; GFX9-NEXT: v_mov_b32_e32 v2, s2
; GFX9-NEXT: v_mov_b32_e32 v3, s3
; GFX9-NEXT: s_mov_b32 s1, 0
-; GFX9-NEXT: s_mov_b32 s0, 0
; GFX9-NEXT: s_mov_b32 vcc_lo, 0
; GFX9-NEXT: s_mov_b32 vcc_hi, 0
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:52
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:36
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:20
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:4
-; GFX9-NEXT: s_nop 0
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: zero_init_kernel:
; GFX10-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s0
; GFX10-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s1
; GFX10-NEXT: s_mov_b32 s0, 0
-; GFX10-NEXT: v_mov_b32_e32 v4, 4
; GFX10-NEXT: s_mov_b32 s1, s0
; GFX10-NEXT: s_mov_b32 s2, s0
; GFX10-NEXT: s_mov_b32 s3, s0
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:36
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:20
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: zero_init_kernel:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_mov_b32 s0, 0
-; GFX11-NEXT: v_mov_b32_e32 v4, 4
+; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_mov_b32 s1, s0
; GFX11-NEXT: s_mov_b32 s2, s0
; GFX11-NEXT: s_mov_b32 s3, s0
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:36
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:20
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX9-PAL-NEXT: v_mov_b32_e32 v3, s3
; GFX9-PAL-NEXT: s_mov_b32 s1, 0
-; GFX9-PAL-NEXT: s_mov_b32 s0, 0
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:52
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:36
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:20
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:4
-; GFX9-PAL-NEXT: s_nop 0
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: zero_init_kernel:
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:36
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:20
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:4
-; GFX940-NEXT: s_nop 1
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: zero_init_kernel:
; GFX1010-PAL-NEXT: v_mov_b32_e32 v3, s3
; GFX1010-PAL-NEXT: s_mov_b32 s2, 0
; GFX1010-PAL-NEXT: s_mov_b32 s1, 0
-; GFX1010-PAL-NEXT: s_mov_b32 s0, 0
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v4, 4
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2 offset:52
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:36
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:20
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:4
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v4
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: zero_init_kernel:
; GFX1030-PAL-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
; GFX1030-PAL-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
; GFX1030-PAL-NEXT: s_mov_b32 s0, 0
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v4, 4
; GFX1030-PAL-NEXT: s_mov_b32 s1, s0
; GFX1030-PAL-NEXT: s_mov_b32 s2, s0
; GFX1030-PAL-NEXT: s_mov_b32 s3, s0
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:36
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:20
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:4
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v4
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: zero_init_kernel:
; GFX11-PAL: ; %bb.0:
; GFX11-PAL-NEXT: s_mov_b32 s0, 0
-; GFX11-PAL-NEXT: v_mov_b32_e32 v4, 4
+; GFX11-PAL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-PAL-NEXT: s_mov_b32 s1, s0
; GFX11-PAL-NEXT: s_mov_b32 s2, s0
; GFX11-PAL-NEXT: s_mov_b32 s3, s0
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:36
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:20
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-PAL-NEXT: s_endpgm
%alloca = alloca [32 x i16], align 2, addrspace(5)
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32
-; GFX9-NEXT: s_nop 0
-; GFX9-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_mov_b32 s0, 0
-; GFX10-NEXT: v_mov_b32_e32 v4, s32
; GFX10-NEXT: s_mov_b32 s1, s0
; GFX10-NEXT: s_mov_b32 s2, s0
; GFX10-NEXT: s_mov_b32 s3, s0
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_mov_b32 s0, 0
-; GFX11-NEXT: v_mov_b32_e32 v4, s32
+; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_mov_b32 s1, s0
; GFX11-NEXT: s_mov_b32 s2, s0
; GFX11-NEXT: s_mov_b32 s3, s0
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:32
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:16
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32
-; GFX9-PAL-NEXT: s_nop 0
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32
-; GFX940-NEXT: s_nop 1
-; GFX940-NEXT: v_mov_b32_e32 v0, s32
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: s_mov_b32 s0, 0
-; GFX10-PAL-NEXT: v_mov_b32_e32 v4, s32
; GFX10-PAL-NEXT: s_mov_b32 s1, s0
; GFX10-PAL-NEXT: s_mov_b32 s2, s0
; GFX10-PAL-NEXT: s_mov_b32 s3, s0
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v4
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: s_mov_b32 s0, 0
-; GFX11-PAL-NEXT: v_mov_b32_e32 v4, s32
+; GFX11-PAL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-PAL-NEXT: s_mov_b32 s1, s0
; GFX11-PAL-NEXT: s_mov_b32 s2, s0
; GFX11-PAL-NEXT: s_mov_b32 s3, s0
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:32
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:16
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: zero_init_foo:
+; GCN: ; %bb.0:
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: s_mov_b32 s0, 0
+; GCN-NEXT: s_mov_b32 s1, s0
+; GCN-NEXT: s_mov_b32 s2, s0
+; GCN-NEXT: s_mov_b32 s3, s0
+; GCN-NEXT: v_mov_b64_e32 v[0:1], s[0:1]
+; GCN-NEXT: v_mov_b64_e32 v[2:3], s[2:3]
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:48
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:32
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:16
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
%alloca = alloca [32 x i16], align 2, addrspace(5)
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: s_add_i32 s0, s0, 4
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_kernel:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_kernel:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_kernel:
; GFX9-PAL-NEXT: s_add_i32 s0, s0, 4
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_kernel:
; GFX940-NEXT: s_add_i32 s0, s0, 4
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX10-PAL-LABEL: store_load_sindex_kernel:
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_kernel:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
+; GCN-LABEL: store_load_sindex_kernel:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_load_dword s0, s[0:1], 0x24
+; GCN-NEXT: v_mov_b32_e32 v0, 15
+; GCN-NEXT: s_waitcnt lgkmcnt(0)
+; GCN-NEXT: s_lshl_b32 s1, s0, 2
+; GCN-NEXT: s_and_b32 s0, s0, 15
+; GCN-NEXT: s_lshl_b32 s0, s0, 2
+; GCN-NEXT: s_add_u32 s1, 4, s1
+; GCN-NEXT: scratch_store_dword off, v0, s1 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_add_u32 s0, 4, s0
+; GCN-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_endpgm
bb:
%i = alloca [32 x float], align 4, addrspace(5)
%i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_add_i32 s0, s0, 4
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_foo:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s0 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_foo:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_foo:
; GFX9-PAL-NEXT: s_add_i32 s0, s0, 4
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_foo:
; GFX940-NEXT: s_add_i32 s0, s0, 4
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX10-PAL-LABEL: store_load_sindex_foo:
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_foo:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
+; GCN-LABEL: store_load_sindex_foo:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_lshl_b32 s1, s0, 2
+; GCN-NEXT: s_and_b32 s0, s0, 15
+; GCN-NEXT: s_lshl_b32 s0, s0, 2
+; GCN-NEXT: s_add_u32 s1, 4, s1
+; GCN-NEXT: v_mov_b32_e32 v0, 15
+; GCN-NEXT: scratch_store_dword off, v0, s1 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_add_u32 s0, 4, s0
+; GCN-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_endpgm
bb:
%i = alloca [32 x float], align 4, addrspace(5)
%i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: v_sub_u32_e32 v0, 4, v0
