<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_utvideo::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_tiff::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_tiff::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_targa::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_png::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_pgmyuv::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_mjpeg::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_ljpeg::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_ljpeg::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_jpegls::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_jpegls::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_huffyuv::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_huffyuv::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_h263p::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_ffvhuff::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avenc_ffv1::bitrate</NAME>
<TYPE>gint</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_vp9::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_vp8::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_vp6a::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_vp6::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_tiff::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_tiertexseqvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_png::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_pictor::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_fraps::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_flv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avdec_dnxhd::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<ARG>
<NAME>avdec_dfa::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avmux_wtv::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_wtv::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_webp::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_webp::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_w64::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_w64::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_vc1test::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_vc1test::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_uncodedframecrc::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_uncodedframecrc::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_spx::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_spx::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_singlejpeg::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_singlejpeg::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_opus::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_opus::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_oga::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_oga::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_mxf_opatom::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_mxf_opatom::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_mkvtimestamp_v2::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_mkvtimestamp_v2::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ircam::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ircam::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ico::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ico::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_dash::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_dash::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_caf::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_caf::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_bit::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_bit::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ast::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_ast::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_apng::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_apng::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_yuv4::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_y41p::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_xface::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wavpack::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wavpack::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v408::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_v308::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_tta::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_tta::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_sonicls::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_sonicls::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_sonic::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_sonic::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_snow::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_s302m::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_s302m::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_r10k::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_ks::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_prores_aw::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s8_planar::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s8_planar::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s32le_planar::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s32le_planar::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s24le_planar::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s24le_planar::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s16be_planar::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_pcm_s16be_planar::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_msvideo1::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_mp2fixed::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_mp2fixed::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_jpeg2000::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_g723_1::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_g723_1::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_flashsv2::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_dca::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_dca::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_cinepak::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_ayuv::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avui::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_avrp::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_apng::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_amv::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_yuv4::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_yuv4::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_yuv4::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_yuv4::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_yuv4::