- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
lib_LTLIBRARIES = libgstgl-@GST_API_VERSION@.la
EXTRA_DIST = \
- gstglwindow_x11.c \
- gstglwindow_x11ES2.c \
gstglwindow_win32.c \
gstglwindow_winCE.c \
gstglwindow_cocoa.m
gstglshader.c \
gstglshadervariables.c \
gstgldownload.c \
- gstglupload.c
+ gstglupload.c \
+ gstglwindow.c
-if GL_BACKEND_WIN32
+#SUBDIRS =
+if HAVE_WINDOW_WIN32
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_win32.c
endif
-if GL_BACKEND_COCOA
+if HAVE_WINDOW_COCOA
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_cocoa.m
endif
-if GL_BACKEND_X11
+if HAVE_WINDOW_X11
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_x11.c
+if USE_GLX
+libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_x11_glx.c
endif
-if GL_BACKEND_X11ES2
-libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_x11ES2.c
+if USE_EGL
+libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_x11_egl.c
+endif
+#SUBDIRS += x11
endif
libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
gstglfilter.h \
gstglmixer.h \
gstglmixerpad.h \
- gstglshadervariables.h \
+ gstglshadervariables.h \
gstglshader.h \
gstgldownload.h \
gstglupload.h
libgstgl_@GST_API_VERSION@_la_LDFLAGS = \
$(GST_LIB_LDFLAGS) $(GST_ALL_LDFLAGS) $(GST_LT_LDFLAGS)
-if GL_BACKEND_COCOA
+if HAVE_WINDOW_COCOA
libgstgl_@GST_API_VERSION@_la_LIBTOOLFLAGS = --tag=OBJC
else
libgstgl_@GST_API_VERSION@_la_LIBTOOLFLAGS = --tag=CC
gst_gl_display_class_init (GstGLDisplayClass * klass)
{
G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize;
-
- gst_gl_window_init_platform ();
}
GST_INFO ("send quit gl window loop");
- gst_gl_window_quit_loop (display->gl_window,
+ gst_gl_window_quit (display->gl_window,
GST_GL_WINDOW_CB (gst_gl_display_thread_destroy_context), display);
GST_INFO ("quit sent to gl window loop");
GLenum err = GLEW_OK;
gst_gl_display_lock (display);
- display->gl_window = gst_gl_window_new (display->external_gl_context);
+ display->gl_window =
+ gst_gl_window_new (GST_GL_RENDERER_API_OPENGL,
+ display->external_gl_context);
if (!display->gl_window) {
gst_gl_display_set_error (display, "Failed to create gl window");
//setup callbacks
gst_gl_window_set_resize_callback (display->gl_window,
- GST_GL_WINDOW_CB2 (gst_gl_display_on_resize), display);
+ GST_GL_WINDOW_RESIZE_CB (gst_gl_display_on_resize), display);
gst_gl_window_set_draw_callback (display->gl_window,
GST_GL_WINDOW_CB (gst_gl_display_on_draw), display);
gst_gl_window_set_close_callback (display->gl_window,
gst_gl_display_unlock (display);
- gst_gl_window_run_loop (display->gl_window);
+ gst_gl_window_run (display->gl_window);
GST_INFO ("loop exited\n");
/* Called by the glimagesink */
void
-gst_gl_display_set_window_id (GstGLDisplay * display, gulong window_id)
+gst_gl_display_set_window_id (GstGLDisplay * display, guintptr window_id)
{
gst_gl_display_lock (display);
- gst_gl_window_set_external_window_id (display->gl_window, window_id);
+ gst_gl_window_set_window_handle (display->gl_window, window_id);
gst_gl_display_unlock (display);
}
{
gulong external_gl_context = 0;
gst_gl_display_lock (display);
- external_gl_context =
- gst_gl_window_get_internal_gl_context (display->gl_window);
+ external_gl_context = gst_gl_window_get_gl_context (display->gl_window);
gst_gl_display_unlock (display);
return external_gl_context;
}
{
if (!activate)
gst_gl_display_lock (display);
- gst_gl_window_activate_gl_context (display->gl_window, activate);
+ gst_gl_window_activate (display->gl_window, activate);
if (activate)
gst_gl_display_unlock (display);
}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_RENDERER_H__
+#define __GST_GL_RENDERER_H__
+
+/* OpenGL 2.0 for Embedded Systems */
+#ifdef GST_GL_RENDERER_GLES2
+# undef UNICODE
+# include <EGL/egl.h>
+# define UNICODE
+# include <GLES2/gl2.h>
+# include "gstgles2.h"
+/* OpenGL for usual systems */
+#endif
+#if GST_GL_RENDERER_GL || GST_GL_RENDERER_GL3
+# if __APPLE__
+# include <GL/glew.h>
+# include <OpenGL/OpenGL.h>
+# include <OpenGL/gl.h>
+# else
+# if HAVE_GLEW
+# include <GL/glew.h>
+# endif
+# include <GL/gl.h>
+# endif
+#endif
+
+#include <gst/gst.h>
+
+G_BEGIN_DECLS
+
+#define GST_GL_TYPE_RENDERER (gst_gl_renderer_get_type())
+#define GST_GL_RENDERER(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_RENDERER, GstGLRenderer))
+#define GST_GL_RENDERER_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_RENDERER, GstGLRendererClass))
+#define GST_GL_IS_RENDERER(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_RENDERER))
+#define GST_GL_IS_RENDERER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_RENDERER))
+#define GST_GL_RENDERER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_RENDERER, GstGLRendererClass))
+
+#define GST_GL_RENDERER_ERROR (gst_gl_renderer_error_quark ())
+
+typedef struct _GstGLRenderer GstGLRenderer;
+typedef struct _GstGLRendererPrivate GstGLRendererPrivate;
+typedef struct _GstGLRendererClass GstGLRendererClass;
+
+typedef enum {
+ GST_GL_RENDERER_API_OPENGL = 1,
+ GST_GL_RENDERER_API_OPENGL3 = 2,
+ GST_GL_RENDERER_API_GLES = 40,
+ GST_GL_RENDERER_API_GLES2 = 41,
+ GST_GL_RENDERER_API_GLES3 = 42,
+
+ GST_GL_RENDERER_API_LAST = 255
+} GstGLRendererAPI;
+
+struct _GstGLRenderer {
+ /*< private >*/
+ GObject parent;
+
+ /*< public >*/
+ GstGLRendererAPI renderer_api;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING_LARGE];
+};
+
+struct _GstGLRendererClass {
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING_LARGE];
+};
+
+/* methods */
+
+GQuark gst_gl_renderer_error_quark (void);
+GType gst_gl_renderer_get_type (void);
+
+GstGLRenderer * gst_gl_renderer_new ();
+
+GstGLRendererAPI gst_gl_renderer_get_renderer_api (GstGLRenderer *renderer);
+
+G_END_DECLS
+
+#endif /* __GST_GL_WINDOW_H__ */
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#if HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include "gstglwindow.h"
+
+#ifdef HAVE_WINDOW_X11
+#include "gstglwindow_x11.h"
+#endif
+#ifdef HAVE_WINDOW_WIN32
+#include "win32/gstglwindow_win32.h"
+#endif
+#ifdef HAVE_WINDOW_COCOA
+#include "osx/gstglwindow_cocoa.h"
+#endif
+
+#define GST_CAT_DEFAULT gst_gl_window_debug
+GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
+
+#define DEBUG_INIT \
+ GST_DEBUG_CATEGORY_INIT (gst_gl_window_debug, "glwindow", 0, "glwindow element");
+#define gst_gl_window_parent_class parent_class
+G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT,
+ DEBUG_INIT);
+
+static void
+gst_gl_window_init (GstGLWindow * window)
+{
+ g_mutex_init (&window->lock);
+ window->need_lock = TRUE;
+}
+
+static void
+gst_gl_window_class_init (GstGLWindowClass * klass)
+{
+}
+
+GstGLWindow *
+gst_gl_window_new (GstGLRendererAPI render_api, guintptr external_gl_context)
+{
+ GstGLWindow *window = NULL;
+ const gchar *user_choice;
+
+ user_choice = g_getenv ("GST_GL_WINDOW");
+#ifdef HAVE_WINDOW_X11
+ if (!window && (!user_choice || g_strstr_len (user_choice, 3, "x11")))
+ window =
+ GST_GL_WINDOW (gst_gl_window_x11_new (render_api, external_gl_context));
+#endif
+#ifdef HAVE_WINDOW_WIN32
+ if (!window && (!user_choice || g_strstr_len (user_choice, 5, "win32")))
+ window =
+ GST_GL_WINDOW (gst_gl_window_win32_new (render_api,
+ external_gl_context));
+#endif
+#ifdef HAVE_WINDOW_COCOA
+ if (!window && (!user_choice || g_strstr_len (user_choice, 5, "cocoa")))
+ window =
+ GST_GL_WINDOW (gst_gl_window_cocoa_new (render_api,
+ external_gl_context));
+#endif
+ if (!window) {
+ GST_WARNING ("could not create a window, user choice:%s", user_choice);
+ /* FIXME: set and return a GError */
+ return NULL;
+ }
+
+ window->external_gl_context = external_gl_context;
+
+ return window;
+}
+
+GstGLPlatform
+gst_gl_window_get_platform (GstGLWindow * window)
+{
+ GstGLWindowClass *window_class;
+
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+
+ g_return_val_if_fail (window_class->get_platform != NULL,
+ GST_GL_PLATFORM_UNKNOWN);
+
+ return window_class->get_platform (window);
+}
+
+guintptr
+gst_gl_window_get_gl_context (GstGLWindow * window)
+{
+ GstGLWindowClass *window_class;
+ guintptr result;
+
+ g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0);
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_val_if_fail (window_class->get_gl_context != NULL, 0);
+
+ GST_GL_WINDOW_LOCK (window);
+ result = window_class->get_gl_context (window);
+ GST_GL_WINDOW_UNLOCK (window);
+
+ return result;
+}
+
+gboolean
+gst_gl_window_activate (GstGLWindow * window, gboolean activate)
+{
+ GstGLWindowClass *window_class;
+ gboolean result;
+
+ g_return_val_if_fail (GST_GL_IS_WINDOW (window), FALSE);
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_val_if_fail (window_class->activate != NULL, FALSE);
+
+ GST_GL_WINDOW_LOCK (window);
+ result = window_class->activate (window, activate);
+ GST_GL_WINDOW_UNLOCK (window);
+
+ return result;
+}
+
+void
+gst_gl_window_set_window_handle (GstGLWindow * window, guintptr handle)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ g_return_if_fail (handle != 0);
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->set_window_handle != NULL);
+
+ GST_GL_WINDOW_LOCK (window);
+ window_class->set_window_handle (window, handle);
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+guintptr
+gst_gl_window_get_window_handle (GstGLWindow * window)
+{
+ GstGLWindowClass *window_class;
+ guintptr result;
+
+ g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0);
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_val_if_fail (window_class->get_window_handle != NULL, FALSE);
+
+ GST_GL_WINDOW_LOCK (window);
+ result = window_class->get_window_handle (window);
+ GST_GL_WINDOW_UNLOCK (window);
+
+ return result;
+}
+
+void
+gst_gl_window_draw_unlocked (GstGLWindow * window, guint width, guint height)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->draw_unlocked != NULL);
+
+ window_class->draw_unlocked (window, width, height);
+}
+
+void
+gst_gl_window_draw (GstGLWindow * window, guint width, guint height)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->draw != NULL);
+
+ GST_GL_WINDOW_LOCK (window);
+ window_class->draw (window, width, height);
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+void
+gst_gl_window_run (GstGLWindow * window)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->run != NULL);
+
+ GST_GL_WINDOW_LOCK (window);
+ window_class->run (window);
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+void
+gst_gl_window_quit (GstGLWindow * window, GstGLWindowCB callback, gpointer data)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->quit != NULL);
+
+ GST_GL_WINDOW_LOCK (window);
+
+ window->close = callback;
+ window->close_data = data;
+ window_class->quit (window, callback, data);
+
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+void
+gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
+ gpointer data)
+{
+ GstGLWindowClass *window_class;
+
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+ g_return_if_fail (callback != NULL);
+ window_class = GST_GL_WINDOW_GET_CLASS (window);
+ g_return_if_fail (window_class->quit != NULL);
+
+ GST_GL_WINDOW_LOCK (window);
+ window_class->send_message (window, callback, data);
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+/**
+ * gst_gl_window_set_need_lock:
+ *
+ * window: a #GstGLWindow
+ * need_lock: whether the @window needs to lock for concurrent access
+ *
+ * This API is intended only for subclasses of #GstGLWindow in order to ensure
+ * correct interaction with the underlying window system.
