-$Id: VERSIONS,v 1.51 2001/03/17 00:47:19 brianp Exp $
+$Id: VERSIONS,v 1.52 2001/03/22 04:55:48 brianp Exp $
Mesa Version History
- GL_SGIX_depth_texture extension
- GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
- demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
+ - GL_ARB_texture_env_combine extension
+ - GL_ARB_texture_env_dot3 extension
- OSMesaCreateContextExt() function
- libOSMesa.so library, contains the OSMesa driver interface
- GL/glxext.h header file for GLX extensions
-/* $Id: extensions.c,v 1.53 2001/03/18 08:53:49 gareth Exp $ */
+/* $Id: extensions.c,v 1.54 2001/03/22 04:54:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
{ OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) },
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
{ OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
+ { OFF, "GL_ARB_texture_env_combine", F(EXT_texture_env_combine) },
+ { OFF, "GL_ARB_texture_env_dot3", F(EXT_texture_env_dot3) },
{ ON, "GL_ARB_tranpose_matrix", 0 },
{ ON, "GL_EXT_abgr", 0 },
{ ON, "GL_EXT_bgra", 0 },
-/* $Id: texstate.c,v 1.37 2001/03/18 08:53:50 gareth Exp $ */
+/* $Id: texstate.c,v 1.38 2001/03/22 04:54:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
#endif
+/* XXX this is temporary, until GL/glext.h is updated. */
+#ifndef GL_DOT3_RGB_ARB
+#define GL_DOT3_RGB_ARB 0x86AE
+#endif
+#ifndef GL_DOT3_RGBA_ARB
+#define GL_DOT3_RGBA_ARB 0x86AF
+#endif
+
/**********************************************************************/
break;
case GL_DOT3_RGB_EXT:
case GL_DOT3_RGBA_EXT:
+ case GL_DOT3_RGB_ARB:
+ case GL_DOT3_RGBA_ARB:
if (!ctx->Extensions.EXT_texture_env_dot3) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
return;
if (ctx->Extensions.EXT_texture_env_combine) {
GLenum operand = (GLenum) (GLint) *param;
switch (operand) {
+ case GL_SRC_COLOR: /* ARB combine only */
+ case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
if (texUnit->CombineOperandRGB[2] == operand)
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
GLenum operand = (GLenum) (GLint) *param;
switch (operand) {
case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
if (texUnit->CombineOperandA[2] == operand)
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
-/* $Id: s_texture.c,v 1.17 2001/03/21 16:04:49 brianp Exp $ */
+/* $Id: s_texture.c,v 1.18 2001/03/22 04:54:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
#include "s_texture.h"
+/* XXX this is temporary, until GL/glext.h is updated. */
+#ifndef GL_DOT3_RGB_ARB
+#define GL_DOT3_RGB_ARB 0x86AE
+#endif
+#ifndef GL_DOT3_RGBA_ARB
+#define GL_DOT3_RGBA_ARB 0x86AF
+#endif
+
/*
* These values are used in the fixed-point arithmetic used
ASSERT(ctx->Extensions.EXT_texture_env_combine);
+ /*
+ * Do operand setup for up to 3 operands. Loop over the terms.
+ */
for (j = 0; j < 3; j++) {
switch (textureUnit->CombineSourceA[j]) {
case GL_TEXTURE:
dst[i][BCOMP] = src[i][ACOMP];
}
}
- else { /* GL_ONE_MINUS_SRC_ALPHA */
+ else {
+ ASSERT(textureUnit->CombineOperandRGB[j] ==GL_ONE_MINUS_SRC_ALPHA);
src = (const GLchan (*)[4]) argA[j];
for (i = 0; i < n; i++) {
dst[i][RCOMP] = CHAN_MAX - src[i][ACOMP];
}
}
+ /*
+ * Do the texture combine.
+ */
switch (textureUnit->CombineModeRGB) {
case GL_REPLACE:
{
break;
case GL_DOT3_RGB_EXT:
case GL_DOT3_RGBA_EXT:
+ case GL_DOT3_RGB_ARB:
+ case GL_DOT3_RGBA_ARB:
{
const GLubyte (*arg0)[4] = (const GLubyte (*)[4]) argRGB[0];
const GLubyte (*arg1)[4] = (const GLubyte (*)[4]) argRGB[1];
/* Fix the alpha component for GL_DOT3_RGBA_EXT combining.
*/
- if (textureUnit->CombineModeRGB == GL_DOT3_RGBA_EXT) {
+ if (textureUnit->CombineModeRGB == GL_DOT3_RGBA_EXT ||
+ textureUnit->CombineModeRGB == GL_DOT3_RGBA_ARB) {
for (i = 0; i < n; i++) {
rgba[i][ACOMP] = rgba[i][RCOMP];
}