--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/****************************************************************************
+**
+** Copyright (c) 2007-2008, Apple, Inc.
+**
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+**
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+**
+** * Neither the name of Apple, Inc. nor the names of its contributors
+** may be used to endorse or promote products derived from this software
+** without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+** CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+** EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+** PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+** LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+** NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+**
+****************************************************************************/
+
+#include "qeventdispatcher_mac_p.h"
+#include "qguiapplication.h"
+#include "qevent.h"
+#include "qhash.h"
+#include "qmutex.h"
+#include "qsocketnotifier.h"
+#include <qplatformwindow_qpa.h>
+#include "private/qthread_p.h"
+#include "private/qguiapplication_p.h"
+#include <qdebug.h>
+
+//#include <private/qcocoaapplication_mac_p.h>
+//#include "private/qt_cocoa_helpers_mac_p.h"
+#include <Cocoa/Cocoa.h>
+#include <Carbon/Carbon.h>
+
+QT_BEGIN_NAMESPACE
+
+QT_USE_NAMESPACE
+
+enum {
+ QtCocoaEventSubTypeWakeup = SHRT_MAX,
+ QtCocoaEventSubTypePostMessage = SHRT_MAX-1
+};
+
+static inline CFRunLoopRef mainRunLoop()
+{
+ return CFRunLoopGetMain();
+}
+
+QMacCocoaAutoReleasePool::QMacCocoaAutoReleasePool()
+{
+ pool = (void*)[[NSAutoreleasePool alloc] init];
+}
+
+QMacCocoaAutoReleasePool::~QMacCocoaAutoReleasePool()
+{
+ [(NSAutoreleasePool*)pool release];
+}
+
+
+/*****************************************************************************
+ Timers stuff
+ *****************************************************************************/
+
+/* timer call back */
+void QEventDispatcherMacPrivate::activateTimer(CFRunLoopTimerRef, void *info)
+{
+ int timerID =
+#ifdef Q_OS_MAC64
+ qint64(info);
+#else
+ int(info);
+#endif
+
+ MacTimerInfo *tmr;
+ tmr = macTimerHash.value(timerID);
+ if (tmr == 0 || tmr->pending == true)
+ return; // Can't send another timer event if it's pending.
+
+
+ if (blockSendPostedEvents) {
+ QCoreApplication::postEvent(tmr->obj, new QTimerEvent(tmr->id));
+ } else {
+ tmr->pending = true;
+ QTimerEvent e(tmr->id);
+
+ QCoreApplication::sendSpontaneousEvent(tmr->obj, &e);
+ // Get the value again in case the timer gets unregistered during the sendEvent.
+ tmr = macTimerHash.value(timerID);
+ if (tmr != 0)
+ tmr->pending = false;
+ }
+
+}
+
+void QEventDispatcherMac::registerTimer(int timerId, int interval, QObject *obj)
+{
+#ifndef QT_NO_DEBUG
+ if (timerId < 1 || interval < 0 || !obj) {
+ qWarning("QEventDispatcherMac::registerTimer: invalid arguments");
+ return;
+ } else if (obj->thread() != thread() || thread() != QThread::currentThread()) {
+ qWarning("QObject::startTimer: timers cannot be started from another thread");
+ return;
+ }
+#endif
+
+ MacTimerInfo *t = new MacTimerInfo();
+ t->id = timerId;
+ t->interval = interval;
+ t->obj = obj;
+ t->runLoopTimer = 0;
+ t->pending = false;
+
+ CFAbsoluteTime fireDate = CFAbsoluteTimeGetCurrent();
+ CFTimeInterval cfinterval = qMax(CFTimeInterval(interval) / 1000, 0.0000001);
+ fireDate += cfinterval;
+ QEventDispatcherMacPrivate::macTimerHash.insert(timerId, t);
+ CFRunLoopTimerContext info = { 0, (void *)timerId, 0, 0, 0 };
+ t->runLoopTimer = CFRunLoopTimerCreate(0, fireDate, cfinterval, 0, 0,
+ QEventDispatcherMacPrivate::activateTimer, &info);
+ if (t->runLoopTimer == 0) {
+ qFatal("QEventDispatcherMac::registerTimer: Cannot create timer");
+ }
+ CFRunLoopAddTimer(mainRunLoop(), t->runLoopTimer, kCFRunLoopCommonModes);
+}
+
+bool QEventDispatcherMac::unregisterTimer(int identifier)
+{
+#ifndef QT_NO_DEBUG
+ if (identifier < 1) {
+ qWarning("QEventDispatcherMac::unregisterTimer: invalid argument");
+ return false;
+ } else if (thread() != QThread::currentThread()) {
+ qWarning("QObject::killTimer: timers cannot be stopped from another thread");
+ return false;
+ }
+#endif
+ if (identifier <= 0)
+ return false; // not init'd or invalid timer
+
+ MacTimerInfo *timerInfo = QEventDispatcherMacPrivate::macTimerHash.take(identifier);
+ if (timerInfo == 0)
+ return false;
+
+ if (!QObjectPrivate::get(timerInfo->obj)->inThreadChangeEvent)
+ QAbstractEventDispatcherPrivate::releaseTimerId(identifier);
+ CFRunLoopTimerInvalidate(timerInfo->runLoopTimer);
+ CFRelease(timerInfo->runLoopTimer);
+ delete timerInfo;
+
+ return true;
+}
+
+bool QEventDispatcherMac::unregisterTimers(QObject *obj)
+{
+#ifndef QT_NO_DEBUG
+ if (!obj) {
+ qWarning("QEventDispatcherMac::unregisterTimers: invalid argument");
+ return false;
+ } else if (obj->thread() != thread() || thread() != QThread::currentThread()) {
+ qWarning("QObject::killTimers: timers cannot be stopped from another thread");
+ return false;
+ }
+#endif
+
+ MacTimerHash::iterator it = QEventDispatcherMacPrivate::macTimerHash.begin();
