bool a = true;
bool b = false;
char c = 'a';
- float d = 1.1;
+ float d = 1.1f;
int e = 2;
long long f = 3;
long g = 4;
{
int b = 200;
- float c = 300.3;
+ float c = 300.3f;
double e = 400.4;
InstrumentedFoo foo(0);
g_serializer.emplace(os);
int b = 200;
- float c = 300.3;
+ float c = 300.3f;
double e = 400.4;
InstrumentedFoo *foo = new InstrumentedFoo(0);
#endif
int b = 200;
- float c = 300.3;
+ float c = 300.3f;
double e = 400.4;
foo.A(100);
InstrumentedFoo &foo = bar.GetInstrumentedFooRef();
int b = 200;
- float c = 300.3;
+ float c = 300.3f;
double e = 400.4;
foo.A(100);
InstrumentedFoo &foo = *(bar.GetInstrumentedFooPtr());
int b = 200;
- float c = 300.3;
+ float c = 300.3f;
double e = 400.4;
foo.A(100);