Most drivers don't care about the property, and virgl should only handle
it if the host supports it.
This is a partial revert of b634030, i.e. we keep the definition of the
property, but we don't set it only based on the shader info.
Fixes:
b63403054237c3e408f2662beb52ec65db0aee30
tgsi: Add SEPARABLE_PROGRAM property
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17344>
if (info->layer_viewport_relative)
ureg_property(ureg, TGSI_PROPERTY_LAYER_VIEWPORT_RELATIVE, 1);
- if (info->separate_shader)
- ureg_property(ureg, TGSI_PROPERTY_SEPARABLE_PROGRAM, 1);
-
switch (info->stage) {
case MESA_SHADER_VERTEX:
ureg_setup_clipdist_info(ureg, info);