+ while (it != QEventDispatcherMacPrivate::macTimerHash.end()) {
+ MacTimerInfo *timerInfo = it.value();
+ if (timerInfo->obj != obj) {
+ ++it;
+ } else {
+ if (!QObjectPrivate::get(timerInfo->obj)->inThreadChangeEvent)
+ QAbstractEventDispatcherPrivate::releaseTimerId(timerInfo->id);
+ CFRunLoopTimerInvalidate(timerInfo->runLoopTimer);
+ CFRelease(timerInfo->runLoopTimer);
+ delete timerInfo;
+ it = QEventDispatcherMacPrivate::macTimerHash.erase(it);
+ }
+ }
+ return true;
+}
+
+QList<QEventDispatcherMac::TimerInfo>
+QEventDispatcherMac::registeredTimers(QObject *object) const
+{
+ if (!object) {
+ qWarning("QEventDispatcherMac:registeredTimers: invalid argument");
+ return QList<TimerInfo>();
+ }
+
+ QList<TimerInfo> list;
+
+ MacTimerHash::const_iterator it = QEventDispatcherMacPrivate::macTimerHash.constBegin();
+ while (it != QEventDispatcherMacPrivate::macTimerHash.constEnd()) {
+ MacTimerInfo *t = it.value();
+ if (t->obj == object)
+ list << TimerInfo(t->id, t->interval);
+ ++it;
+ }
+ return list;
+}
+
+/**************************************************************************
+ Socket Notifiers
+ *************************************************************************/
+void qt_mac_socket_callback(CFSocketRef s, CFSocketCallBackType callbackType, CFDataRef,
+ const void *, void *info) {
+ QEventDispatcherMacPrivate *const eventDispatcher
+ = static_cast<QEventDispatcherMacPrivate *>(info);
+ int nativeSocket = CFSocketGetNative(s);
+ MacSocketInfo *socketInfo = eventDispatcher->macSockets.value(nativeSocket);
+ QEvent notifierEvent(QEvent::SockAct);
+
+ // There is a race condition that happen where we disable the notifier and
+ // the kernel still has a notification to pass on. We then get this
+ // notification after we've successfully disabled the CFSocket, but our Qt
+ // notifier is now gone. The upshot is we have to check the notifier
+ // everytime.
+ if (callbackType == kCFSocketReadCallBack) {
+ if (socketInfo->readNotifier)
+ QGuiApplication::sendEvent(socketInfo->readNotifier, ¬ifierEvent);
+ } else if (callbackType == kCFSocketWriteCallBack) {
+ if (socketInfo->writeNotifier)
+ QGuiApplication::sendEvent(socketInfo->writeNotifier, ¬ifierEvent);
+ }
+}
+
+/*
+ Adds a loop source for the given socket to the current run loop.
+*/
+CFRunLoopSourceRef qt_mac_add_socket_to_runloop(const CFSocketRef socket)
+{
+ CFRunLoopSourceRef loopSource = CFSocketCreateRunLoopSource(kCFAllocatorDefault, socket, 0);
+ if (!loopSource)
+ return 0;
+
+ CFRunLoopAddSource(mainRunLoop(), loopSource, kCFRunLoopCommonModes);
+ return loopSource;
+}
+
+/*
+ Removes the loop source for the given socket from the current run loop.
+*/
+void qt_mac_remove_socket_from_runloop(const CFSocketRef socket, CFRunLoopSourceRef runloop)
+{
+ Q_ASSERT(runloop);
+ CFRunLoopRemoveSource(mainRunLoop(), runloop, kCFRunLoopCommonModes);
+ CFSocketDisableCallBacks(socket, kCFSocketReadCallBack);
+ CFSocketDisableCallBacks(socket, kCFSocketWriteCallBack);
+ CFRunLoopSourceInvalidate(runloop);
+}
+
+/*
+ Register a QSocketNotifier with the mac event system by creating a CFSocket with
+ with a read/write callback.
+
+ Qt has separate socket notifiers for reading and writing, but on the mac there is
+ a limitation of one CFSocket object for each native socket.
+*/
+void QEventDispatcherMac::registerSocketNotifier(QSocketNotifier *notifier)
+{
+ Q_ASSERT(notifier);
+ int nativeSocket = notifier->socket();
+ int type = notifier->type();
+#ifndef QT_NO_DEBUG
+ if (nativeSocket < 0 || nativeSocket > FD_SETSIZE) {
+ qWarning("QSocketNotifier: Internal error");
+ return;
+ } else if (notifier->thread() != thread()
+ || thread() != QThread::currentThread()) {
+ qWarning("QSocketNotifier: socket notifiers cannot be enabled from another thread");
+ return;
+ }
+#endif
+
+ Q_D(QEventDispatcherMac);
+
+ if (type == QSocketNotifier::Exception) {
+ qWarning("QSocketNotifier::Exception is not supported on Mac OS X");
+ return;
+ }
+
+ // Check if we have a CFSocket for the native socket, create one if not.
+ MacSocketInfo *socketInfo = d->macSockets.value(nativeSocket);
+ if (!socketInfo) {
+ socketInfo = new MacSocketInfo();
+
+ // Create CFSocket, specify that we want both read and write callbacks (the callbacks
+ // are enabled/disabled later on).
+ const int callbackTypes = kCFSocketReadCallBack | kCFSocketWriteCallBack;
+ CFSocketContext context = {0, d, 0, 0, 0};
+ socketInfo->socket = CFSocketCreateWithNative(kCFAllocatorDefault, nativeSocket, callbackTypes, qt_mac_socket_callback, &context);
+ if (CFSocketIsValid(socketInfo->socket) == false) {
+ qWarning("QEventDispatcherMac::registerSocketNotifier: Failed to create CFSocket");
+ return;
+ }
+
+ CFOptionFlags flags = CFSocketGetSocketFlags(socketInfo->socket);
+ flags |= kCFSocketAutomaticallyReenableWriteCallBack; //QSocketNotifier stays enabled after a write
+ flags &= ~kCFSocketCloseOnInvalidate; //QSocketNotifier doesn't close the socket upon destruction/invalidation
+ CFSocketSetSocketFlags(socketInfo->socket, flags);
+
+ // Add CFSocket to runloop.
