int count = N;
#ifdef SK_RELEASE
// in DEBUG, N is always 1
- if (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) {
+ if (paint.getFlags() & SkPaint::kBicubicFilterBitmap_Flag) {
count /= BICUBIC_DUR_SCALE;
}
#endif
#ifdef SK_DEBUG
return 1;
#else
- return (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) ?
+ return (paint.getFlags() & SkPaint::kBicubicFilterBitmap_Flag) ?
(float)BICUBIC_DUR_SCALE : 1;
#endif
}
}
uint32_t orMask = 0;
- uint32_t clearMask = SkPaint::kFilterBitmap_Flag | SkPaint::kHighQualityFilterBitmap_Flag;
+ uint32_t clearMask = SkPaint::kFilterBitmap_Flag | SkPaint::kBicubicFilterBitmap_Flag;
if (fFlags & kBilerp_Flag) {
orMask |= SkPaint::kFilterBitmap_Flag;
}
if (fFlags & kBicubic_Flag) {
- orMask |= SkPaint::kHighQualityFilterBitmap_Flag;
+ orMask |= SkPaint::kBicubicFilterBitmap_Flag;
}
this->setPaintMasks(orMask, clearMask);
+++ /dev/null
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBenchmark.h"
-#include "SkCanvas.h"
-#include "SkPaint.h"
-#include "SkRandom.h"
-#include "SkShader.h"
-#include "SkString.h"
-#include "SkBlurMask.h"
-
-class BitmapScaleBench: public SkBenchmark {
- int fLoopCount;
- int fInputSize;
- int fOutputSize;
- SkString fName;
-
-public:
- BitmapScaleBench(void *param, int is, int os) : INHERITED(param) {
- fInputSize = is;
- fOutputSize = os;
-
- fLoopCount = 100;
- }
-
-protected:
-
- SkBitmap fInputBitmap, fOutputBitmap;
- SkMatrix fMatrix;
-
- virtual const char* onGetName() {
- return fName.c_str();
- }
-
- int inputSize() const {
- return fInputSize;
- }
-
- int outputSize() const {
- return fOutputSize;
- }
-
- float scale() const {
- return float(outputSize())/inputSize();
- }
-
- SkIPoint onGetSize() SK_OVERRIDE {
- return SkIPoint::Make( fOutputSize, fOutputSize );
- }
-
- void setName(const char * name) {
- fName.printf( "bitmap_scale_%s_%d_%d", name, fInputSize, fOutputSize );
- }
-
- virtual void onPreDraw() {
- fInputBitmap.setConfig(SkBitmap::kARGB_8888_Config, fInputSize, fInputSize);
- fInputBitmap.allocPixels();
- fInputBitmap.eraseColor(SK_ColorWHITE);
- fInputBitmap.setIsOpaque(true);
-
- fOutputBitmap.setConfig(SkBitmap::kARGB_8888_Config, fOutputSize, fOutputSize);
- fOutputBitmap.allocPixels();
- fOutputBitmap.setIsOpaque(true);
-
- fMatrix.setScale( scale(), scale() );
- }
-
- virtual void onDraw(SkCanvas*) {
- SkPaint paint;
- this->setupPaint(&paint);
-
- preBenchSetup();
-
- for (int i = 0; i < SkBENCHLOOP(fLoopCount); i++) {
- doScaleImage();
- }
- }
-
- virtual void doScaleImage() = 0;
- virtual void preBenchSetup() {}
-private:
- typedef SkBenchmark INHERITED;
-};
-
-class BitmapFilterScaleBench: public BitmapScaleBench {
- public:
- BitmapFilterScaleBench(void *param, int is, int os) : INHERITED(param, is, os) {
- setName( "filter" );
- }
-protected:
- virtual void doScaleImage() SK_OVERRIDE {
- SkCanvas canvas( fOutputBitmap );
- SkPaint paint;
-
- paint.setFlags( SkPaint::kHighQualityFilterBitmap_Flag | SkPaint::kFilterBitmap_Flag );
-
- canvas.drawBitmapMatrix( fInputBitmap, fMatrix, &paint );
- }
-private:
- typedef BitmapScaleBench INHERITED;
-};
-
-class BitmapDirectScaleBench: public BitmapScaleBench {
- public:
- BitmapDirectScaleBench(void *param, int is, int os) : INHERITED(param, is, os) {
- setName( "direct" );
- }
-protected:
- virtual void doScaleImage() SK_OVERRIDE {
- fInputBitmap.scale( &fOutputBitmap );
- }
-private:
- typedef BitmapScaleBench INHERITED;
-};
-
-
-DEF_BENCH(return new BitmapFilterScaleBench(p, 10, 90);)
-DEF_BENCH(return new BitmapFilterScaleBench(p, 30, 90);)
-DEF_BENCH(return new BitmapFilterScaleBench(p, 80, 90);)
-// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 90);)
-// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 80);)
-// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 30);)
-// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 10);)
-
-DEF_BENCH(return new BitmapDirectScaleBench(p, 10, 90);)
-DEF_BENCH(return new BitmapDirectScaleBench(p, 30, 90);)
-DEF_BENCH(return new BitmapDirectScaleBench(p, 80, 90);)
-// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 90);)
-// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 80);)
-// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 30);)
-// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 10);)
canvas->translate(dx, 0);
canvas->drawBitmapMatrix(bm, mat, &paint);
