Evas gl: Remove unused variable
authorJean-Philippe Andre <jp.andre@samsung.com>
Tue, 8 Apr 2014 08:23:04 +0000 (17:23 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Tue, 8 Apr 2014 08:50:21 +0000 (17:50 +0900)
src/modules/evas/engines/gl_common/evas_gl_preload.c

index d65c50cedf462e5c15a49e3b03482ab107b9ca0f..e1aaf00100bfb7943d1098d1e98c9646f8c6eedb 100644 (file)
@@ -176,7 +176,6 @@ _evas_gl_preload_tile_async(void *data EINA_UNUSED, Eina_Thread t EINA_UNUSED)
      {
         Evas_GL_Texture_Async_Preload *async;
         unsigned int bytes_count;
-        GLuint fmt;
 
         if (!async_loader_standby && async_loader_tex)
           goto get_next;