+ if(!(socketInfo->runloop = qt_mac_add_socket_to_runloop(socketInfo->socket))) {
+ qWarning("QEventDispatcherMac::registerSocketNotifier: Failed to add CFSocket to runloop");
+ CFSocketInvalidate(socketInfo->socket);
+ CFRelease(socketInfo->socket);
+ return;
+ }
+
+ // Disable both callback types by default. This must be done after
+ // we add the CFSocket to the runloop, or else these calls will have
+ // no effect.
+ CFSocketDisableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
+ CFSocketDisableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
+
+ d->macSockets.insert(nativeSocket, socketInfo);
+ }
+
+ // Increment read/write counters and select enable callbacks if necessary.
+ if (type == QSocketNotifier::Read) {
+ Q_ASSERT(socketInfo->readNotifier == 0);
+ socketInfo->readNotifier = notifier;
+ CFSocketEnableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
+ } else if (type == QSocketNotifier::Write) {
+ Q_ASSERT(socketInfo->writeNotifier == 0);
+ socketInfo->writeNotifier = notifier;
+ CFSocketEnableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
+ }
+}
+
+/*
+ Unregister QSocketNotifer. The CFSocket correspoding to this notifier is
+ removed from the runloop of this is the last notifier that users
+ that CFSocket.
+*/
+void QEventDispatcherMac::unregisterSocketNotifier(QSocketNotifier *notifier)
+{
+ Q_ASSERT(notifier);
+ int nativeSocket = notifier->socket();
+ int type = notifier->type();
+#ifndef QT_NO_DEBUG
+ if (nativeSocket < 0 || nativeSocket > FD_SETSIZE) {
+ qWarning("QSocketNotifier: Internal error");
+ return;
+ } else if (notifier->thread() != thread() || thread() != QThread::currentThread()) {
+ qWarning("QSocketNotifier: socket notifiers cannot be disabled from another thread");
+ return;
+ }
+#endif
+
+ Q_D(QEventDispatcherMac);
+
+ if (type == QSocketNotifier::Exception) {
+ qWarning("QSocketNotifier::Exception is not supported on Mac OS X");
+ return;
+ }
+ MacSocketInfo *socketInfo = d->macSockets.value(nativeSocket);
+ if (!socketInfo) {
+ qWarning("QEventDispatcherMac::unregisterSocketNotifier: Tried to unregister a not registered notifier");
+ return;
+ }
+
+ // Decrement read/write counters and disable callbacks if necessary.
+ if (type == QSocketNotifier::Read) {
+ Q_ASSERT(notifier == socketInfo->readNotifier);
+ socketInfo->readNotifier = 0;
+ CFSocketDisableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
+ } else if (type == QSocketNotifier::Write) {
+ Q_ASSERT(notifier == socketInfo->writeNotifier);
+ socketInfo->writeNotifier = 0;
+ CFSocketDisableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
+ }
+
+ // Remove CFSocket from runloop if this was the last QSocketNotifier.
+ if (socketInfo->readNotifier == 0 && socketInfo->writeNotifier == 0) {
+ if (CFSocketIsValid(socketInfo->socket))
+ qt_mac_remove_socket_from_runloop(socketInfo->socket, socketInfo->runloop);
+ CFRunLoopSourceInvalidate(socketInfo->runloop);
+ CFRelease(socketInfo->runloop);
+ CFSocketInvalidate(socketInfo->socket);
+ CFRelease(socketInfo->socket);
+ delete socketInfo;
+ d->macSockets.remove(nativeSocket);
+ }
+}
+
+bool QEventDispatcherMac::hasPendingEvents()
+{
+ extern uint qGlobalPostedEventsCount();
+ extern bool qt_is_gui_used; //qapplication.cpp
+ return qGlobalPostedEventsCount() || (qt_is_gui_used && GetNumEventsInQueue(GetMainEventQueue()));
+}
+
+static bool IsMouseOrKeyEvent( NSEvent* event )
+{
+ bool result = false;
+
+ switch( [event type] )
+ {
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+ case NSRightMouseDown:
+ case NSRightMouseUp:
+ case NSMouseMoved: // ??
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSMouseEntered:
+ case NSMouseExited:
+ case NSKeyDown:
+ case NSKeyUp:
+ case NSFlagsChanged: // key modifiers changed?
+ case NSCursorUpdate: // ??
+ case NSScrollWheel:
+ case NSTabletPoint:
+ case NSTabletProximity:
+ case NSOtherMouseDown:
+ case NSOtherMouseUp:
+ case NSOtherMouseDragged:
+#ifndef QT_NO_GESTURES
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+ case NSEventTypeGesture: // touch events
+ case NSEventTypeMagnify:
+ case NSEventTypeSwipe:
+ case NSEventTypeRotate:
+ case NSEventTypeBeginGesture:
+ case NSEventTypeEndGesture:
+#endif
+#endif // QT_NO_GESTURES
+ result = true;
+ break;
+
+ default:
+ break;
+ }
+ return result;
+}
+
+static inline void qt_mac_waitForMoreEvents()
+{
+ // If no event exist in the cocoa event que, wait
+ // (and free up cpu time) until at least one event occur.
+ // This implementation is a bit on the edge, but seems to
+ // work fine:
+ NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantFuture]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ if (event)
+ [NSApp postEvent:event atStart:YES];
+}
+
+static inline void qt_mac_waitForMoreModalSessionEvents()
+{
+ // If no event exist in the cocoa event que, wait
+ // (and free up cpu time) until at least one event occur.
+ // This implementation is a bit on the edge, but seems to
+ // work fine:
+ NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantFuture]
+ inMode:NSModalPanelRunLoopMode
+ dequeue:YES];
+ if (event)
+ [NSApp postEvent:event atStart:YES];
+}
+
+bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
+{
+ Q_D(QEventDispatcherMac);
+ d->interrupt = false;
+
+ bool interruptLater = false;
+ QtMacInterruptDispatcherHelp::cancelInterruptLater();
+
+ // In case we end up recursing while we now process events, make sure
+ // that we send remaining posted Qt events before this call returns:
+ wakeUp();
+ emit awake();
+
+ bool excludeUserEvents = flags & QEventLoop::ExcludeUserInputEvents;
+ bool retVal = false;
+ forever {
+ if (d->interrupt)
+ break;
+
+ QMacCocoaAutoReleasePool pool;
+ NSEvent* event = 0;
+
+ // First, send all previously excluded input events, if any:
+ if (!excludeUserEvents) {
+ while (!d->queuedUserInputEvents.isEmpty()) {
+ event = static_cast<NSEvent *>(d->queuedUserInputEvents.takeFirst());
+ if (!filterEvent(event)) {
+ [NSApp sendEvent:event];
+ retVal = true;
+ }
+ [event release];
+ }
+ }
+
+ // If Qt is used as a plugin, or as an extension in a native cocoa
+ // application, we should not run or stop NSApplication; This will be
+ // done from the application itself. And if processEvents is called
+ // manually (rather than from a QEventLoop), we cannot enter a tight
+ // loop and block this call, but instead we need to return after one flush.
