + node->wait)/1000, haptic_duration_play, NULL);
+ duration_timer = g_timeout_add((node->duration + node->wait), haptic_duration_play, NULL);
ret = real_vibrate_monotone(h_data->handle, node->duration, h_data->level, h_data->priority, NULL);
if (!next)
/* register timer */
if (duration) {
- info->timer = g_timeout_add_seconds(duration/1000, timer_cb, info);
+ info->timer = g_timeout_add(duration, timer_cb, info);
if (!info->timer)
_E("Failed to add timer callback");
}
if (info->currentindex < header->ff_info_data_count) {
info->currentindex++;
- info->timer = g_timeout_add_seconds(length/1000, _buffer_play, info);
+ info->timer = g_timeout_add(length, _buffer_play, info);
} else {
--header->iteration;
if (header->iteration > 0) {
info->currentindex = 0;
- info->timer = g_timeout_add_seconds(0, _buffer_play, info);
+ info->timer = g_timeout_add(0, _buffer_play, info);
} else
info->timer = 0;
}