;; VSX moves
(define_insn "*vsx_mov<mode>"
- [(set (match_operand:VSX_M 0 "nonimmediate_operand" "=Z,<VSr>,<VSr>,?Z,?wa,?wa,*Y,*r,*r,<VSr>,?wa,v,wZ,v")
- (match_operand:VSX_M 1 "input_operand" "<VSr>,Z,<VSr>,wa,Z,wa,r,Y,r,j,j,W,v,wZ"))]
+ [(set (match_operand:VSX_M 0 "nonimmediate_operand" "=Z,<VSr>,<VSr>,?Z,?wa,?wa,*Y,*r,*r,<VSr>,?wa,*r,v,wZ,v")
+ (match_operand:VSX_M 1 "input_operand" "<VSr>,Z,<VSr>,wa,Z,wa,r,Y,r,j,j,j,W,v,wZ"))]
"VECTOR_MEM_VSX_P (<MODE>mode)
&& (register_operand (operands[0], <MODE>mode)
|| register_operand (operands[1], <MODE>mode))"
case 6:
case 7:
case 8:
+ case 11:
return "#";
case 9:
case 10:
return "xxlxor %x0,%x0,%x0";
- case 11:
+ case 12:
return output_vec_const_move (operands);
- case 12:
+ case 13:
gcc_assert (MEM_P (operands[0])
&& GET_CODE (XEXP (operands[0], 0)) != PRE_INC
&& GET_CODE (XEXP (operands[0], 0)) != PRE_DEC
&& GET_CODE (XEXP (operands[0], 0)) != PRE_MODIFY);
return "stvx %1,%y0";
- case 13:
+ case 14:
gcc_assert (MEM_P (operands[0])
&& GET_CODE (XEXP (operands[0], 0)) != PRE_INC
&& GET_CODE (XEXP (operands[0], 0)) != PRE_DEC
gcc_unreachable ();
}
}
- [(set_attr "type" "vecstore,vecload,vecsimple,vecstore,vecload,vecsimple,*,*,*,vecsimple,vecsimple,*,vecstore,vecload")])
+ [(set_attr "type" "vecstore,vecload,vecsimple,vecstore,vecload,vecsimple,*,*,*,vecsimple,vecsimple,*,*,vecstore,vecload")])
;; Unlike other VSX moves, allow the GPRs even for reloading, since a normal
;; use of TImode is for unions. However for plain data movement, slightly
;; favor the vector loads
(define_insn "*vsx_movti_64bit"
- [(set (match_operand:TI 0 "nonimmediate_operand" "=Z,wa,wa,wa,v, v,wZ,?Y,?r,?r")
- (match_operand:TI 1 "input_operand" "wa, Z,wa, j,W,wZ, v, r, Y, r"))]
+ [(set (match_operand:TI 0 "nonimmediate_operand" "=Z,wa,wa,wa,v, v,wZ,?Y,?r,?r,?r")
+ (match_operand:TI 1 "input_operand" "wa, Z,wa, O,W,wZ, v, r, Y, r, n"))]
"TARGET_POWERPC64 && VECTOR_MEM_VSX_P (TImode)
&& (register_operand (operands[0], TImode)
|| register_operand (operands[1], TImode))"
case 7:
case 8:
case 9:
+ case 10:
return "#";
default:
gcc_unreachable ();
}
}
- [(set_attr "type" "vecstore,vecload,vecsimple,vecsimple,vecsimple,vecstore,vecload,*,*,*")
- (set_attr "length" " 4, 4, 4, 4, 8, 4, 4,8,8,8")])
+ [(set_attr "type" "vecstore,vecload,vecsimple,vecsimple,vecsimple,vecstore,vecload,*,*,*,*")
+ (set_attr "length" " 4, 4, 4, 4, 8, 4, 4,8,8,8,8")])
(define_insn "*vsx_movti_32bit"
[(set (match_operand:TI 0 "nonimmediate_operand" "=Z,wa,wa,wa,v, v,wZ,Q,Y,????r,????r,????r,r")
- (match_operand:TI 1 "input_operand" "wa, Z,wa, j,W,wZ, v,r,r, Q, Y, r,n"))]
+ (match_operand:TI 1 "input_operand" "wa, Z,wa, O,W,wZ, v,r,r, Q, Y, r,n"))]
"! TARGET_POWERPC64 && VECTOR_MEM_VSX_P (TImode)
&& (register_operand (operands[0], TImode)
|| register_operand (operands[1], TImode))"