+ // Finally, if we are to exclude user input events, we cannot call [NSApp run]
+ // as we then loose control over which events gets dispatched:
+ const bool canExec_3rdParty = d->nsAppRunCalledByQt || ![NSApp isRunning];
+ const bool canExec_Qt = !excludeUserEvents &&
+ (flags & QEventLoop::DialogExec || flags & QEventLoop::EventLoopExec) ;
+
+ if (canExec_Qt && canExec_3rdParty) {
+ // We can use exec-mode, meaning that we can stay in a tight loop until
+ // interrupted. This is mostly an optimization, but it allow us to use
+ // [NSApp run], which is the normal code path for cocoa applications.
+ if (NSModalSession session = d->currentModalSession()) {
+ QBoolBlocker execGuard(d->currentExecIsNSAppRun, false);
+ while ([NSApp runModalSession:session] == NSRunContinuesResponse && !d->interrupt)
+ qt_mac_waitForMoreModalSessionEvents();
+
+ if (!d->interrupt && session == d->currentModalSessionCached) {
+ // Someone called [NSApp stopModal:] from outside the event
+ // dispatcher (e.g to stop a native dialog). But that call wrongly stopped
+ // 'session' as well. As a result, we need to restart all internal sessions:
+ d->temporarilyStopAllModalSessions();
+ }
+ } else {
+ d->nsAppRunCalledByQt = true;
+ QBoolBlocker execGuard(d->currentExecIsNSAppRun, true);
+ [NSApp run];
+ }
+ retVal = true;
+ } else {
+ // We cannot block the thread (and run in a tight loop).
+ // Instead we will process all current pending events and return.
+ d->ensureNSAppInitialized();
+ if (NSModalSession session = d->currentModalSession()) {
+ // INVARIANT: a modal window is executing.
+ if (!excludeUserEvents) {
+ // Since we can dispatch all kinds of events, we choose
+ // to use cocoa's native way of running modal sessions:
+ if (flags & QEventLoop::WaitForMoreEvents)
+ qt_mac_waitForMoreModalSessionEvents();
+ NSInteger status = [NSApp runModalSession:session];
+ if (status != NSRunContinuesResponse && session == d->currentModalSessionCached) {
+ // INVARIANT: Someone called [NSApp stopModal:] from outside the event
+ // dispatcher (e.g to stop a native dialog). But that call wrongly stopped
+ // 'session' as well. As a result, we need to restart all internal sessions:
+ d->temporarilyStopAllModalSessions();
+ }
+ retVal = true;
+ } else do {
+ // Dispatch all non-user events (but que non-user events up for later). In
+ // this case, we need more control over which events gets dispatched, and
+ // cannot use [NSApp runModalSession:session]:
+ event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:nil
+ inMode:NSModalPanelRunLoopMode
+ dequeue: YES];
+
+ if (event) {
+ if (IsMouseOrKeyEvent(event)) {
+ [event retain];
+ d->queuedUserInputEvents.append(event);
+ continue;
+ }
+ if (!filterEvent(event)) {
+ [NSApp sendEvent:event];
+ retVal = true;
+ }
+ }
+ } while (!d->interrupt && event != nil);
+ } else do {
+ // INVARIANT: No modal window is executing.
+ event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:nil
+ inMode:NSDefaultRunLoopMode
+ dequeue: YES];
+
+ if (event) {
+ if (flags & QEventLoop::ExcludeUserInputEvents) {
+ if (IsMouseOrKeyEvent(event)) {
+ [event retain];
+ d->queuedUserInputEvents.append(event);
+ continue;
+ }
+ }
+ if (!filterEvent(event)) {
+ [NSApp sendEvent:event];
+ retVal = true;
+ }
+ }
+ } while (!d->interrupt && event != nil);
+
+ // Be sure to flush the Qt posted events when not using exec mode
+ // (exec mode will always do this call from the event loop source):
+ if (!d->interrupt)
+ QCoreApplicationPrivate::sendPostedEvents(0, 0, d->threadData);
+
+ // Since the window that holds modality might have changed while processing
+ // events, we we need to interrupt when we return back the previous process
+ // event recursion to ensure that we spin the correct modal session.
+ // We do the interruptLater at the end of the function to ensure that we don't
+ // disturb the 'wait for more events' below (as deleteLater will post an event):
+ interruptLater = true;
+ }
+ bool canWait = (d->threadData->canWait
+ && !retVal
+ && !d->interrupt
+ && (flags & QEventLoop::WaitForMoreEvents));
+ if (canWait) {
+ // INVARIANT: We haven't processed any events yet. And we're told
+ // to stay inside this function until at least one event is processed.
+ qt_mac_waitForMoreEvents();
+ flags &= ~QEventLoop::WaitForMoreEvents;
+ } else {
+ // Done with event processing for now.