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_y41p::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_y41p::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_y41p::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_y41p::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_y41p::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xface::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xface::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xface::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xface::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xface::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xbin::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xbin::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xbin::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xbin::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xbin::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v408::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v408::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v408::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v408::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v408::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v308::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v308::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v308::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v308::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_v308::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_tdsc::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_tdsc::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_tdsc::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_tdsc::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_tdsc::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_targa_y216::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_targa_y216::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_targa_y216::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_targa_y216::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_targa_y216::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_snow::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_snow::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_snow::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_snow::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_snow::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_smvjpeg::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_smvjpeg::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_smvjpeg::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_smvjpeg::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_smvjpeg::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_prores_lgpl::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mpegvideo::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_iff::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_iff::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_iff::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_iff::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_iff::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_idf::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_idf::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_idf::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_idf::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_idf::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hqx::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hq_hqa::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hq_hqa::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hq_hqa::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hq_hqa::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_hq_hqa::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_h263p::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_h263p::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_h263p::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_h263p::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_h263p::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dirac::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dirac::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dirac::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dirac::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dirac::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cpia::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cpia::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cpia::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cpia::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cpia::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bintext::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bintext::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bintext::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bintext::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bintext::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_ayuv::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_ayuv::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_ayuv::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_ayuv::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_ayuv::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avui::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avui::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avui::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avui::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avui::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrp::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrp::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrp::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrp::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrp::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrn::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrn::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrn::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrn::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_avrn::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_apng::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_012v::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_012v::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_012v::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_012v::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_012v::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<description>All libav codecs and formats (local snapshot)</description>
<filename>../../ext/libav/.libs/libgstlibav.so</filename>
<basename>libgstlibav.so</basename>
- <version>1.5.2</version>
- <license>GPL</license>
+ <version>1.5.90</version>
+ <license>LGPL</license>
<source>gst-libav</source>
