radv: do not remove PSIZ for streamout shaders
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 18 Oct 2021 15:30:46 +0000 (17:30 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 19 Oct 2021 12:29:40 +0000 (12:29 +0000)
It might still be read later from the streamout buffer.

Fixes a regression with
ext_transform_feedback-builtin-varyings gl_PointSize and Zink.

Fixes: 92e1981a800 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13413>

src/amd/vulkan/radv_pipeline.c

index 44ae5d9..c96fdd8 100644 (file)
@@ -2285,6 +2285,16 @@ get_vs_output_info(const struct radv_pipeline *pipeline)
       return &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.outinfo;
 }
 
+static bool
+radv_nir_stage_uses_xfb(const nir_shader *nir)
+{
+   nir_xfb_info *xfb = nir_gather_xfb_info(nir, NULL);
+   bool uses_xfb = !!xfb;
+
+   ralloc_free(xfb);
+   return uses_xfb;
+}
+
 static void
 radv_link_shaders(struct radv_pipeline *pipeline,
                   const struct radv_pipeline_key *pipeline_key,
@@ -2372,7 +2382,9 @@ radv_link_shaders(struct radv_pipeline *pipeline,
       }
    }
 
-   if (!optimize_conservatively) {
+   bool uses_xfb = pipeline->graphics.last_vgt_api_stage != -1 &&
+                   radv_nir_stage_uses_xfb(shaders[pipeline->graphics.last_vgt_api_stage]);
+   if (!uses_xfb && !optimize_conservatively) {
       /* Remove PSIZ from shaders when it's not needed.
        * This is typically produced by translation layers like Zink or D9VK.
        */
@@ -2703,16 +2715,6 @@ radv_generate_graphics_pipeline_key(const struct radv_pipeline *pipeline,
    return key;
 }
 
-static bool
-radv_nir_stage_uses_xfb(const nir_shader *nir)
-{
-   nir_xfb_info *xfb = nir_gather_xfb_info(nir, NULL);
-   bool uses_xfb = !!xfb;
-
-   ralloc_free(xfb);
-   return uses_xfb;
-}
-
 static uint8_t
 radv_get_wave_size(struct radv_device *device, const VkPipelineShaderStageCreateInfo *pStage,
                    gl_shader_stage stage, const struct radv_shader_info *info)