svga: Use consistent file names for dumping facilities.
authorJosé Fonseca <jfonseca@vmware.com>
Tue, 24 Nov 2009 14:37:45 +0000 (14:37 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Fri, 27 Nov 2009 13:34:04 +0000 (13:34 +0000)
src/gallium/drivers/svga/Makefile
src/gallium/drivers/svga/SConscript
src/gallium/drivers/svga/svga_tgsi.c
src/gallium/drivers/svga/svgadump/svga_dump.c
src/gallium/drivers/svga/svgadump/svga_dump.py
src/gallium/drivers/svga/svgadump/svga_shader.h [moved from src/gallium/drivers/svga/svgadump/st_shader.h with 100% similarity]
src/gallium/drivers/svga/svgadump/svga_shader_dump.c [moved from src/gallium/drivers/svga/svgadump/st_shader_dump.c with 99% similarity]
src/gallium/drivers/svga/svgadump/svga_shader_dump.h [moved from src/gallium/drivers/svga/svgadump/st_shader_dump.h with 100% similarity]
src/gallium/drivers/svga/svgadump/svga_shader_op.c [moved from src/gallium/drivers/svga/svgadump/st_shader_op.c with 99% similarity]
src/gallium/drivers/svga/svgadump/svga_shader_op.h [moved from src/gallium/drivers/svga/svgadump/st_shader_op.h with 100% similarity]

index 8158364..f361908 100644 (file)
@@ -4,8 +4,8 @@ include $(TOP)/configs/current
 LIBNAME = svga
 
 C_SOURCES = \
-       svgadump/st_shader_dump.c \
-       svgadump/st_shader_op.c \
+       svgadump/svga_shader_dump.c \
+       svgadump/svga_shader_op.c \
        svgadump/svga_dump.c \
        svga_cmd.c \
        svga_context.c \
index ff9645f..737b791 100644 (file)
@@ -60,8 +60,8 @@ sources = [
     'svga_tgsi_insn.c',
     
     'svgadump/svga_dump.c',
-    'svgadump/st_shader_dump.c',
-    'svgadump/st_shader_op.c',
+    'svgadump/svga_shader_dump.c',
+    'svgadump/svga_shader_op.c',
 ]
 
 svga = env.ConvenienceLibrary(
index 44d0930..81eea1a 100644 (file)
@@ -32,7 +32,7 @@
 #include "tgsi/tgsi_scan.h"
 #include "util/u_memory.h"
 
-#include "svgadump/st_shader_dump.h"
+#include "svgadump/svga_shader_dump.h"
 
 #include "svga_context.h"
 #include "svga_tgsi.h"
index 180dde8..c6c353f 100644 (file)
@@ -31,7 +31,7 @@
  */
 
 #include "svga_types.h"
-#include "st_shader_dump.h"
+#include "svga_shader_dump.h"
 #include "svga3d_reg.h"
 
 #include "util/u_debug.h"
index 3cb29c3..288e753 100755 (executable)
@@ -291,7 +291,7 @@ def main():
     print ' */'
     print
     print '#include "svga_types.h"'
-    print '#include "shader_dump/st_shader_dump.h"'
+    print '#include "svga_shader_dump.h"'
     print '#include "svga3d_reg.h"'
     print
     print '#include "pipe/p_debug.h"'
@@ -30,9 +30,9 @@
  * @author Michal Krol <michal@vmware.com>
  */
 
-#include "st_shader.h"
-#include "st_shader_dump.h"
-#include "st_shader_op.h"
+#include "svga_shader.h"
+#include "svga_shader_dump.h"
+#include "svga_shader_op.h"
 #include "util/u_debug.h"
 
 #include "../svga_hw_reg.h"
@@ -31,7 +31,7 @@
  */
 
 #include "util/u_debug.h"
-#include "st_shader_op.h"
+#include "svga_shader_op.h"
 
 #include "../svga_hw_reg.h"
 #include "svga3d_shaderdefs.h"