<package>libav</package>
<origin>http://www.libav.org</origin>
<elements>
+ <element>
+ <name>avdec_012v</name>
+ <longname>libav Uncompressed 4:2:2 10-bit decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav 012v decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_4xm</name>
<longname>libav 4X Movie decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_ac3_fixed</name>
+ <longname>libav ATSC A/52A (AC-3) decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav ac3_fixed decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-ac3</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_adpcm_4xm</name>
<longname>libav ADPCM 4X Movie decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_adpcm_afc</name>
+ <longname>libav ADPCM Nintendo Gamecube AFC decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_afc decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_adpcm_ct</name>
<longname>libav ADPCM Creative Technology decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_adpcm_dtk</name>
+ <longname>libav ADPCM Nintendo Gamecube DTK decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_dtk decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_adpcm_ea</name>
<longname>libav ADPCM Electronic Arts decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_adpcm_ima_oki</name>
+ <longname>libav ADPCM IMA Dialogic OKI decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_ima_oki decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_adpcm_ima_qt</name>
<longname>libav ADPCM IMA QuickTime decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_adpcm_ima_rad</name>
+ <longname>libav ADPCM IMA Radical decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_ima_rad decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_adpcm_ima_smjpeg</name>
<longname>libav ADPCM IMA Loki SDL MJPEG decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_apng</name>
+ <longname>libav APNG (Animated Portable Network Graphics) image decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav apng decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_asv1</name>
<longname>libav ASUS V1 decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_avrn</name>
+ <longname>libav Avid AVI Codec decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav avrn decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_avrp</name>
+ <longname>libav Avid 1:1 10-bit RGB Packer decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav avrp decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_avs</name>
<longname>libav AVS (Audio Video Standard) video decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_avui</name>
+ <longname>libav Avid Meridien Uncompressed decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav avui decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_ayuv</name>
+ <longname>libav Uncompressed packed MS 4:4:4:4 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav ayuv decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_bethsoftvid</name>
<longname>libav Bethesda VID video decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_bintext</name>
+ <longname>libav Binary text decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav bintext decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_bmp</name>
<longname>libav BMP (Windows and OS/2 bitmap) decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_cpia</name>
+ <longname>libav CPiA video format decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav cpia decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_cyuv</name>
<longname>libav Creative YUV (CYUV) decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_dirac</name>
+ <longname>libav BBC Dirac VC-2 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav dirac decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_dnxhd</name>
<longname>libav VC3/DNxHD decoder</longname>
</element>
<element>
<name>avdec_dpx</name>
- <longname>libav DPX image decoder</longname>
+ <longname>libav DPX (Digital Picture Exchange) image decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav dpx decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
</pads>
</element>
<element>
- <name>avdec_dsicinaudio</name>
- <longname>libav Delphine Software International CIN audio decoder</longname>
+ <name>avdec_dsd_lsbf</name>
+ <longname>libav DSD (Direct Stream Digital), least significant bit first decoder</longname>
<class>Codec/Decoder/Audio</class>
- <description>libav dsicinaudio decoder</description>
+ <description>libav dsd_lsbf decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_dsd_lsbf_planar</name>
+ <longname>libav DSD (Direct Stream Digital), least significant bit first, planar decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dsd_lsbf_planar decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_dsd_msbf</name>
+ <longname>libav DSD (Direct Stream Digital), most significant bit first decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dsd_msbf decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_dsd_msbf_planar</name>
+ <longname>libav DSD (Direct Stream Digital), most significant bit first, planar decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dsd_msbf_planar decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_dsicinaudio</name>
+ <longname>libav Delphine Software International CIN audio decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dsicinaudio decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_dss_sp</name>
+ <longname>libav Digital Speech Standard - Standard Play mode (DSS SP) decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dss_sp decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_dvvideo</name>
<longname>libav DV (Digital Video) decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_evrc</name>
+ <longname>libav EVRC (Enhanced Variable Rate Codec) decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav evrc decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_exr</name>
<longname>libav OpenEXR image decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_g726le</name>
+ <longname>libav G.726 ADPCM little-endian decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav g726le decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_g729</name>
+ <longname>libav G.729 decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav g729 decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_gsm</name>
<longname>libav GSM decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_h263p</name>
+ <longname>libav H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav h263p decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-h263, variant=(string)itu, h263version=(string)h263p</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_h264</name>
<longname>libav H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_hq_hqa</name>
