static int
elua_register_require(lua_State *L)
{
- const char *corepath = elua_state->coredir;
- const char *modpath = elua_state->moddir;
- const char *appspath = elua_state->appsdir;
+ const char *corepath = elua_state_core_dir_get(elua_state);
+ const char *modpath = elua_state_mod_dir_get(elua_state);
+ const char *appspath = elua_state_apps_dir_get(elua_state);
Eina_List *largs = lua_touserdata(L, lua_upvalueindex(1)), *l = NULL;
Eina_Bool noenv = lua_toboolean (L, lua_upvalueindex(2));
Arg_Data *data = NULL;
EAPI void elua_state_dirs_set(Elua_State *es, const char *core,
const char *mods, const char *apps);
+EAPI Eina_Stringshare *elua_state_core_dir_get(Elua_State *es);
+EAPI Eina_Stringshare *elua_state_mod_dir_get(Elua_State *es);
+EAPI Eina_Stringshare *elua_state_apps_dir_get(Elua_State *es);
+
EAPI Elua_State *elua_state_from_lua_get(lua_State *L);
EAPI int elua_report_error(Elua_State *es, const char *pname, int status);
if (apps) es->appsdir = eina_stringshare_add(apps);
}
+EAPI Eina_Stringshare *
+elua_state_core_dir_get(Elua_State *es)
+{
+ EINA_SAFETY_ON_NULL_RETURN_VAL(es, NULL);
+ return es->coredir;
+}
+
+EAPI Eina_Stringshare *
+elua_state_mod_dir_get(Elua_State *es)
+{
+ EINA_SAFETY_ON_NULL_RETURN_VAL(es, NULL);
+ return es->moddir;
+}
+
+EAPI Eina_Stringshare *
+elua_state_apps_dir_get(Elua_State *es)
+{
+ EINA_SAFETY_ON_NULL_RETURN_VAL(es, NULL);
+ return es->moddir;
+}
+
EAPI Elua_State *
elua_state_from_lua_get(lua_State *L)
{