[global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionPropertyIndex_Assign")]
public static extern global::System.IntPtr MotionPropertyIndexAssign(global::System.Runtime.InteropServices.HandleRef motionPropertyIndex, global::System.Runtime.InteropServices.HandleRef sourceMotionPropertyIndex);
- [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionTransformIndex_DownCast")]
+ [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionPropertyIndex_DownCast")]
public static extern global::System.IntPtr MotionPropertyIndexDownCast(global::System.Runtime.InteropServices.HandleRef motionPropertyIndex);
- [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionTransformIndex_SetTransformType")]
+ [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionPropertyIndex_SetPropertyId")]
public static extern void SetPropertyId(global::System.Runtime.InteropServices.HandleRef motionPropertyIndex, global::System.Runtime.InteropServices.HandleRef propertyKey);
- [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionTransformIndex_GetTransformType")]
+ [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_MotionPropertyIndex_GetPropertyId")]
public static extern global::System.IntPtr GetPropertyId(global::System.Runtime.InteropServices.HandleRef motionPropertyIndex);
#endregion