- paint.setFlags(paint.getFlags() | SkPaint::kHighQualityFilterBitmap_Flag);
+ paint.setFlags(paint.getFlags() | SkPaint::kBicubicFilterBitmap_Flag);
canvas->translate(dx, 0);
canvas->drawBitmapMatrix(bm, mat, &paint);
}
this->setBGColor(0xFFDDDDDD);
}
- void setName(const char name[]) {
+ void setName( const char name[] ) {
fName.set(name);
}
class FilterBitmapTextGM: public FilterBitmapGM {
public:
- FilterBitmapTextGM(float textSize)
- : fTextSize(textSize)
+ FilterBitmapTextGM( float textSize )
+ : fTextSize( textSize )
{
char name[1024];
- sprintf(name, "filterbitmap_text_%.2fpt", fTextSize);
- setName(name);
+ sprintf( name, "filterbitmap_text_%.2fpt", fTextSize );
+ setName( name );
}
protected:
class FilterBitmapCheckerboardGM: public FilterBitmapGM {
public:
- FilterBitmapCheckerboardGM(int size, int num_checks)
- : fSize(size), fNumChecks(num_checks)
+ FilterBitmapCheckerboardGM( int size, int num_checks )
+ : fSize( size ), fNumChecks( num_checks )
{
char name[1024];
- sprintf(name, "filterbitmap_checkerboard_%d_%d", fSize, fNumChecks);
- setName(name);
+ sprintf( name, "filterbitmap_checkerboard_%d_%d", fSize, fNumChecks );
+ setName( name );
}
protected:
class FilterBitmapImageGM: public FilterBitmapGM {
public:
- FilterBitmapImageGM(const char filename[])
- : fFilename(filename)
+ FilterBitmapImageGM( const char filename[] )
+ : fFilename( filename )
{
char name[1024];
- sprintf(name, "filterbitmap_image_%s", filename);
- setName(name);
+ sprintf( name, "filterbitmap_image_%s", filename );
+ setName( name );
}
protected:
void make_bitmap() SK_OVERRIDE {
SkString path(skiagm::GM::gResourcePath);
- path.append("/");
+ path.append( "/" );
path.append(fFilename);
SkImageDecoder *codec = NULL;
+++ /dev/null
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-
-#include "SkImageDecoder.h"
-#include "SkStream.h"
-
-class ScaleBitmapGM : public skiagm::GM {
-
-public:
-
- ScaleBitmapGM(const char filename[], float scale)
- : fFilename(filename), fScale(scale)
- {
- this->setBGColor(0xFFDDDDDD);
- fName.printf("scalebitmap_%s_%f", filename, scale);
-
- SkString path(skiagm::GM::gResourcePath);
- path.append("/");
- path.append(fFilename);
-
- SkImageDecoder *codec = NULL;
- SkFILEStream stream(path.c_str());
- if (stream.isValid()) {
- codec = SkImageDecoder::Factory(&stream);
- }
- if (codec) {
- stream.rewind();
- codec->decode(&stream, &fBM, SkBitmap::kARGB_8888_Config,
- SkImageDecoder::kDecodePixels_Mode);
- SkDELETE(codec);
- } else {
- fBM.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
- fBM.allocPixels();
- *(fBM.getAddr32(0,0)) = 0xFF0000FF; // red == bad
- }
- fSize = fBM.height();
- }
-
-protected:
-
-
- SkBitmap fBM;
- SkString fName;
- SkString fFilename;
- int fSize;
- float fScale;
-
-
- virtual SkString onShortName() SK_OVERRIDE {
- return fName;
- }
-
- virtual SkISize onISize() SK_OVERRIDE {
- return SkISize::Make(fBM.width() * fScale, fBM.height() * fScale);
- }
-
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
- SkBitmap dst;
- dst.setConfig(SkBitmap::kARGB_8888_Config, fBM.width() * fScale, fBM.height() * fScale);
- dst.allocPixels();
- fBM.scale(&dst);
-
- canvas->drawBitmap(dst, 0, 0);
- }
-
-private:
- typedef skiagm::GM INHERITED;
-};
-
-class ScaleBitmapMipmapGM: public ScaleBitmapGM {
- SkMatrix fMatrix;
-
-public:
- ScaleBitmapMipmapGM(const char filename[], float scale)
- : INHERITED(filename, scale)
- {
- fName.printf("scalebitmap_mipmap_%s_%f", filename, scale);
- fBM.buildMipMap();
- fMatrix.setScale(scale, scale);
- }
-protected:
- virtual void onDraw(SkCanvas *canvas) SK_OVERRIDE {
- SkPaint paint;
-
- paint.setFilterBitmap(true);
- canvas->drawBitmapMatrix(fBM, fMatrix, &paint);
- }
-private:
- typedef ScaleBitmapGM INHERITED;
-};
-
-//////////////////////////////////////////////////////////////////////////////
-
-DEF_GM( return new ScaleBitmapGM("mandrill_128.png", 2); )
-DEF_GM( return new ScaleBitmapGM("mandrill_64.png", 4); )
-DEF_GM( return new ScaleBitmapGM("mandrill_32.png", 8); )
-DEF_GM( return new ScaleBitmapGM("mandrill_16.png", 16); )
-
-DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.5f); )
-DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.25f); )
-DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.125f); )
-DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.0625f); )