+ */
+void
+gst_gl_window_set_need_lock (GstGLWindow * window, gboolean need_lock)
+{
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+
+ window->need_lock = need_lock;
+}
+
+void
+gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
+ gpointer data)
+{
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+
+ GST_GL_WINDOW_LOCK (window);
+
+ window->draw = callback;
+ window->draw_data = data;
+
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+void
+gst_gl_window_set_resize_callback (GstGLWindow * window,
+ GstGLWindowResizeCB callback, gpointer data)
+{
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+
+ GST_GL_WINDOW_LOCK (window);
+
+ window->resize = callback;
+ window->resize_data = data;
+
+ GST_GL_WINDOW_UNLOCK (window);
+}
+
+void
+gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
+ gpointer data)
+{
+ g_return_if_fail (GST_GL_IS_WINDOW (window));
+
+ GST_GL_WINDOW_LOCK (window);
+
+ window->close = callback;
+ window->close_data = data;
+
+ GST_GL_WINDOW_UNLOCK (window);
+}
#ifndef __GST_GL_WINDOW_H__
#define __GST_GL_WINDOW_H__
-/* OpenGL 2.0 for Embedded Systems */
-#ifdef OPENGL_ES2
-#undef UNICODE
-#include <EGL/egl.h>
-#define UNICODE
-#include <GLES2/gl2.h>
-#include "gstgles2.h"
-/* OpenGL for usual systems */
-#else
-#if __APPLE__
-#include <GL/glew.h>
-#include <OpenGL/OpenGL.h>
-#include <OpenGL/gl.h>
-#else
-#include <GL/glew.h>
-#include <GL/gl.h>
-#endif
-#endif
-
#include <gst/gst.h>
G_BEGIN_DECLS
#define GST_GL_IS_WINDOW_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW))
#define GST_GL_WINDOW_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW, GstGLWindowClass))
+#define GST_GL_WINDOW_LOCK(w) \
+ do { \
+ if (GST_GL_WINDOW(w)->need_lock) \
+ g_mutex_lock (&GST_GL_WINDOW(w)->lock); \
+ } while (0)
+
+#define GST_GL_WINDOW_UNLOCK(w) \
+ do { \
+ if (GST_GL_WINDOW(w)->need_lock) \
+ g_mutex_unlock (&GST_GL_WINDOW(w)->lock); \
+ } while (0)
+
+#define GST_GL_WINDOW_GET_LOCK(w) (&GST_GL_WINDOW(w)->lock)
+
#define GST_GL_WINDOW_ERROR (gst_gl_window_error_quark ())
-typedef void (* GstGLWindowCB) ( gpointer );
-typedef void (* GstGLWindowCB2) ( gpointer, gint, gint );
+typedef void (*GstGLWindowCB) (gpointer data);
+typedef void (*GstGLWindowResizeCB) (gpointer data, guint width, guint height);
#define GST_GL_WINDOW_CB(f) ((GstGLWindowCB) (f))
-#define GST_GL_WINDOW_CB2(f) ((GstGLWindowCB2) (f))
+#define GST_GL_WINDOW_RESIZE_CB(f) ((GstGLWindowResizeCB) (f))
+
+typedef enum
+{
+ GST_GL_PLATFORM_UNKNOWN = 0,
+ GST_GL_PLATFORM_EGL,
+ GST_GL_PLATFORM_GLX,
+ GST_GL_PLATFORM_WGL,
+ GST_GL_PLATFORM_CGL,
+
+ GST_GL_PLATFORM_LAST = 255
+} GstGLPlatform;
typedef struct _GstGLWindow GstGLWindow;
typedef struct _GstGLWindowPrivate GstGLWindowPrivate;
struct _GstGLWindow {
/*< private >*/
GObject parent;
- GstGLWindowPrivate *priv;
+
+ /*< public >*/
+ GMutex lock;
+ gboolean need_lock;
+
+ guintptr external_gl_context;
+
+ GstGLWindowCB draw;
+ gpointer draw_data;
+ GstGLWindowCB close;
+ gpointer close_data;
+ GstGLWindowResizeCB resize;
+ gpointer resize_data;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING];
};
struct _GstGLWindowClass {
/*< private >*/
GObjectClass parent_class;
+
+ guintptr (*get_gl_context) (GstGLWindow *window);
+ gboolean (*activate) (GstGLWindow *window, gboolean activate);
+ void (*set_window_handle) (GstGLWindow *window, guintptr id);
+ guintptr (*get_window_handle) (GstGLWindow *window);
+ void (*draw_unlocked) (GstGLWindow *window, guint width, guint height);
+ void (*draw) (GstGLWindow *window, guint width, guint height);
+ void (*run) (GstGLWindow *window);
+ void (*quit) (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+ void (*send_message) (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+ GstGLPlatform (*get_platform) (GstGLWindow *window);
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING];
};
/* methods */
GQuark gst_gl_window_error_quark (void);
-GType gst_gl_window_get_type (void);
-
-GstGLWindow * gst_gl_window_new (guintptr external_gl_context);
-
-guintptr gst_gl_window_get_internal_gl_context (GstGLWindow *window);
-void gst_gl_window_activate_gl_context (GstGLWindow *window, gboolean activate);
-
-void gst_gl_window_set_external_window_id (GstGLWindow *window, guintptr id);
-void gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
-void gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback, gpointer data);
-void gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
-
-void gst_gl_window_draw_unlocked (GstGLWindow *window, gint width, gint height);
-void gst_gl_window_draw (GstGLWindow *window, gint width, gint height);
-void gst_gl_window_run_loop (GstGLWindow *window);
-void gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
-
-void gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
-
-/* helper */
-void gst_gl_window_init_platform ();
+GType gst_gl_window_get_type (void);
+
+GstGLWindow * gst_gl_window_new (GstGLRendererAPI render_api, guintptr external_gl_context);
+
+void gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+void gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowResizeCB callback, gpointer data);
+void gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+void gst_gl_window_set_need_lock (GstGLWindow *window, gboolean need_lock);
+
+guintptr gst_gl_window_get_gl_context (GstGLWindow *window);
+gboolean gst_gl_window_activate (GstGLWindow *window, gboolean activate);
+void gst_gl_window_set_window_handle (GstGLWindow *window, guintptr handle);
+guintptr gst_gl_window_get_window_handle (GstGLWindow *window);
+void gst_gl_window_draw_unlocked (GstGLWindow *window, guint width, guint height);
+void gst_gl_window_draw (GstGLWindow *window, guint width, guint height);
+void gst_gl_window_run (GstGLWindow *window);
+void gst_gl_window_quit (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+void gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data);
+
+GstGLPlatform gst_gl_window_get_platform (GstGLWindow *window);
G_END_DECLS
#include "config.h"
#endif
-#include "gstglwindow.h"
-
+#include <gst/gst.h>
#include <locale.h>
-#include <GL/glx.h>
+#include "gstglwindow_x11.h"
+
+#ifdef HAVE_GLX
+# include "gstglwindow_x11_glx.h"
+#endif
+#ifdef HAVE_EGL
+# include "gstglwindow_x11_egl.h"
+#endif
-#define GST_GL_WINDOW_GET_PRIVATE(o) \
- (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
+#define GST_GL_WINDOW_X11_GET_PRIVATE(o) \
+ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11Private))
+#define GST_CAT_DEFAULT gst_gl_window_x11_debug
+GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-/* A gl window is created and deleted in a thread dedicated to opengl calls
- The name contains "window" because an opengl context is used in cooperation
- with a window */
+#define DEBUG_INIT \
+ GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
+#define gst_gl_window_x11_parent_class parent_class
+G_DEFINE_TYPE_WITH_CODE (GstGLWindowX11, gst_gl_window_x11, GST_GL_TYPE_WINDOW,
+ DEBUG_INIT);
enum
{
ARG_DISPLAY
};
-struct _GstGLWindowPrivate
+struct _GstGLWindowX11Private
{
- /* X is not thread safe */
- GMutex *x_lock;
- GCond *cond_send_message;
- gboolean running;
- gboolean visible;
- gboolean allow_extra_expose_events;
-
- /* opengl context */
- gchar *display_name;
- Display *device;
- Screen *screen;
- gint screen_num;
- Visual *visual;
- Window root;
- gulong white;
- gulong black;
- gint depth;
- gint device_width;
- gint device_height;
- gint connection;
- XVisualInfo *visual_info;
- Window parent;
-
- /* We use a specific connection to send events */
- Display *disp_send;
-
- /* X window */
- Window internal_win_id;
- GLXContext gl_context;
-
- /* frozen callbacks */
- GstGLWindowCB draw_cb;
- gpointer draw_data;
- GstGLWindowCB2 resize_cb;
- gpointer resize_data;
- GstGLWindowCB close_cb;
- gpointer close_data;
+ gboolean activate;
+ gboolean activate_result;
};
-G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
-
-#undef G_LOG_DOMAIN
-#define G_LOG_DOMAIN "GstGLWindow"
-
-gboolean _gst_gl_window_debug = FALSE;
-
-void
-gst_gl_window_init_platform ()
-{
-}
+guintptr gst_gl_window_x11_get_gl_context (GstGLWindow * window);
+gboolean gst_gl_window_x11_activate (GstGLWindow * window, gboolean activate);
+void gst_gl_window_x11_set_window_handle (GstGLWindow * window,
+ guintptr handle);
+guintptr gst_gl_window_x11_get_window_handle (GstGLWindow * window);
+void gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width,
+ guint height);
+void gst_gl_window_x11_draw (GstGLWindow * window, guint width, guint height);
+void gst_gl_window_x11_run (GstGLWindow * window);
+void gst_gl_window_x11_quit (GstGLWindow * window, GstGLWindowCB callback,
+ gpointer data);
+void gst_gl_window_x11_send_message (GstGLWindow * window,
+ GstGLWindowCB callback, gpointer data);
+
+static gboolean gst_gl_window_x11_create_window (GstGLWindowX11 * window_x11);
/* Must be called in the gl thread */
static void
-gst_gl_window_finalize (GObject * object)
+gst_gl_window_x11_finalize (GObject * object)
{
- GstGLWindow *window = GST_GL_WINDOW (object);
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (object);
+ GstGLWindowX11Class *window_class = GST_GL_WINDOW_X11_GET_CLASS (window_x11);
XEvent event;
Bool ret = TRUE;
- g_mutex_lock (priv->x_lock);
+ GST_GL_WINDOW_LOCK (window_x11);
- priv->parent = 0;
- if (priv->device) {
- XUnmapWindow (priv->device, priv->internal_win_id);
+ window_x11->parent_win = 0;
+ if (window_x11->device) {
+ if (window_x11->internal_win_id)
+ XUnmapWindow (window_x11->device, window_x11->internal_win_id);
- ret = glXMakeCurrent (priv->device, None, NULL);
+ ret = window_class->activate (window_x11, FALSE);
if (!ret)
- g_debug ("failed to release opengl context\n");
+ GST_DEBUG ("failed to release opengl context");
+ window_class->destroy_context (window_x11);
- glXDestroyContext (priv->device, priv->gl_context);
+ XFree (window_x11->visual_info);
- XFree (priv->visual_info);
-
- XReparentWindow (priv->device, priv->internal_win_id, priv->root, 0, 0);
- XDestroyWindow (priv->device, priv->internal_win_id);
- XSync (priv->device, FALSE);
+ if (window_x11->internal_win_id) {
+ XReparentWindow (window_x11->device, window_x11->internal_win_id,
+ window_x11->root, 0, 0);
+ XDestroyWindow (window_x11->device, window_x11->internal_win_id);
+ }
+ XSync (window_x11->device, FALSE);
- while (XPending (priv->device))
- XNextEvent (priv->device, &event);
+ while (XPending (window_x11->device))
+ XNextEvent (window_x11->device, &event);
- XSetCloseDownMode (priv->device, DestroyAll);
+ XSetCloseDownMode (window_x11->device, DestroyAll);
/*XAddToSaveSet (display, w)
Display *display;
//other glimagesink, is not useable and so each opengl call causes a segmentation fault.
//Maybe the solution is to use: XAddToSaveSet
//The following line is commented to avoid the disagreement explained before.