; GFX9-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_vindex_kernel:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_vindex_kernel:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_vindex_kernel:
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_vindex_kernel:
; GFX940-NEXT: v_sub_u32_e32 v0, 4, v0
; GFX940-NEXT: scratch_load_dword v0, v0, off offset:124 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX10-PAL-LABEL: store_load_vindex_kernel:
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_vindex_kernel:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
+; GCN-LABEL: store_load_vindex_kernel:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GCN-NEXT: v_mov_b32_e32 v1, 15
+; GCN-NEXT: scratch_store_dword v0, v1, off offset:4 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_sub_u32_e32 v0, 4, v0
+; GCN-NEXT: scratch_load_dword v0, v0, off offset:124 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_endpgm
bb:
%i = alloca [32 x float], align 4, addrspace(5)
%i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: store_load_vindex_foo:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, s32
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: store_load_vindex_foo:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v1, s32 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, s32
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-LABEL: store_load_vindex_foo:
; GFX9-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-LABEL: store_load_vindex_foo:
; GFX940-NEXT: v_lshlrev_b32_e32 v0, 2, v0
; GFX940-NEXT: scratch_load_dword v0, v0, s32 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, s32
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-LABEL: store_load_vindex_foo:
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-LABEL: store_load_vindex_foo:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, s32 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_vindex_foo:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 15
+; GCN-NEXT: v_lshlrev_b32_e32 v1, 2, v0
+; GCN-NEXT: v_and_b32_e32 v0, v0, v2
+; GCN-NEXT: scratch_store_dword v1, v2, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GCN-NEXT: scratch_load_dword v0, v0, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
%i = alloca [32 x float], align 4, addrspace(5)
%i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX11-PAL-NEXT: scratch_store_b32 v0, v1, off offset:4
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: private_ptr_foo:
+; GCN: ; %bb.0:
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v1, 0x41200000
+; GCN-NEXT: scratch_store_dword v0, v1, off offset:4
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
%gep = getelementptr inbounds float, float addrspace(5)* %arg, i32 1
store float 1.000000e+01, float addrspace(5)* %gep, align 4
ret void
; GFX9-NEXT: v_mov_b32_e32 v2, s2
; GFX9-NEXT: v_mov_b32_e32 v3, s3
; GFX9-NEXT: s_mov_b32 s1, 0
-; GFX9-NEXT: s_mov_b32 s0, 0
; GFX9-NEXT: s_mov_b32 vcc_lo, 0
; GFX9-NEXT: s_mov_b32 vcc_hi, 0
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:260
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:276
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:292
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:308
-; GFX9-NEXT: s_nop 0
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: zero_init_small_offset_kernel:
; GFX10-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_mov_b32 s0, 0
-; GFX10-NEXT: v_mov_b32_e32 v4, 4
; GFX10-NEXT: s_mov_b32 s1, s0
; GFX10-NEXT: s_mov_b32 s2, s0
; GFX10-NEXT: s_mov_b32 s3, s0
; GFX10-NEXT: v_mov_b32_e32 v1, s1
; GFX10-NEXT: v_mov_b32_e32 v2, s2
; GFX10-NEXT: v_mov_b32_e32 v3, s3
-; GFX10-NEXT: v_mov_b32_e32 v5, 0x104
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:260
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:276
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:292
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:308
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v5
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: zero_init_small_offset_kernel:
; GFX11-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_mov_b32 s0, 0
-; GFX11-NEXT: v_dual_mov_b32 v4, 4 :: v_dual_mov_b32 v5, 0x104
+; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_mov_b32 s1, s0
; GFX11-NEXT: s_mov_b32 s2, s0
; GFX11-NEXT: s_mov_b32 s3, s0
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:276
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:292
; GFX11-NEXT: scratch_store_b128 off, v[0:3], off offset:308
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v5
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX9-PAL-NEXT: v_mov_b32_e32 v3, s3
; GFX9-PAL-NEXT: s_mov_b32 s1, 0
-; GFX9-PAL-NEXT: s_mov_b32 s0, 0
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:260
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:276
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:292
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:308
-; GFX9-PAL-NEXT: s_nop 0
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: zero_init_small_offset_kernel:
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:276
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:292
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:308
-; GFX940-NEXT: s_nop 1
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: zero_init_small_offset_kernel:
; GFX1010-PAL-NEXT: v_mov_b32_e32 v3, s3
; GFX1010-PAL-NEXT: s_mov_b32 s2, 0
; GFX1010-PAL-NEXT: s_mov_b32 s1, 0
-; GFX1010-PAL-NEXT: s_mov_b32 s0, 0
; GFX1010-PAL-NEXT: s_mov_b32 vcc_lo, 0
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2 offset:260
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v4, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v5, 0x104
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:276
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:292
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:308
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v4
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v5
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: zero_init_small_offset_kernel:
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX1030-PAL-NEXT: s_mov_b32 s0, 0
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v4, 4
; GFX1030-PAL-NEXT: s_mov_b32 s1, s0
; GFX1030-PAL-NEXT: s_mov_b32 s2, s0
; GFX1030-PAL-NEXT: s_mov_b32 s3, s0
; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, s1
; GFX1030-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX1030-PAL-NEXT: v_mov_b32_e32 v3, s3
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v5, 0x104
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:260
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:276
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:292
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], off offset:308
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v4
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v5
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: zero_init_small_offset_kernel:
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_mov_b32 s0, 0
-; GFX11-PAL-NEXT: v_dual_mov_b32 v4, 4 :: v_dual_mov_b32 v5, 0x104
+; GFX11-PAL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-PAL-NEXT: s_mov_b32 s1, s0
; GFX11-PAL-NEXT: s_mov_b32 s2, s0
; GFX11-PAL-NEXT: s_mov_b32 s3, s0
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:276
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:292
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], off offset:308
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v5
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-PAL-NEXT: s_endpgm
%padding = alloca [64 x i32], align 4, addrspace(5)
%pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
-; GFX9-NEXT: s_add_i32 vcc_hi, s32, 0x100
-; GFX9-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-NEXT: scratch_load_dword v0, off, s32 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_mov_b32 s0, 0
-; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX10-NEXT: s_mov_b32 s1, s0
; GFX10-NEXT: s_mov_b32 s2, s0
; GFX10-NEXT: s_mov_b32 s3, s0
; GFX10-NEXT: v_mov_b32_e32 v1, s1
; GFX10-NEXT: v_mov_b32_e32 v2, s2
; GFX10-NEXT: v_mov_b32_e32 v3, s3
-; GFX10-NEXT: v_mov_b32_e32 v4, s32
-; GFX10-NEXT: v_mov_b32_e32 v5, vcc_lo