+ // Leave the function:
+ break;
+ }
+ }
+
+ // If we're interrupted, we need to interrupt the _current_
+ // recursion as well to check if it is still supposed to be
+ // executing. This way we wind down the stack until we land
+ // on a recursion that again calls processEvents (typically
+ // from QEventLoop), and set interrupt to false:
+ if (d->interrupt)
+ interrupt();
+
+ if (interruptLater)
+ QtMacInterruptDispatcherHelp::interruptLater();
+
+ return retVal;
+}
+
+void QEventDispatcherMac::wakeUp()
+{
+ Q_D(QEventDispatcherMac);
+ d->serialNumber.ref();
+ CFRunLoopSourceSignal(d->postedEventsSource);
+ CFRunLoopWakeUp(mainRunLoop());
+}
+
+/*****************************************************************************
+ QEventDispatcherMac Implementation
+ *****************************************************************************/
+MacTimerHash QEventDispatcherMacPrivate::macTimerHash;
+bool QEventDispatcherMacPrivate::blockSendPostedEvents = false;
+bool QEventDispatcherMacPrivate::interrupt = false;
+
+
+QStack<QCocoaModalSessionInfo> QEventDispatcherMacPrivate::cocoaModalSessionStack;
+bool QEventDispatcherMacPrivate::currentExecIsNSAppRun = false;
+bool QEventDispatcherMacPrivate::nsAppRunCalledByQt = false;
+bool QEventDispatcherMacPrivate::cleanupModalSessionsNeeded = false;
+NSModalSession QEventDispatcherMacPrivate::currentModalSessionCached = 0;
+
+void QEventDispatcherMacPrivate::ensureNSAppInitialized()
+{
+ // Some elements in Cocoa require NSApplication to be running before
+ // they get fully initialized, in particular the menu bar. This
+ // function is intended for cases where a dialog is told to execute before
+ // QGuiApplication::exec is called, or the application spins the events loop
+ // manually rather than calling QGuiApplication:exec.
+ // The function makes sure that NSApplication starts running, but stops
+ // it again as soon as the send posted events callback is called. That way
+ // we let Cocoa finish the initialization it seems to need. We'll only
+ // apply this trick at most once for any application, and we avoid doing it
+ // for the common case where main just starts QGuiApplication::exec.
+ if (nsAppRunCalledByQt || [NSApp isRunning])
+ return;
+ nsAppRunCalledByQt = true;
+ QBoolBlocker block1(interrupt, true);
+ QBoolBlocker block2(currentExecIsNSAppRun, true);
+ [NSApp run];
+}
+
+void QEventDispatcherMacPrivate::temporarilyStopAllModalSessions()
+{
+ // Flush, and Stop, all created modal session, and as
+ // such, make them pending again. The next call to
+ // currentModalSession will recreate them again. The
+ // reason to stop all session like this is that otherwise
+ // a call [NSApp stop] would not stop NSApp, but rather
+ // the current modal session. So if we need to stop NSApp
+ // we need to stop all the modal session first. To avoid changing
+ // the stacking order of the windows while doing so, we put
+ // up a block that is used in QCocoaWindow and QCocoaPanel:
+ int stackSize = cocoaModalSessionStack.size();
+ for (int i=0; i<stackSize; ++i) {
+ QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
+ if (info.session) {
+ [NSApp endModalSession:info.session];
+ info.session = 0;
+ }
+ }
+ currentModalSessionCached = 0;
+}
+
+NSModalSession QEventDispatcherMacPrivate::currentModalSession()
+{
+ // If we have one or more modal windows, this function will create
+ // a session for each of those, and return the one for the top.
+ if (currentModalSessionCached)
+ return currentModalSessionCached;
+
+ if (cocoaModalSessionStack.isEmpty())
+ return 0;
+
+ int sessionCount = cocoaModalSessionStack.size();
+ for (int i=0; i<sessionCount; ++i) {
+ QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
+ if (!info.window)
+ continue;
+// ### port
+// if (info.window->testAttribute(Qt::WA_DontShowOnScreen))
+// continue;
+
+ if (!info.session) {
+ QMacCocoaAutoReleasePool pool;
+ NSWindow *window = reinterpret_cast<NSWindow *>(info.window->handle()->winId());
+ if (!window)
+ continue;
+
+ ensureNSAppInitialized();
+ QBoolBlocker block1(blockSendPostedEvents, true);
+ info.nswindow = window;
+ [(NSWindow*) info.nswindow retain];
+ int levelBeforeEnterModal = [window level];
+ info.session = [NSApp beginModalSessionForWindow:window];
+ // Make sure we don't stack the window lower that it was before
+ // entering modal, in case it e.g. had the stays-on-top flag set:
+ if (levelBeforeEnterModal > [window level])
+ [window setLevel:levelBeforeEnterModal];
+ }
+ currentModalSessionCached = info.session;
+ cleanupModalSessionsNeeded = false;
+ }
+ return currentModalSessionCached;
+}
+
+static void setChildrenWorksWhenModal(QWindow *window, bool worksWhenModal)
+{
+ // For NSPanels (but not NSWindows, sadly), we can set the flag
+ // worksWhenModal, so that they are active even when they are not modal.
+/*
+ ### not ported
+ QList<QDialog *> dialogs = window->findChildren<QDialog *>();
+ for (int i=0; i<dialogs.size(); ++i){
+ NSWindow *window = qt_mac_window_for(dialogs[i]);
+ if (window && [window isKindOfClass:[NSPanel class]]) {
+ [static_cast<NSPanel *>(window) setWorksWhenModal:worksWhenModal];
+ if (worksWhenModal && [window isVisible]){
+ [window orderFront:window];
+ }
+ }
+ }
+*/
+}
+
+void QEventDispatcherMacPrivate::updateChildrenWorksWhenModal()
+{
+ // Make the dialog children of the window
+ // active. And make the dialog children of
+ // the previous modal dialog unactive again:
+ QMacCocoaAutoReleasePool pool;
+ int size = cocoaModalSessionStack.size();
+ if (size > 0){
+ if (QWindow *prevModal = cocoaModalSessionStack[size-1].window)
+ setChildrenWorksWhenModal(prevModal, true);
+ if (size > 1){
+ if (QWindow *prevModal = cocoaModalSessionStack[size-2].window)
+ setChildrenWorksWhenModal(prevModal, false);
+ }
+ }
+}
+
+void QEventDispatcherMacPrivate::cleanupModalSessions()
+{
+ // Go through the list of modal sessions, and end those
+ // that no longer has a window assosiated; no window means
+ // the the session has logically ended. The reason we wait like
+ // this to actually end the sessions for real (rather than at the
+ // point they were marked as stopped), is that ending a session
+ // when no other session runs below it on the stack will make cocoa
+ // drop some events on the floor.