- //XCloseDisplay (priv->device);
+ //XCloseDisplay (window_x11->device);
- g_debug ("display receiver closed\n");
- XCloseDisplay (priv->disp_send);
- g_debug ("display sender closed\n");
+ GST_DEBUG ("display receiver closed");
+ XCloseDisplay (window_x11->disp_send);
+ GST_DEBUG ("display sender closed");
}
- if (priv->cond_send_message) {
- g_cond_free (priv->cond_send_message);
- priv->cond_send_message = NULL;
- }
-
- g_mutex_unlock (priv->x_lock);
+ g_cond_clear (&window_x11->cond_send_message);
- if (priv->x_lock) {
- g_mutex_free (priv->x_lock);
- priv->x_lock = NULL;
- }
+ GST_GL_WINDOW_UNLOCK (window_x11);
- G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
+ G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
-gst_gl_window_set_property (GObject * object, guint prop_id,
+gst_gl_window_x11_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
- GstGLWindow *window;
- GstGLWindowPrivate *priv;
-
- g_return_if_fail (GST_GL_IS_WINDOW (object));
+ GstGLWindowX11 *window_x11;
- window = GST_GL_WINDOW (object);
+ g_return_if_fail (GST_GL_IS_WINDOW_X11 (object));
- priv = window->priv;
+ window_x11 = GST_GL_WINDOW_X11 (object);
switch (prop_id) {
case ARG_DISPLAY:
- priv->display_name = g_strdup (g_value_get_string (value));
+ window_x11->display_name = g_strdup (g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
static void
-gst_gl_window_get_property (GObject * object, guint prop_id,
+gst_gl_window_x11_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
- GstGLWindow *window;
- GstGLWindowPrivate *priv;
+ GstGLWindowX11 *window_x11;
- g_return_if_fail (GST_GL_IS_WINDOW (object));
+ g_return_if_fail (GST_GL_IS_WINDOW_X11 (object));
- window = GST_GL_WINDOW (object);
-
- priv = window->priv;
+ window_x11 = GST_GL_WINDOW_X11 (object);
switch (prop_id) {
case ARG_DISPLAY:
- g_value_set_string (value, priv->display_name);
+ g_value_set_string (value, window_x11->display_name);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
static void
-gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
- const gchar * message, gpointer user_data)
-{
- if (_gst_gl_window_debug) {
- g_log_default_handler (domain, flags, message, user_data);
- }
-}
-
-static void
-gst_gl_window_class_init (GstGLWindowClass * klass)
+gst_gl_window_x11_class_init (GstGLWindowX11Class * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
+ GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
- g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
+ g_type_class_add_private (klass, sizeof (GstGLWindowX11Private));
- obj_class->finalize = gst_gl_window_finalize;
- obj_class->set_property = gst_gl_window_set_property;
- obj_class->get_property = gst_gl_window_get_property;
+ obj_class->finalize = gst_gl_window_x11_finalize;
+ obj_class->set_property = gst_gl_window_x11_set_property;
+ obj_class->get_property = gst_gl_window_x11_get_property;
g_object_class_install_property (obj_class, ARG_DISPLAY,
g_param_spec_string ("display", "Display", "X Display name", NULL,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ window_class->get_gl_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_gl_context);
+ window_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_x11_activate);
+ window_class->set_window_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_set_window_handle);
+ window_class->get_window_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_window_handle);
+ window_class->draw_unlocked =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw_unlocked);
+ window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw);
+ window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_x11_run);
+ window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_x11_quit);
+ window_class->send_message =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_send_message);
}
static void
-gst_gl_window_init (GstGLWindow * window)
+gst_gl_window_x11_init (GstGLWindowX11 * window)
{
- window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
-
- if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
- _gst_gl_window_debug = TRUE;
-
- g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
- gst_gl_window_log_handler, NULL);
+ window->priv = GST_GL_WINDOW_X11_GET_PRIVATE (window);
}
/* Must be called in the gl thread */
-GstGLWindow *
-gst_gl_window_new (gulong external_gl_context)
+GstGLWindowX11 *
+gst_gl_window_x11_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context)
{
- GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
- GstGLWindowPrivate *priv = window->priv;
-
- gint attrib[] = {
- GLX_RGBA,
- GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
- GLX_DEPTH_SIZE, 16,
- GLX_DOUBLEBUFFER,
- None
- };
-
- Bool ret = FALSE;
- gint error_base;
- gint event_base;
+ GstGLWindowX11 *window = NULL;
+ const gchar *user_choice;
+ gboolean user_glx;
+ gboolean user_egl;
+
+ user_choice = g_getenv ("GST_GL_PLATFORM");
+ user_glx = !user_choice || g_strstr_len (user_choice, 3, "glx") != NULL;
+ user_egl = !user_choice || g_strstr_len (user_choice, 3, "egl") != NULL;
+
+#ifdef HAVE_GLX
+#ifdef HAVE_EGL
+ /* try GLX first for Desktop OpenGL */
+ if (render_api == GST_GL_RENDERER_API_OPENGL
+ || render_api == GST_GL_RENDERER_API_OPENGL3) {
+ if (!window && user_glx)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_glx_new (render_api,
+ external_gl_context));
+ if (!window && user_egl)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_egl_new (render_api,
+ external_gl_context));
+ } else { /* try EGL first for OpenGL|ES */
+ if (!window && user_egl)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_egl_new (render_api,
+ external_gl_context));
+ if (!window && user_glx)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_glx_new (render_api,
+ external_gl_context));
+ }
+#endif /* HAVE_EGL */
+ if (!window && user_glx)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_glx_new (render_api,
+ external_gl_context));
+#endif /* HAVE_GLX */
+#ifdef HAVE_EGL
+ if (!window && user_egl)
+ window =
+ GST_GL_WINDOW_X11 (gst_gl_window_x11_egl_new (render_api,
+ external_gl_context));
+#endif /* HAVE_EGL */
+ if (!window) {
+ GST_WARNING ("Failed to create x11 window, user_choice:%s",
+ user_choice ? user_choice : "NULL");
+ return NULL;
+ }
- XSetWindowAttributes win_attr;
- XTextProperty text_property;
- XWMHints wm_hints;
- unsigned long mask;
- const gchar *title = "OpenGL renderer";
- Atom wm_atoms[3];
+ return window;
+}
- static gint x = 0;
- static gint y = 0;
+gboolean
+gst_gl_window_x11_open_device (GstGLWindowX11 * window_x11,
+ GstGLRendererAPI render_api, guintptr external_gl_context)
+{
+ GstGLWindowX11Class *window_class = GST_GL_WINDOW_X11_GET_CLASS (window_x11);
setlocale (LC_NUMERIC, "C");
- priv->x_lock = g_mutex_new ();
- priv->cond_send_message = g_cond_new ();
- priv->running = TRUE;
- priv->visible = FALSE;
- priv->parent = 0;
- priv->allow_extra_expose_events = TRUE;
+ gst_gl_window_set_need_lock (GST_GL_WINDOW (window_x11), TRUE);
- g_mutex_lock (priv->x_lock);
+ GST_GL_WINDOW_LOCK (window_x11);
- priv->device = XOpenDisplay (priv->display_name);
- if (priv->device == NULL) {
- g_debug ("XOpenDisplay failed\n");
+ g_cond_init (&window_x11->cond_send_message);
+ window_x11->running = TRUE;
+ window_x11->visible = FALSE;
+ window_x11->parent_win = 0;
+ window_x11->allow_extra_expose_events = TRUE;
+
+ window_x11->device = XOpenDisplay (window_x11->display_name);
+ if (window_x11->device == NULL) {
+ GST_WARNING ("Failed to open X display");
goto failure;
}
- XSynchronize (priv->device, FALSE);
+ XSynchronize (window_x11->device, FALSE);
- g_debug ("gl device id: %ld\n", (gulong) priv->device);
+ GST_LOG ("gl device id: %ld", (gulong) window_x11->device);
- priv->disp_send = XOpenDisplay (priv->display_name);
+ window_x11->disp_send = XOpenDisplay (window_x11->display_name);
- XSynchronize (priv->disp_send, FALSE);
+ XSynchronize (window_x11->disp_send, FALSE);
- g_debug ("gl display sender: %ld\n", (gulong) priv->disp_send);
+ GST_LOG ("gl display sender: %ld", (gulong) window_x11->disp_send);
- priv->screen = DefaultScreenOfDisplay (priv->device);
- priv->screen_num = DefaultScreen (priv->device);
- priv->visual = DefaultVisual (priv->device, priv->screen_num);
- priv->root = DefaultRootWindow (priv->device);
- priv->white = XWhitePixel (priv->device, priv->screen_num);
- priv->black = XBlackPixel (priv->device, priv->screen_num);
- priv->depth = DefaultDepthOfScreen (priv->screen);
+ window_x11->screen = DefaultScreenOfDisplay (window_x11->device);
+ window_x11->screen_num = DefaultScreen (window_x11->device);
+ window_x11->visual =
+ DefaultVisual (window_x11->device, window_x11->screen_num);
+ window_x11->root = DefaultRootWindow (window_x11->device);
+ window_x11->white = XWhitePixel (window_x11->device, window_x11->screen_num);
+ window_x11->black = XBlackPixel (window_x11->device, window_x11->screen_num);
+ window_x11->depth = DefaultDepthOfScreen (window_x11->screen);
- g_debug ("gl root id: %lud\n", (gulong) priv->root);
+ GST_LOG ("gl root id: %lud", (gulong) window_x11->root);
- priv->device_width = DisplayWidth (priv->device, priv->screen_num);
- priv->device_height = DisplayHeight (priv->device, priv->screen_num);
+ window_x11->device_width =
+ DisplayWidth (window_x11->device, window_x11->screen_num);
+ window_x11->device_height =
+ DisplayHeight (window_x11->device, window_x11->screen_num);
- priv->connection = ConnectionNumber (priv->device);
+ window_x11->connection = ConnectionNumber (window_x11->device);
- ret = glXQueryExtension (priv->device, &error_base, &event_base);
- if (!ret) {
- g_debug ("No GLX extension\n");
+ if (!window_class->choose_visual (window_x11)) {
+ GST_WARNING ("Failed to choose XVisual");
goto failure;
}
- priv->visual_info = glXChooseVisual (priv->device, priv->screen_num, attrib);
+ gst_gl_window_x11_create_window (window_x11);
+
+ if (!window_class->create_context (window_x11, render_api,
+ external_gl_context)) {
+ GST_WARNING ("Failed to create context");
+ goto failure;
+ }
- if (!priv->visual_info) {
- g_debug ("glx visual is null (bad attributes)\n");
+ if (!window_class->activate (window_x11, TRUE)) {
+ GST_WARNING ("failed to make context current");
goto failure;
}
- if (priv->visual_info->visual != priv->visual)
- g_debug ("selected visual is different from the default\n");
+ GST_GL_WINDOW_UNLOCK (window_x11);
+
+ return TRUE;
+
+failure:
+ GST_GL_WINDOW_UNLOCK (window_x11);
+ return FALSE;
+}
+
+static gboolean
+gst_gl_window_x11_create_window (GstGLWindowX11 * window_x11)
+{
+ XSetWindowAttributes win_attr;
+ XTextProperty text_property;
+ XWMHints wm_hints;
+ unsigned long mask;
+ const gchar *title = "OpenGL renderer";
+ Atom wm_atoms[3];
- if (priv->visual_info->class == TrueColor)
- g_debug ("visual is using TrueColor\n");
+ static gint x = 0;
+ static gint y = 0;
- g_debug ("visual ID: %d\n",
- (gint) XVisualIDFromVisual (priv->visual_info->visual));
- g_debug ("visual info screen: %d\n", priv->visual_info->screen);
- g_debug ("visual info visualid: %d\n", (gint) priv->visual_info->visualid);
- g_debug ("visual info depth: %d\n", priv->visual_info->depth);
- g_debug ("visual info class: %d\n", priv->visual_info->class);
- g_debug ("visual info red_mask: %ld\n", priv->visual_info->red_mask);
- g_debug ("visual info green_mask: %ld\n", priv->visual_info->green_mask);
- g_debug ("visual info blue_mask: %ld\n", priv->visual_info->blue_mask);
- g_debug ("visual info bits_per_rgb: %d\n", priv->visual_info->bits_per_rgb);
+ if (window_x11->visual_info->visual != window_x11->visual)
+ GST_LOG ("selected visual is different from the default");
+
+ if (window_x11->visual_info->class == TrueColor)
+ GST_LOG ("visual is using TrueColor");
+
+ GST_LOG ("visual ID: %d",
+ (gint) XVisualIDFromVisual (window_x11->visual_info->visual));
+ GST_LOG ("visual info screen: %d", window_x11->visual_info->screen);
+ GST_LOG ("visual info visualid: %d",
+ (gint) window_x11->visual_info->visualid);
+ GST_LOG ("visual info depth: %d", window_x11->visual_info->depth);
+ GST_LOG ("visual info class: %d", window_x11->visual_info->class);
+ GST_LOG ("visual info red_mask: %ld", window_x11->visual_info->red_mask);
+ GST_LOG ("visual info green_mask: %ld", window_x11->visual_info->green_mask);
+ GST_LOG ("visual info blue_mask: %ld", window_x11->visual_info->blue_mask);
+ GST_LOG ("visual info bits_per_rgb: %d",
+ window_x11->visual_info->bits_per_rgb);
win_attr.event_mask =
StructureNotifyMask | ExposureMask | VisibilityChangeMask;
win_attr.border_pixel = 0;
win_attr.colormap =
- XCreateColormap (priv->device, priv->root, priv->visual_info->visual,
- AllocNone);
+ XCreateColormap (window_x11->device, window_x11->root,
+ window_x11->visual_info->visual, AllocNone);
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
x += 20;
y += 20;
- priv->internal_win_id = XCreateWindow (priv->device, priv->root, x, y,
- 1, 1, 0, priv->visual_info->depth, InputOutput,
- priv->visual_info->visual, mask, &win_attr);
+ window_x11->internal_win_id =
+ XCreateWindow (window_x11->device, window_x11->root, x, y, 1, 1, 0,
+ window_x11->visual_info->depth, InputOutput,
+ window_x11->visual_info->visual, mask, &win_attr);
- XSync (priv->device, FALSE);
+ XSync (window_x11->device, FALSE);
- XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