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:256
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v5
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-NEXT: scratch_load_b32 v0, off, s32 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_mov_b32 s0, 0
-; GFX11-NEXT: s_add_i32 vcc_lo, s32, 0x100
+; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_mov_b32 s1, s0
; GFX11-NEXT: s_mov_b32 s2, s0
; GFX11-NEXT: s_mov_b32 s3, s0
; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
-; GFX11-NEXT: v_dual_mov_b32 v4, s32 :: v_dual_mov_b32 v5, vcc_lo
; GFX11-NEXT: s_clause 0x3
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:256
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:272
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:288
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s32 offset:304
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v5
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
-; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 0x100
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
-; GFX940-NEXT: s_add_i32 vcc_hi, s32, 0x100
-; GFX940-NEXT: s_nop 0
-; GFX940-NEXT: v_mov_b32_e32 v0, s32
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-NEXT: scratch_load_dword v0, off, s32 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX10-PAL-NEXT: s_mov_b32 s0, 0
-; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX10-PAL-NEXT: s_mov_b32 s1, s0
; GFX10-PAL-NEXT: s_mov_b32 s2, s0
; GFX10-PAL-NEXT: s_mov_b32 s3, s0
; GFX10-PAL-NEXT: v_mov_b32_e32 v1, s1
; GFX10-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX10-PAL-NEXT: v_mov_b32_e32 v3, s3
-; GFX10-PAL-NEXT: v_mov_b32_e32 v4, s32
-; GFX10-PAL-NEXT: v_mov_b32_e32 v5, vcc_lo
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:256
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v4
-; GFX10-PAL-NEXT: ;;#ASMEND
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v5
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s32 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_mov_b32 s0, 0
-; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x100
+; GFX11-PAL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-PAL-NEXT: s_mov_b32 s1, s0
; GFX11-PAL-NEXT: s_mov_b32 s2, s0
; GFX11-PAL-NEXT: s_mov_b32 s3, s0
; GFX11-PAL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
; GFX11-PAL-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
-; GFX11-PAL-NEXT: v_dual_mov_b32 v4, s32 :: v_dual_mov_b32 v5, vcc_lo
; GFX11-PAL-NEXT: s_clause 0x3
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:256
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:272
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:288
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s32 offset:304
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v5
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: zero_init_small_offset_foo:
+; GCN: ; %bb.0:
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: scratch_load_dword v0, off, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_mov_b32 s0, 0
+; GCN-NEXT: s_mov_b32 s1, s0
+; GCN-NEXT: s_mov_b32 s2, s0
+; GCN-NEXT: s_mov_b32 s3, s0
+; GCN-NEXT: v_mov_b64_e32 v[0:1], s[0:1]
+; GCN-NEXT: v_mov_b64_e32 v[2:3], s[2:3]
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:256
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:272
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:288
+; GCN-NEXT: scratch_store_dwordx4 off, v[0:3], s32 offset:304
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
%padding = alloca [64 x i32], align 4, addrspace(5)
%alloca = alloca [32 x i16], align 2, addrspace(5)
%pad_gep = getelementptr inbounds [64 x i32], [64 x i32] addrspace(5)* %padding, i32 0, i32 undef
%pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: s_addk_i32 s0, 0x104
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_small_offset_kernel:
; GFX10-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_mov_b32_e32 v0, 15
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x104
; GFX10-NEXT: s_waitcnt lgkmcnt(0)
; GFX10-NEXT: s_and_b32 s1, s0, 15
; GFX10-NEXT: s_lshl_b32 s0, s0, 2
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_small_offset_kernel:
; GFX11-NEXT: s_load_b32 s0, s[0:1], 0x24
; GFX11-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x104
+; GFX11-NEXT: v_mov_b32_e32 v0, 15
; GFX11-NEXT: s_waitcnt lgkmcnt(0)
; GFX11-NEXT: s_and_b32 s1, s0, 15
; GFX11-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_small_offset_kernel:
; GFX9-PAL-NEXT: s_addk_i32 s0, 0x104
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_small_offset_kernel:
; GFX940-NEXT: s_addk_i32 s0, 0x104
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_sindex_small_offset_kernel:
; GFX1010-PAL-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s5
; GFX1010-PAL-NEXT: s_load_dword s0, s[0:1], 0x0
; GFX1010-PAL-NEXT: s_mov_b32 vcc_lo, 0
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x104
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, vcc_lo offset:4 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_sindex_small_offset_kernel:
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 15
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x104
; GFX1030-PAL-NEXT: s_waitcnt lgkmcnt(0)
; GFX1030-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX1030-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_small_offset_kernel:
; GFX11-PAL-NEXT: s_load_b32 s0, s[0:1], 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x104
+; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX11-PAL-NEXT: s_waitcnt lgkmcnt(0)
; GFX11-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX11-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [64 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_addk_i32 s0, 0x104
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_small_offset_foo:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s0 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_small_offset_foo:
; GFX11: ; %bb.0: ; %bb
; GFX11-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x104
+; GFX11-NEXT: v_mov_b32_e32 v0, 15
; GFX11-NEXT: s_and_b32 s1, s0, 15
; GFX11-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-NEXT: s_lshl_b32 s1, s1, 2
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_small_offset_foo:
; GFX9-PAL-NEXT: s_addk_i32 s0, 0x104
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_small_offset_foo:
; GFX940-NEXT: s_addk_i32 s0, 0x104
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_sindex_small_offset_foo:
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_sindex_small_offset_foo:
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_small_offset_foo:
; GFX11-PAL: ; %bb.0: ; %bb
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x104
+; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX11-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX11-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-PAL-NEXT: s_lshl_b32 s1, s1, 2
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [64 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: v_sub_u32_e32 v0, 0x104, v0
; GFX9-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-NEXT: v_mov_b32_e32 v1, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_vindex_small_offset_kernel:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_vindex_small_offset_kernel:
; GFX11-NEXT: v_sub_nc_u32_e32 v2, 0x104, v0
; GFX11-NEXT: scratch_store_b32 v0, v1, off offset:260 dlc
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-NEXT: v_mov_b32_e32 v1, 0x104
; GFX11-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_vindex_small_offset_kernel:
; GFX9-PAL-NEXT: v_sub_u32_e32 v0, 0x104, v0
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX9-PAL-NEXT: v_mov_b32_e32 v1, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_vindex_small_offset_kernel:
; GFX940-NEXT: v_sub_u32_e32 v0, 0x104, v0
; GFX940-NEXT: scratch_load_dword v0, v0, off offset:124 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x104
-; GFX940-NEXT: v_mov_b32_e32 v1, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v1
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_vindex_small_offset_kernel:
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_vindex_small_offset_kernel:
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x104