+ QMacCocoaAutoReleasePool pool;
+ int stackSize = cocoaModalSessionStack.size();
+
+ for (int i=stackSize-1; i>=0; --i) {
+ QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
+ if (info.window) {
+ // This session has a window, and is therefore not marked
+ // as stopped. So just make it current. There might still be other
+ // stopped sessions on the stack, but those will be stopped on
+ // a later "cleanup" call.
+ currentModalSessionCached = info.session;
+ break;
+ }
+ cocoaModalSessionStack.remove(i);
+ currentModalSessionCached = 0;
+ if (info.session) {
+ [NSApp endModalSession:info.session];
+ [(NSWindow *)info.nswindow release];
+ }
+ }
+
+ updateChildrenWorksWhenModal();
+ cleanupModalSessionsNeeded = false;
+}
+
+void QEventDispatcherMacPrivate::beginModalSession(QWindow *window)
+{
+ // Add a new, empty (null), NSModalSession to the stack.
+ // It will become active the next time QEventDispatcher::processEvents is called.
+ // A QCocoaModalSessionInfo is considered pending to become active if the window pointer
+ // is non-zero, and the session pointer is zero (it will become active upon a call to
+ // currentModalSession). A QCocoaModalSessionInfo is considered pending to be stopped if
+ // the window pointer is zero, and the session pointer is non-zero (it will be fully
+ // stopped in cleanupModalSessions()).
+ QCocoaModalSessionInfo info = {window, 0, 0};
+ cocoaModalSessionStack.push(info);
+ updateChildrenWorksWhenModal();
+ currentModalSessionCached = 0;
+}
+
+void QEventDispatcherMacPrivate::endModalSession(QWindow *window)
+{
+ // Mark all sessions attached to window as pending to be stopped. We do this
+ // by setting the window pointer to zero, but leave the session pointer.
+ // We don't tell cocoa to stop any sessions just yet, because cocoa only understands
+ // when we stop the _current_ modal session (which is the session on top of
+ // the stack, and might not belong to 'window').
+ int stackSize = cocoaModalSessionStack.size();
+ for (int i=stackSize-1; i>=0; --i) {
+ QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
+ if (info.window == window) {
+ info.window = 0;
+ if (i == stackSize-1) {
+ // The top sessions ended. Interrupt the event dispatcher
+ // to start spinning the correct session immidiatly:
+ currentModalSessionCached = 0;
+ cleanupModalSessionsNeeded = true;
+ QEventDispatcherMac::instance()->interrupt();
+ }
+ }
+ }
+}
+
+QEventDispatcherMacPrivate::QEventDispatcherMacPrivate()
+{
+}
+
+QEventDispatcherMac::QEventDispatcherMac(QObject *parent)
+ : QEventDispatcherQPA(*new QEventDispatcherMacPrivate, parent)
+{
+ Q_D(QEventDispatcherMac);
+ CFRunLoopSourceContext context;
+ bzero(&context, sizeof(CFRunLoopSourceContext));
+ context.info = d;
+ context.equal = QEventDispatcherMacPrivate::postedEventSourceEqualCallback;
+ context.perform = QEventDispatcherMacPrivate::postedEventsSourcePerformCallback;
+ d->postedEventsSource = CFRunLoopSourceCreate(0, 0, &context);
+ Q_ASSERT(d->postedEventsSource);
+ CFRunLoopAddSource(mainRunLoop(), d->postedEventsSource, kCFRunLoopCommonModes);
+
+ CFRunLoopObserverContext observerContext;
+ bzero(&observerContext, sizeof(CFRunLoopObserverContext));
+ observerContext.info = this;
+ d->waitingObserver = CFRunLoopObserverCreate(kCFAllocatorDefault,
+ kCFRunLoopBeforeWaiting | kCFRunLoopAfterWaiting,
+ true, 0,
+ QEventDispatcherMacPrivate::waitingObserverCallback,
+ &observerContext);
+ CFRunLoopAddObserver(mainRunLoop(), d->waitingObserver, kCFRunLoopCommonModes);
+
+ /* The first cycle in the loop adds the source and the events of the source
+ are not processed.
+ We use an observer to process the posted events for the first
+ execution of the loop. */
+ CFRunLoopObserverContext firstTimeObserverContext;
+ bzero(&firstTimeObserverContext, sizeof(CFRunLoopObserverContext));
+ firstTimeObserverContext.info = d;
+ d->firstTimeObserver = CFRunLoopObserverCreate(kCFAllocatorDefault,
+ kCFRunLoopEntry,
+ /* repeats = */ false,
+ 0,
+ QEventDispatcherMacPrivate::firstLoopEntry,
+ &firstTimeObserverContext);
+ CFRunLoopAddObserver(mainRunLoop(), d->firstTimeObserver, kCFRunLoopCommonModes);
+}
+
+void QEventDispatcherMacPrivate::waitingObserverCallback(CFRunLoopObserverRef,
+ CFRunLoopActivity activity, void *info)
+{
+ if (activity == kCFRunLoopBeforeWaiting)
+ emit static_cast<QEventDispatcherMac*>(info)->aboutToBlock();
+ else
+ emit static_cast<QEventDispatcherMac*>(info)->awake();
+}
+
+Boolean QEventDispatcherMacPrivate::postedEventSourceEqualCallback(const void *info1, const void *info2)
+{
+ return info1 == info2;
+}
+
+void processPostedEvents(QEventDispatcherMacPrivate *const d, const bool blockSendPostedEvents)
+{
+ if (blockSendPostedEvents) {
+ // We're told to not send posted events (because the event dispatcher
+ // is currently working on setting up the correct session to run). But
+ // we still need to make sure that we don't fall asleep until pending events
+ // are sendt, so we just signal this need, and return:
+ CFRunLoopSourceSignal(d->postedEventsSource);
+ return;
+ }
+
+ if (d->cleanupModalSessionsNeeded)
+ d->cleanupModalSessions();
+
+ if (d->interrupt) {
+ if (d->currentExecIsNSAppRun) {
+ // The event dispatcher has been interrupted. But since
+ // [NSApplication run] is running the event loop, we
+ // delayed stopping it until now (to let cocoa process
+ // pending cocoa events first).
