//
// Constructors
//
-
+
+ /*=========================================================================================
+ **Action: Initializes a new instance of the Random class, using a default seed value
+ ===========================================================================================*/
public Random()
- : this(Environment.TickCount) {
+ : this(GenerateSeed()) {
}
-
+
+ /*=========================================================================================
+ **Action: Initializes a new instance of the Random class, using a specified seed value
+ ===========================================================================================*/
public Random(int Seed) {
- int ii;
+ int ii = 0;
int mj, mk;
//Initialize our Seed array.