# CTS bug; fix submitted
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.graphics.writes_single_buffer_geom,Fail
-
-# Multiview doesn't work with points
-dEQP-VK.multiview.point_size.15,Fail
-dEQP-VK.multiview.point_size.8,Fail
-dEQP-VK.multiview.point_size.1_2_4_8,Fail
-dEQP-VK.multiview.point_size.15_15_15_15,Fail
-dEQP-VK.multiview.point_size.8_1_1_8,Fail
-dEQP-VK.multiview.point_size.5_10_5_10,Fail
-dEQP-VK.multiview.point_size.1_2_4_8_16_32,Fail
-dEQP-VK.multiview.point_size.max_multi_view_view_count,Fail
-
-dEQP-VK.draw.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_1_multiview,Fail
-dEQP-VK.draw.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_2_multiview,Fail
-dEQP-VK.draw.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_4_multiview,Fail
-dEQP-VK.draw.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_20_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_1_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_2_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_4_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_20_multiview,Fail
-dEQP-VK.draw.instanced.draw_indirect_vk_primitive_topology_point_list_attrib_divisor_1_multiview,Fail
-dEQP-VK.draw.instanced.draw_indirect_vk_primitive_topology_point_list_attrib_divisor_2_multiview,Fail
-dEQP-VK.draw.instanced.draw_indirect_vk_primitive_topology_point_list_attrib_divisor_4_multiview,Fail
-dEQP-VK.draw.instanced.draw_indirect_vk_primitive_topology_point_list_attrib_divisor_20_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_indirect_vk_primitive_topology_point_list_attrib_divisor_1_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_indirect_vk_primitive_topology_point_list_attrib_divisor_2_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_indirect_vk_primitive_topology_point_list_attrib_divisor_4_multiview,Fail
-dEQP-VK.draw.instanced.draw_indexed_indirect_vk_primitive_topology_point_list_attrib_divisor_20_multiview,Fail
p_stage->stage = bin_stage;
p_stage->entrypoint = src->entrypoint;
p_stage->module = src->module;
- p_stage->nir = src->nir ? nir_shader_clone(NULL, src->nir) : NULL;
+ /* For binning shaders we will clone the NIR code from the corresponding
+ * render shader later, when we call pipeline_compile_xxx_shader. This way
+ * we only have to run the relevant NIR lowerings once for render shaders
+ */
+ p_stage->nir = NULL;
p_stage->spec_info = src->spec_info;
p_stage->feedback = (VkPipelineCreationFeedbackEXT) { 0 };
memcpy(p_stage->shader_sha1, src->shader_sha1, 20);