+ <longname>libav Canopus HQ/HQA decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav hq_hqa decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_hqx</name>
+ <longname>libav Canopus HQX decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav hqx decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_huffyuv</name>
<longname>libav Huffyuv / HuffYUV decoder</longname>
</pads>
</element>
<element>
- <name>avdec_iff_byterun1</name>
- <longname>libav IFF ByteRun1 decoder</longname>
+ <name>avdec_idf</name>
+ <longname>libav iCEDraw text decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav iff_byterun1 decoder</description>
+ <description>libav idf decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
</pads>
</element>
<element>
- <name>avdec_iff_ilbm</name>
- <longname>libav IFF ILBM decoder</longname>
+ <name>avdec_iff</name>
+ <longname>libav IFF decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav iff_ilbm decoder</description>
+ <description>libav iff decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_mpegvideo</name>
+ <longname>libav MPEG-1 video decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav mpegvideo decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/mpeg, mpegversion=(int)[ 1, 2 ], systemstream=(boolean)false</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_msa1</name>
<longname>libav MS ATC Screen decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_pcm_s16be_planar</name>
+ <longname>libav PCM signed 16-bit big-endian planar decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav pcm_s16be_planar decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_pcm_s24le_planar</name>
<longname>libav PCM signed 24-bit little-endian planar decoder</longname>
</element>
<element>
<name>avdec_prores</name>
- <longname>libav Apple ProRes (iCodec Pro) decoder</longname>
+ <longname>libav ProRes decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav prores decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
</pads>
</element>
<element>
- <name>avdec_ptx</name>
- <longname>libav V.Flash PTX image decoder</longname>
+ <name>avdec_prores_lgpl</name>
+ <longname>libav Apple ProRes (iCodec Pro) decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav ptx decoder</description>
+ <description>libav prores_lgpl decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>unknown/unknown</details>
+ <details>video/x-prores</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avdec_qcelp</name>
- <longname>libav QCELP / PureVoice decoder</longname>
- <class>Codec/Decoder/Audio</class>
- <description>libav qcelp decoder</description>
+ <name>avdec_ptx</name>
+ <longname>libav V.Flash PTX image decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav ptx decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/qcelp</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_qcelp</name>
+ <longname>libav QCELP / PureVoice decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav qcelp decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/qcelp</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
</caps>
</pads>
</element>
</element>
<element>
<name>avdec_sanm</name>
- <longname>libav LucasArts SANM video decoder</longname>
+ <longname>libav LucasArts SANM/Smush video decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav sanm decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ S16LE, U8 }</details>
</caps>
</pads>
</element>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_smvjpeg</name>
+ <longname>libav SMV JPEG decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav smvjpeg decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_snow</name>
+ <longname>libav Snow decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav snow decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_sol_dpcm</name>
<longname>libav DPCM Sol decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_sonic</name>
+ <longname>libav Sonic decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav sonic decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_sp5x</name>
<longname>libav Sunplus JPEG (SP5X) decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_targa_y216</name>
+ <longname>libav Pinnacle TARGA CineWave YUV16 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav targa_y216 decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_tdsc</name>
+ <longname>libav TDSC decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav tdsc decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_thp</name>
<longname>libav Nintendo Gamecube THP video decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_v308</name>
+ <longname>libav Uncompressed packed 4:4:4 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav v308 decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_v408</name>
+ <longname>libav Uncompressed packed QT 4:4:4:4 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav v408 decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_v410</name>
<longname>libav Uncompressed 4:4:4 10-bit decoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_vima</name>
+ <longname>libav LucasArts VIMA audio decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav vima decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_vmdaudio</name>
<longname>libav Sierra VMD audio decoder</longname>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>unknown/unknown</details>
+ <details>video/x-vp9</details>
</caps>
<caps>
<name>src</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avdec_wavesynth</name>
+ <longname>libav Wave synthesis pseudo-codec decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav wavesynth decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdec_webp</name>
<longname>libav WebP image decoder</longname>
</pads>
</element>
<element>
- <name>avdec_xbm</name>
- <longname>libav XBM (X BitMap) image decoder</longname>
+ <name>avdec_xbin</name>
+ <longname>libav eXtended BINary text decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav xbm decoder</description>
+ <description>libav xbin decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
</pads>
</element>
<element>
- <name>avdec_xl</name>
- <longname>libav Miro VideoXL decoder</longname>
+ <name>avdec_xbm</name>
+ <longname>libav XBM (X BitMap) image decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav xl decoder</description>
+ <description>libav xbm decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-gst-av-xl</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avdec_xwd</name>
- <longname>libav XWD (X Window Dump) image decoder</longname>
+ <name>avdec_xface</name>
+ <longname>libav X-face image decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav xwd decoder</description>
+ <description>libav xface decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ <details>video/x-raw</details>
</caps>
</pads>
</element>
<element>
