[Title] Fixed a duplicated override of 'glDetachShader' in fastpath
authorHaegeun Park <haegeun.park@samsung.com>
Wed, 12 Sep 2012 02:38:36 +0000 (19:38 -0700)
committerHaegeun Park <haegeun.park@samsung.com>
Wed, 12 Sep 2012 02:38:36 +0000 (19:38 -0700)
module

[Issue#] Jira number WEB-1669
[Problem] glDetachShader not effect
[Cause] Error code generated in succeed case
[Solution]
Removed the override

src/modules/fastpath/coregl_fastpath.c

index 9588f0d..85e935b 100644 (file)
@@ -251,7 +251,6 @@ fastpath_apply_overrides_gl(int enable)
                OVERRIDE(glShaderSource);
                OVERRIDE(glBindAttribLocation);
                OVERRIDE(glDeleteProgram);
-               OVERRIDE(glDetachShader);
                OVERRIDE(glGetActiveAttrib);
                OVERRIDE(glGetActiveUniform);
                OVERRIDE(glGetAttachedShaders);