#define VC4_PACKET_START_TILE_BINNING_SIZE 1
#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE 1
#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE 1
+#define VC4_PACKET_BRANCH_SIZE 5
#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE 5
#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE 1
#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE 1
+#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE 5
+#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE 5
#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE 7
#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE 7
#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE 14
#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE 10
+#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE 1
+#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE 1
#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE 2
#define VC4_PACKET_GL_SHADER_STATE_SIZE 5
#define VC4_PACKET_NV_SHADER_STATE_SIZE 5
+#define VC4_PACKET_VG_SHADER_STATE_SIZE 5
#define VC4_PACKET_CONFIGURATION_BITS_SIZE 4
#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE 5
#define VC4_PACKET_POINT_SIZE_SIZE 5
#define VC4_PACKET_DEPTH_OFFSET_SIZE 5
#define VC4_PACKET_CLIP_WINDOW_SIZE 9
#define VC4_PACKET_VIEWPORT_OFFSET_SIZE 5
+#define VC4_PACKET_Z_CLIPPING_SIZE 9
#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE 9
#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE 9
#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE 16
offset, hw_offset, handles[0], handles[1]);
}
-#define PACKET_DUMP(name, size) [name] = { #name, size, dump_##name }
-#define PACKET(name, size) [name] = { #name, size, NULL }
+#define PACKET_DUMP(name) [name] = { #name, name ## _SIZE, dump_##name }
+#define PACKET(name) [name] = { #name, name ## _SIZE, NULL }
static const struct packet_info {
const char *name;
uint8_t size;
void (*dump_func)(void *cl, uint32_t offset, uint32_t hw_offset);
} packet_info[] = {
- PACKET(VC4_PACKET_HALT, 1),
- PACKET(VC4_PACKET_NOP, 1),
-
- PACKET(VC4_PACKET_FLUSH, 1),
- PACKET(VC4_PACKET_FLUSH_ALL, 1),
- PACKET(VC4_PACKET_START_TILE_BINNING, 1),
- PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, 1),
- PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE, 1),
-
- PACKET(VC4_PACKET_BRANCH, 5),
- PACKET_DUMP(VC4_PACKET_BRANCH_TO_SUB_LIST, 5),
-
- PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER, 1),
- PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF, 1),
- PACKET(VC4_PACKET_STORE_FULL_RES_TILE_BUFFER, 5),
- PACKET(VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER, 5),
- PACKET_DUMP(VC4_PACKET_STORE_TILE_BUFFER_GENERAL, 7),
- PACKET(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL, 7),
-
- PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, 14),
- PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, 10),
-
- PACKET(VC4_PACKET_COMPRESSED_PRIMITIVE, 48),
- PACKET(VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE, 49),
-
- PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, 2),
-
- PACKET(VC4_PACKET_GL_SHADER_STATE, 5),
- PACKET(VC4_PACKET_NV_SHADER_STATE, 5),
- PACKET(VC4_PACKET_VG_SHADER_STATE, 5),
-
- PACKET(VC4_PACKET_CONFIGURATION_BITS, 4),
- PACKET_DUMP(VC4_PACKET_FLAT_SHADE_FLAGS, 5),
- PACKET_DUMP(VC4_PACKET_POINT_SIZE, 5),
- PACKET_DUMP(VC4_PACKET_LINE_WIDTH, 5),
- PACKET(VC4_PACKET_RHT_X_BOUNDARY, 3),
- PACKET(VC4_PACKET_DEPTH_OFFSET, 5),
- PACKET(VC4_PACKET_CLIP_WINDOW, 9),
- PACKET_DUMP(VC4_PACKET_VIEWPORT_OFFSET, 5),
- PACKET(VC4_PACKET_Z_CLIPPING, 9),
- PACKET_DUMP(VC4_PACKET_CLIPPER_XY_SCALING, 9),
- PACKET_DUMP(VC4_PACKET_CLIPPER_Z_SCALING, 9),
-
- PACKET_DUMP(VC4_PACKET_TILE_BINNING_MODE_CONFIG, 16),
- PACKET_DUMP(VC4_PACKET_TILE_RENDERING_MODE_CONFIG, 11),
- PACKET(VC4_PACKET_CLEAR_COLORS, 14),
- PACKET_DUMP(VC4_PACKET_TILE_COORDINATES, 3),
-
- PACKET_DUMP(VC4_PACKET_GEM_HANDLES, 9),
+ PACKET(VC4_PACKET_HALT),
+ PACKET(VC4_PACKET_NOP),
+
+ PACKET(VC4_PACKET_FLUSH),
+ PACKET(VC4_PACKET_FLUSH_ALL),
+ PACKET(VC4_PACKET_START_TILE_BINNING),
+ PACKET(VC4_PACKET_INCREMENT_SEMAPHORE),
+ PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE),
+
+ PACKET(VC4_PACKET_BRANCH),
+ PACKET_DUMP(VC4_PACKET_BRANCH_TO_SUB_LIST),
+
+ PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER),
+ PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF),
+ PACKET(VC4_PACKET_STORE_FULL_RES_TILE_BUFFER),
+ PACKET(VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER),
+ PACKET_DUMP(VC4_PACKET_STORE_TILE_BUFFER_GENERAL),
+ PACKET(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL),
+
+ PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE),
+ PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE),
+
+ PACKET(VC4_PACKET_COMPRESSED_PRIMITIVE),
+ PACKET(VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE),
+
+ PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT),
+
+ PACKET(VC4_PACKET_GL_SHADER_STATE),
+ PACKET(VC4_PACKET_NV_SHADER_STATE),
+ PACKET(VC4_PACKET_VG_SHADER_STATE),
+
+ PACKET(VC4_PACKET_CONFIGURATION_BITS),
+ PACKET_DUMP(VC4_PACKET_FLAT_SHADE_FLAGS),
+ PACKET_DUMP(VC4_PACKET_POINT_SIZE),
+ PACKET_DUMP(VC4_PACKET_LINE_WIDTH),
+ PACKET(VC4_PACKET_RHT_X_BOUNDARY),
+ PACKET(VC4_PACKET_DEPTH_OFFSET),
+ PACKET(VC4_PACKET_CLIP_WINDOW),
+ PACKET_DUMP(VC4_PACKET_VIEWPORT_OFFSET),
+ PACKET(VC4_PACKET_Z_CLIPPING),
+ PACKET_DUMP(VC4_PACKET_CLIPPER_XY_SCALING),
+ PACKET_DUMP(VC4_PACKET_CLIPPER_Z_SCALING),
+
+ PACKET_DUMP(VC4_PACKET_TILE_BINNING_MODE_CONFIG),
+ PACKET_DUMP(VC4_PACKET_TILE_RENDERING_MODE_CONFIG),
+ PACKET(VC4_PACKET_CLEAR_COLORS),
+ PACKET_DUMP(VC4_PACKET_TILE_COORDINATES),
+
+ PACKET_DUMP(VC4_PACKET_GEM_HANDLES),
};
void