- <name>avdec_yop</name>
- <longname>libav Psygnosis YOP Video decoder</longname>
+ <name>avdec_xl</name>
+ <longname>libav Miro VideoXL decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav yop decoder</description>
+ <description>libav xl decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>unknown/unknown</details>
+ <details>video/x-gst-av-xl</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avdec_zerocodec</name>
- <longname>libav ZeroCodec Lossless Video decoder</longname>
+ <name>avdec_xwd</name>
+ <longname>libav XWD (X Window Dump) image decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav zerocodec decoder</description>
+ <description>libav xwd decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
</pads>
</element>
<element>
- <name>avdec_zlib</name>
- <longname>libav LCL (LossLess Codec Library) ZLIB decoder</longname>
+ <name>avdec_y41p</name>
+ <longname>libav Uncompressed YUV 4:1:1 12-bit decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav zlib decoder</description>
+ <description>libav y41p decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-zlib</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avdec_zmbv</name>
- <longname>libav Zip Motion Blocks Video decoder</longname>
+ <name>avdec_yop</name>
+ <longname>libav Psygnosis YOP Video decoder</longname>
<class>Codec/Decoder/Video</class>
- <description>libav zmbv decoder</description>
+ <description>libav yop decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-zmbv</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avdeinterlace</name>
- <longname>libav Deinterlace element</longname>
- <class>Filter/Effect/Video/Deinterlace</class>
- <description>Deinterlace video</description>
- <author>Luca Ognibene <luogni@tin.it></author>
+ <name>avdec_yuv4</name>
+ <longname>libav Uncompressed packed 4:2:0 decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav yuv4 decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
</pads>
</element>
<element>
- <name>avdemux_4xm</name>
- <longname>libav 4X Technologies demuxer</longname>
- <class>Codec/Demuxer</class>
- <description>libav 4X Technologies demuxer</description>
- <author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <name>avdec_zerocodec</name>
+ <longname>libav ZeroCodec Lossless Video decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav zerocodec decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-4xm</details>
+ <details>unknown/unknown</details>
</caps>
<caps>
- <name>audio_%u</name>
+ <name>src</name>
<direction>source</direction>
- <presence>sometimes</presence>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_zlib</name>
+ <longname>libav LCL (LossLess Codec Library) ZLIB decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav zlib decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-zlib</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_zmbv</name>
+ <longname>libav Zip Motion Blocks Video decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav zmbv decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-zmbv</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdeinterlace</name>
+ <longname>libav Deinterlace element</longname>
+ <class>Filter/Effect/Video/Deinterlace</class>
+ <description>Deinterlace video</description>
+ <author>Luca Ognibene <luogni@tin.it></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdemux_4xm</name>
+ <longname>libav 4X Technologies demuxer</longname>
+ <class>Codec/Demuxer</class>
+ <description>libav 4X Technologies demuxer</description>
+ <author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-4xm</details>
+ </caps>
+ <caps>
+ <name>audio_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
<details>ANY</details>
</caps>
<caps>
</caps>
</pads>
</element>
+ <element>
+ <name>avdemux_ffm</name>
+ <longname>libav FFM (FFserver live feed) demuxer</longname>
+ <class>Codec/Demuxer</class>
+ <description>libav FFM (FFserver live feed) demuxer</description>
+ <author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-ffm</details>
+ </caps>
+ <caps>
+ <name>audio_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdemux_film_cpk</name>
<longname>libav Sega FILM / CPK demuxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdemux_gif</name>
+ <longname>libav CompuServe Graphics Interchange Format (GIF) demuxer</longname>
+ <class>Codec/Demuxer</class>
+ <description>libav CompuServe Graphics Interchange Format (GIF) demuxer</description>
+ <author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>image/gif</details>
+ </caps>
+ <caps>
+ <name>audio_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdemux_gxf</name>
<longname>libav GXF (General eXchange Format) demuxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avdemux_mpc8</name>
+ <longname>libav Musepack SV8 demuxer</longname>
+ <class>Codec/Demuxer</class>
+ <description>libav Musepack SV8 demuxer</description>
+ <author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-musepack, streamversion=(int)8</details>
+ </caps>
+ <caps>
+ <name>audio_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>source</direction>
+ <presence>sometimes</presence>
+ <details>ANY</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avdemux_mxf</name>
<longname>libav MXF (Material eXchange Format) demuxer</longname>
</element>
<element>
<name>avdemux_smk</name>
- <longname>libav Smacker video demuxer</longname>
+ <longname>libav Smacker demuxer</longname>
<class>Codec/Demuxer</class>
- <description>libav Smacker video demuxer</description>
+ <description>libav Smacker demuxer</description>
<author>Wim Taymans <wim@fluendo.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw, channels=(int)[ 1, 6 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)F32LE</details>
+ <details>audio/x-raw, channels=(int)[ 1, 6 ], rate=(int){ 96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350 }, layout=(string)interleaved, format=(string)F32LE</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_asv1</name>
- <longname>libav ASUS V1 encoder</longname>
+ <name>avenc_amv</name>
+ <longname>libav AMV Video encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav asv1 encoder</description>
+ <description>libav amv encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-asus, asusversion=(int)1</details>
+ <details>video/x-amv</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_asv2</name>
- <longname>libav ASUS V2 encoder</longname>
+ <name>avenc_apng</name>
+ <longname>libav APNG (Animated Portable Network Graphics) image encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav asv2 encoder</description>
+ <description>libav apng encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420</details>
+ <details>video/x-raw, format=(string){ RGB, RGBA, RGB8P, GRAY8, GRAY16_BE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-asus, asusversion=(int)2</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_bmp</name>
