gallium: Implement GL_EXT_shader_samples_identical via a new capability
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 31 Jul 2019 22:47:34 +0000 (15:47 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 2 Aug 2019 06:38:54 +0000 (23:38 -0700)
This exposes the textureSamplesIdenticalEXT function in GLSL.

We enable it for iris and radeonsi, because their compilers already
have support for this.  Tested on Intel Kabylake and AMD Vega 64.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
docs/relnotes/19.2.0.html
src/gallium/auxiliary/util/u_screen.c
src/gallium/docs/source/screen.rst
src/gallium/drivers/iris/iris_screen.c
src/gallium/drivers/radeonsi/si_get.c
src/gallium/include/pipe/p_defines.h
src/mesa/state_tracker/st_extensions.c

index 20eb8d3..2d1c39a 100644 (file)
@@ -40,6 +40,7 @@ TBD.
 
 <ul>
 <li>GL_ARB_post_depth_coverage on radeonsi (Navi)</li>
+<li>GL_EXT_shader_samples_identical on iris and radeonsi (if using NIR)</li>
 <li>EGL_EXT_platform_device</li>
 <li>VK_EXT_queue_family_foreign for radv</li>
 <li>VK_EXT_shader_demote_to_helper_invocation on Intel.</li>
index fec4a10..270d13a 100644 (file)
@@ -335,6 +335,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
    case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
    case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
+   case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
       return 0;
 
    case PIPE_CAP_MAX_GS_INVOCATIONS:
index 065eb8f..3a1bb3e 100644 (file)
@@ -546,6 +546,7 @@ The integer capabilities:
   modifiers in the vertex shader.
 * ``PIPE_CAP_TEXTURE_SHADOW_LOD``: True if the driver supports shadow sampler
   types with texture functions having interaction with LOD of texture lookup.
+* ``PIPE_CAP_SHADER_SAMPLES_IDENTICAL``: True if the driver supports a shader query to tell whether all samples of a multisampled surface are definitely identical.
 
 .. _pipe_capf:
 
index 9aea9e9..0923289 100644 (file)
@@ -198,6 +198,7 @@ iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
    case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
    case PIPE_CAP_TEXTURE_SHADOW_LOD:
+   case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
       return true;
    case PIPE_CAP_FBFETCH:
       /* TODO: Support non-coherent FB fetch on Broadwell */
index 85807db..1577739 100644 (file)
@@ -214,6 +214,7 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                                RADEON_SPARSE_PAGE_SIZE : 0;
 
        case PIPE_CAP_PACKED_UNIFORMS:
+       case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
                if (sscreen->options.enable_nir)
                        return 1;
                return 0;
index c706f98..9662cf6 100644 (file)
@@ -895,6 +895,7 @@ enum pipe_cap
    PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES,
    PIPE_CAP_VERTEX_SHADER_SATURATE,
    PIPE_CAP_TEXTURE_SHADOW_LOD,
+   PIPE_CAP_SHADER_SAMPLES_IDENTICAL,
 };
 
 /**
index 72a6d84..c146c8d 100644 (file)
@@ -752,6 +752,7 @@ void st_init_extensions(struct pipe_screen *screen,
       { o(EXT_multisampled_render_to_texture), PIPE_CAP_SURFACE_SAMPLE_COUNT           },
       { o(EXT_semaphore),                    PIPE_CAP_FENCE_SIGNAL                     },
       { o(EXT_semaphore_fd),                 PIPE_CAP_FENCE_SIGNAL                     },
+      { o(EXT_shader_samples_identical),     PIPE_CAP_SHADER_SAMPLES_IDENTICAL         },
       { o(EXT_texture_array),                PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS         },
       { o(EXT_texture_filter_anisotropic),   PIPE_CAP_ANISOTROPIC_FILTER               },
       { o(EXT_texture_mirror_clamp),         PIPE_CAP_TEXTURE_MIRROR_CLAMP             },