Currently we're making mapping implicitly take a lock.
EAPI void *ecore_wl2_buffer_map(Ecore_Wl2_Buffer *buf, int *w, int *h, int *stride);
EAPI void ecore_wl2_buffer_unmap(Ecore_Wl2_Buffer *buf);
EAPI void ecore_wl2_buffer_discard(Ecore_Wl2_Buffer *buf);
+EAPI void ecore_wl2_buffer_lock(Ecore_Wl2_Buffer *b);
EAPI void ecore_wl2_buffer_unlock(Ecore_Wl2_Buffer *b);
EAPI void ecore_wl2_buffer_destroy(Ecore_Wl2_Buffer *b);
EAPI Eina_Bool ecore_wl2_buffer_busy_get(Ecore_Wl2_Buffer *buffer);
}
EAPI void
+ecore_wl2_buffer_lock(Ecore_Wl2_Buffer *b)
+{
+ b->locked = EINA_TRUE;
+}
+
+EAPI void
ecore_wl2_buffer_unlock(Ecore_Wl2_Buffer *b)
{
ecore_wl2_buffer_unmap(b);