-
-DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.5f); )
-DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.25f); )
-DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.125f); )
-DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.0625f); )
-
'../bench/benchmain.cpp',
'../bench/SkBenchmark.h',
'../bench/SkBenchmark.cpp',
+
'../bench/AAClipBench.cpp',
'../bench/BicubicBench.cpp',
'../bench/BitmapBench.cpp',
'<(skia_src_path)/core/SkBBoxHierarchyRecord.cpp',
'<(skia_src_path)/core/SkBBoxHierarchyRecord.h',
'<(skia_src_path)/core/SkBitmap.cpp',
- '<(skia_src_path)/core/SkBitmapFilter.h',
- '<(skia_src_path)/core/SkBitmapFilter.cpp',
'<(skia_src_path)/core/SkBitmapHeap.cpp',
'<(skia_src_path)/core/SkBitmapHeap.h',
'<(skia_src_path)/core/SkBitmapProcShader.cpp',
'<(skia_src_path)/core/SkBitmapProcShader.h',
'<(skia_src_path)/core/SkBitmapProcState.cpp',
'<(skia_src_path)/core/SkBitmapProcState.h',
+ '<(skia_src_path)/core/SkBitmapProcBicubic.cpp',
'<(skia_src_path)/core/SkBitmapProcState_matrix.h',
'<(skia_src_path)/core/SkBitmapProcState_matrixProcs.cpp',
'<(skia_src_path)/core/SkBitmapProcState_sample.h',
'../gm/rrects.cpp',
'../gm/roundrects.cpp',
'../gm/samplerstress.cpp',
- # '../gm/scalebitmap.cpp',
'../gm/shaderbounds.cpp',
'../gm/selftest.cpp',
'../gm/shadertext.cpp',
],
}],
],
- 'include_dirs': [
- '../include/utils',
- ],
'sources': [
'../src/opts/opts_check_SSE2.cpp',
'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
- '../src/opts/SkBitmapFilter_opts_SSE2.cpp',
'../src/opts/SkBlitRow_opts_SSE2.cpp',
'../src/opts/SkBlitRect_opts_SSE2.cpp',
'../src/opts/SkUtils_opts_SSE2.cpp',
by calling copyTo().
*/
bool canCopyTo(Config newConfig) const;
-
+
/**
* DEPRECATED -- will be replaced with API on SkPaint
*/
int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
bool hasMipMap() const;
void freeMipMap();
-
- /** Make a scaled copy of this bitmap into the provided destination.
- * The caller is responsible for having set the width and height of the
- * provided destination bitmap, and also having allocated its pixel
- * memory.
- *
- * This function is temporary and for testing purposes only; it will
- * likely move once it has been properly plumbed into the bitmap
- * shader infrastructure.
- */
-
- void scale(SkBitmap *dst) const;
friend struct SkBitmapProcState;
};
typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**);
-#define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag
-
/** \class SkPaint
The SkPaint class holds the style and color information about how to draw
geometries, text and bitmaps.
*/
-
class SK_API SkPaint {
public:
SkPaint();
kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter
kVerticalText_Flag = 0x1000,
kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can help it
- kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag
+ kBicubicFilterBitmap_Flag = 0x4000, // temporary flag
kHighQualityDownsampleBitmap_Flag = 0x8000, // temporary flag
// when adding extra flags, note that the fFlags member is specified
+++ /dev/null
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmapProcState.h"
-#include "SkBitmap.h"
-#include "SkColor.h"
-#include "SkColorPriv.h"
-#include "SkUnPreMultiply.h"
-#include "SkShader.h"
-#include "SkRTConf.h"
-#include "SkMath.h"
-
-void highQualityFilter(const SkBitmapProcState& s, int x, int y,
- SkPMColor* SK_RESTRICT colors, int count) {
-
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- while (count-- > 0) {
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
- int sy = SkScalarFloorToInt(srcPt.fY);
-
- SkFixed weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
- int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
- int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
- int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
-
- SkFixed combined_weight = SkFixedMul(xweight, yweight);
-
- SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
- fr += combined_weight * SkGetPackedR32(c);
- fg += combined_weight * SkGetPackedG32(c);
- fb += combined_weight * SkGetPackedB32(c);
- fa += combined_weight * SkGetPackedA32(c);
- weight += combined_weight;
- }
- }
-
- fr = SkFixedDiv(fr, weight);
- fg = SkFixedDiv(fg, weight);
- fb = SkFixedDiv(fb, weight);
- fa = SkFixedDiv(fa, weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
- }
-}
-
