VC5_HDMI_SCRAMBLER_CTL_ENABLE);
spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+ vc4_hdmi->scdc_enabled = true;
+
queue_delayed_work(system_wq, &vc4_hdmi->scrambling_work,
msecs_to_jiffies(SCRAMBLING_POLLING_DELAY_MS));
}
static void vc4_hdmi_disable_scrambling(struct drm_encoder *encoder)
{
struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
- struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
- struct drm_crtc *crtc = encoder->crtc;
unsigned long flags;
lockdep_assert_held(&vc4_hdmi->mutex);
- /*
- * At boot, encoder->crtc will be NULL. Since we don't know the
- * state of the scrambler and in order to avoid any
- * inconsistency, let's disable it all the time.
- */
- if (crtc && !vc4_hdmi_supports_scrambling(encoder, mode))
+ if (!vc4_hdmi->scdc_enabled)
return;
- if (crtc && !vc4_hdmi_mode_needs_scrambling(mode))
- return;
+ vc4_hdmi->scdc_enabled = false;
if (delayed_work_pending(&vc4_hdmi->scrambling_work))
cancel_delayed_work_sync(&vc4_hdmi->scrambling_work);
vc4_hdmi->pdev = pdev;
vc4_hdmi->variant = variant;
+ /*
+ * Since we don't know the state of the controller and its
+ * display (if any), let's assume it's always enabled.
+ * vc4_hdmi_disable_scrambling() will thus run at boot, make
+ * sure it's disabled, and avoid any inconsistency.
+ */
+ vc4_hdmi->scdc_enabled = true;
+
ret = variant->init_resources(vc4_hdmi);
if (ret)
return ret;