- <longname>libav BMP (Windows and OS/2 bitmap) encoder</longname>
+ <name>avenc_asv1</name>
+ <longname>libav ASUS V1 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav bmp encoder</description>
+ <description>libav asv1 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ BGR, RGB15, RGB16, GRAY8, RGB8P }</details>
+ <details>video/x-raw, format=(string)I420</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/bmp</details>
+ <details>video/x-asus, asusversion=(int)1</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_cljr</name>
- <longname>libav Cirrus Logic AccuPak encoder</longname>
+ <name>avenc_asv2</name>
+ <longname>libav ASUS V2 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav cljr encoder</description>
+ <description>libav asv2 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)Y41B</details>
+ <details>video/x-raw, format=(string)I420</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-cirrus-logic-accupak</details>
+ <details>video/x-asus, asusversion=(int)2</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_comfortnoise</name>
- <longname>libav RFC 3389 comfort noise generator encoder</longname>
- <class>Codec/Encoder/Audio</class>
- <description>libav comfortnoise encoder</description>
+ <name>avenc_avrp</name>
+ <longname>libav Avid 1:1 10-bit RGB Packer encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav avrp encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
+ <details>video/x-raw</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_dnxhd</name>
- <longname>libav VC3/DNxHD encoder</longname>
+ <name>avenc_avui</name>
+ <longname>libav Avid Meridien Uncompressed encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav dnxhd encoder</description>
+ <description>libav avui encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }; video/x-raw, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }</details>
+ <details>video/x-raw, format=(string)UYVY</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-dnxhd, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-dnxhd, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_dpx</name>
- <longname>libav DPX image encoder</longname>
+ <name>avenc_ayuv</name>
+ <longname>libav Uncompressed packed MS 4:4:4:4 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav dpx encoder</description>
+ <description>libav ayuv encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, RGBA }</details>
+ <details>video/x-raw</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_dvvideo</name>
- <longname>libav DV (Digital Video) encoder</longname>
+ <name>avenc_bmp</name>
+ <longname>libav BMP (Windows and OS/2 bitmap) encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav dvvideo encoder</description>
+ <description>libav bmp encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)Y41B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27; video/x-raw, format=(string)I420, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)I420, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y42B, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)3/2; video/x-raw, format=(string)Y42B, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)4/3; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)4/3; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)4/3</details>
+ <details>video/x-raw, format=(string){ BGRA, BGR, RGB16, RGB15, GRAY8, RGB8P }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)3/2, systemstream=(boolean)false; video/x-dv, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false</details>
+ <details>image/bmp</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_eac3</name>
- <longname>libav ATSC A/52 E-AC-3 encoder</longname>
- <class>Codec/Encoder/Audio</class>
- <description>libav eac3 encoder</description>
+ <name>avenc_cinepak</name>
+ <longname>libav Cinepak / CVID encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav cinepak encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000004, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000c, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010b, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
+ <details>video/x-raw, format=(string){ RGB, GRAY8 }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-eac3, channels=(int)[ 1, 6 ], rate=(int){ 48000, 44100, 32000 }</details>
+ <details>video/x-cinepak</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_ffv1</name>
- <longname>libav FFmpeg video codec #1 encoder</longname>
+ <name>avenc_cljr</name>
+ <longname>libav Cirrus Logic AccuPak encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav ffv1 encoder</description>
+ <description>libav cljr encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, Y42B, Y444, Y41B, YUV9, I420_10LE, I422_10LE, Y444_10LE, BGRA, GBR_10LE, A420, GRAY16_LE, GRAY8 }</details>
+ <details>video/x-raw, format=(string)Y41B</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-ffv, ffvversion=(int)1</details>
+ <details>video/x-cirrus-logic-accupak</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_ffvhuff</name>
- <longname>libav Huffyuv FFmpeg variant encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav ffvhuff encoder</description>
+ <name>avenc_comfortnoise</name>
+ <longname>libav RFC 3389 comfort noise generator encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav comfortnoise encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, Y42B, RGB, BGRA }</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-gst-av-ffvhuff</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_flashsv</name>
- <longname>libav Flash Screen Video encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav flashsv encoder</description>
+ <name>avenc_dca</name>
+ <longname>libav DCA (DTS Coherent Acoustics) encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav dca encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)BGR</details>
+ <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000004, channels=(int)1, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-flash-screen</details>
+ <details>audio/x-dts, channels=(int)[ 1, 6 ], rate=(int)[ 4000, 96000 ]</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_flv</name>
- <longname>libav FLV / Sorenson Spark / Sorenson H.263 (Flash Video) encoder</longname>
+ <name>avenc_dnxhd</name>
+ <longname>libav VC3/DNxHD encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav flv encoder</description>
+ <description>libav dnxhd encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420</details>
+ <details>video/x-raw, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }; video/x-raw, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-flash-video, flvversion=(int)1</details>
+ <details>video/x-dnxhd, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-dnxhd, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_g722</name>