-void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count) {
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- SkPoint srcPt;
-
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
- int sy = SkScalarFloorToInt(srcPt.fY);
- int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
- int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
-
- while (count-- > 0) {
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
-
- SkFixed weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
- int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
-
- SkFixed combined_weight = SkFixedMul(xweight, yweight);
-
- SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
- fr += combined_weight * SkGetPackedR32(c);
- fg += combined_weight * SkGetPackedG32(c);
- fb += combined_weight * SkGetPackedB32(c);
- fa += combined_weight * SkGetPackedA32(c);
- weight += combined_weight;
- }
- }
-
- fr = SkFixedDiv(fr, weight);
- fg = SkFixedDiv(fg, weight);
- fb = SkFixedDiv(fb, weight);
- fa = SkFixedDiv(fa, weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
- }
-}
-
-SK_CONF_DECLARE(const char *, c_bitmapFilter, "bitmap.filter", "mitchell", "Which bitmap filter to use [mitchell, sinc, gaussian, triangle, box]");
-
-static SkBitmapFilter *allocateBitmapFilter() {
- if (!strcmp(c_bitmapFilter, "mitchell")) {
- return SkNEW_ARGS(SkMitchellFilter,(1.f/3.f,1.f/3.f));
- } else if (!strcmp(c_bitmapFilter, "sinc")) {
- return SkNEW_ARGS(SkSincFilter,(3));
- } else if (!strcmp(c_bitmapFilter, "gaussian")) {
- return SkNEW_ARGS(SkGaussianFilter,(2));
- } else if (!strcmp(c_bitmapFilter, "triangle")) {
- return SkNEW(SkTriangleFilter);
- } else if (!strcmp(c_bitmapFilter, "box")) {
- return SkNEW(SkBoxFilter);
- } else {
- SkASSERT(!!!"Unknown filter type");
- }
-
- return NULL;
-}
-
-SkBitmapProcState::ShaderProc32
-SkBitmapProcState::chooseBitmapFilterProc(const SkPaint& paint) {
- // we need to be requested
- uint32_t mask = SkPaint::kFilterBitmap_Flag
- | SkPaint::kHighQualityFilterBitmap_Flag
- ;
- if ((paint.getFlags() & mask) != mask) {
- return NULL;
- }
-
- // TODO: consider supporting other configs (e.g. 565, A8)
- if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
- return NULL;
- }
-
- // TODO: consider supporting repeat and mirror
- if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
- return NULL;
- }
-
- // TODO: support blending inside our procs
- if (0xFF != paint.getAlpha()) {
- return NULL;
- }
-
- if (fInvType & (SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask)) {
- fBitmapFilter = allocateBitmapFilter();
- }
-
- if (fInvType & SkMatrix::kAffine_Mask) {
- return highQualityFilter;
- } else if (fInvType & SkMatrix::kScale_Mask) {
- return highQualityFilter_ScaleOnly;
- } else {
- return NULL;
- }
-}
-
-static void divideByWeights(SkFixed *sums, SkFixed *weights, SkBitmap *dst) {
- for (int y = 0 ; y < dst->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- SkFixed fr = SkFixedDiv(sums[4*(y*dst->width() + x) + 0], weights[y*dst->width() + x]);
- SkFixed fg = SkFixedDiv(sums[4*(y*dst->width() + x) + 1], weights[y*dst->width() + x]);
- SkFixed fb = SkFixedDiv(sums[4*(y*dst->width() + x) + 2], weights[y*dst->width() + x]);
- SkFixed fa = SkFixedDiv(sums[4*(y*dst->width() + x) + 3], weights[y*dst->width() + x]);
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void upScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- float sx = x / scale - 0.5f;
- int x0 = SkClampMax(int(ceil(sx-filter->width() + 0.5f)), src->width()-1);
- int x1 = SkClampMax(int(floor(sx+filter->width() + 0.5f)), src->width()-1);
-
- SkFixed total_weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- for (int src_x = x0 ; src_x <= x1 ; src_x++) {
- SkFixed weight = filter->lookup(sx - src_x);
- SkPMColor c = *src->getAddr32(src_x,y);
- fr += weight * SkGetPackedR32(c);
- fg += weight * SkGetPackedG32(c);
- fb += weight * SkGetPackedB32(c);
- fa += weight * SkGetPackedA32(c);
- total_weight += weight;
- }
- fr = SkFixedDiv(fr, total_weight);
- fg = SkFixedDiv(fg, total_weight);
- fb = SkFixedDiv(fb, total_weight);
- fa = SkFixedDiv(fa, total_weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void downScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
- SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
-
- SkAutoTDeleteArray<SkFixed> ada1(sums);