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_vindex_small_offset_kernel:
; GFX11-PAL-NEXT: v_sub_nc_u32_e32 v2, 0x104, v0
; GFX11-PAL-NEXT: scratch_store_b32 v0, v1, off offset:260 dlc
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-PAL-NEXT: v_mov_b32_e32 v1, 0x104
; GFX11-PAL-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [64 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: store_load_vindex_small_offset_foo:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: v_and_b32_e32 v1, 15, v0
-; GFX10-NEXT: s_add_i32 s1, s32, 0x100
; GFX10-NEXT: s_add_i32 s0, s32, 0x100
-; GFX10-NEXT: v_lshl_add_u32 v0, v0, 2, s1
+; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x100
+; GFX10-NEXT: v_lshl_add_u32 v0, v0, 2, s0
; GFX10-NEXT: v_mov_b32_e32 v2, 15
-; GFX10-NEXT: v_lshl_add_u32 v1, v1, 2, s0
+; GFX10-NEXT: v_lshl_add_u32 v1, v1, 2, vcc_lo
; GFX10-NEXT: scratch_load_dword v3, off, s32 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX10-NEXT: scratch_store_dword v0, v2, off
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, s32
-; GFX10-NEXT: v_mov_b32_e32 v1, vcc_lo
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: store_load_vindex_small_offset_foo:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: v_dual_mov_b32 v2, 15 :: v_dual_and_b32 v1, 15, v0
-; GFX11-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX11-NEXT: v_lshlrev_b32_e32 v0, 2, v0
; GFX11-NEXT: scratch_load_b32 v3, off, s32 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v1, s32 offset:256 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, s32 :: v_dual_mov_b32 v1, vcc_lo
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-LABEL: store_load_vindex_small_offset_foo:
; GFX9-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-LABEL: store_load_vindex_small_offset_foo:
; GFX940-NEXT: v_lshlrev_b32_e32 v0, 2, v0
; GFX940-NEXT: scratch_load_dword v0, v0, s32 offset:256 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, s32
-; GFX940-NEXT: s_add_i32 vcc_hi, s32, 0x100
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-LABEL: store_load_vindex_small_offset_foo:
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: v_and_b32_e32 v1, 15, v0
-; GFX10-PAL-NEXT: s_add_i32 s1, s32, 0x100
; GFX10-PAL-NEXT: s_add_i32 s0, s32, 0x100
-; GFX10-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, s1
+; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x100
+; GFX10-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, s0
; GFX10-PAL-NEXT: v_mov_b32_e32 v2, 15
-; GFX10-PAL-NEXT: v_lshl_add_u32 v1, v1, 2, s0
+; GFX10-PAL-NEXT: v_lshl_add_u32 v1, v1, 2, vcc_lo
; GFX10-PAL-NEXT: scratch_load_dword v3, off, s32 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX10-PAL-NEXT: scratch_store_dword v0, v2, off
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, s32
-; GFX10-PAL-NEXT: v_mov_b32_e32 v1, vcc_lo
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v1
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-LABEL: store_load_vindex_small_offset_foo:
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: v_dual_mov_b32 v2, 15 :: v_dual_and_b32 v1, 15, v0
-; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x100
; GFX11-PAL-NEXT: v_lshlrev_b32_e32 v0, 2, v0
; GFX11-PAL-NEXT: scratch_load_b32 v3, off, s32 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, s32 offset:256 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, s32 :: v_dual_mov_b32 v1, vcc_lo
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_vindex_small_offset_foo:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: scratch_load_dword v1, off, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 15
+; GCN-NEXT: v_lshlrev_b32_e32 v1, 2, v0
+; GCN-NEXT: v_and_b32_e32 v0, v0, v2
+; GCN-NEXT: scratch_store_dword v1, v2, s32 offset:256 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GCN-NEXT: scratch_load_dword v0, v0, s32 offset:256 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
%padding = alloca [64 x i32], align 4, addrspace(5)
%i = alloca [32 x float], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([64 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
-; GFX9-NEXT: s_nop 0
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: zero_init_large_offset_kernel:
; GFX10-NEXT: s_movk_i32 s2, 0x4004
; GFX10-NEXT: s_movk_i32 s1, 0x4004
; GFX10-NEXT: s_movk_i32 s0, 0x4004
-; GFX10-NEXT: v_mov_b32_e32 v4, 4
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s2
-; GFX10-NEXT: v_mov_b32_e32 v5, 0x4004
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:16
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:32
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:48
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v5
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: zero_init_large_offset_kernel:
; GFX11-NEXT: s_movk_i32 s2, 0x4004
; GFX11-NEXT: s_movk_i32 s1, 0x4004
; GFX11-NEXT: s_movk_i32 s0, 0x4004
-; GFX11-NEXT: v_dual_mov_b32 v4, 4 :: v_dual_mov_b32 v5, 0x4004
; GFX11-NEXT: s_clause 0x3
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s2
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s1 offset:16
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s0 offset:32
; GFX11-NEXT: scratch_store_b128 off, v[0:3], vcc_lo offset:48
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v5
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
-; GFX9-PAL-NEXT: s_nop 0
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: zero_init_large_offset_kernel:
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
-; GFX940-NEXT: s_nop 1
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: zero_init_large_offset_kernel:
; GFX1010-PAL-NEXT: s_movk_i32 s0, 0x4004
; GFX1010-PAL-NEXT: s_movk_i32 vcc_lo, 0x4004
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v4, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v5, 0x4004
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:16
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:32
; GFX1010-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:48
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v4
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v5
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: zero_init_large_offset_kernel:
; GFX1030-PAL-NEXT: s_movk_i32 s2, 0x4004
; GFX1030-PAL-NEXT: s_movk_i32 s1, 0x4004
; GFX1030-PAL-NEXT: s_movk_i32 s0, 0x4004
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v4, 4
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v5, 0x4004
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:16
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:32
; GFX1030-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:48
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v4
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v5
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: zero_init_large_offset_kernel:
; GFX11-PAL-NEXT: s_movk_i32 s2, 0x4004
; GFX11-PAL-NEXT: s_movk_i32 s1, 0x4004
; GFX11-PAL-NEXT: s_movk_i32 s0, 0x4004
-; GFX11-PAL-NEXT: v_dual_mov_b32 v4, 4 :: v_dual_mov_b32 v5, 0x4004
; GFX11-PAL-NEXT: s_clause 0x3
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s2
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s1 offset:16
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s0 offset:32
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], vcc_lo offset:48
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v5
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
; GFX11-PAL-NEXT: s_endpgm
%padding = alloca [4096 x i32], align 4, addrspace(5)
%pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: v_mov_b32_e32 v1, s1
; GFX9-NEXT: v_mov_b32_e32 v2, s2
; GFX9-NEXT: v_mov_b32_e32 v3, s3
-; GFX9-NEXT: s_add_i32 s3, s32, 0x4004
-; GFX9-NEXT: s_add_i32 s2, s32, 0x4004
; GFX9-NEXT: s_add_i32 s1, s32, 0x4004
; GFX9-NEXT: s_add_i32 s0, s32, 0x4004
-; GFX9-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s3
-; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s2 offset:16
-; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:32
-; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:48
+; GFX9-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX9-NEXT: s_add_i32 vcc_hi, s32, 0x4004
-; GFX9-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
+; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s1
+; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
+; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
+; GFX9-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-NEXT: scratch_load_dword v0, off, s32 offset:4 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_mov_b32 s0, 0
-; GFX10-NEXT: s_add_i32 s4, s32, 0x4004
; GFX10-NEXT: s_mov_b32 s1, s0
; GFX10-NEXT: s_mov_b32 s2, s0
; GFX10-NEXT: s_mov_b32 s3, s0
; GFX10-NEXT: v_mov_b32_e32 v1, s1
; GFX10-NEXT: v_mov_b32_e32 v2, s2
; GFX10-NEXT: v_mov_b32_e32 v3, s3
-; GFX10-NEXT: s_add_i32 s3, s32, 4
; GFX10-NEXT: s_add_i32 s2, s32, 0x4004
; GFX10-NEXT: s_add_i32 s1, s32, 0x4004
; GFX10-NEXT: s_add_i32 s0, s32, 0x4004
; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s4
-; GFX10-NEXT: v_mov_b32_e32 v4, s3
-; GFX10-NEXT: v_mov_b32_e32 v5, s2
+; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s2
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:16
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:32
; GFX10-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:48
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v4
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v5
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-NEXT: scratch_load_b32 v0, off, s32 offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_mov_b32 s0, 0
-; GFX11-NEXT: s_add_i32 s4, s32, 4
+; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_mov_b32 s1, s0
; GFX11-NEXT: s_mov_b32 s2, s0
; GFX11-NEXT: s_mov_b32 s3, s0
; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
-; GFX11-NEXT: s_add_i32 s3, s32, 0x4004
; GFX11-NEXT: s_add_i32 s2, s32, 0x4004
; GFX11-NEXT: s_add_i32 s1, s32, 0x4004
; GFX11-NEXT: s_add_i32 s0, s32, 0x4004
; GFX11-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s3
; GFX11-NEXT: s_clause 0x3
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s2
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s1 offset:16
; GFX11-NEXT: scratch_store_b128 off, v[0:3], s0 offset:32
; GFX11-NEXT: scratch_store_b128 off, v[0:3], vcc_lo offset:48
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v4
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v5
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-NEXT: v_mov_b32_e32 v1, s1
; GFX9-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX9-PAL-NEXT: v_mov_b32_e32 v3, s3
-; GFX9-PAL-NEXT: s_add_i32 s3, s32, 0x4004
-; GFX9-PAL-NEXT: s_add_i32 s2, s32, 0x4004
; GFX9-PAL-NEXT: s_add_i32 s1, s32, 0x4004
; GFX9-PAL-NEXT: s_add_i32 s0, s32, 0x4004
-; GFX9-PAL-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s3
-; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2 offset:16
-; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:32
-; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:48
+; GFX9-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 0x4004
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
+; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1
+; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
+; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
+; GFX9-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-NEXT: s_mov_b32 s3, s0
; GFX940-NEXT: v_mov_b64_e32 v[0:1], s[0:1]
; GFX940-NEXT: v_mov_b64_e32 v[2:3], s[2:3]
-; GFX940-NEXT: s_add_i32 s3, s32, 0x4004
-; GFX940-NEXT: s_add_i32 s2, s32, 0x4004
; GFX940-NEXT: s_add_i32 s1, s32, 0x4004
; GFX940-NEXT: s_add_i32 s0, s32, 0x4004
-; GFX940-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s3
-; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s2 offset:16
-; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:32
-; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:48
+; GFX940-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX940-NEXT: s_add_i32 vcc_hi, s32, 0x4004
-; GFX940-NEXT: s_nop 0
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
+; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s1
+; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:16
+; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:32
+; GFX940-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_hi offset:48
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-NEXT: scratch_load_dword v0, off, s32 offset:4 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX10-PAL-NEXT: s_mov_b32 s0, 0
-; GFX10-PAL-NEXT: s_add_i32 s4, s32, 0x4004
; GFX10-PAL-NEXT: s_mov_b32 s1, s0
; GFX10-PAL-NEXT: s_mov_b32 s2, s0
; GFX10-PAL-NEXT: s_mov_b32 s3, s0
; GFX10-PAL-NEXT: v_mov_b32_e32 v1, s1
; GFX10-PAL-NEXT: v_mov_b32_e32 v2, s2
; GFX10-PAL-NEXT: v_mov_b32_e32 v3, s3
-; GFX10-PAL-NEXT: s_add_i32 s3, s32, 4
; GFX10-PAL-NEXT: s_add_i32 s2, s32, 0x4004
; GFX10-PAL-NEXT: s_add_i32 s1, s32, 0x4004
; GFX10-PAL-NEXT: s_add_i32 s0, s32, 0x4004
; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s4
-; GFX10-PAL-NEXT: v_mov_b32_e32 v4, s3
-; GFX10-PAL-NEXT: v_mov_b32_e32 v5, s2
+; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s2
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s1 offset:16
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], s0 offset:32
; GFX10-PAL-NEXT: scratch_store_dwordx4 off, v[0:3], vcc_lo offset:48
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v4
-; GFX10-PAL-NEXT: ;;#ASMEND
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v5
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s32 offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_mov_b32 s0, 0
-; GFX11-PAL-NEXT: s_add_i32 s4, s32, 4
+; GFX11-PAL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-PAL-NEXT: s_mov_b32 s1, s0
; GFX11-PAL-NEXT: s_mov_b32 s2, s0
; GFX11-PAL-NEXT: s_mov_b32 s3, s0
; GFX11-PAL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
; GFX11-PAL-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
-; GFX11-PAL-NEXT: s_add_i32 s3, s32, 0x4004
; GFX11-PAL-NEXT: s_add_i32 s2, s32, 0x4004
; GFX11-PAL-NEXT: s_add_i32 s1, s32, 0x4004
; GFX11-PAL-NEXT: s_add_i32 s0, s32, 0x4004
; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX11-PAL-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s3
; GFX11-PAL-NEXT: s_clause 0x3
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s2
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s1 offset:16
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], s0 offset:32
; GFX11-PAL-NEXT: scratch_store_b128 off, v[0:3], vcc_lo offset:48
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v4
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v5
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
%padding = alloca [4096 x i32], align 4, addrspace(5)
%pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
%cast = bitcast [32 x i16] addrspace(5)* %alloca to i8 addrspace(5)*
call void @llvm.memset.p5i8.i64(i8 addrspace(5)* align 2 dereferenceable(64) %cast, i8 0, i64 64, i1 false)
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x i16] addrspace(5)* %alloca) #0
ret void
}
; GFX9-NEXT: s_addk_i32 s0, 0x4004
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_large_offset_kernel:
; GFX10-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_mov_b32_e32 v0, 15
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x4004
; GFX10-NEXT: s_waitcnt lgkmcnt(0)
; GFX10-NEXT: s_and_b32 s1, s0, 15
; GFX10-NEXT: s_lshl_b32 s0, s0, 2
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_large_offset_kernel:
; GFX11-NEXT: s_load_b32 s0, s[0:1], 0x24
; GFX11-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x4004
+; GFX11-NEXT: v_mov_b32_e32 v0, 15
; GFX11-NEXT: s_waitcnt lgkmcnt(0)
; GFX11-NEXT: s_and_b32 s1, s0, 15
; GFX11-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_large_offset_kernel:
; GFX9-PAL-NEXT: s_addk_i32 s0, 0x4004
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_large_offset_kernel:
; GFX940-NEXT: s_addk_i32 s0, 0x4004
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_sindex_large_offset_kernel:
; GFX1010-PAL-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s5
; GFX1010-PAL-NEXT: s_load_dword s0, s[0:1], 0x0
; GFX1010-PAL-NEXT: s_mov_b32 vcc_lo, 0
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, vcc_lo offset:4 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_sindex_large_offset_kernel:
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, off offset:4 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 15
