<!-- Sampler object functions -->
- <function name="CreateSamplers">
+ <function name="CreateSamplers" no_error="true">
<param name="n" type="GLsizei" />
<param name="samplers" type="GLuint *" />
</function>
<category name="GL_ARB_sampler_objects" number="81">
- <function name="GenSamplers" es2="3.0">
+ <function name="GenSamplers" es2="3.0" no_error="true">
<param name="count" type="GLsizei"/>
<param name="samplers" type="GLuint *"/>
</function>
}
void GLAPIENTRY
+_mesa_GenSamplers_no_error(GLsizei count, GLuint *samplers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_samplers(ctx, count, samplers);
+}
+
+void GLAPIENTRY
_mesa_GenSamplers(GLsizei count, GLuint *samplers)
{
GET_CURRENT_CONTEXT(ctx);
}
void GLAPIENTRY
+_mesa_CreateSamplers_no_error(GLsizei count, GLuint *samplers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_samplers(ctx, count, samplers);
+}
+
+void GLAPIENTRY
_mesa_CreateSamplers(GLsizei count, GLuint *samplers)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_sampler_object *sampObj);
void GLAPIENTRY
+_mesa_GenSamplers_no_error(GLsizei count, GLuint *samplers);
+
+void GLAPIENTRY
_mesa_GenSamplers(GLsizei count, GLuint *samplers);
+
+void GLAPIENTRY
+_mesa_CreateSamplers_no_error(GLsizei count, GLuint *samplers);
+
void GLAPIENTRY
_mesa_CreateSamplers(GLsizei count, GLuint *samplers);
void GLAPIENTRY