matter. We still have it here for ourselves and it is open and free to use
and download and play with. It can't be taken away. We don't really mind what
you do with the source to your software. We would simply like to know that
-you are using it - especially if it makes it to a commerical product. If you
+you are using it - especially if it makes it to a commercial product. If you
simply e-mail all the AUTHORS (see COPYING and AUTHORS files) telling us, and
then make sure you include a paragraph or page in the manual for the product
with the copyright notice and state that you used this software, we will be
dnl Macro that check if a binary is built or not
dnl Usage: EFL_ENABLE_BIN(binary[, ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
-dnl Call AC_SUBST(BINARY_PRG) (BINARY is the uppercase of binary, - being tranformed into _)
-dnl Define have_binary (- is tranformed into _)
-dnl Define conditional BUILD_BINARY (BINARY is the uppercase of binary, - being tranformed into _)
+dnl Call AC_SUBST(BINARY_PRG) (BINARY is the uppercase of binary, - being transformed into _)
+dnl Define have_binary (- is transformed into _)
+dnl Define conditional BUILD_BINARY (BINARY is the uppercase of binary, - being transformed into _)
AC_DEFUN([EFL_ENABLE_BIN],
[
* happens immediately. There are also some signals to report changed states.
*
* Basically, once the object is created and initialized, a file will be set to
- * it, and then it can be resized, moved, and controled by other Evas object
+ * it, and then it can be resized, moved, and controlled by other Evas object
* functions.
*
* However, the decoding of the music and video occurs not in the Ecore main
* @param obj The emotion object from which the position will be retrieved.
* @return The position of the media file.
*
- * The position is returned as the number of seconds since the beggining of the
+ * The position is returned as the number of seconds since the beginning of the
* media file.
*/
EAPI double emotion_object_position_get (const Evas_Object *obj);
if (mod->plugin->close && video)
mod->plugin->close(mod, video);
/* FIXME: we can't go dlclosing here as a thread still may be running from
- * the module - this in theory will leak- but it shouldnt be too bad and
- * mean that once a module is dlopened() it cant be closed - its refcount
+ * the module - this in theory will leak- but it shouldn't be too bad and
+ * mean that once a module is dlopened() it can't be closed - its refcount
* will just keep going up
*/
}
if (strncmp(file, "./", 2) == 0)
file += 2;
if (strstr(file, ":/") != NULL)
- { /* We absolutly need file:///C:/ under Windows, so adding it here */
+ { /* We absolutely need file:///C:/ under Windows, so adding it here */
eina_strbuf_append(sbuf, "/");
}
else if (*file != '/')
#
# Known bug
-When changing video size at begining, there is sometimes SEGV in evas.
+When changing video size at beginning, there is sometimes SEGV in evas.
The plugin first load the movie with default geometry, wait for it inputThread from VLC to be launched
and read the movie geometry. Then it stops vlc and start it again with known geometry and realloc frames.
Plugin warn emotion that size changed using API func "_emotion_frame_resize" thru fd_write/fd_read socket.