# MOUSE_WHEEL_CLICK_ANGLE_HORIZONTAL
# MOUSE_WHEEL_CLICK_COUNT
# MOUSE_WHEEL_CLICK_COUNT_HORIZONTAL
+# MOUSE_WHEEL_TILT_HORIZONTAL
+# MOUSE_WHEEL_TILT_VERTICAL
#
#########################################
# ID_INPUT_TRACKBALL #
# MOUSE_WHEEL_CLICK_COUNT_HORIZONTAL works the same way but also follows the
# rules of MOUSE_WHEEL_CLICK_ANGLE_HORIZONTAL.
+#########################################
+# MOUSE_WHEEL_TILT_HORIZONTAL #
+# MOUSE_WHEEL_TILT_VERTICAL #
+#########################################
+#
+# Indicates that the respective axis is not a mouse wheel rotation but a
+# tilt along that axis. Wheel tilt is most commonly used for horizontal
+# scroll wheel emulation on mice with only a single vertical wheel.
+#
+# The vertical and horizontal Axes are independently marked as tilt axes,
+# for example it is permitted to have a MOUSE_WHEEL_CLICK_COUNT or
+# MOUSE_WHEEL_CLICK_ANGLE for the vertical axis and mark the horizontal axis
+# marked as as MOUSE_WHEEL_TILT_HORIZONTAL.
+#
+# It is a bug to have either CLICK_COUNT or CLICK_ANGLE set on the same axis
+# as WHEEL_TILT. Applications should give priority to WHEEL_TILT and ignore
+# other settings.
+#
+# This is a flag only, permitted values: 0 or 1
+
#
# Sort by brand, type (usb, bluetooth), DPI, frequency.
# For mice with switchable resolution, sort by the starred entry.
('MOUSE_WHEEL_CLICK_COUNT', INTEGER),
('MOUSE_WHEEL_CLICK_COUNT_HORIZONTAL', INTEGER),
('ID_INPUT_TRACKBALL', Literal('1')),
+ ('MOUSE_WHEEL_TILT_HORIZONTAL', Literal('1')),
+ ('MOUSE_WHEEL_TILT_VERTICAL', Literal('1')),
('POINTINGSTICK_SENSITIVITY', INTEGER),
('POINTINGSTICK_CONST_ACCEL', REAL),
('ID_INPUT_TOUCHPAD_INTEGRATION', Or(('internal', 'external'))),