- SkAutoTDeleteArray<SkFixed> ada2(weights);
-
- memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
- memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
-
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < src->width() ; x++) {
- // splat each source pixel into the destination image
- float dx = (x + 0.5f) * scale;
- int x0 = SkClampMax(int(ceil(dx-filter->width() + 0.5f)), dst->width()-1);
- int x1 = SkClampMax(int(floor(dx+filter->width() + 0.5f)), dst->width()-1);
-
- SkPMColor c = *src->getAddr32(x,y);
-
- for (int dst_x = x0 ; dst_x <= x1 ; dst_x++) {
- SkFixed weight = filter->lookup(dx - dst_x);
- sums[4*(y*dst->width() + dst_x) + 0] += weight*SkGetPackedR32(c);
- sums[4*(y*dst->width() + dst_x) + 1] += weight*SkGetPackedG32(c);
- sums[4*(y*dst->width() + dst_x) + 2] += weight*SkGetPackedB32(c);
- sums[4*(y*dst->width() + dst_x) + 3] += weight*SkGetPackedA32(c);
- weights[y*dst->width() + dst_x] += weight;
- }
- }
- }
-
- divideByWeights(sums, weights, dst);
-}
-
-static void upScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- for (int y = 0 ; y < dst->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- float sy = y / scale - 0.5f;
- int y0 = SkClampMax(int(ceil(sy-filter->width() + 0.5f)), src->height()-1);
- int y1 = SkClampMax(int(floor(sy+filter->width() + 0.5f)), src->height()-1);
-
- SkFixed total_weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- for (int src_y = y0 ; src_y <= y1 ; src_y++) {
- SkFixed weight = filter->lookup(sy - src_y);
- SkPMColor c = *src->getAddr32(x,src_y);
- fr += weight * SkGetPackedR32(c);
- fg += weight * SkGetPackedG32(c);
- fb += weight * SkGetPackedB32(c);
- fa += weight * SkGetPackedA32(c);
- total_weight += weight;
- }
- fr = SkFixedDiv(fr, total_weight);
- fg = SkFixedDiv(fg, total_weight);
- fb = SkFixedDiv(fb, total_weight);
- fa = SkFixedDiv(fa, total_weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void downScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
- SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
-
- SkAutoTDeleteArray<SkFixed> ada1(sums);
- SkAutoTDeleteArray<SkFixed> ada2(weights);
-
- memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
- memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
-
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < src->width() ; x++) {
- // splat each source pixel into the destination image
- float dy = (y + 0.5f) * scale;
- int y0 = SkClampMax(int(ceil(dy-filter->width() + 0.5f)), dst->height()-1);
- int y1 = SkClampMax(int(floor(dy+filter->width() + 0.5f)), dst->height()-1);
-
- SkPMColor c = *src->getAddr32(x,y);
-
- for (int dst_y = y0 ; dst_y <= y1 ; dst_y++) {
- SkFixed weight = filter->lookup(dy - dst_y);
- sums[4*(dst_y*dst->width() + x) + 0] += weight*SkGetPackedR32(c);
- sums[4*(dst_y*dst->width() + x) + 1] += weight*SkGetPackedG32(c);
- sums[4*(dst_y*dst->width() + x) + 2] += weight*SkGetPackedB32(c);
- sums[4*(dst_y*dst->width() + x) + 3] += weight*SkGetPackedA32(c);
- weights[dst_y*dst->width() + x] += weight;
- }
- }
- }
-
- divideByWeights(sums, weights, dst);
-}
-
-void SkBitmap::scale(SkBitmap *dst) const {
-
- SkBitmap horiz_temp;
-
- horiz_temp.setConfig(SkBitmap::kARGB_8888_Config, dst->width(), height());
- horiz_temp.allocPixels();
-
- SkBitmapFilter *filter = allocateBitmapFilter();
-
- float horiz_scale = float(dst->width()) / width();
-
- if (horiz_scale == 1) {
- this->copyPixelsTo(horiz_temp.getPixels(), getSize());
- } else if (horiz_scale > 1) {
- upScaleHoriz(this, &horiz_temp, horiz_scale, filter);
- } else if (horiz_scale < 1) {
- downScaleHoriz(this, &horiz_temp, horiz_scale, filter);
- }
-
- float vert_scale = float(dst->height()) / height();
-
- if (vert_scale == 1) {
- horiz_temp.copyPixelsTo(dst->getPixels(), dst->getSize());
- } else if (vert_scale > 1) {
- upScaleVert(&horiz_temp, dst, vert_scale, filter);
- } else if (vert_scale < 1) {
- downScaleVert(&horiz_temp, dst, vert_scale, filter);
- }
-
- SkDELETE(filter);
-}
+++ /dev/null
-
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkBitmapFilter_DEFINED
-#define SkBitmapFilter_DEFINED
-
-#include "SkMath.h"
-
-// size of the precomputed bitmap filter tables for high quality filtering.
-// Used to precompute the shape of the filter kernel.
-// Table size chosen from experiments to see where I could start to see a difference.
