freedreno/a5xx: better FOUR_QUAD/TWO_QUAD decision for compute
authorRob Clark <robdclark@gmail.com>
Wed, 13 Jun 2018 13:50:34 +0000 (09:50 -0400)
committerRob Clark <robdclark@gmail.com>
Tue, 19 Jun 2018 17:02:28 +0000 (13:02 -0400)
If we aren't going to get full occupancy, then use TWO_QUAD.

Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/a5xx/fd5_compute.c

index c7635a9..8f3847e 100644 (file)
@@ -70,13 +70,21 @@ fd5_delete_compute_state(struct pipe_context *pctx, void *hwcso)
 
 /* maybe move to fd5_program? */
 static void
-cs_program_emit(struct fd_ringbuffer *ring, struct ir3_shader_variant *v)
+cs_program_emit(struct fd_ringbuffer *ring, struct ir3_shader_variant *v,
+               const struct pipe_grid_info *info)
 {
+       const unsigned *local_size = info->block;
        const struct ir3_info *i = &v->info;
        enum a3xx_threadsize thrsz;
 
-       /* note: blob uses local_size_x/y/z threshold to choose threadsize: */
-       thrsz = FOUR_QUADS;
+       /* maybe the limit should be 1024.. basically if we can't have full
+        * occupancy, use TWO_QUAD mode to reduce divergence penalty.
+        */
+       if ((local_size[0] * local_size[1] * local_size[2]) < 512) {
+               thrsz = TWO_QUADS;
+       } else {
+               thrsz = FOUR_QUADS;
+       }
 
        OUT_PKT4(ring, REG_A5XX_SP_SP_CNTL, 1);
        OUT_RING(ring, 0x00000000);        /* SP_SP_CNTL */
@@ -175,7 +183,7 @@ fd5_launch_grid(struct fd_context *ctx, const struct pipe_grid_info *info)
        v = ir3_shader_variant(so->shader, key, &ctx->debug);
 
        if (ctx->dirty_shader[PIPE_SHADER_COMPUTE] & FD_DIRTY_SHADER_PROG)
-               cs_program_emit(ring, v);
+               cs_program_emit(ring, v, info);
 
        fd5_emit_cs_state(ctx, ring, v);
        ir3_emit_cs_consts(v, ring, ctx, info);