+ XSetWindowBackgroundPixmap (window_x11->device, window_x11->internal_win_id,
+ None);
- g_debug ("gl window id: %lud\n", (gulong) priv->internal_win_id);
+ GST_LOG ("gl window id: %lud", (gulong) window_x11->internal_win_id);
- g_debug ("gl window props: x:%d y:%d\n", x, y);
+ GST_LOG ("gl window props: x:%d y:%d", x, y);
- wm_atoms[0] = XInternAtom (priv->device, "WM_DELETE_WINDOW", True);
+ wm_atoms[0] = XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True);
if (wm_atoms[0] == None)
- g_debug ("Cannot create WM_DELETE_WINDOW\n");
+ GST_DEBUG ("Cannot create WM_DELETE_WINDOW");
- wm_atoms[1] = XInternAtom (priv->device, "WM_GL_WINDOW", False);
+ wm_atoms[1] = XInternAtom (window_x11->device, "WM_GL_WINDOW", False);
if (wm_atoms[1] == None)
- g_debug ("Cannot create WM_GL_WINDOW\n");
+ GST_DEBUG ("Cannot create WM_GL_WINDOW");
- wm_atoms[2] = XInternAtom (priv->device, "WM_QUIT_LOOP", False);
+ wm_atoms[2] = XInternAtom (window_x11->device, "WM_QUIT_LOOP", False);
if (wm_atoms[2] == None)
- g_debug ("Cannot create WM_QUIT_LOOP\n");
-
- XSetWMProtocols (priv->device, priv->internal_win_id, wm_atoms, 2);
-
- priv->gl_context =
- glXCreateContext (priv->device, priv->visual_info,
- (GLXContext) external_gl_context, TRUE);
-
- if (!priv->gl_context) {
- g_debug ("failed to create opengl context\n");
- goto failure;
- }
-
- g_debug ("gl context id: %ld\n", (gulong) priv->gl_context);
+ GST_DEBUG ("Cannot create WM_QUIT_LOOP");
- if (!glXIsDirect (priv->device, priv->gl_context))
- g_debug ("direct rendering failed\n");
+ XSetWMProtocols (window_x11->device, window_x11->internal_win_id, wm_atoms,
+ 2);
wm_hints.flags = StateHint;
wm_hints.initial_state = NormalState;
XStringListToTextProperty ((char **) &title, 1, &text_property);
- XSetWMProperties (priv->device, priv->internal_win_id, &text_property,
- &text_property, 0, 0, NULL, &wm_hints, NULL);
+ XSetWMProperties (window_x11->device, window_x11->internal_win_id,
+ &text_property, &text_property, 0, 0, NULL, &wm_hints, NULL);
XFree (text_property.value);
- ret = glXMakeCurrent (priv->device, priv->internal_win_id, priv->gl_context);
-
- if (!ret) {
- g_debug ("failed to make opengl context current\n");
- goto failure;
- }
-
- if (glXIsDirect (priv->device, priv->gl_context))
- g_debug ("Direct Rendering: yes\n");
- else
- g_debug ("Direct Rendering: no\n");
-
- g_mutex_unlock (priv->x_lock);
-
- return window;
-
-failure:
- g_mutex_unlock (priv->x_lock);
- g_object_unref (G_OBJECT (window));
- return NULL;
-}
-
-GQuark
-gst_gl_window_error_quark (void)
-{
- return g_quark_from_static_string ("gst-gl-window-error");
+ return TRUE;
}
-gulong
-gst_gl_window_get_internal_gl_context (GstGLWindow * window)
+guintptr
+gst_gl_window_x11_get_gl_context (GstGLWindow * window)
{
- GstGLWindowPrivate *priv = window->priv;
- return (gulong) priv->gl_context;
-}
+ GstGLWindowX11Class *window_class;
-void
-callback_activate_gl_context (GstGLWindowPrivate * priv)
-{
- if (!glXMakeCurrent (priv->device, priv->internal_win_id, priv->gl_context))
- g_debug ("failed to activate opengl context %lud\n",
- (gulong) priv->gl_context);
-}
+ window_class = GST_GL_WINDOW_X11_GET_CLASS (window);
-void
-callback_inactivate_gl_context (GstGLWindowPrivate * priv)
-{
- if (!glXMakeCurrent (priv->device, None, NULL))
- g_debug ("failed to inactivate opengl context %lud\n",
- (gulong) priv->gl_context);
+ return window_class->get_gl_context (GST_GL_WINDOW_X11 (window));
}
-void
-gst_gl_window_activate_gl_context (GstGLWindow * window, gboolean activate)
+guintptr
+gst_gl_window_x11_get_window_handle (GstGLWindow * window)
{
- GstGLWindowPrivate *priv = window->priv;
- if (activate)
- gst_gl_window_send_message (window,
- GST_GL_WINDOW_CB (callback_activate_gl_context), priv);
- else
- gst_gl_window_send_message (window,
- GST_GL_WINDOW_CB (callback_inactivate_gl_context), priv);
+ return (guintptr) GST_GL_WINDOW_X11 (window)->internal_win_id;
}
-/* Not called by the gl thread */
-void
-gst_gl_window_set_external_window_id (GstGLWindow * window, gulong id)
+static void
+callback_activate (GstGLWindow * window)
{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
- XWindowAttributes attr;
-
- g_mutex_lock (priv->x_lock);
+ GstGLWindowX11Class *window_class;
+ GstGLWindowX11Private *priv;
+ GstGLWindowX11 *window_x11;
- priv->parent = (Window) id;
+ window_x11 = GST_GL_WINDOW_X11 (window);
+ window_class = GST_GL_WINDOW_X11_GET_CLASS (window_x11);
+ priv = window_x11->priv;
- g_debug ("set parent window id: %lud\n", id);
-
- XGetWindowAttributes (priv->disp_send, priv->parent, &attr);
-
- XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width,
- attr.height);
-
- XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent,
- 0, 0);
-
- XSync (priv->disp_send, FALSE);
-
- g_mutex_unlock (priv->x_lock);
- }
+ priv->activate_result = window_class->activate (window_x11, priv->activate);
}
-void
-gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
+gboolean
+gst_gl_window_x11_activate (GstGLWindow * window, gboolean activate)
{
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
+ GstGLWindowX11Private *priv;
- g_mutex_lock (priv->x_lock);
+ window_x11 = GST_GL_WINDOW_X11 (window);
+ priv = window_x11->priv;
+ priv->activate = activate;
- priv->draw_cb = callback;
- priv->draw_data = data;
+ gst_gl_window_x11_send_message (window, GST_GL_WINDOW_CB (callback_activate),
+ window_x11);
- g_mutex_unlock (priv->x_lock);
+ return priv->activate_result;
}
+/* Not called by the gl thread */
void
-gst_gl_window_set_resize_callback (GstGLWindow * window,
- GstGLWindowCB2 callback, gpointer data)
+gst_gl_window_x11_set_window_handle (GstGLWindow * window, guintptr id)
{
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
+ XWindowAttributes attr;
- g_mutex_lock (priv->x_lock);
+ window_x11 = GST_GL_WINDOW_X11 (window);
- priv->resize_cb = callback;
- priv->resize_data = data;
+ window_x11->parent_win = (Window) id;
- g_mutex_unlock (priv->x_lock);
-}
+ GST_LOG ("set parent window id: %lud", id);
-void
-gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
-{
- GstGLWindowPrivate *priv = window->priv;
+ XGetWindowAttributes (window_x11->disp_send, window_x11->parent_win, &attr);
- g_mutex_lock (priv->x_lock);
+ XResizeWindow (window_x11->disp_send, window_x11->internal_win_id, attr.width,
+ attr.height);
- priv->close_cb = callback;
- priv->close_data = data;
+ XReparentWindow (window_x11->disp_send, window_x11->internal_win_id,
+ window_x11->parent_win, 0, 0);
- g_mutex_unlock (priv->x_lock);
+ XSync (window_x11->disp_send, FALSE);
}
/* Called in the gl thread */
void
-gst_gl_window_draw_unlocked (GstGLWindow * window, gint width, gint height)
+gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width,
+ guint height)
{
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
+
+ window_x11 = GST_GL_WINDOW_X11 (window);
- if (priv->running && priv->allow_extra_expose_events) {
+ if (window_x11->running && window_x11->allow_extra_expose_events) {
XEvent event;
XWindowAttributes attr;
- XGetWindowAttributes (priv->device, priv->internal_win_id, &attr);
+ XGetWindowAttributes (window_x11->device, window_x11->internal_win_id,
+ &attr);
event.xexpose.type = Expose;
event.xexpose.send_event = TRUE;
- event.xexpose.display = priv->device;
- event.xexpose.window = priv->internal_win_id;
+ event.xexpose.display = window_x11->device;
+ event.xexpose.window = window_x11->internal_win_id;
event.xexpose.x = attr.x;
event.xexpose.y = attr.y;
event.xexpose.width = attr.width;
event.xexpose.height = attr.height;
event.xexpose.count = 0;
- XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask,
- &event);
- XSync (priv->disp_send, FALSE);
+ XSendEvent (window_x11->device, window_x11->internal_win_id, FALSE,
+ ExposureMask, &event);
+ XSync (window_x11->disp_send, FALSE);
}
}
/* Not called by the gl thread */
void
-gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
+gst_gl_window_x11_draw (GstGLWindow * window, guint width, guint height)
{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
- g_mutex_lock (priv->x_lock);
+ window_x11 = GST_GL_WINDOW_X11 (window);
- if (priv->running) {
- XEvent event;
- XWindowAttributes attr;
-
- XGetWindowAttributes (priv->disp_send, priv->internal_win_id, &attr);
+ if (window_x11->running) {
+ XEvent event;
+ XWindowAttributes attr;
- if (!priv->visible) {
+ XGetWindowAttributes (window_x11->disp_send, window_x11->internal_win_id,
+ &attr);
- if (!priv->parent) {
- attr.width = width;
- attr.height = height;
- XResizeWindow (priv->disp_send, priv->internal_win_id,
- attr.width, attr.height);
- XSync (priv->disp_send, FALSE);
- }
+ if (!window_x11->visible) {
- XMapWindow (priv->disp_send, priv->internal_win_id);
- priv->visible = TRUE;
+ if (!window_x11->parent_win) {
+ attr.width = width;
+ attr.height = height;
+ XResizeWindow (window_x11->disp_send, window_x11->internal_win_id,
+ attr.width, attr.height);
+ XSync (window_x11->disp_send, FALSE);
}
- if (priv->parent) {
- XWindowAttributes attr_parent;
- XGetWindowAttributes (priv->disp_send, priv->parent, &attr_parent);
+ XMapWindow (window_x11->disp_send, window_x11->internal_win_id);
+ window_x11->visible = TRUE;
+ }
- if (attr.width != attr_parent.width ||
- attr.height != attr_parent.height) {
- XMoveResizeWindow (priv->disp_send, priv->internal_win_id,
- 0, 0, attr_parent.width, attr_parent.height);
- XSync (priv->disp_send, FALSE);
+ if (window_x11->parent_win) {
+ XWindowAttributes attr_parent;
+ XGetWindowAttributes (window_x11->disp_send, window_x11->parent_win,
+ &attr_parent);
- attr.width = attr_parent.width;
- attr.height = attr_parent.height;
+ if (attr.width != attr_parent.width || attr.height != attr_parent.height) {
+ XMoveResizeWindow (window_x11->disp_send, window_x11->internal_win_id,
+ 0, 0, attr_parent.width, attr_parent.height);
+ XSync (window_x11->disp_send, FALSE);
- g_debug ("parent resize: %d, %d\n",
- attr_parent.width, attr_parent.height);
- }
- }
+ attr.width = attr_parent.width;
+ attr.height = attr_parent.height;
- event.xexpose.type = Expose;
- event.xexpose.send_event = TRUE;
- event.xexpose.display = priv->disp_send;
- event.xexpose.window = priv->internal_win_id;
- event.xexpose.x = attr.x;
- event.xexpose.y = attr.y;
- event.xexpose.width = attr.width;
- event.xexpose.height = attr.height;
- event.xexpose.count = 0;
-
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask,
- &event);
- XSync (priv->disp_send, FALSE);
+ GST_LOG ("parent resize: %d, %d",
+ attr_parent.width, attr_parent.height);
+ }
}
- g_mutex_unlock (priv->x_lock);
+ event.xexpose.type = Expose;
+ event.xexpose.send_event = TRUE;
+ event.xexpose.display = window_x11->disp_send;
+ event.xexpose.window = window_x11->internal_win_id;
+ event.xexpose.x = attr.x;
+ event.xexpose.y = attr.y;
+ event.xexpose.width = attr.width;
+ event.xexpose.height = attr.height;
+ event.xexpose.count = 0;
+
+ XSendEvent (window_x11->disp_send, window_x11->internal_win_id, FALSE,
+ ExposureMask, &event);
+ XSync (window_x11->disp_send, FALSE);
}
}
/* Called in the gl thread */
void
-gst_gl_window_run_loop (GstGLWindow * window)
+gst_gl_window_x11_run (GstGLWindow * window)
{
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
+ GstGLWindowX11Class *window_class;
- g_debug ("begin loop\n");
+ window_x11 = GST_GL_WINDOW_X11 (window);
+ window_class = GST_GL_WINDOW_X11_GET_CLASS (window_x11);
- g_mutex_lock (priv->x_lock);
+ GST_DEBUG ("begin loop");
- while (priv->running) {
+ while (window_x11->running) {
XEvent event;
XEvent pending_event;
- g_mutex_unlock (priv->x_lock);
+ GST_GL_WINDOW_UNLOCK (window);
/* XSendEvent (which are called in other threads) are done from another display structure */
- XNextEvent (priv->device, &event);
+ XNextEvent (window_x11->device, &event);
- g_mutex_lock (priv->x_lock);
+ GST_GL_WINDOW_LOCK (window);
// use in generic/cube and other related uses
- priv->allow_extra_expose_events = XPending (priv->device) <= 0;
+ window_x11->allow_extra_expose_events = XPending (window_x11->device) <= 2;
switch (event.type) {
case ClientMessage:
{
- Atom wm_delete = XInternAtom (priv->device, "WM_DELETE_WINDOW", True);
- Atom wm_gl = XInternAtom (priv->device, "WM_GL_WINDOW", True);
- Atom wm_quit_loop = XInternAtom (priv->device, "WM_QUIT_LOOP", True);
+ Atom wm_delete =
+ XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True);
+ Atom wm_gl = XInternAtom (window_x11->device, "WM_GL_WINDOW", True);
+ Atom wm_quit_loop =
+ XInternAtom (window_x11->device, "WM_QUIT_LOOP", True);
if (wm_delete == None)
- g_debug ("Cannot create WM_DELETE_WINDOW\n");
+ GST_DEBUG ("Cannot create WM_DELETE_WINDOW");
if (wm_gl == None)
- g_debug ("Cannot create WM_GL_WINDOW\n");
+ GST_DEBUG ("Cannot create WM_GL_WINDOW");
if (wm_quit_loop == None)
- g_debug ("Cannot create WM_QUIT_LOOP\n");
+ GST_DEBUG ("Cannot create WM_QUIT_LOOP");
/* Message sent with gst_gl_window_send_message */
if (wm_gl != None && event.xclient.message_type == wm_gl) {
- if (priv->running) {
+ if (window_x11->running) {
#if SIZEOF_VOID_P == 8
GstGLWindowCB custom_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
+ (GstGLWindowCB) (((event.xclient.
+ data.l[0] & 0xffffffff) << 32) | (event.xclient.
+ data.l[1] & 0xffffffff));
gpointer custom_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
+ (gpointer) (((event.xclient.