-
-#define SKBITMAP_FILTER_TABLE_SIZE 32
-
-class SkBitmapFilter {
- public:
- SkBitmapFilter(float width)
- : fWidth(width), fInvWidth(1.f/width) {
- precomputed = false;
- }
-
- SkFixed lookup( float x ) const {
- if (!precomputed) {
- precomputeTable();
- }
- int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
- return fFilterTable[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
- }
-
- SkFixed lookupFloat( float x ) const {
- if (!precomputed) {
- precomputeTable();
- }
- int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
- return fFilterTableFloat[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
- }
-
- float width() const { return fWidth; }
- float invWidth() const { return fInvWidth; }
- virtual float evaluate(float x) const = 0;
- protected:
- float fWidth;
- float fInvWidth;
-
- mutable bool precomputed;
- mutable SkFixed fFilterTable[SKBITMAP_FILTER_TABLE_SIZE];
- mutable float fFilterTableFloat[SKBITMAP_FILTER_TABLE_SIZE];
- private:
- void precomputeTable() const {
- precomputed = true;
- SkFixed *ftp = fFilterTable;
- float *ftp_float = fFilterTableFloat;
- for (int x = 0; x < SKBITMAP_FILTER_TABLE_SIZE; ++x) {
- float fx = ((float)x + .5f) * this->width() / SKBITMAP_FILTER_TABLE_SIZE;
- float filter_value = evaluate(fx);
- *ftp_float++ = filter_value;
- *ftp++ = SkFloatToFixed(filter_value);
- }
- }
-};
-
-class SkMitchellFilter: public SkBitmapFilter {
- public:
- SkMitchellFilter(float b, float c, float width=2.0f)
- : SkBitmapFilter(width), B(b), C(c) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- x = fabsf(x);
- float ret;
- if (x > 2.f) {
- return 0;
- } else if (x > 1.f) {
- return ((-B - 6*C) * x*x*x + (6*B + 30*C) * x*x +
- (-12*B - 48*C) * x + (8*B + 24*C)) * (1.f/6.f);
- } else {
- return ((12 - 9*B - 6*C) * x*x*x +
- (-18 + 12*B + 6*C) * x*x +
- (6 - 2*B)) * (1.f/6.f);
- }
- }
- protected:
- float B, C;
-};
-
-class SkGaussianFilter: public SkBitmapFilter {
- public:
- SkGaussianFilter(float a, float width=2.0f)
- : SkBitmapFilter(width), alpha(a), expWidth(expf(-alpha * width * width)) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return SkTMax(0.f, float(expf(-alpha*x*x) - expWidth));
- }
- protected:
- float alpha, expWidth;
-};
-
-class SkTriangleFilter: public SkBitmapFilter {
- public:
- SkTriangleFilter(float width=1)
- : SkBitmapFilter(width) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return SkTMax(0.f, fWidth - fabsf(x));
- }
- protected:
-};
-
-class SkBoxFilter: public SkBitmapFilter {
- public:
- SkBoxFilter(float width=0.5f)
- : SkBitmapFilter(width) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return 1;
- }
- protected:
-};
-
-
-class SkSincFilter: public SkBitmapFilter {
- public:
- SkSincFilter(float t, float width=3.f)
- : SkBitmapFilter(width), tau(t) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- x = sk_float_abs(x * fInvWidth);
- if (x < 1e-5f) return 1.f;
- if (x > 1.f) return 0.f;
- x *= M_PI;
- float sinc = sk_float_sin(x) / x;
- float lanczos = sk_float_sin(x * tau) / (x * tau);
- return sinc * lanczos;
- }
- protected:
- float tau;
-};
-
-
-#endif
--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmapProcState.h"
+#include "SkBitmap.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkUnPreMultiply.h"
+#include "SkRTConf.h"
+#include "SkShader.h"
+
+#define DS(x) SkDoubleToScalar(x)
+
+#define MUL(a, b) ((a) * (b))
+
+static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) {
+ SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3));
+ SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3));
+ SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3));
+ SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3));
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ return SkPackARGB32(a, r, g, b);
+}
+
+static float poly_eval(const float cc[4], float t) {
+ return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3]));
+}
+
+static void build_coeff4(SkFixed dst[4], float t) {
+ static const SkScalar coefficients[16] = {
+ DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
+ DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
+ DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
+ DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
+ };
+
+ dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t));
+ dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t));
+ dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t));
+ dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t));
+}
+
+static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4],
+ int x0, int x1, int x2, int x3,
+ int y0, int y1, int y2, int y3 )
+{
+ SkPMColor s00 = *bm->getAddr32(x0, y0);
+ SkPMColor s10 = *bm->getAddr32(x1, y0);
+ SkPMColor s20 = *bm->getAddr32(x2, y0);
+ SkPMColor s30 = *bm->getAddr32(x3, y0);
+ SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30);
+ SkPMColor s01 = *bm->getAddr32(x0, y1);
+ SkPMColor s11 = *bm->getAddr32(x1, y1);
+ SkPMColor s21 = *bm->getAddr32(x2, y1);
+ SkPMColor s31 = *bm->getAddr32(x3, y1);
+ SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31);
+ SkPMColor s02 = *bm->getAddr32(x0, y2);
+ SkPMColor s12 = *bm->getAddr32(x1, y2);
+ SkPMColor s22 = *bm->getAddr32(x2, y2);
+ SkPMColor s32 = *bm->getAddr32(x3, y2);
+ SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32);
+ SkPMColor s03 = *bm->getAddr32(x0, y3);
+ SkPMColor s13 = *bm->getAddr32(x1, y3);
+ SkPMColor s23 = *bm->getAddr32(x2, y3);
+ SkPMColor s33 = *bm->getAddr32(x3, y3);
+ SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33);
+ return cubicBlend(coeffY, s0, s1, s2, s3);
+}
+
+static void bicubicFilter(const SkBitmapProcState& s, int x, int y,
+ SkPMColor* SK_RESTRICT colors, int count) {
+
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ while (count-- > 0) {
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+ SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
+ SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
+
+ SkFixed coeffX[4], coeffY[4];
+ build_coeff4(coeffX, fractx);
+ build_coeff4(coeffY, fracty);
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+
+ // Here is where we can support other tile modes (e.g. repeat or mirror)
+ int x0 = SkClampMax(sx - 1, maxX);
+ int x1 = SkClampMax(sx , maxX);
+ int x2 = SkClampMax(sx + 1, maxX);
+ int x3 = SkClampMax(sx + 2, maxX);
+ int y0 = SkClampMax(sy - 1, maxY);
+ int y1 = SkClampMax(sy , maxY);
+ int y2 = SkClampMax(sy + 1, maxY);
+ int y3 = SkClampMax(sy + 2, maxY);
+
+ *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
+
+ x++;
+ }
+}
+
+static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count) {
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ srcPt.fY -= SK_ScalarHalf;
+ SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
+ SkFixed coeffX[4], coeffY[4];
+ build_coeff4(coeffY, fracty);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+ int y0 = SkClampMax(sy - 1, maxY);
+ int y1 = SkClampMax(sy , maxY);
+ int y2 = SkClampMax(sy + 1, maxY);
+ int y3 = SkClampMax(sy + 2, maxY);
+
+ while (count-- > 0) {
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
+
+ build_coeff4(coeffX, fractx);
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+
+ // Here is where we can support other tile modes (e.g. repeat or mirror)
+ int x0 = SkClampMax(sx - 1, maxX);
+ int x1 = SkClampMax(sx , maxX);
+ int x2 = SkClampMax(sx + 1, maxX);
+ int x3 = SkClampMax(sx + 2, maxX);
+
+ *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
+
+ x++;
+ }
+}
+
+SkBitmapProcState::ShaderProc32
+SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) {
+ // we need to be requested
+ uint32_t mask = SkPaint::kFilterBitmap_Flag
+ | SkPaint::kBicubicFilterBitmap_Flag
+ ;
+ if ((paint.getFlags() & mask) != mask) {
+ return NULL;
+ }
+
+ // TODO: consider supporting other configs (e.g. 565, A8)
+ if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
+ return NULL;
+ }
+
+ // TODO: consider supporting repeat and mirror
+ if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
+ return NULL;
+ }
+
+ // TODO: support blending inside our procs
+ if (0xFF != paint.getAlpha()) {
+ return NULL;
+ }
+
+ if (fInvType & SkMatrix::kAffine_Mask) {
+ return bicubicFilter;
+ } else if (fInvType & SkMatrix::kScale_Mask) {
+ return bicubicFilter_ScaleOnly;
+ } else {
+ return NULL;
+ }
+}
fShaderProc32 = this->chooseShaderProc32();
}
- if (NULL == fShaderProc32) {
- fShaderProc32 = this->chooseBitmapFilterProc(paint);
- }
-
// see if our platform has any accelerated overrides
this->platformProcs();
+ if (NULL == fShaderProc32) {
+ fShaderProc32 = this->chooseBicubicFilterProc(paint);
+ }
+
return true;
}
#define SkBitmapProcState_DEFINED
#include "SkBitmap.h"
-#include "SkBitmapFilter.h"
#include "SkMatrix.h"
#define FractionalInt_IS_64BIT
// are ignored
ShaderProc32 getShaderProc32() const { return fShaderProc32; }
ShaderProc16 getShaderProc16() const { return fShaderProc16; }
-
- SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
#ifdef SK_DEBUG
MatrixProc getMatrixProc() const;
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs(const SkMatrix& inv, const SkPaint&);
ShaderProc32 chooseShaderProc32();
-
- void buildFilterCoefficients(SkFixed dst[4], float t) const;
- SkBitmapFilter *fBitmapFilter;
- ShaderProc32 chooseBitmapFilterProc(const SkPaint &paint);
+
+ /** test method for choosing a bicubic shading filter
+ */
+
+ ShaderProc32 chooseBicubicFilterProc(const SkPaint &paint);
// Return false if we failed to setup for fast translate (e.g. overflow)
bool setupForTranslate();
void S32_D16_filter_DX(const SkBitmapProcState& s,
const uint32_t* xy, int count, uint16_t* colors);
-void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-void highQualityFilter(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-
-
#endif
+++ /dev/null
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmapProcState.h"
-#include "SkBitmap.h"
-#include "SkColor.h"
-#include "SkColorPriv.h"
-#include "SkUnPreMultiply.h"
-#include "SkShader.h"
-
-#include <emmintrin.h>
-
-#if 0
-static inline void print128i(__m128i value) {
- int *v = (int*) &value;
- printf("% .11d % .11d % .11d % .11d\n", v[0], v[1], v[2], v[3]);
-}
-
-static inline void print128i_16(__m128i value) {
- short *v = (short*) &value;
- printf("% .5d % .5d % .5d % .5d % .5d % .5d % .5d % .5d\n", v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
-}
-
-static inline void print128i_8(__m128i value) {
- unsigned char *v = (unsigned char*) &value;
- printf("%.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u\n",
- v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7],
- v[8], v[9], v[10], v[11], v[12], v[13], v[14], v[15]
- );
-}
-
-static inline void print128f(__m128 value) {
- float *f = (float*) &value;
- printf("%3.4f %3.4f %3.4f %3.4f\n", f[0], f[1], f[2], f[3]);
-}
-#endif
-
-// because the border is handled specially, this is guaranteed to have all 16 pixels
-// available to it without running off the bitmap's edge.