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
; GFX1030-PAL-NEXT: s_waitcnt lgkmcnt(0)
; GFX1030-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX1030-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_large_offset_kernel:
; GFX11-PAL-NEXT: s_load_b32 s0, s[0:1], 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x4004
+; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX11-PAL-NEXT: s_waitcnt lgkmcnt(0)
; GFX11-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX11-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [4096 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_addk_i32 s0, 0x4004
; GFX9-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_sindex_large_offset_foo:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s0 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_sindex_large_offset_foo:
; GFX11: ; %bb.0: ; %bb
; GFX11-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x4004
+; GFX11-NEXT: v_mov_b32_e32 v0, 15
; GFX11-NEXT: s_and_b32 s1, s0, 15
; GFX11-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-NEXT: s_lshl_b32 s1, s1, 2
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_sindex_large_offset_foo:
; GFX9-PAL-NEXT: s_addk_i32 s0, 0x4004
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_sindex_large_offset_foo:
; GFX940-NEXT: s_addk_i32 s0, 0x4004
; GFX940-NEXT: scratch_load_dword v0, off, s0 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_sindex_large_offset_foo:
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_sindex_large_offset_foo:
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, s1 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_sindex_large_offset_foo:
; GFX11-PAL: ; %bb.0: ; %bb
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, off offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, 15 :: v_dual_mov_b32 v1, 0x4004
+; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX11-PAL-NEXT: s_and_b32 s1, s0, 15
; GFX11-PAL-NEXT: s_lshl_b32 s0, s0, 2
; GFX11-PAL-NEXT: s_lshl_b32 s1, s1, 2
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, off, s1 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [4096 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: v_sub_u32_e32 v0, 0x4004, v0
; GFX9-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-NEXT: v_mov_b32_e32 v1, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_vindex_large_offset_kernel:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_vindex_large_offset_kernel:
; GFX11-NEXT: v_sub_nc_u32_e32 v2, 0x4004, v0
; GFX11-NEXT: scratch_store_b32 v0, v1, vcc_lo dlc
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-NEXT: v_mov_b32_e32 v1, 0x4004
; GFX11-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_vindex_large_offset_kernel:
; GFX9-PAL-NEXT: v_sub_u32_e32 v0, 0x4004, v0
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX9-PAL-NEXT: v_mov_b32_e32 v1, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_vindex_large_offset_kernel:
; GFX940-NEXT: v_sub_u32_e32 v0, 0x4004, v0
; GFX940-NEXT: scratch_load_dword v0, v0, off offset:124 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 0x4004
-; GFX940-NEXT: v_mov_b32_e32 v1, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v1
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_vindex_large_offset_kernel:
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v1
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_vindex_large_offset_kernel:
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, v0, off offset:124 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v1
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_vindex_large_offset_kernel:
; GFX11-PAL-NEXT: v_sub_nc_u32_e32 v2, 0x4004, v0
; GFX11-PAL-NEXT: scratch_store_b32 v0, v1, vcc_lo dlc
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-PAL-NEXT: v_mov_b32_e32 v1, 0x4004
; GFX11-PAL-NEXT: scratch_load_b32 v0, v2, off offset:124 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%padding = alloca [4096 x i32], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: scratch_load_dword v1, off, s32 offset:4 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX9-NEXT: v_mov_b32_e32 v1, vcc_lo
+; GFX9-NEXT: s_add_i32 vcc_hi, s32, 0x4004
+; GFX9-NEXT: v_mov_b32_e32 v1, vcc_hi
; GFX9-NEXT: v_lshl_add_u32 v2, v0, 2, v1
; GFX9-NEXT: v_mov_b32_e32 v3, 15
; GFX9-NEXT: v_and_b32_e32 v0, 15, v0
; GFX9-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: s_add_i32 vcc_hi, s32, 4
-; GFX9-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: store_load_vindex_large_offset_foo:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: v_and_b32_e32 v1, 15, v0
-; GFX10-NEXT: s_add_i32 s2, s32, 0x4004
-; GFX10-NEXT: s_add_i32 s1, s32, 0x4004
-; GFX10-NEXT: v_lshl_add_u32 v0, v0, 2, s2
+; GFX10-NEXT: s_add_i32 s0, s32, 0x4004
+; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x4004
+; GFX10-NEXT: v_lshl_add_u32 v0, v0, 2, s0
; GFX10-NEXT: v_mov_b32_e32 v2, 15
-; GFX10-NEXT: v_lshl_add_u32 v1, v1, 2, s1
+; GFX10-NEXT: v_lshl_add_u32 v1, v1, 2, vcc_lo
; GFX10-NEXT: scratch_load_dword v3, off, s32 offset:4 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: s_add_i32 s0, s32, 4
-; GFX10-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX10-NEXT: scratch_store_dword v0, v2, off
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, s0
-; GFX10-NEXT: v_mov_b32_e32 v1, vcc_lo
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v1
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: store_load_vindex_large_offset_foo:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: v_dual_mov_b32 v2, 15 :: v_dual_and_b32 v1, 15, v0
-; GFX11-NEXT: s_add_i32 s2, s32, 0x4004
-; GFX11-NEXT: s_add_i32 s1, s32, 0x4004
-; GFX11-NEXT: s_add_i32 s0, s32, 4
-; GFX11-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX11-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GFX11-NEXT: s_add_i32 s0, s32, 0x4004
+; GFX11-NEXT: s_add_i32 vcc_lo, s32, 0x4004
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-NEXT: v_lshlrev_b32_e32 v1, 2, v1
; GFX11-NEXT: scratch_load_b32 v3, off, s32 offset:4 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: scratch_store_b32 v0, v2, s2 dlc
+; GFX11-NEXT: scratch_store_b32 v0, v2, s0 dlc
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-NEXT: scratch_load_b32 v0, v1, s1 glc dlc
+; GFX11-NEXT: scratch_load_b32 v0, v1, vcc_lo glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, vcc_lo
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v1
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-LABEL: store_load_vindex_large_offset_foo:
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-PAL-NEXT: scratch_load_dword v1, off, s32 offset:4 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
-; GFX9-PAL-NEXT: v_mov_b32_e32 v1, vcc_lo
+; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 0x4004
+; GFX9-PAL-NEXT: v_mov_b32_e32 v1, vcc_hi
; GFX9-PAL-NEXT: v_lshl_add_u32 v2, v0, 2, v1
; GFX9-PAL-NEXT: v_mov_b32_e32 v3, 15
; GFX9-PAL-NEXT: v_and_b32_e32 v0, 15, v0
; GFX9-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, v1
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 4
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-LABEL: store_load_vindex_large_offset_foo:
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: v_lshlrev_b32_e32 v1, 2, v0
; GFX940-NEXT: v_mov_b32_e32 v2, 15
-; GFX940-NEXT: s_add_i32 s1, s32, 0x4004
+; GFX940-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX940-NEXT: v_and_b32_e32 v0, 15, v0
-; GFX940-NEXT: scratch_store_dword v1, v2, s1 sc0 sc1
+; GFX940-NEXT: scratch_store_dword v1, v2, vcc_lo sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: v_lshlrev_b32_e32 v0, 2, v0
-; GFX940-NEXT: s_add_i32 s0, s32, 0x4004
-; GFX940-NEXT: scratch_load_dword v0, v0, s0 sc0 sc1
-; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_lo
; GFX940-NEXT: s_add_i32 vcc_hi, s32, 0x4004
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
+; GFX940-NEXT: scratch_load_dword v0, v0, vcc_hi sc0 sc1
+; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-LABEL: store_load_vindex_large_offset_foo:
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: v_and_b32_e32 v1, 15, v0
-; GFX10-PAL-NEXT: s_add_i32 s2, s32, 0x4004
-; GFX10-PAL-NEXT: s_add_i32 s1, s32, 0x4004
-; GFX10-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, s2