+ data.l[2] & 0xffffffff) << 32) | (event.xclient.
+ data.l[3] & 0xffffffff));
#else
GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
gpointer custom_data = (gpointer) event.xclient.data.l[1];
#endif
if (!custom_cb || !custom_data)
- g_debug ("custom cb not initialized\n");
+ GST_DEBUG ("custom cb not initialized");
custom_cb (custom_data);
}
- g_cond_signal (priv->cond_send_message);
+ g_cond_signal (&window_x11->cond_send_message);
}
/* User clicked on the cross */
else if (wm_delete != None
&& (Atom) event.xclient.data.l[0] == wm_delete) {
- g_debug ("Close %lud\n", (gulong) priv->internal_win_id);
+ GST_DEBUG ("Close %lud", (gulong) window_x11->internal_win_id);
- if (priv->close_cb)
- priv->close_cb (priv->close_data);
-
- priv->draw_cb = NULL;
- priv->draw_data = NULL;
- priv->resize_cb = NULL;
- priv->resize_data = NULL;
- priv->close_cb = NULL;
- priv->close_data = NULL;
+ if (window->close)
+ window->close (window->close_data);
}
/* message sent with gst_gl_window_quit_loop */
&& event.xclient.message_type == wm_quit_loop) {
#if SIZEOF_VOID_P == 8
GstGLWindowCB destroy_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
+ (GstGLWindowCB) (((event.xclient.
+ data.l[0] & 0xffffffff) << 32) | (event.xclient.
+ data.l[1] & 0xffffffff));
gpointer destroy_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
+ (gpointer) (((event.xclient.
+ data.l[2] & 0xffffffff) << 32) | (event.xclient.
+ data.l[3] & 0xffffffff));
#else
GstGLWindowCB destroy_cb = (GstGLWindowCB) event.xclient.data.l[0];
gpointer destroy_data = (gpointer) event.xclient.data.l[1];
#endif
- g_debug ("Quit loop message %lud\n", (gulong) priv->internal_win_id);
+ GST_DEBUG ("Quit loop message %lud",
+ (gulong) window_x11->internal_win_id);
/* exit loop */
- priv->running = FALSE;
+ window_x11->running = FALSE;
/* make sure last pendings send message calls are executed */
- XFlush (priv->device);
- while (XCheckTypedEvent (priv->device, ClientMessage, &pending_event)) {
+ XFlush (window_x11->device);
+ while (XCheckTypedEvent (window_x11->device, ClientMessage,
+ &pending_event)) {
#if SIZEOF_VOID_P == 8
GstGLWindowCB custom_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
+ (GstGLWindowCB) (((event.xclient.
+ data.l[0] & 0xffffffff) << 32) | (event.xclient.
+ data.l[1] & 0xffffffff));
gpointer custom_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
+ (gpointer) (((event.xclient.
+ data.l[2] & 0xffffffff) << 32) | (event.xclient.
+ data.l[3] & 0xffffffff));
#else
GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
gpointer custom_data = (gpointer) event.xclient.data.l[1];
#endif
- g_debug ("execute last pending custom x events\n");
+ GST_DEBUG ("execute last pending custom x events");
if (!custom_cb || !custom_data)
- g_debug ("custom cb not initialized\n");
+ GST_DEBUG ("custom cb not initialized");
custom_cb (custom_data);
- g_cond_signal (priv->cond_send_message);
+ g_cond_signal (&window_x11->cond_send_message);
}
/* Finally we can destroy opengl ressources (texture/shaders/fbo) */
if (!destroy_cb || !destroy_data)
- g_debug ("destroy cb not correclty set\n");
+ GST_DEBUG ("destroy cb not correctly set");
destroy_cb (destroy_data);
} else
- g_debug ("client message not reconized \n");
+ GST_DEBUG ("client message not recognized");
break;
}
case CreateNotify:
case ConfigureNotify:
{
- if (priv->resize_cb)
- priv->resize_cb (priv->resize_data, event.xconfigure.width,
+ if (window->resize)
+ window->resize (window->resize_data, event.xconfigure.width,
event.xconfigure.height);
break;
}
case DestroyNotify:
- g_debug ("DestroyNotify\n");
break;
case Expose:
- if (priv->draw_cb) {
- priv->draw_cb (priv->draw_data);
- glFlush ();
- glXSwapBuffers (priv->device, priv->internal_win_id);
+ if (window->draw) {
+ window->draw (window->draw_data);
+ window_class->swap_buffers (window_x11);
}
break;
{
switch (event.xvisibility.state) {
case VisibilityUnobscured:
- if (priv->draw_cb)
- priv->draw_cb (priv->draw_data);
+ if (window->draw)
+ window->draw (window->draw_data);
break;
case VisibilityPartiallyObscured:
- if (priv->draw_cb)
- priv->draw_cb (priv->draw_data);
+ if (window->draw)
+ window->draw (window->draw_data);
break;
case VisibilityFullyObscured:
break;
default:
- g_debug ("unknown xvisibility event: %d\n",
+ GST_DEBUG ("unknown xvisibility event: %d",
event.xvisibility.state);
break;
}
}
default:
- g_debug ("unknown XEvent type: %ud\n", event.type);
+ GST_DEBUG ("unknown XEvent type: %ud", event.type);
break;
} // switch
-
} // while running
- g_mutex_unlock (priv->x_lock);
-
- g_debug ("end loop\n");
+ GST_DEBUG ("end loop");
}
/* Not called by the gl thread */
void
-gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
+gst_gl_window_x11_quit (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
+
+ window_x11 = GST_GL_WINDOW_X11 (window);
- g_mutex_lock (priv->x_lock);
+ GST_DEBUG ("sending quit, running:%i", window_x11->running);
- if (priv->running) {
- XEvent event;
+ if (window_x11->running) {
+ XEvent event;
- event.xclient.type = ClientMessage;
- event.xclient.send_event = TRUE;
- event.xclient.display = priv->disp_send;
- event.xclient.window = priv->internal_win_id;
- event.xclient.message_type =
- XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
- event.xclient.format = 32;
+ event.xclient.type = ClientMessage;
+ event.xclient.send_event = TRUE;
+ event.xclient.display = window_x11->disp_send;
+ event.xclient.window = window_x11->internal_win_id;
+ event.xclient.message_type =
+ XInternAtom (window_x11->disp_send, "WM_QUIT_LOOP", True);
+ event.xclient.format = 32;
#if SIZEOF_VOID_P == 8
- event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
- event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
- event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
- event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
+ event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
+ event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
+ event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
+ event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
#else
- event.xclient.data.l[0] = (long) callback;
- event.xclient.data.l[1] = (long) data;
+ event.xclient.data.l[0] = (long) callback;
+ event.xclient.data.l[1] = (long) data;
#endif
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
- &event);
- XSync (priv->disp_send, FALSE);
- }
-
- g_mutex_unlock (priv->x_lock);
+ XSendEvent (window_x11->disp_send, window_x11->internal_win_id, FALSE,
+ NoEventMask, &event);
+ XSync (window_x11->disp_send, FALSE);
}
}
/* Not called by the gl thread */
void
-gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
+gst_gl_window_x11_send_message (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
+ GstGLWindowX11 *window_x11;
- g_mutex_lock (priv->x_lock);
+ window_x11 = GST_GL_WINDOW_X11 (window);
- if (priv->running) {
- XEvent event;
+ if (window_x11->running) {
+ XEvent event;
- event.xclient.type = ClientMessage;
- event.xclient.send_event = TRUE;
- event.xclient.display = priv->disp_send;
- event.xclient.window = priv->internal_win_id;
- event.xclient.message_type =
- XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
- event.xclient.format = 32;
+ event.xclient.type = ClientMessage;
+ event.xclient.send_event = TRUE;
+ event.xclient.display = window_x11->disp_send;
+ event.xclient.window = window_x11->internal_win_id;
+ event.xclient.message_type =
+ XInternAtom (window_x11->disp_send, "WM_GL_WINDOW", True);
+ event.xclient.format = 32;
#if SIZEOF_VOID_P == 8
- event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
- event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
- event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
- event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
+ event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
+ event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
+ event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
+ event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
#else
- event.xclient.data.l[0] = (long) callback;
- event.xclient.data.l[1] = (long) data;
+ event.xclient.data.l[0] = (long) callback;
+ event.xclient.data.l[1] = (long) data;
#endif
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
- &event);
- XSync (priv->disp_send, FALSE);
-
- /* block until opengl calls have been executed in the gl thread */
- g_cond_wait (priv->cond_send_message, priv->x_lock);
- }
+ XSendEvent (window_x11->disp_send, window_x11->internal_win_id, FALSE,
+ NoEventMask, &event);
+ XSync (window_x11->disp_send, FALSE);
- g_mutex_unlock (priv->x_lock);
+ /* block until opengl calls have been executed in the gl thread */
+ g_cond_wait (&window_x11->cond_send_message,
+ GST_GL_WINDOW_GET_LOCK (window));
}
}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_WINDOW_X11_H__
+#define __GST_GL_WINDOW_X11_H__
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include "gstglwindow.h"
+
+G_BEGIN_DECLS
+
+#define GST_GL_TYPE_WINDOW_X11 (gst_gl_window_x11_get_type())
+#define GST_GL_WINDOW_X11(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11))
+#define GST_GL_WINDOW_X11_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11Class))
+#define GST_GL_IS_WINDOW_X11(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_X11))
+#define GST_GL_IS_WINDOW_X11_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_X11))
+#define GST_GL_WINDOW_X11_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11Class))
+
+typedef struct _GstGLWindowX11 GstGLWindowX11;
+typedef struct _GstGLWindowX11Private GstGLWindowX11Private;
+typedef struct _GstGLWindowX11Class GstGLWindowX11Class;
+
+struct _GstGLWindowX11 {
+ /*< private >*/
+ GstGLWindow parent;
+
+ GCond cond_send_message;
+ gboolean running;
+ gboolean visible;
+ gboolean allow_extra_expose_events;
+
+ /* opengl context */
+ gchar *display_name;
+ Display *device;
+ Screen *screen;
+ gint screen_num;
+ Visual *visual;
+ Window root;
+ gulong white;
+ gulong black;
+ gint depth;
+ gint device_width;
+ gint device_height;
+ gint connection;
+ XVisualInfo *visual_info;
+ Window parent_win;
+
+ /* We use a specific connection to send events */
+ Display *disp_send;
+
+ /* X window */
+ Window internal_win_id;
+
+ /*< private >*/
+ GstGLWindowX11Private *priv;
+
+ gpointer _reserved[GST_PADDING];
+};
+
+struct _GstGLWindowX11Class {
+ /*< private >*/
+ GstGLWindowClass parent_class;
+
+ gboolean (*choose_visual) (GstGLWindowX11 *window);
+ gboolean (*create_context) (GstGLWindowX11 *window, GstGLRendererAPI render_api,
+ guintptr external_gl_context);
+ void (*swap_buffers) (GstGLWindowX11 *window);
+ gboolean (*activate) (GstGLWindowX11 *window, gboolean activate);
+ void (*destroy_context) (GstGLWindowX11 *window);
+ guintptr (*get_gl_context) (GstGLWindowX11 *window);
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING_LARGE];
+};
+
+GType gst_gl_window_x11_get_type (void);
+
+GstGLWindowX11 * gst_gl_window_x11_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context);
+gboolean gst_gl_window_x11_open_device (GstGLWindowX11 *window_x11,
+ GstGLRendererAPI render_api,
+ guintptr external_gl_context);
+
+G_END_DECLS
+
+#endif /* __GST_GL_WINDOW_X11_H__ */
+++ /dev/null
-/*
- * GStreamer
- * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#define GLIB_DISABLE_DEPRECATION_WARNINGS
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include "gstglwindow.h"
-
-#include <locale.h>
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-#define GST_GL_WINDOW_GET_PRIVATE(o) \
- (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
-
-
-/* A gl window is created and deleted in a thread dedicated to opengl calls
- The name contains "window" because an opengl context is used in cooperation
- with a window */
-
-const gchar *EGLErrorString ();
-
-enum
-{
- ARG_0,
- ARG_DISPLAY
-};
-
-struct _GstGLWindowPrivate
-{
- /* X is not thread safe */
- GMutex *x_lock;
- GCond *cond_send_message;
- gboolean running;
- gboolean visible;
- gboolean allow_extra_expose_events;
-
- /* X context */
- gchar *display_name;
- Display *device;
- gint screen_num;
- Window root;
- gint depth;
- gint device_width;
- gint device_height;
- gint connection;
- XVisualInfo *visual_info;
- Window parent;
- Window internal_win_id;
-
- /* We use a specific connection to send events */
- Display *disp_send;
-
- /* EGL */
- EGLContext gl_context;
- EGLDisplay gl_display;
- EGLSurface gl_surface;
-
- /* frozen callbacks */
- GstGLWindowCB draw_cb;
- gpointer draw_data;
- GstGLWindowCB2 resize_cb;
- gpointer resize_data;
- GstGLWindowCB close_cb;
- gpointer close_data;
-};
-
-G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
-
-#undef G_LOG_DOMAIN
-#define G_LOG_DOMAIN "GstGLWindow"
-
-gboolean _gst_gl_window_debug = FALSE;
-
-void
-gst_gl_window_init_platform ()
-{
-}
-
-/* Must be called in the gl thread */
-static void
-gst_gl_window_finalize (GObject * object)
-{
- GstGLWindow *window = GST_GL_WINDOW (object);
- GstGLWindowPrivate *priv = window->priv;
- XEvent event;
- Bool ret = TRUE;
-
- g_mutex_lock (priv->x_lock);
-
- g_debug ("about to finalize gl window\n");
-
- priv->parent = 0;
-
- if (priv->device)
- XUnmapWindow (priv->device, priv->internal_win_id);
-
- if (priv->gl_context) {
- ret =
- eglMakeCurrent (priv->device, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- if (!ret)
- g_debug ("failed to release opengl context\n");
-
- eglDestroyContext (priv->device, priv->gl_context);
- }
-
- if (priv->device)
- eglTerminate (priv->device);
-
- XFree (priv->visual_info);
-
- XReparentWindow (priv->device, priv->internal_win_id, priv->root, 0, 0);
-
- XDestroyWindow (priv->device, priv->internal_win_id);
-
- XSync (priv->device, FALSE);
-
- while (XPending (priv->device))
- XNextEvent (priv->device, &event);
-
- XSetCloseDownMode (priv->device, DestroyAll);
-
- /*XAddToSaveSet (display, w)
- Display *display;
- Window w; */
-
- //FIXME: it seems it causes destroy all created windows, even by other display connection:
- //This is case in: gst-launch-0.10 videotestsrc ! tee name=t t. ! queue ! glimagesink t. ! queue ! glimagesink
- //When the first window is closed and so its display is closed by the following line, then the other Window managed by the
- //other glimagesink, is not useable and so each opengl call causes a segmentation fault.
