for (c = 0; c < AV_NUM_DATA_POINTERS; c++) {
ffmpegdec->stride[c] = picture->linesize[c];
-
- /* Wrap our buffer around the default one to be able to have a callback
- * when our data can be freed. Just putting our data into the first free
- * buffer might not work if there are too many allocated already
- */
- if (c == 0) {
- if (picture->buf[c]) {
- dframe->avbuffer = picture->buf[c];
- picture->buf[c] =
- av_buffer_create (picture->buf[c]->data, picture->buf[c]->size,
- dummy_free_buffer, dframe, 0);
- } else {
- picture->buf[c] =
- av_buffer_create (NULL, 0, dummy_free_buffer, dframe, 0);
- }
- }
+ }
+ /* Wrap our buffer around the default one to be able to have a callback
+ * when our data can be freed. Just putting our data into the first free
+ * buffer might not work if there are too many allocated already
+ */
+ if (picture->buf[0]) {
+ dframe->avbuffer = picture->buf[0];
+ picture->buf[0] =
+ av_buffer_create (picture->buf[0]->data, picture->buf[0]->size,
+ dummy_free_buffer, dframe, 0);
+ } else {
+ picture->buf[0] =
+ av_buffer_create (NULL, 0, dummy_free_buffer, dframe, 0);
}
return ret;