+ if (d->currentModalSessionCached)
+ d->temporarilyStopAllModalSessions();
+ [NSApp stop:NSApp];
+ d->cancelWaitForMoreEvents();
+ }
+ return;
+ }
+
+ if (!d->threadData->canWait || (d->serialNumber != d->lastSerial)) {
+ d->lastSerial = d->serialNumber;
+ // Call down to the base class event handler, which will send
+ // the window system events.
+ d->q_func()->QEventDispatcherQPA::processEvents(QEventLoop::AllEvents);
+ }
+}
+
+void QEventDispatcherMacPrivate::firstLoopEntry(CFRunLoopObserverRef ref,
+ CFRunLoopActivity activity,
+ void *info)
+{
+ Q_UNUSED(ref);
+ Q_UNUSED(activity);
+/*
+ // This function is called when NSApplication has finished initialization,
+ // which appears to be just after [NSApplication run] has started to execute.
+ // By setting up our apple events handlers this late, we override the ones
+ // set up by NSApplication.
+
+ // If Qt is used as a plugin, we let the 3rd party application handle events
+ // like quit and open file events. Otherwise, if we install our own handlers, we
+ // easily end up breaking functionallity the 3rd party application depend on:
+ if (QGuiApplication::testAttribute(Qt::AA_MacPluginApplication))
+ return;
+
+ QT_MANGLE_NAMESPACE(QCocoaApplicationDelegate) *newDelegate = [QT_MANGLE_NAMESPACE(QCocoaApplicationDelegate) sharedDelegate];
+ NSAppleEventManager *eventManager = [NSAppleEventManager sharedAppleEventManager];
+ [eventManager setEventHandler:newDelegate andSelector:@selector(appleEventQuit:withReplyEvent:)
+ forEventClass:kCoreEventClass andEventID:kAEQuitApplication];
+ [eventManager setEventHandler:newDelegate andSelector:@selector(getUrl:withReplyEvent:)
+ forEventClass:kInternetEventClass andEventID:kAEGetURL];
+*/
+
+ processPostedEvents(static_cast<QEventDispatcherMacPrivate *>(info), blockSendPostedEvents);
+}
+
+void QEventDispatcherMacPrivate::postedEventsSourcePerformCallback(void *info)
+{
+ processPostedEvents(static_cast<QEventDispatcherMacPrivate *>(info), blockSendPostedEvents);
+}
+
+void QEventDispatcherMacPrivate::cancelWaitForMoreEvents()
+{
+ // In case the event dispatcher is waiting for more
+ // events somewhere, we post a dummy event to wake it up:
+ QMacCocoaAutoReleasePool pool;
+ [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
+ modifierFlags:0 timestamp:0. windowNumber:0 context:0
+ subtype:QtCocoaEventSubTypeWakeup data1:0 data2:0] atStart:NO];
+}
+
+void QEventDispatcherMac::interrupt()
+{
+ Q_D(QEventDispatcherMac);
+ d->interrupt = true;
+ wakeUp();
+
+ // We do nothing more here than setting d->interrupt = true, and
+ // poke the event loop if it is sleeping. Actually stopping
+ // NSApp, or the current modal session, is done inside the send
+ // posted events callback. We do this to ensure that all current pending
+ // cocoa events gets delivered before we stop. Otherwise, if we now stop
+ // the last event loop recursion, cocoa will just drop pending posted
+ // events on the floor before we get a chance to reestablish a new session.
+ d->cancelWaitForMoreEvents();
+}
+
+QEventDispatcherMac::~QEventDispatcherMac()
+{
+ Q_D(QEventDispatcherMac);
+ //timer cleanup
+ MacTimerHash::iterator it = QEventDispatcherMacPrivate::macTimerHash.begin();
+ while (it != QEventDispatcherMacPrivate::macTimerHash.end()) {
+ MacTimerInfo *t = it.value();
+ if (t->runLoopTimer) {
+ CFRunLoopTimerInvalidate(t->runLoopTimer);
+ CFRelease(t->runLoopTimer);
+ }
+ delete t;
+ ++it;
+ }
+ QEventDispatcherMacPrivate::macTimerHash.clear();
+
+ // Remove CFSockets from the runloop.
+ for (MacSocketHash::ConstIterator it = d->macSockets.constBegin(); it != d->macSockets.constEnd(); ++it) {
+ MacSocketInfo *socketInfo = (*it);
+ if (CFSocketIsValid(socketInfo->socket)) {
+ qt_mac_remove_socket_from_runloop(socketInfo->socket, socketInfo->runloop);
+ CFRunLoopSourceInvalidate(socketInfo->runloop);
+ CFRelease(socketInfo->runloop);
+ CFSocketInvalidate(socketInfo->socket);
+ CFRelease(socketInfo->socket);
+ }
+ }
+ CFRunLoopRemoveSource(mainRunLoop(), d->postedEventsSource, kCFRunLoopCommonModes);
+ CFRelease(d->postedEventsSource);
+
+ CFRunLoopObserverInvalidate(d->waitingObserver);
+ CFRelease(d->waitingObserver);
+
+ CFRunLoopObserverInvalidate(d->firstTimeObserver);
+ CFRelease(d->firstTimeObserver);
+}
+
+QtMacInterruptDispatcherHelp* QtMacInterruptDispatcherHelp::instance = 0;
+
+QtMacInterruptDispatcherHelp::QtMacInterruptDispatcherHelp() : cancelled(false)
+{
+ // The whole point of this class is that we enable a way to interrupt
+ // the event dispatcher when returning back to a lower recursion level
+ // than where interruptLater was called. This is needed to detect if
+ // [NSApp run] should still be running at the recursion level it is at.
+ // Since the interrupt is canceled if processEvents is called before
+ // this object gets deleted, we also avoid interrupting unnecessary.
+ deleteLater();
+}
+
+QtMacInterruptDispatcherHelp::~QtMacInterruptDispatcherHelp()
+{
+ if (cancelled)
+ return;
+ instance = 0;
+ QEventDispatcherMac::instance()->interrupt();
+}
+
+void QtMacInterruptDispatcherHelp::cancelInterruptLater()
+{
+ if (!instance)
+ return;
+ instance->cancelled = true;
+ delete instance;
+ instance = 0;
+}
+
+void QtMacInterruptDispatcherHelp::interruptLater()
+{
+ cancelInterruptLater();
+ instance = new QtMacInterruptDispatcherHelp;
+}
+
+QT_END_NAMESPACE
+
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/****************************************************************************
+**
+** Copyright (c) 2007-2008, Apple, Inc.