- //Maybe the solution is to use: XAddToSaveSet
- //The following line is commented to avoid the disagreement explained before.
- //XCloseDisplay (priv->device);
-
- g_debug ("display receiver closed\n");
-
- XCloseDisplay (priv->disp_send);
-
- g_debug ("display sender closed\n");
-
- if (priv->cond_send_message) {
- g_cond_free (priv->cond_send_message);
- priv->cond_send_message = NULL;
- }
-
- g_mutex_unlock (priv->x_lock);
-
- if (priv->x_lock) {
- g_mutex_free (priv->x_lock);
- priv->x_lock = NULL;
- }
-
- G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
-}
-
-static void
-gst_gl_window_set_property (GObject * object, guint prop_id,
- const GValue * value, GParamSpec * pspec)
-{
- GstGLWindow *window;
- GstGLWindowPrivate *priv;
-
- g_return_if_fail (GST_GL_IS_WINDOW (object));
-
- window = GST_GL_WINDOW (object);
-
- priv = window->priv;
-
- switch (prop_id) {
- case ARG_DISPLAY:
- priv->display_name = g_strdup (g_value_get_string (value));
- break;
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-static void
-gst_gl_window_get_property (GObject * object, guint prop_id,
- GValue * value, GParamSpec * pspec)
-{
- GstGLWindow *window;
- GstGLWindowPrivate *priv;
-
- g_return_if_fail (GST_GL_IS_WINDOW (object));
-
- window = GST_GL_WINDOW (object);
-
- priv = window->priv;
-
- switch (prop_id) {
- case ARG_DISPLAY:
- g_value_set_string (value, priv->display_name);
- break;
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-static void
-gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
- const gchar * message, gpointer user_data)
-{
- if (_gst_gl_window_debug) {
- g_log_default_handler (domain, flags, message, user_data);
- }
-}
-
-static void
-gst_gl_window_class_init (GstGLWindowClass * klass)
-{
- GObjectClass *obj_class = G_OBJECT_CLASS (klass);
-
- g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
-
- obj_class->finalize = gst_gl_window_finalize;
- obj_class->set_property = gst_gl_window_set_property;
- obj_class->get_property = gst_gl_window_get_property;
-
- g_object_class_install_property (obj_class, ARG_DISPLAY,
- g_param_spec_string ("display", "Display", "X Display name", NULL,
- G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
-}
-
-static void
-gst_gl_window_init (GstGLWindow * window)
-{
- GstGLWindowPrivate *priv = NULL;
- window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
- priv = window->priv;
-
- if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
- _gst_gl_window_debug = TRUE;
-
- g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
- gst_gl_window_log_handler, NULL);
-
- priv->x_lock = NULL;
- priv->cond_send_message = NULL;
- priv->running = FALSE;
- priv->visible = FALSE;
- priv->allow_extra_expose_events = FALSE;
-
- /* X context */
- priv->display_name = NULL;
- priv->device = NULL;
- priv->screen_num = 0;
- priv->root = 0;
- priv->depth = 0;
- priv->device_width = 0;
- priv->device_height = 0;
- priv->connection = 0;
- priv->visual_info = NULL;
- priv->parent = 0;
- priv->internal_win_id = 0;
-
- /* We use a specific connection to send events */
- priv->disp_send = NULL;
-
- /* EGL */
- priv->gl_context = EGL_NO_CONTEXT;
- priv->gl_display = 0;
- priv->gl_surface = EGL_NO_SURFACE;
-
- /* frozen callbacks */
- priv->draw_cb = NULL;
- priv->draw_data = NULL;
- priv->resize_cb = NULL;
- priv->resize_data = NULL;
- priv->close_cb = NULL;
- priv->close_data = NULL;
-}
-
-/* Must be called in the gl thread */
-GstGLWindow *
-gst_gl_window_new (guintptr external_gl_context)
-{
- GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
- GstGLWindowPrivate *priv = window->priv;
-
- EGLint config_attrib[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_DEPTH_SIZE, 16,
- EGL_NONE
- };
-
- EGLint context_attrib[] = {
- EGL_CONTEXT_CLIENT_VERSION, 2,
- EGL_NONE
- };
-
- EGLint majorVersion;
- EGLint minorVersion;
- EGLint numConfigs;
- EGLConfig config;
-
- XSetWindowAttributes win_attr;
- XTextProperty text_property;
- XWMHints wm_hints;
- unsigned long mask;
- const gchar *title = "OpenGL renderer";
- Atom wm_atoms[3];
-
- static gint x = 0;
- static gint y = 0;
-
- setlocale (LC_NUMERIC, "C");
-
- priv->x_lock = g_mutex_new ();
- priv->cond_send_message = g_cond_new ();
- priv->running = TRUE;
- priv->visible = FALSE;
- priv->parent = 0;
- priv->allow_extra_expose_events = TRUE;
-
- g_mutex_lock (priv->x_lock);
-
- priv->device = XOpenDisplay (priv->display_name);
-
- XSynchronize (priv->device, FALSE);
-
- g_debug ("gl device id: %ld\n", (gulong) priv->device);
-
- priv->disp_send = XOpenDisplay (priv->display_name);
-
- XSynchronize (priv->disp_send, FALSE);
-
- g_debug ("gl display sender: %ld\n", (gulong) priv->disp_send);
-
- priv->screen_num = DefaultScreen (priv->device);
- priv->root = RootWindow (priv->device, priv->screen_num);
- priv->depth = DefaultDepth (priv->device, priv->screen_num);
-
- g_debug ("gl root id: %lud\n", (gulong) priv->root);
-
- priv->device_width = DisplayWidth (priv->device, priv->screen_num);
- priv->device_height = DisplayHeight (priv->device, priv->screen_num);
-
- priv->visual_info = g_new0 (XVisualInfo, 1);
- XMatchVisualInfo (priv->device, priv->screen_num, priv->depth, TrueColor,
- priv->visual_info);
-
- win_attr.event_mask =
- StructureNotifyMask | ExposureMask | VisibilityChangeMask;
- win_attr.do_not_propagate_mask = NoEventMask;
-
- win_attr.background_pixmap = None;
- win_attr.background_pixel = 0;
- win_attr.border_pixel = 0;
-
- win_attr.colormap =
- XCreateColormap (priv->device, priv->root, priv->visual_info->visual,
- AllocNone);
-
- mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
-
- x += 20;
- y += 20;
-
- priv->internal_win_id = XCreateWindow (priv->device, priv->root, x, y,
- 1, 1, 0, priv->visual_info->depth, InputOutput,
- priv->visual_info->visual, mask, &win_attr);
-
- if (!priv->internal_win_id) {
- g_debug ("XCreateWindow failed\n");
- goto failure;
- }
-
- XSync (priv->device, FALSE);
-
- XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
-
- g_debug ("gl window id: %lud\n", (gulong) priv->internal_win_id);
-
- g_debug ("gl window props: x:%d y:%d\n", x, y);
-
- wm_atoms[0] = XInternAtom (priv->device, "WM_DELETE_WINDOW", True);
- if (wm_atoms[0] == None)
- g_debug ("Cannot create WM_DELETE_WINDOW\n");
-
- wm_atoms[1] = XInternAtom (priv->device, "WM_GL_WINDOW", False);
- if (wm_atoms[1] == None)
- g_debug ("Cannot create WM_GL_WINDOW\n");
-
- wm_atoms[2] = XInternAtom (priv->device, "WM_QUIT_LOOP", False);
- if (wm_atoms[2] == None)
- g_debug ("Cannot create WM_QUIT_LOOP\n");
-
- XSetWMProtocols (priv->device, priv->internal_win_id, wm_atoms, 2);
-
- wm_hints.flags = StateHint;
- wm_hints.initial_state = NormalState;
- wm_hints.input = False;
-
- XStringListToTextProperty ((char **) &title, 1, &text_property);
-
- XSetWMProperties (priv->device, priv->internal_win_id, &text_property,
- &text_property, 0, 0, NULL, &wm_hints, NULL);
-
- XFree (text_property.value);
-
- priv->gl_display = eglGetDisplay ((EGLNativeDisplayType) priv->device);
-
- if (eglInitialize (priv->gl_display, &majorVersion, &minorVersion))
- g_debug ("egl initialized: %d.%d\n", majorVersion, minorVersion);
- else {
- g_debug ("failed to initialize egl %ld, %s\n", (gulong) priv->gl_display,
- EGLErrorString ());
- goto failure;
- }
-
- if (eglChooseConfig (priv->gl_display, config_attrib, &config, 1,
- &numConfigs))
- g_debug ("config set: %ld, %ld\n", (gulong) config, (gulong) numConfigs);
- else {
- g_debug ("failed to set config %ld, %s\n", (gulong) priv->gl_display,
- EGLErrorString ());
- goto failure;
- }
-
- priv->gl_surface =
- eglCreateWindowSurface (priv->gl_display, config,
- (EGLNativeWindowType) priv->internal_win_id, NULL);
- if (priv->gl_surface != EGL_NO_SURFACE)
- g_debug ("surface created: %ld\n", (gulong) priv->gl_surface);
- else {
- g_debug ("failed to create surface %ld, %ld, %ld, %s\n",
- (gulong) priv->gl_display, (gulong) priv->gl_surface,
- (gulong) priv->gl_display, EGLErrorString ());
- goto failure;
- }
-
- g_debug ("about to create gl context\n");
-
- priv->gl_context =
- eglCreateContext (priv->gl_display, config,
- (EGLContext) (guint) external_gl_context, context_attrib);
-
- if (priv->gl_context != EGL_NO_CONTEXT)
- g_debug ("gl context created: %ld\n", (gulong) priv->gl_context);
- else {
- g_debug ("failed to create glcontext %ld, %ld, %s\n",
- (gulong) priv->gl_context, (gulong) priv->gl_display,
- EGLErrorString ());
- goto failure;
- }
-
- if (!eglMakeCurrent (priv->gl_display, priv->gl_surface, priv->gl_surface,
- priv->gl_context)) {
- g_debug ("failed to make opengl context current %ld, %s\n",
- (gulong) priv->gl_display, EGLErrorString ());
- goto failure;
- }
-
- g_mutex_unlock (priv->x_lock);
-
- return window;
-
-failure:
- g_mutex_unlock (priv->x_lock);
- g_object_unref (G_OBJECT (window));
- return NULL;
-}
-
-GQuark
-gst_gl_window_error_quark (void)
-{
- return g_quark_from_static_string ("gst-gl-window-error");
-}
-
-guintptr
-gst_gl_window_get_internal_gl_context (GstGLWindow * window)
-{
- GstGLWindowPrivate *priv = window->priv;
- return (guintptr) priv->gl_context;
-}
-
-void
-callback_activate_gl_context (GstGLWindowPrivate * priv)
-{
- if (!eglMakeCurrent (priv->gl_display, priv->gl_surface, priv->gl_surface,
- priv->gl_context))
- g_debug ("failed to activate opengl context %lud\n",
- (gulong) priv->gl_context);
-}
-
-void
-callback_inactivate_gl_context (GstGLWindowPrivate * priv)
-{
- if (!eglMakeCurrent (priv->device, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT))
- g_debug ("failed to inactivate opengl context %lud\n",
- (gulong) priv->gl_context);
-}
-
-void
-gst_gl_window_activate_gl_context (GstGLWindow * window, gboolean activate)
-{
- GstGLWindowPrivate *priv = window->priv;
- if (activate)
- gst_gl_window_send_message (window,
- GST_GL_WINDOW_CB (callback_activate_gl_context), priv);
- else
- gst_gl_window_send_message (window,
- GST_GL_WINDOW_CB (callback_inactivate_gl_context), priv);
-}
-
-/* Not called by the gl thread */
-void
-gst_gl_window_set_external_window_id (GstGLWindow * window, guintptr id)
-{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
- XWindowAttributes attr;
-
- g_mutex_lock (priv->x_lock);
-
- priv->parent = (Window) id;
-
- g_debug ("set parent window id: %lud\n", (gulong) id);
-
- XGetWindowAttributes (priv->disp_send, priv->parent, &attr);
-
- XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width,
- attr.height);
-
- XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent,
- 0, 0);
-
- XSync (priv->disp_send, FALSE);
-
- g_mutex_unlock (priv->x_lock);
- }
-}
-
-void
-gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
-{
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- priv->draw_cb = callback;
- priv->draw_data = data;
-
- g_mutex_unlock (priv->x_lock);
-}
-
-void
-gst_gl_window_set_resize_callback (GstGLWindow * window,
- GstGLWindowCB2 callback, gpointer data)
-{
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- priv->resize_cb = callback;
- priv->resize_data = data;
-
- g_mutex_unlock (priv->x_lock);
-}
-
-void
-gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
-{
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- priv->close_cb = callback;
- priv->close_data = data;
-
- g_mutex_unlock (priv->x_lock);
-}
-
-/* Called in the gl thread */
-void
-gst_gl_window_draw_unlocked (GstGLWindow * window, gint width, gint height)
-{
- GstGLWindowPrivate *priv = window->priv;
-
- if (priv->running && priv->allow_extra_expose_events) {
- XEvent event;
- XWindowAttributes attr;
-
- XGetWindowAttributes (priv->device, priv->internal_win_id, &attr);
-
- event.xexpose.type = Expose;
- event.xexpose.send_event = TRUE;
- event.xexpose.display = priv->device;
- event.xexpose.window = priv->internal_win_id;
- event.xexpose.x = attr.x;
- event.xexpose.y = attr.y;
- event.xexpose.width = attr.width;
- event.xexpose.height = attr.height;
- event.xexpose.count = 0;
-
- XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask,
- &event);
- XSync (priv->disp_send, FALSE);
- }
-}
-
-/* Not called by the gl thread */
-void
-gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