+; GFX10-PAL-NEXT: s_add_i32 s0, s32, 0x4004
+; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
+; GFX10-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, s0
; GFX10-PAL-NEXT: v_mov_b32_e32 v2, 15
-; GFX10-PAL-NEXT: v_lshl_add_u32 v1, v1, 2, s1
+; GFX10-PAL-NEXT: v_lshl_add_u32 v1, v1, 2, vcc_lo
; GFX10-PAL-NEXT: scratch_load_dword v3, off, s32 offset:4 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: s_add_i32 s0, s32, 4
-; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX10-PAL-NEXT: scratch_store_dword v0, v2, off
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, v1, off glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, s0
-; GFX10-PAL-NEXT: v_mov_b32_e32 v1, vcc_lo
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v1
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-LABEL: store_load_vindex_large_offset_foo:
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: v_dual_mov_b32 v2, 15 :: v_dual_and_b32 v1, 15, v0
-; GFX11-PAL-NEXT: s_add_i32 s2, s32, 0x4004
-; GFX11-PAL-NEXT: s_add_i32 s1, s32, 0x4004
-; GFX11-PAL-NEXT: s_add_i32 s0, s32, 4
-; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
; GFX11-PAL-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GFX11-PAL-NEXT: s_add_i32 s0, s32, 0x4004
+; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 0x4004
+; GFX11-PAL-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-PAL-NEXT: v_lshlrev_b32_e32 v1, 2, v1
; GFX11-PAL-NEXT: scratch_load_b32 v3, off, s32 offset:4 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: scratch_store_b32 v0, v2, s2 dlc
+; GFX11-PAL-NEXT: scratch_store_b32 v0, v2, s0 dlc
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
-; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, s1 glc dlc
+; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, vcc_lo glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, vcc_lo
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v1
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_vindex_large_offset_foo:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: scratch_load_dword v1, off, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 15
+; GCN-NEXT: v_lshlrev_b32_e32 v1, 2, v0
+; GCN-NEXT: v_and_b32_e32 v0, v0, v2
+; GCN-NEXT: s_add_u32 vcc_hi, s32, 0x4000
+; GCN-NEXT: scratch_store_dword v1, v2, vcc_hi sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0
+; GCN-NEXT: s_add_u32 vcc_hi, s32, 0x4000
+; GCN-NEXT: scratch_load_dword v0, v0, vcc_hi sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
%padding = alloca [4096 x i32], align 4, addrspace(5)
%i = alloca [32 x float], align 4, addrspace(5)
%i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
%i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
%i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %padding) #0
- call void asm sideeffect "; use $0", "s"([32 x float] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: scratch_load_dword v0, off, s0 offset:3712 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_large_imm_offset_kernel:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s0 offset:1664 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_large_imm_offset_kernel:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v1, off offset:3716 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_large_imm_offset_kernel:
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 offset:3712 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_large_imm_offset_kernel:
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: scratch_load_dword v0, v0, off offset:3716 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX1010-PAL-LABEL: store_load_large_imm_offset_kernel:
; GFX1010-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1010-PAL-NEXT: scratch_load_dword v0, off, s0 offset:1664 glc dlc
; GFX1010-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1010-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1010-PAL-NEXT: ;;#ASMSTART
-; GFX1010-PAL-NEXT: ; use v0
-; GFX1010-PAL-NEXT: ;;#ASMEND
; GFX1010-PAL-NEXT: s_endpgm
;
; GFX1030-PAL-LABEL: store_load_large_imm_offset_kernel:
; GFX1030-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX1030-PAL-NEXT: scratch_load_dword v0, off, s0 offset:1664 glc dlc
; GFX1030-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX1030-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX1030-PAL-NEXT: ;;#ASMSTART
-; GFX1030-PAL-NEXT: ; use v0
-; GFX1030-PAL-NEXT: ;;#ASMEND
; GFX1030-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_large_imm_offset_kernel:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, off offset:3716 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
bb:
%i = alloca [4096 x i32], align 4, addrspace(5)
store volatile i32 15, i32 addrspace(5)* %i7, align 4
%i10 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
%i12 = load volatile i32, i32 addrspace(5)* %i10, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, 13
; GFX9-NEXT: s_movk_i32 s0, 0x3000
-; GFX9-NEXT: s_add_i32 vcc_lo, s32, 4
+; GFX9-NEXT: s_add_i32 vcc_hi, s32, 4
; GFX9-NEXT: scratch_store_dword off, v0, s32 offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: s_add_i32 s0, s0, vcc_lo
+; GFX9-NEXT: s_add_i32 s0, s0, vcc_hi
; GFX9-NEXT: v_mov_b32_e32 v0, 15
; GFX9-NEXT: scratch_store_dword off, v0, s0 offset:3712
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: scratch_load_dword v0, off, s0 offset:3712 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: s_add_i32 vcc_hi, s32, 4
-; GFX9-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v0
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: store_load_large_imm_offset_foo:
; GFX10-NEXT: v_mov_b32_e32 v0, 13
; GFX10-NEXT: v_mov_b32_e32 v1, 15
; GFX10-NEXT: s_movk_i32 s0, 0x3800
-; GFX10-NEXT: s_add_i32 s1, s32, 4
-; GFX10-NEXT: s_add_i32 s0, s0, s1
+; GFX10-NEXT: s_add_i32 vcc_lo, s32, 4
+; GFX10-NEXT: s_add_i32 s0, s0, vcc_lo
; GFX10-NEXT: scratch_store_dword off, v0, s32 offset:4
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_store_dword off, v1, s0 offset:1664
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, off, s0 offset:1664 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX10-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: store_load_large_imm_offset_foo:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: v_dual_mov_b32 v0, 13 :: v_dual_mov_b32 v1, 0x3000
; GFX11-NEXT: v_mov_b32_e32 v2, 15
-; GFX11-NEXT: s_add_i32 vcc_lo, s32, 4
; GFX11-NEXT: scratch_store_b32 off, v0, s32 offset:4 dlc
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_store_b32 v1, v2, s32 offset:3716 dlc
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v1, s32 offset:3716 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-PAL-LABEL: store_load_large_imm_offset_foo:
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 13
; GFX9-PAL-NEXT: s_movk_i32 s0, 0x3000
-; GFX9-PAL-NEXT: s_add_i32 vcc_lo, s32, 4
+; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 4
; GFX9-PAL-NEXT: scratch_store_dword off, v0, s32 offset:4
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: s_add_i32 s0, s0, vcc_lo
+; GFX9-PAL-NEXT: s_add_i32 s0, s0, vcc_hi
; GFX9-PAL-NEXT: v_mov_b32_e32 v0, 15
; GFX9-PAL-NEXT: scratch_store_dword off, v0, s0 offset:3712
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: scratch_load_dword v0, off, s0 offset:3712 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: s_add_i32 vcc_hi, s32, 4
-; GFX9-PAL-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v0
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX940-LABEL: store_load_large_imm_offset_foo:
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: scratch_load_dword v0, v0, s32 offset:3716 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: s_add_i32 vcc_hi, s32, 4
-; GFX940-NEXT: v_mov_b32_e32 v0, vcc_hi
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-PAL-LABEL: store_load_large_imm_offset_foo:
; GFX10-PAL-NEXT: v_mov_b32_e32 v0, 13
; GFX10-PAL-NEXT: v_mov_b32_e32 v1, 15
; GFX10-PAL-NEXT: s_movk_i32 s0, 0x3800
-; GFX10-PAL-NEXT: s_add_i32 s1, s32, 4
-; GFX10-PAL-NEXT: s_add_i32 s0, s0, s1
+; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 4
+; GFX10-PAL-NEXT: s_add_i32 s0, s0, vcc_lo
; GFX10-PAL-NEXT: scratch_store_dword off, v0, s32 offset:4