+**
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+**
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+**
+** * Neither the name of Apple, Inc. nor the names of its contributors
+** may be used to endorse or promote products derived from this software
+** without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+** CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+** EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+** PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+** LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+** NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+**
+****************************************************************************/
+
+#ifndef QEVENTDISPATCHER_MAC_P_H
+#define QEVENTDISPATCHER_MAC_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/qwindowdefs.h>
+#include <QtCore/qhash.h>
+#include <QtCore/qstack.h>
+#include "private/qabstracteventdispatcher_p.h"
+#include <private/qeventdispatcher_qpa_p.h>
+//#include "private/qt_mac_p.h"
+
+#include <CoreFoundation/CoreFoundation.h>
+
+QT_BEGIN_NAMESPACE
+
+typedef struct _NSModalSession *NSModalSession;
+typedef struct _QCocoaModalSessionInfo {
+ QPointer<QWindow> window;
+ NSModalSession session;
+ void *nswindow;
+} QCocoaModalSessionInfo;
+
+class Q_GUI_EXPORT QMacCocoaAutoReleasePool
+{
+private:
+ void *pool;
+public:
+ QMacCocoaAutoReleasePool();
+ ~QMacCocoaAutoReleasePool();
+
+ inline void *handle() const { return pool; }
+};
+
+class QEventDispatcherMacPrivate;
+class QEventDispatcherMac : public QEventDispatcherQPA
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QEventDispatcherMac)
+
+public:
+ QEventDispatcherMac(QAbstractEventDispatcherPrivate &priv, QObject *parent = 0);
+ explicit QEventDispatcherMac(QObject *parent = 0);
+ ~QEventDispatcherMac();
+
+
+ bool processEvents(QEventLoop::ProcessEventsFlags flags);
+ bool hasPendingEvents();
+
+ void registerSocketNotifier(QSocketNotifier *notifier);
+ void unregisterSocketNotifier(QSocketNotifier *notifier);
+
+ void registerTimer(int timerId, int interval, QObject *object);
+ bool unregisterTimer(int timerId);
+ bool unregisterTimers(QObject *object);
+ QList<TimerInfo> registeredTimers(QObject *object) const;
+
+ void wakeUp();
+ void interrupt();
+
+private:
+ //friend void qt_mac_select_timer_callbk(__EventLoopTimer*, void*);
+ friend class QApplicationPrivate;
+};
+
+struct MacTimerInfo {
+ int id;
+ int interval;
+ QObject *obj;
+ bool pending;
+ CFRunLoopTimerRef runLoopTimer;
+ bool operator==(const MacTimerInfo &other)
+ {
+ return (id == other.id);
+ }
+};
+typedef QHash<int, MacTimerInfo *> MacTimerHash;
+
+struct MacSocketInfo {
+ MacSocketInfo() : socket(0), runloop(0), readNotifier(0), writeNotifier(0) {}
+ CFSocketRef socket;
+ CFRunLoopSourceRef runloop;
+ QObject *readNotifier;
+ QObject *writeNotifier;
+};
+typedef QHash<int, MacSocketInfo *> MacSocketHash;
+
+class QEventDispatcherMacPrivate : public QEventDispatcherQPAPrivate
+{
+ Q_DECLARE_PUBLIC(QEventDispatcherMac)
+
+public:
+ QEventDispatcherMacPrivate();
+
+ static MacTimerHash macTimerHash;
+ // Set 'blockSendPostedEvents' to true if you _really_ need
+ // to make sure that qt events are not posted while calling
+ // low-level cocoa functions (like beginModalForWindow). And
+ // use a QBoolBlocker to be safe:
+ static bool blockSendPostedEvents;
+ // The following variables help organizing modal sessions:
+ static QStack<QCocoaModalSessionInfo> cocoaModalSessionStack;
+ static bool currentExecIsNSAppRun;
+ static bool nsAppRunCalledByQt;
+ static bool cleanupModalSessionsNeeded;
+ static NSModalSession currentModalSessionCached;
+ static NSModalSession currentModalSession();
+ static void updateChildrenWorksWhenModal();
+ static void temporarilyStopAllModalSessions();
+ static void beginModalSession(QWindow *widget);
+ static void endModalSession(QWindow *widget);
+ static void cancelWaitForMoreEvents();
+ static void cleanupModalSessions();
+ static void ensureNSAppInitialized();
+
+ MacSocketHash macSockets;
+ QList<void *> queuedUserInputEvents; // List of EventRef in Carbon, and NSEvent * in Cocoa
+ CFRunLoopSourceRef postedEventsSource;
+ CFRunLoopObserverRef waitingObserver;
+ CFRunLoopObserverRef firstTimeObserver;
+ QAtomicInt serialNumber;
+ int lastSerial;
+ static bool interrupt;
+private:
+ static Boolean postedEventSourceEqualCallback(const void *info1, const void *info2);
+ static void postedEventsSourcePerformCallback(void *info);
+ static void activateTimer(CFRunLoopTimerRef, void *info);
+ static void waitingObserverCallback(CFRunLoopObserverRef observer,
+ CFRunLoopActivity activity, void *info);
+ static void firstLoopEntry(CFRunLoopObserverRef ref, CFRunLoopActivity activity, void *info);
+ friend void processPostedEvents(QEventDispatcherMacPrivate *const d, const bool blockSendPostedEvents);
+};
+
+class QtMacInterruptDispatcherHelp : public QObject
+{
+ static QtMacInterruptDispatcherHelp *instance;
+ bool cancelled;
+
+ QtMacInterruptDispatcherHelp();
+ ~QtMacInterruptDispatcherHelp();
+
+ public:
+ static void interruptLater();
+ static void cancelInterruptLater();
+};
+
+QT_END_NAMESPACE
+
+#endif // QEVENTDISPATCHER_MAC_P_H