-{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- if (priv->running) {
- XEvent event;
- XWindowAttributes attr;
-
- XGetWindowAttributes (priv->disp_send, priv->internal_win_id, &attr);
-
- if (!priv->visible) {
-
- if (!priv->parent) {
- attr.width = width;
- attr.height = height;
- XResizeWindow (priv->disp_send, priv->internal_win_id,
- attr.width, attr.height);
- XSync (priv->disp_send, FALSE);
- }
-
- XMapWindow (priv->disp_send, priv->internal_win_id);
- priv->visible = TRUE;
- }
-
- if (priv->parent) {
- XWindowAttributes attr_parent;
- XGetWindowAttributes (priv->disp_send, priv->parent, &attr_parent);
-
- if (attr.width != attr_parent.width ||
- attr.height != attr_parent.height) {
- XMoveResizeWindow (priv->disp_send, priv->internal_win_id,
- 0, 0, attr_parent.width, attr_parent.height);
- XSync (priv->disp_send, FALSE);
-
- attr.width = attr_parent.width;
- attr.height = attr_parent.height;
-
- g_debug ("parent resize: %d, %d\n",
- attr_parent.width, attr_parent.height);
- }
- }
-
- event.xexpose.type = Expose;
- event.xexpose.send_event = TRUE;
- event.xexpose.display = priv->disp_send;
- event.xexpose.window = priv->internal_win_id;
- event.xexpose.x = attr.x;
- event.xexpose.y = attr.y;
- event.xexpose.width = attr.width;
- event.xexpose.height = attr.height;
- event.xexpose.count = 0;
-
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask,
- &event);
- XSync (priv->disp_send, FALSE);
- }
-
- g_mutex_unlock (priv->x_lock);
- }
-}
-
-/* Called in the gl thread */
-void
-gst_gl_window_run_loop (GstGLWindow * window)
-{
- GstGLWindowPrivate *priv = window->priv;
-
- g_debug ("begin loop\n");
-
- g_mutex_lock (priv->x_lock);
-
- while (priv->running) {
- XEvent event;
- XEvent pending_event;
-
- g_mutex_unlock (priv->x_lock);
-
- /* XSendEvent (which are called in other threads) are done from another display structure */
- XNextEvent (priv->device, &event);
-
- g_mutex_lock (priv->x_lock);
-
- // use in generic/cube and other related uses
- priv->allow_extra_expose_events = XPending (priv->device) <= 2;
-
- switch (event.type) {
- case ClientMessage:
- {
-
- Atom wm_delete = XInternAtom (priv->device, "WM_DELETE_WINDOW", True);
- Atom wm_gl = XInternAtom (priv->device, "WM_GL_WINDOW", True);
- Atom wm_quit_loop = XInternAtom (priv->device, "WM_QUIT_LOOP", True);
-
- if (wm_delete == None)
- g_debug ("Cannot create WM_DELETE_WINDOW\n");
- if (wm_gl == None)
- g_debug ("Cannot create WM_GL_WINDOW\n");
- if (wm_quit_loop == None)
- g_debug ("Cannot create WM_QUIT_LOOP\n");
-
- /* Message sent with gst_gl_window_send_message */
- if (wm_gl != None && event.xclient.message_type == wm_gl) {
- if (priv->running) {
-#if SIZEOF_VOID_P == 8
- GstGLWindowCB custom_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
- gpointer custom_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
-#else
- GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
- gpointer custom_data = (gpointer) event.xclient.data.l[1];
-#endif
-
- if (!custom_cb || !custom_data)
- g_debug ("custom cb not initialized\n");
-
- custom_cb (custom_data);
- }
-
- g_cond_signal (priv->cond_send_message);
- }
-
- /* User clicked on the cross */
- else if (wm_delete != None
- && (Atom) event.xclient.data.l[0] == wm_delete) {
- g_debug ("Close %lud\n", (gulong) priv->internal_win_id);
-
- if (priv->close_cb)
- priv->close_cb (priv->close_data);
-
- priv->draw_cb = NULL;
- priv->draw_data = NULL;
- priv->resize_cb = NULL;
- priv->resize_data = NULL;
- priv->close_cb = NULL;
- priv->close_data = NULL;
- }
-
- /* message sent with gst_gl_window_quit_loop */
- else if (wm_quit_loop != None
- && event.xclient.message_type == wm_quit_loop) {
-#if SIZEOF_VOID_P == 8
- GstGLWindowCB destroy_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
- gpointer destroy_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
-#else
- GstGLWindowCB destroy_cb = (GstGLWindowCB) event.xclient.data.l[0];
- gpointer destroy_data = (gpointer) event.xclient.data.l[1];
-#endif
-
- g_debug ("Quit loop message %lud\n", (gulong) priv->internal_win_id);
-
- /* exit loop */
- priv->running = FALSE;
-
- /* make sure last pendings send message calls are executed */
- XFlush (priv->device);
- while (XCheckTypedEvent (priv->device, ClientMessage, &pending_event)) {
-#if SIZEOF_VOID_P == 8
- GstGLWindowCB custom_cb =
- (GstGLWindowCB) (((event.xclient.data.
- l[0] & 0xffffffff) << 32) | (event.xclient.data.
- l[1] & 0xffffffff));
- gpointer custom_data =
- (gpointer) (((event.xclient.data.
- l[2] & 0xffffffff) << 32) | (event.xclient.data.
- l[3] & 0xffffffff));
-#else
- GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
- gpointer custom_data = (gpointer) event.xclient.data.l[1];
-#endif
- g_debug ("execute last pending custom x events\n");
-
- if (!custom_cb || !custom_data)
- g_debug ("custom cb not initialized\n");
-
- custom_cb (custom_data);
-
- g_cond_signal (priv->cond_send_message);
- }
-
- /* Finally we can destroy opengl ressources (texture/shaders/fbo) */
- if (!destroy_cb || !destroy_data)
- g_debug ("destroy cb not correclty set\n");
-
- destroy_cb (destroy_data);
-
- } else
- g_debug ("client message not reconized \n");
- break;
- }
-
- case CreateNotify:
- case ConfigureNotify:
- {
- if (priv->resize_cb)
- priv->resize_cb (priv->resize_data, event.xconfigure.width,
- event.xconfigure.height);
- break;
- }
-
- case DestroyNotify:
- g_debug ("DestroyNotify\n");
- break;
-
- case Expose:
- if (priv->draw_cb) {
- priv->draw_cb (priv->draw_data);
- glFlush ();
- eglSwapBuffers (priv->gl_display, priv->gl_surface);
- }
- break;
-
- case VisibilityNotify:
- {
- switch (event.xvisibility.state) {
- case VisibilityUnobscured:
- if (priv->draw_cb)
- priv->draw_cb (priv->draw_data);
- break;
-
- case VisibilityPartiallyObscured:
- if (priv->draw_cb)
- priv->draw_cb (priv->draw_data);
- break;
-
- case VisibilityFullyObscured:
- break;
-
- default:
- g_debug ("unknown xvisibility event: %d\n",
- event.xvisibility.state);
- break;
- }
- break;
- }
-
- default:
- g_debug ("unknown XEvent type: %ud\n", event.type);
- break;
-
- } // switch
-
- } // while running
-
- g_mutex_unlock (priv->x_lock);
-
- g_debug ("end loop\n");
-}
-
-/* Not called by the gl thread */
-void
-gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
-{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- if (priv->running) {
- XEvent event;
-
- event.xclient.type = ClientMessage;
- event.xclient.send_event = TRUE;
- event.xclient.display = priv->disp_send;
- event.xclient.window = priv->internal_win_id;
- event.xclient.message_type =
- XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
- event.xclient.format = 32;
-#if SIZEOF_VOID_P == 8
- event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
- event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
- event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
- event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
-#else
- event.xclient.data.l[0] = (long) callback;
- event.xclient.data.l[1] = (long) data;
-#endif
-
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
- &event);
- XSync (priv->disp_send, FALSE);
- }
-
- g_mutex_unlock (priv->x_lock);
- }
-}
-
-/* Not called by the gl thread */
-void
-gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
-{
- if (window) {
- GstGLWindowPrivate *priv = window->priv;
-
- g_mutex_lock (priv->x_lock);
-
- if (priv->running) {
- XEvent event;
-
- event.xclient.type = ClientMessage;
- event.xclient.send_event = TRUE;
- event.xclient.display = priv->disp_send;
- event.xclient.window = priv->internal_win_id;
- event.xclient.message_type =
- XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
- event.xclient.format = 32;
-#if SIZEOF_VOID_P == 8
- event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
- event.xclient.data.l[1] = (((long) callback)) & 0xffffffff;
- event.xclient.data.l[2] = (((long) data) >> 32) & 0xffffffff;
- event.xclient.data.l[3] = (((long) data)) & 0xffffffff;
-#else
- event.xclient.data.l[0] = (long) callback;
- event.xclient.data.l[1] = (long) data;
-#endif
-
- XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
- &event);
- XSync (priv->disp_send, FALSE);
-
- /* block until opengl calls have been executed in the gl thread */
- g_cond_wait (priv->cond_send_message, priv->x_lock);
- }
-
- g_mutex_unlock (priv->x_lock);
- }
-}
-
-const gchar *
-EGLErrorString ()
-{
- EGLint nErr = eglGetError ();
- switch (nErr) {
- case EGL_SUCCESS:
- return "EGL_SUCCESS";
- case EGL_BAD_DISPLAY:
- return "EGL_BAD_DISPLAY";
- case EGL_NOT_INITIALIZED:
- return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS:
- return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC:
- return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE:
- return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG:
- return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT:
- return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE:
- return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_MATCH:
- return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP:
- return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW:
- return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER:
- return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE:
- return "EGL_BAD_SURFACE";
- default:
- return "unknown";
- }
-}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#define GLIB_DISABLE_DEPRECATION_WARNINGS
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "gstglwindow_x11_egl.h"
+
+const gchar *EGLErrorString ();
+
+#define GST_CAT_DEFAULT gst_gl_window_x11_egl_debug
+GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
+
+#define DEBUG_INIT \
+ GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
+#define gst_gl_window_x11_egl_parent_class parent_class
+G_DEFINE_TYPE_WITH_CODE (GstGLWindowX11EGL, gst_gl_window_x11_egl,
+ GST_GL_TYPE_WINDOW_X11, DEBUG_INIT);
+
+static guintptr gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 *
+ window_x11);
+static void gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11);
+static gboolean gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11,
+ gboolean activate);
+static gboolean gst_gl_window_x11_egl_create_context (GstGLWindowX11 *
+ window_x11, GstGLRendererAPI render_api, guintptr external_gl_context);
+static void gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11);
+static gboolean gst_gl_window_x11_egl_choose_visual (GstGLWindowX11 *
+ window_x11);
+static GstGLPlatform gst_gl_window_x11_egl_get_platform (GstGLWindow * window);
+
+static void
+gst_gl_window_x11_egl_class_init (GstGLWindowX11EGLClass * klass)
+{
+ GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
+ GstGLWindowX11Class *window_x11_class = (GstGLWindowX11Class *) klass;
+
+ window_class->get_platform =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_platform);
+
+ window_x11_class->get_gl_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_gl_context);
+ window_x11_class->activate =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_activate);
+ window_x11_class->create_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_create_context);
+ window_x11_class->destroy_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_destroy_context);
+ window_x11_class->choose_visual =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_choose_visual);
+ window_x11_class->swap_buffers =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_swap_buffers);
+}
+
+static void
+gst_gl_window_x11_egl_init (GstGLWindowX11EGL * window)
+{
+}
+
+/* Must be called in the gl thread */
+GstGLWindowX11EGL *
+gst_gl_window_x11_egl_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context)
+{
+ GstGLWindowX11EGL *window = g_object_new (GST_GL_TYPE_WINDOW_X11_EGL, NULL);
+
+ gst_gl_window_x11_open_device (GST_GL_WINDOW_X11 (window), render_api,
+ external_gl_context);
+
+ return window;
+}
+
+static GstGLPlatform
+gst_gl_window_x11_egl_get_platform (GstGLWindow * window)
+{
+ return GST_GL_PLATFORM_EGL;
+}
+
+static gboolean
+gst_gl_window_x11_egl_choose_visual (GstGLWindowX11 * window_x11)
+{
+ gint ret;
+
+ window_x11->visual_info = g_new0 (XVisualInfo, 1);
+ ret = XMatchVisualInfo (window_x11->device, window_x11->screen_num,