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_store_dword off, v1, s0 offset:1664
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, off, s0 offset:1664 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: s_add_i32 vcc_lo, s32, 4
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-PAL-LABEL: store_load_large_imm_offset_foo:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: v_dual_mov_b32 v0, 13 :: v_dual_mov_b32 v1, 0x3000
; GFX11-PAL-NEXT: v_mov_b32_e32 v2, 15
-; GFX11-PAL-NEXT: s_add_i32 vcc_lo, s32, 4
; GFX11-PAL-NEXT: scratch_store_b32 off, v0, s32 offset:4 dlc
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_store_b32 v1, v2, s32 offset:3716 dlc
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v1, s32 offset:3716 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, vcc_lo
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_large_imm_offset_foo:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v0, 13
+; GCN-NEXT: scratch_store_dword off, v0, s32 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v0, 0x3000
+; GCN-NEXT: v_mov_b32_e32 v1, 15
+; GCN-NEXT: scratch_store_dword v0, v1, s32 offset:3712 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dword v0, v0, s32 offset:3712 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
%i = alloca [4096 x i32], align 4, addrspace(5)
%i1 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 undef
store volatile i32 15, i32 addrspace(5)* %i7, align 4
%i10 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
%i12 = load volatile i32, i32 addrspace(5)* %i10, align 4
- call void asm sideeffect "; use $0", "s"([4096 x i32] addrspace(5)* %i) #0
ret void
}
; GFX9-NEXT: s_add_u32 flat_scratch_lo, s2, s5
; GFX9-NEXT: v_mov_b32_e32 v1, 4
; GFX9-NEXT: s_addc_u32 flat_scratch_hi, s3, 0
-; GFX9-NEXT: v_mov_b32_e32 v2, 15
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: v_add_u32_e32 v0, s0, v0
; GFX9-NEXT: v_lshl_add_u32 v0, v0, 2, v1
-; GFX9-NEXT: scratch_store_dword v0, v2, off offset:1024
+; GFX9-NEXT: v_mov_b32_e32 v1, 15
+; GFX9-NEXT: scratch_store_dword v0, v1, off offset:1024
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: scratch_load_dword v0, v0, off offset:1024 glc
; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: ;;#ASMSTART
-; GFX9-NEXT: ; use v1
-; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: store_load_vidx_sidx_offset:
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: scratch_load_dword v0, v0, off offset:1024 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
-; GFX10-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-NEXT: ;;#ASMSTART
-; GFX10-NEXT: ; use v0
-; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: store_load_vidx_sidx_offset:
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: scratch_load_b32 v0, v0, off offset:1028 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
-; GFX11-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-NEXT: ;;#ASMSTART
-; GFX11-NEXT: ; use v0
-; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: s_endpgm
;
; GFX9-PAL-LABEL: store_load_vidx_sidx_offset:
; GFX9-PAL-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0
; GFX9-PAL-NEXT: v_mov_b32_e32 v1, 4
; GFX9-PAL-NEXT: s_load_dword s0, s[0:1], 0x0
-; GFX9-PAL-NEXT: v_mov_b32_e32 v2, 15
; GFX9-PAL-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-PAL-NEXT: s_and_b32 s5, s5, 0xffff
; GFX9-PAL-NEXT: s_add_u32 flat_scratch_lo, s4, s3
; GFX9-PAL-NEXT: v_add_u32_e32 v0, s0, v0
; GFX9-PAL-NEXT: s_addc_u32 flat_scratch_hi, s5, 0
; GFX9-PAL-NEXT: v_lshl_add_u32 v0, v0, 2, v1
-; GFX9-PAL-NEXT: scratch_store_dword v0, v2, off offset:1024
+; GFX9-PAL-NEXT: v_mov_b32_e32 v1, 15
+; GFX9-PAL-NEXT: scratch_store_dword v0, v1, off offset:1024
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX9-PAL-NEXT: scratch_load_dword v0, v0, off offset:1024 glc
; GFX9-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX9-PAL-NEXT: ;;#ASMSTART
-; GFX9-PAL-NEXT: ; use v1
-; GFX9-PAL-NEXT: ;;#ASMEND
; GFX9-PAL-NEXT: s_endpgm
;
; GFX940-LABEL: store_load_vidx_sidx_offset:
; GFX940-NEXT: s_waitcnt vmcnt(0)
; GFX940-NEXT: scratch_load_dword v0, v0, off offset:1028 sc0 sc1
; GFX940-NEXT: s_waitcnt vmcnt(0)
-; GFX940-NEXT: v_mov_b32_e32 v0, 4
-; GFX940-NEXT: ;;#ASMSTART
-; GFX940-NEXT: ; use v0
-; GFX940-NEXT: ;;#ASMEND
; GFX940-NEXT: s_endpgm
;
; GFX10-PAL-LABEL: store_load_vidx_sidx_offset:
; GFX10-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-PAL-NEXT: scratch_load_dword v0, v0, off offset:1024 glc dlc
; GFX10-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX10-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX10-PAL-NEXT: ;;#ASMSTART
-; GFX10-PAL-NEXT: ; use v0
-; GFX10-PAL-NEXT: ;;#ASMEND
; GFX10-PAL-NEXT: s_endpgm
;
; GFX11-PAL-LABEL: store_load_vidx_sidx_offset:
; GFX11-PAL-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-PAL-NEXT: scratch_load_b32 v0, v0, off offset:1028 glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
-; GFX11-PAL-NEXT: v_mov_b32_e32 v0, 4
-; GFX11-PAL-NEXT: ;;#ASMSTART
-; GFX11-PAL-NEXT: ; use v0
-; GFX11-PAL-NEXT: ;;#ASMEND
; GFX11-PAL-NEXT: s_endpgm
+; GCN-LABEL: store_load_vidx_sidx_offset:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_load_dword s0, s[0:1], 0x24
+; GCN-NEXT: v_mov_b32_e32 v1, 15
+; GCN-NEXT: s_waitcnt lgkmcnt(0)
+; GCN-NEXT: v_add_lshl_u32 v0, s0, v0, 2
+; GCN-NEXT: scratch_store_dword v0, v1, off offset:1028 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dword v0, v0, off offset:1028 sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_endpgm
bb:
%alloca = alloca [32 x i32], align 4, addrspace(5)
%vidx = tail call i32 @llvm.amdgcn.workitem.id.x()
%gep = getelementptr inbounds [32 x i32], [32 x i32] addrspace(5)* %alloca, i32 0, i32 %add2
store volatile i32 15, i32 addrspace(5)* %gep, align 4
%load = load volatile i32, i32 addrspace(5)* %gep, align 4
- call void asm sideeffect "; use $0", "s"([32 x i32] addrspace(5)* %alloca) #0
ret void
}
; GFX11-PAL-NEXT: scratch_load_b64 v[0:1], v0, off glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_i64_aligned:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 15
+; GCN-NEXT: v_mov_b32_e32 v3, 0
+; GCN-NEXT: scratch_store_dwordx2 v0, v[2:3], off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dwordx2 v[0:1], v0, off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
store volatile i64 15, i64 addrspace(5)* %arg, align 8
%load = load volatile i64, i64 addrspace(5)* %arg, align 8
; GFX11-PAL-NEXT: scratch_load_b64 v[0:1], v0, off glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_i64_unaligned:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 15
+; GCN-NEXT: v_mov_b32_e32 v3, 0
+; GCN-NEXT: scratch_store_dwordx2 v0, v[2:3], off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dwordx2 v[0:1], v0, off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
store volatile i64 15, i64 addrspace(5)* %arg, align 1
%load = load volatile i64, i64 addrspace(5)* %arg, align 1
; GFX11-PAL-NEXT: scratch_load_b96 v[0:2], v0, off glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_v3i32_unaligned:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 1
+; GCN-NEXT: v_mov_b32_e32 v3, 2
+; GCN-NEXT: v_mov_b32_e32 v4, 3
+; GCN-NEXT: scratch_store_dwordx3 v0, v[2:4], off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dwordx3 v[0:2], v0, off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
store volatile <3 x i32> <i32 1, i32 2, i32 3>, <3 x i32> addrspace(5)* %arg, align 1
%load = load volatile <3 x i32>, <3 x i32> addrspace(5)* %arg, align 1
; GFX11-PAL-NEXT: scratch_load_b128 v[0:3], v0, off glc dlc
; GFX11-PAL-NEXT: s_waitcnt vmcnt(0)
; GFX11-PAL-NEXT: s_setpc_b64 s[30:31]
+; GCN-LABEL: store_load_v4i32_unaligned:
+; GCN: ; %bb.0: ; %bb
+; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GCN-NEXT: v_mov_b32_e32 v2, 1
+; GCN-NEXT: v_mov_b32_e32 v3, 2
+; GCN-NEXT: v_mov_b32_e32 v4, 3
+; GCN-NEXT: v_mov_b32_e32 v5, 4
+; GCN-NEXT: scratch_store_dwordx4 v0, v[2:5], off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: scratch_load_dwordx4 v[0:3], v0, off sc0 sc1
+; GCN-NEXT: s_waitcnt vmcnt(0)
+; GCN-NEXT: s_setpc_b64 s[30:31]
bb:
store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %arg, align 1
%load = load volatile <4 x i32>, <4 x i32> addrspace(5)* %arg, align 1