gint * gl_minor, GError ** error)
{
const GstGLFuncs *gl;
- guint maj, min;
+ guint maj = 0, min = 0;
GLenum gl_err = GL_NO_ERROR;
- gchar *opengl_version = NULL;
+ const gchar *opengl_version = NULL;
gl = context->gl_vtable;
- GST_INFO ("GL_VERSION: %s", gl->GetString (GL_VERSION));
- GST_INFO ("GL_SHADING_LANGUAGE_VERSION: %s",
- gl->GetString (GL_SHADING_LANGUAGE_VERSION));
- GST_INFO ("GL_VENDOR: %s", gl->GetString (GL_VENDOR));
- GST_INFO ("GL_RENDERER: %s", gl->GetString (GL_RENDERER));
+ GST_INFO ("GL_VERSION: %s",
+ GST_STR_NULL ((const gchar *) gl->GetString (GL_VERSION)));
+ GST_INFO ("GL_SHADING_LANGUAGE_VERSION: %s", GST_STR_NULL ((const gchar *)
+ gl->GetString (GL_SHADING_LANGUAGE_VERSION)));
+ GST_INFO ("GL_VENDOR: %s",
+ GST_STR_NULL ((const gchar *) gl->GetString (GL_VENDOR)));
+ GST_INFO ("GL_RENDERER: %s",
+ GST_STR_NULL ((const gchar *) gl->GetString (GL_RENDERER)));
gl_err = gl->GetError ();
if (gl_err != GL_NO_ERROR) {
return FALSE;
}
- opengl_version = (gchar *) gl->GetString (GL_VERSION);
+ opengl_version = (const gchar *) gl->GetString (GL_VERSION);
if (opengl_version && gl_api & GST_GL_API_GLES2)
/* gles starts with "OpenGL ES " */
opengl_version = &opengl_version[10];
- sscanf (opengl_version, "%d.%d", &maj, &min);
+ if (opengl_version)
+ sscanf (opengl_version, "%d.%d", &maj, &min);
/* OpenGL > 1.2.0 */
if (gl_api & GST_GL_API_OPENGL || gl_api & GST_GL_API_OPENGL3) {