+ window_x11->depth, TrueColor, window_x11->visual_info);
+
+ return ret != 0;
+}
+
+static gboolean
+gst_gl_window_x11_egl_create_context (GstGLWindowX11 * window_x11,
+ GstGLRendererAPI render_api, guintptr external_gl_context)
+{
+ GstGLWindowX11EGL *window_egl;
+
+ EGLint config_attrib[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_DEPTH_SIZE, 16,
+ EGL_NONE
+ };
+
+ EGLint context_attrib[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+
+ EGLint majorVersion;
+ EGLint minorVersion;
+ EGLint numConfigs;
+ EGLConfig config;
+
+ window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
+
+ window_egl->egl_display =
+ eglGetDisplay ((EGLNativeDisplayType) window_x11->device);
+
+ if (eglInitialize (window_egl->egl_display, &majorVersion, &minorVersion))
+ g_debug ("egl initialized: %d.%d\n", majorVersion, minorVersion);
+ else {
+ g_debug ("failed to initialize egl %ld, %s\n",
+ (gulong) window_egl->egl_display, EGLErrorString ());
+ goto failure;
+ }
+
+ if (eglChooseConfig (window_egl->egl_display, config_attrib, &config, 1,
+ &numConfigs))
+ g_debug ("config set: %ld, %ld\n", (gulong) config, (gulong) numConfigs);
+ else {
+ g_debug ("failed to set config %ld, %s\n", (gulong) window_egl->egl_display,
+ EGLErrorString ());
+ goto failure;
+ }
+
+ window_egl->egl_surface =
+ eglCreateWindowSurface (window_egl->egl_display, config,
+ (EGLNativeWindowType) window_x11->internal_win_id, NULL);
+ if (window_egl->egl_surface != EGL_NO_SURFACE)
+ g_debug ("surface created: %ld\n", (gulong) window_egl->egl_surface);
+ else {
+ g_debug ("failed to create surface %ld, %ld, %ld, %s\n",
+ (gulong) window_egl->egl_display, (gulong) window_egl->egl_surface,
+ (gulong) window_egl->egl_display, EGLErrorString ());
+ goto failure;
+ }
+
+ g_debug ("about to create gl context\n");
+
+ window_egl->egl_context =
+ eglCreateContext (window_egl->egl_display, config,
+ (EGLContext) external_gl_context, context_attrib);
+
+ if (window_egl->egl_context != EGL_NO_CONTEXT)
+ g_debug ("gl context created: %ld\n", (gulong) window_egl->egl_context);
+ else {
+ g_debug ("failed to create glcontext %ld, %ld, %s\n",
+ (gulong) window_egl->egl_context, (gulong) window_egl->egl_display,
+ EGLErrorString ());
+ goto failure;
+ }
+
+ return TRUE;
+
+failure:
+ return FALSE;
+}
+
+static void
+gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11)
+{
+ GstGLWindowX11EGL *window_egl;
+
+ window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
+
+ if (window_egl->egl_context)
+ eglDestroyContext (window_x11->device, window_egl->egl_context);
+
+ if (window_x11->device)
+ eglTerminate (window_x11->device);
+}
+
+static gboolean
+gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11, gboolean activate)
+{
+ gboolean result;
+ GstGLWindowX11EGL *window_egl;
+
+ window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
+
+ if (activate)
+ result = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface,
+ window_egl->egl_surface, window_egl->egl_context);
+ else
+ result = eglMakeCurrent (window_egl->egl_display, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+ return result;
+}
+
+static guintptr
+gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 * window_x11)
+{
+ return (guintptr) GST_GL_WINDOW_X11_EGL (window_x11)->egl_context;
+}
+
+static void
+gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11)
+{
+ GstGLWindowX11EGL *window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
+
+ eglSwapBuffers (window_egl->egl_display, window_egl->egl_surface);
+}
+
+const gchar *
+EGLErrorString ()
+{
+ EGLint nErr = eglGetError ();
+ switch (nErr) {
+ case EGL_SUCCESS:
+ return "EGL_SUCCESS";
+ case EGL_BAD_DISPLAY:
+ return "EGL_BAD_DISPLAY";
+ case EGL_NOT_INITIALIZED:
+ return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS:
+ return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC:
+ return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE:
+ return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONFIG:
+ return "EGL_BAD_CONFIG";
+ case EGL_BAD_CONTEXT:
+ return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CURRENT_SURFACE:
+ return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_MATCH:
+ return "EGL_BAD_MATCH";
+ case EGL_BAD_NATIVE_PIXMAP:
+ return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW:
+ return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_BAD_PARAMETER:
+ return "EGL_BAD_PARAMETER";
+ case EGL_BAD_SURFACE:
+ return "EGL_BAD_SURFACE";
+ default:
+ return "unknown";
+ }
+}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_WINDOW_X11_EGL_H__
+#define __GST_GL_WINDOW_X11_EGL_H__
+
+#include <EGL/egl.h>
+
+#include "gstglwindow_x11.h"
+
+G_BEGIN_DECLS
+
+#define GST_GL_TYPE_WINDOW_X11_EGL (gst_gl_window_x11_egl_get_type())
+#define GST_GL_WINDOW_X11_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_X11_EGL, GstGLWindowX11EGL))
+#define GST_GL_WINDOW_X11_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_X11_EGL, GstGLWindowX11EGLClass))
+#define GST_GL_IS_WINDOW_X11_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_X11_EGL))
+#define GST_GL_IS_WINDOW_X11_EGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_X11_EGL))
+#define GST_GL_WINDOW_X11_EGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_X11_EGL, GstGLWindowX11EGL_Class))
+
+typedef struct _GstGLWindowX11EGL GstGLWindowX11EGL;
+typedef struct _GstGLWindowX11EGLClass GstGLWindowX11EGLClass;
+
+struct _GstGLWindowX11EGL {
+ /*< private >*/
+ GstGLWindowX11 parent;
+
+ EGLContext egl_context;
+ EGLDisplay egl_display;
+ EGLSurface egl_surface;
+
+ gpointer _reserved[GST_PADDING];
+};
+
+struct _GstGLWindowX11EGLClass {
+ /*< private >*/
+ GstGLWindowX11Class parent_class;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING];
+};
+
+GType gst_gl_window_x11_egl_get_type (void);
+
+GstGLWindowX11EGL * gst_gl_window_x11_egl_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context);
+
+G_END_DECLS
+
+#endif /* __GST_GL_WINDOW_X11_H__ */
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#define GLIB_DISABLE_DEPRECATION_WARNINGS
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <gst/gst.h>
+
+#include "gstglwindow_x11_glx.h"
+
+#define GST_CAT_DEFAULT gst_gl_window_x11_glx_debug
+GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
+
+#define DEBUG_INIT \
+ GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
+#define gst_gl_window_x11_glx_parent_class parent_class
+G_DEFINE_TYPE_WITH_CODE (GstGLWindowX11GLX, gst_gl_window_x11_glx,
+ GST_GL_TYPE_WINDOW_X11, DEBUG_INIT);
+
+static guintptr gst_gl_window_x11_glx_get_gl_context (GstGLWindowX11 *
+ window_x11);
+static void gst_gl_window_x11_glx_swap_buffers (GstGLWindowX11 * window_x11);
+static gboolean gst_gl_window_x11_glx_activate (GstGLWindowX11 * window_x11,
+ gboolean activate);
+static gboolean gst_gl_window_x11_glx_create_context (GstGLWindowX11 *
+ window_x11, GstGLRendererAPI render_api, guintptr external_gl_context);
+static void gst_gl_window_x11_glx_destroy_context (GstGLWindowX11 * window_x11);
+static gboolean gst_gl_window_x11_glx_choose_visual (GstGLWindowX11 *
+ window_x11);
+
+static void
+gst_gl_window_x11_glx_class_init (GstGLWindowX11GLXClass * klass)
+{
+ GstGLWindowX11Class *window_x11_class = (GstGLWindowX11Class *) klass;
+
+ window_x11_class->get_gl_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_get_gl_context);
+ window_x11_class->activate =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_activate);
+ window_x11_class->create_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_create_context);
+ window_x11_class->destroy_context =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_destroy_context);
+ window_x11_class->choose_visual =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_choose_visual);
+ window_x11_class->swap_buffers =
+ GST_DEBUG_FUNCPTR (gst_gl_window_x11_glx_swap_buffers);
+}
+
+static void
+gst_gl_window_x11_glx_init (GstGLWindowX11GLX * window)
+{
+}
+
+/* Must be called in the gl thread */
+GstGLWindowX11GLX *
+gst_gl_window_x11_glx_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context)
+{
+ GstGLWindowX11GLX *window = g_object_new (GST_GL_TYPE_WINDOW_X11_GLX, NULL);
+
+ gst_gl_window_x11_open_device (GST_GL_WINDOW_X11 (window), render_api,
+ external_gl_context);
+
+ return window;
+}
+
+static gboolean
+gst_gl_window_x11_glx_create_context (GstGLWindowX11 * window_x11,
+ GstGLRendererAPI render_api, guintptr external_gl_context)
+{
+ GstGLWindowX11GLX *window_glx;
+
+ window_glx = GST_GL_WINDOW_X11_GLX (window_x11);
+
+ window_glx->glx_context =
+ glXCreateContext (window_x11->device, window_x11->visual_info,
+ (GLXContext) external_gl_context, TRUE);
+
+ if (!window_glx->glx_context) {
+ GST_WARNING ("failed to create opengl context (glXCreateContext failed)");
+ goto failure;
+ }
+
+ GST_LOG ("gl context id: %ld", (gulong) window_glx->glx_context);
+
+ return TRUE;
+
+failure:
+ return FALSE;
+}
+
+static void
+gst_gl_window_x11_glx_destroy_context (GstGLWindowX11 * window_x11)
+{
+ GstGLWindowX11GLX *window_glx;
+
+ window_glx = GST_GL_WINDOW_X11_GLX (window_x11);
+
+ glXDestroyContext (window_x11->device, window_glx->glx_context);
+
+ window_glx->glx_context = 0;
+}
+
+static gboolean
+gst_gl_window_x11_glx_choose_visual (GstGLWindowX11 * window_x11)
+{
+ gint error_base;
+ gint event_base;
+
+ gint attrib[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
+ GLX_DEPTH_SIZE, 16,
+ GLX_DOUBLEBUFFER,
+ None
+ };
+
+ if (!glXQueryExtension (window_x11->device, &error_base, &event_base)) {
+ GST_WARNING ("No GLX extension");
+ goto failure;
+ }
+
+ window_x11->visual_info = glXChooseVisual (window_x11->device,
+ window_x11->screen_num, attrib);
+
+ if (!window_x11->visual_info) {
+ GST_WARNING ("glx visual is null (bad attributes)");
+ goto failure;
+ }
+
+ return TRUE;
+
+failure:
+ return FALSE;
+}
+
+static void
+gst_gl_window_x11_glx_swap_buffers (GstGLWindowX11 * window_x11)
+{
+ glXSwapBuffers (window_x11->device, window_x11->internal_win_id);
+}
+
+static guintptr
+gst_gl_window_x11_glx_get_gl_context (GstGLWindowX11 * window_x11)
+{
+ return (guintptr) GST_GL_WINDOW_X11_GLX (window_x11)->glx_context;
+}
+
+static gboolean
+gst_gl_window_x11_glx_activate (GstGLWindowX11 * window_x11, gboolean activate)
+{
+ gboolean result;
+
+ if (activate) {
+ result = glXMakeCurrent (window_x11->device, window_x11->internal_win_id,
+ GST_GL_WINDOW_X11_GLX (window_x11)->glx_context);
+ } else {
+ result = glXMakeCurrent (window_x11->device, None, NULL);
+ }
+
+ return result;
+}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_WINDOW_X11_GLX_H__
+#define __GST_GL_WINDOW_X11_GLX_H__
+
+#include <GL/glx.h>
+
+#include "gstglwindow_x11.h"
+
+G_BEGIN_DECLS
+
+#define GST_GL_TYPE_WINDOW_X11_GLX (gst_gl_window_x11_glx_get_type())
+#define GST_GL_WINDOW_X11_GLX(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_X11_GLX, GstGLWindowX11GLX))
+#define GST_GL_WINDOW_X11_GLX_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_X11_GLX, GstGLWindowX11GLXClass))
+#define GST_GL_IS_WINDOW_X11_GLX(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_X11_GLX))
+#define GST_GL_IS_WINDOW_X11_GLX_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_X11_GLX))
+#define GST_GL_WINDOW_X11_GLX_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_X11_GLX, GstGLWindowX11GLX_Class))
+
+typedef struct _GstGLWindowX11GLX GstGLWindowX11GLX;
+typedef struct _GstGLWindowX11GLXClass GstGLWindowX11GLXClass;
+
+struct _GstGLWindowX11GLX {
+ /*< private >*/
+ GstGLWindowX11 parent;
+
+ GLXContext glx_context;
+
+ gpointer _reserved[GST_PADDING];
+};
+
+struct _GstGLWindowX11GLXClass {
+ /*< private >*/
+ GstGLWindowX11Class parent_class;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING];
+};
+
+GType gst_gl_window_x11_glx_get_type (void);
+
+GstGLWindowX11GLX * gst_gl_window_x11_glx_new (GstGLRendererAPI render_api,
+ guintptr external_gl_context);
+
+G_END_DECLS
+
+#endif /* __GST_GL_WINDOW_X11_H__ */
AM_LIBS = $(GST_BASE_LIBS) $(GST_PLUGINS_BASE_LIBS)
# full opengl required
-if GL_IS_OPENGL
+if USE_GL
OPENGL_SOURCES = \
gstglfiltershader.c \
gstglfiltershader.h \