GFX12_DG1_SG1_FEATURES,
};
+#define XEHP_URB_MIN_MAX_ENTRIES \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 64, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 3832, /* BSpec 47138 */ \
+ [MESA_SHADER_TESS_CTRL] = 1548, /* BSpec 47137 */ \
+ [MESA_SHADER_TESS_EVAL] = 3576, /* BSpec 47135 */ \
+ [MESA_SHADER_GEOMETRY] = 1548, /* BSpec 47136 */ \
+ }
+
#define XEHP_FEATURES(_gt, _slices, _l3) \
- GFX12_FEATURES(_gt, _slices, _l3), \
+ GFX8_FEATURES, \
+ .has_64bit_float = false, \
+ .has_64bit_int = false, \
+ .has_integer_dword_mul = false, \
+ .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
+ .ver = 12, \
+ .has_pln = false, \
+ .has_sample_with_hiz = false, \
+ .max_vs_threads = 546, /* BSpec 46312 */ \
+ .max_gs_threads = 336, /* BSpec 46299 */ \
+ .max_tcs_threads = 336, /* BSpec 46300 */ \
+ .max_tes_threads = 546, /* BSpec 46298 */ \
+ .max_threads_per_psd = 64, \
+ .max_cs_threads = 112, /* threads per DSS */ \
+ .urb = { \
+ .size = 768, /* For intel_stub_gpu */ \
+ XEHP_URB_MIN_MAX_ENTRIES, \
+ }, \
.num_thread_per_eu = 8 /* BSpec 44472 */, \
+ .max_eus_per_subslice = 16, \
.verx10 = 125, \
.has_llc = false, \
.has_lsc = true, \
.has_local_mem = true, \
.has_aux_map = false, \
- .urb.size = 768, /* For intel_stub_gpu */ \
.simulator_id = 29
#define DG2_FEATURES \