<RuntimeGraph>$(LibrariesProjectRoot)OSGroups.json</RuntimeGraph>
<BuildTargetFramework>$(NetCoreAppCurrent)</BuildTargetFramework>
<ShouldUnsetParentConfigurationAndPlatform>false</ShouldUnsetParentConfigurationAndPlatform>
- <!-- TargetOS can be removed after renaming the property in arcade repo-->
- <BuildOS>$(TargetOS)</BuildOS>
<AdditionalBuildTargetFrameworks Condition="'$(BuildingInsideVisualStudio)' == 'true'">$(AdditionalBuildTargetFrameworks);$(NetCoreAppCurrent)-Windows_NT;$(NetCoreAppCurrent)-Unix;$(NetCoreAppCurrent)-OSX;$(NetCoreAppCurrent)-Linux;$(NetCoreAppCurrent)-NetBSD;$(NetCoreAppCurrent)-FreeBSD</AdditionalBuildTargetFrameworks>
<!-- Remove once is fixed: https://github.com/dotnet/roslyn/issues/42344 -->
<GeneratePlatformNotSupportedAssemblyHeaderFile>$(RepositoryEngineeringDir)LicenseHeader.txt</GeneratePlatformNotSupportedAssemblyHeaderFile>