# We use Release here to avoid including debug information. Otherwise, the clang binary is very large, which
# is problematic because we need to upload the artifacts for other jobs to use. This may seem like nothing,
# but with the number of jobs we run daily, this can result in thousands of GB of network I/O.
- - "cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=install -DLLVM_ENABLE_PROJECTS=\"clang;compiler-rt\""
+ - "cmake -S llvm -B build -G Ninja -DCMAKE_CXX_COMPILER_LAUNCHER="ccache" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=install -DLLVM_ENABLE_PROJECTS=\"clang;compiler-rt\""
- "ninja -C build install-clang install-clang-resource-headers"
+ - "ccache -s"
- "tar -cJvf install.tar.xz install/"
- "buildkite-agent artifact upload --debug install.tar.xz"
env:
-S "${MONOREPO_ROOT}/llvm" \
-B "${BUILD_DIR}" \
-GNinja -DCMAKE_MAKE_PROGRAM="${NINJA}" \
+ -DCMAKE_CXX_COMPILER_LAUNCHER="ccache" \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_INSTALL_PREFIX="${INSTALL_DIR}" \
-DLLVM_ENABLE_PROJECTS="clang" \