mesa: clean up #includes in ff_fragment_shader.cpp
authorBrian Paul <brianp@vmware.com>
Wed, 30 Sep 2015 14:14:04 +0000 (08:14 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 1 Oct 2015 13:45:42 +0000 (07:45 -0600)
Get rid of "../glsl/" paths.  Sort alphabetically.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/ff_fragment_shader.cpp

index c682892..c0030bc 100644 (file)
  * 
  **************************************************************************/
 
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
 #include "main/context.h"
+#include "main/imports.h"
 #include "main/macros.h"
 #include "main/samplerobj.h"
 #include "main/texenvprogram.h"
 #include "main/texobj.h"
 #include "main/uniforms.h"
+#include "glsl/ir_builder.h"
+#include "glsl/ir_optimization.h"
+#include "glsl/glsl_parser_extras.h"
+#include "glsl/glsl_symbol_table.h"
+#include "glsl/glsl_types.h"
+#include "program/ir_to_mesa.h"
 #include "program/program.h"
-#include "program/prog_parameter.h"
+#include "program/programopt.h"
 #include "program/prog_cache.h"
 #include "program/prog_instruction.h"
+#include "program/prog_parameter.h"
 #include "program/prog_print.h"
 #include "program/prog_statevars.h"
-#include "program/programopt.h"
-#include "../glsl/glsl_types.h"
-#include "../glsl/ir.h"
-#include "../glsl/ir_builder.h"
-#include "../glsl/glsl_symbol_table.h"
-#include "../glsl/glsl_parser_extras.h"
-#include "../glsl/ir_optimization.h"
-#include "../program/ir_to_mesa.h"
 
 using namespace ir_builder;