-
-int debug_x = 20;
-int debug_y = 255;
-
-void highQualityFilter_SSE2(const SkBitmapProcState& s, int x, int y,
- SkPMColor* SK_RESTRICT colors, int count) {
-
- SkPMColor *orig_colors = colors;
-
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- while (count-- > 0) {
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
- int sy = SkScalarFloorToInt(srcPt.fY);
-
- __m128 weight = _mm_setzero_ps();
- __m128 accum = _mm_setzero_ps();
-
- int y0 = SkTMax(0, int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)));
- int y1 = SkTMin(maxY, int(floor(sy+s.getBitmapFilter()->width() + 0.5f)));
- int x0 = SkTMax(0, int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)));
- int x1 = SkTMin(maxX, int(floor(sx+s.getBitmapFilter()->width() + 0.5f)));
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- float yweight = s.getBitmapFilter()->lookupFloat( (srcPt.fY - src_y) );
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- float xweight = s.getBitmapFilter()->lookupFloat( (srcPt.fX - src_x) );
-
- float combined_weight = xweight * yweight;
-
- SkPMColor color = *s.fBitmap->getAddr32(src_x, src_y);
-
- __m128i c = _mm_cvtsi32_si128( color );
- c = _mm_unpacklo_epi8(c, _mm_setzero_si128());
- c = _mm_unpacklo_epi16(c, _mm_setzero_si128());
-
- __m128 cfloat = _mm_cvtepi32_ps( c );
-
- __m128 weightVector = _mm_set1_ps(combined_weight);
-
- accum = _mm_add_ps(accum, _mm_mul_ps(cfloat, weightVector));
- weight = _mm_add_ps( weight, weightVector );
- }
- }
-
- accum = _mm_div_ps(accum, weight);
- accum = _mm_add_ps(accum, _mm_set1_ps(0.5f));
-
- __m128i accumInt = _mm_cvtps_epi32( accum );
-
- int localResult[4];
- _mm_storeu_si128((__m128i *) (localResult), accumInt);
- int a = SkClampMax(localResult[0], 255);
- int r = SkClampMax(localResult[1], a);
- int g = SkClampMax(localResult[2], a);
- int b = SkClampMax(localResult[3], a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
- }
-}
-
-void highQualityFilter_ScaleOnly_SSE2(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count) {
- SkPMColor *orig_colors = colors;
-
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fY -= SK_ScalarHalf;
- int sy = SkScalarFloorToInt(srcPt.fY);
-
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-
- int y0 = SkTMax(0, int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)));
- int y1 = SkTMin(maxY, int(floor(sy+s.getBitmapFilter()->width() + 0.5f)));
-
- while (count-- > 0) {
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
-
- float weight = 0;
- __m128 accum = _mm_setzero_ps();
-
- int x0 = SkTMax(0, int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)));
- int x1 = SkTMin(maxX, int(floor(sx+s.getBitmapFilter()->width() + 0.5f)));
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- float yweight = s.getBitmapFilter()->lookupFloat( (srcPt.fY - src_y) );
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- float xweight = s.getBitmapFilter()->lookupFloat( (srcPt.fX - src_x) );
-
- float combined_weight = xweight * yweight;
-
- SkPMColor color = *s.fBitmap->getAddr32(src_x, src_y);
-
- __m128 c = _mm_set_ps(SkGetPackedB32(color),
- SkGetPackedG32(color),
- SkGetPackedR32(color),
- SkGetPackedA32(color));
-
- __m128 weightVector = _mm_set1_ps(combined_weight);
-
- accum = _mm_add_ps(accum, _mm_mul_ps(c, weightVector));
- weight += combined_weight;
- }
- }
-
- __m128 totalWeightVector = _mm_set1_ps(weight);
- accum = _mm_div_ps(accum, totalWeightVector);
- accum = _mm_add_ps(accum, _mm_set1_ps(0.5f));
-
- float localResult[4];
- _mm_storeu_ps(localResult, accum);
- int a = SkClampMax(int(localResult[0]), 255);
- int r = SkClampMax(int(localResult[1]), a);
- int g = SkClampMax(int(localResult[2]), a);
- int b = SkClampMax(int(localResult[3]), a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
-
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
-
- }
-}
+++ /dev/null
-
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkBitmapFilter_opts_sse2_DEFINED
-#define SkBitmapFilter_opts_sse2_DEFINED
-
-#include "SkBitmapProcState.h"
-
-void highQualityFilter_ScaleOnly_SSE2(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-void highQualityFilter_SSE2(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-
-#endif
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkBitmapProcState_opts_SSSE3.h"
-#include "SkBitmapFilter_opts_SSE2.h"
#include "SkBlitMask.h"
#include "SkBlitRow.h"
#include "SkBlitRect_opts_SSE2.h"
#include "SkUtils_opts_SSE2.h"
#include "SkUtils.h"
-#include "SkRTConf.h"
-
#if defined(_MSC_VER) && defined(_WIN64)
#include <intrin.h>
#endif
return gHasSSSE3;
}
-SK_CONF_DECLARE( bool, c_hqfilter_sse, "bitmap.filter.highQualitySSE", false, "Use SSE optimized version of high quality image filters");
-
void SkBitmapProcState::platformProcs() {
if (cachedHasSSSE3()) {
#if !defined(SK_BUILD_FOR_ANDROID)
} else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
}
- if (c_hqfilter_sse) {
- if (fShaderProc32 == highQualityFilter) {
- fShaderProc32 = highQualityFilter_SSE2;
- }
- if (fShaderProc32 == highQualityFilter_ScaleOnly) {
- fShaderProc32 = highQualityFilter_ScaleOnly_SSE2;
- }
- }
}
}