Rather than set a size on the CbButton instance, let it
size itself automatically, based on the size requisition
functions.
* or more properties with a single call to g_object_new()
*/
+ /* note that the size of the button is left to Clutter's size requisition */
cb_button_set_text_color (CB_BUTTON (button), &white_color);
cb_button_set_background_color (CB_BUTTON (button), &yellow_color);
- clutter_actor_set_size (button, 200, 100);
g_signal_connect (button, "clicked", G_CALLBACK (clicked), NULL);
align_x_constraint = clutter_align_constraint_new (stage,