- <longname>libav G.722 ADPCM encoder</longname>
+ <name>avenc_dpx</name>
+ <longname>libav DPX (Digital Picture Exchange) image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav dpx encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ GRAY8, RGB, RGBA, ABGR, GRAY16_LE, GRAY16_BE, GBR_10LE, GBR_10BE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_dvvideo</name>
+ <longname>libav DV (Digital Video) encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav dvvideo encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)Y41B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27; video/x-raw, format=(string)I420, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)I420, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)Y41B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15; video/x-raw, format=(string)Y42B, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45; video/x-raw, format=(string)Y42B, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)3/2; video/x-raw, format=(string)Y42B, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)4/3; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)4/3; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)1/1; video/x-raw, format=(string)Y42B, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)4/3</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)8/9, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)480, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)32/27, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)16/15, systemstream=(boolean)false; video/x-dv, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)64/45, systemstream=(boolean)false; video/x-dv, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)1280, height=(int)1080, framerate=(fraction)30000/1001, pixel-aspect-ratio=(fraction)3/2, systemstream=(boolean)false; video/x-dv, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)1440, height=(int)1080, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)60000/1001, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)1/1, systemstream=(boolean)false; video/x-dv, width=(int)960, height=(int)720, framerate=(fraction)50/1, pixel-aspect-ratio=(fraction)4/3, systemstream=(boolean)false</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_eac3</name>
+ <longname>libav ATSC A/52 E-AC-3 encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav eac3 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000004, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000c, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010b, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-eac3, channels=(int)[ 1, 6 ], rate=(int){ 48000, 44100, 32000 }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_ffv1</name>
+ <longname>libav FFmpeg video codec #1 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav ffv1 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, A420, Y444, Y42B, Y41B, YUV9, BGRA, I420_10LE, I422_10LE, Y444_10LE, A444_10LE, A422_10LE, A420_10LE, GRAY16_LE, GRAY8, GBR_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-ffv, ffvversion=(int)1</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_ffvhuff</name>
+ <longname>libav Huffyuv FFmpeg variant encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav ffvhuff encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, Y42B, Y444, Y41B, YUV9, GBR, GBR_10LE, GRAY8, GRAY16_LE, A420, I420_10LE, I422_10LE, Y444_10LE, A420_10LE, A422_10LE, A444_10LE, RGB, BGRA }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-gst-av-ffvhuff</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_flashsv</name>
+ <longname>libav Flash Screen Video encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav flashsv encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)BGR</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-flash-screen</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_flashsv2</name>
+ <longname>libav Flash Screen Video Version 2 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav flashsv2 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)BGR</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_flv</name>
+ <longname>libav FLV / Sorenson Spark / Sorenson H.263 (Flash Video) encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav flv encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-flash-video, flvversion=(int)1</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_g722</name>
+ <longname>libav G.722 ADPCM encoder</longname>
<class>Codec/Encoder/Audio</class>
<description>libav g722 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
</caps>
</pads>
</element>
+ <element>
+ <name>avenc_g723_1</name>
+ <longname>libav G.723.1 encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav g723_1 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avenc_g726</name>
<longname>libav G.726 ADPCM encoder</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avenc_jpeg2000</name>
+ <longname>libav JPEG 2000 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav jpeg2000 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ RGB, Y444, GRAY8 }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avenc_jpegls</name>
<longname>libav JPEG-LS encoder</longname>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, Y42B, Y444, BGR }</details>
+ <details>video/x-raw, format=(string){ BGR, BGRA, I420, Y444, Y42B }</details>
</caps>
<caps>
<name>src</name>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, Y42B }</details>
+ <details>video/x-raw, format=(string){ I420, Y42B, Y444 }</details>
</caps>
<caps>
<name>src</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avenc_mp2fixed</name>
+ <longname>libav MP2 fixed point (MPEG audio layer 2) encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav mp2fixed encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000004, channels=(int)1, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/mpeg, channels=(int)[ 1, 2 ], rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, mpegversion=(int)1, layer=(int)2</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avenc_mpeg1video</name>
<longname>libav MPEG-1 video encoder</longname>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, framerate=(fraction){ 24000/1001, 24/1, 25/1, 30000/1001, 30/1, 50/1, 60000/1001, 60/1, 15/1, 5/1, 10/1, 12/1, 15/1 }, format=(string){ I420, Y42B }</details>
+ <details>video/x-raw, framerate=(fraction){ 1/1, 2/1, 3/1, 4/1, 5/1, 6/1, 8/1, 9/1, 10/1, 12/1, 15/1, 16/1, 18/1, 20/1, 24/1, 25/1, 30/1, 32/1, 36/1, 40/1, 45/1, 48/1, 50/1, 60/1, 72/1, 75/1, 80/1, 90/1, 96/1, 100/1, 120/1, 150/1, 180/1, 200/1, 240/1, 750/1001, 800/1001, 960/1001, 1000/1001, 1200/1001, 1250/1001, 1500/1001, 1600/1001, 1875/1001, 2000/1001, 2400/1001, 2500/1001, 3000/1001, 3750/1001, 4000/1001, 4800/1001, 5000/1001, 6000/1001, 7500/1001, 8000/1001, 10000/1001, 12000/1001, 15000/1001, 20000/1001, 24000/1001, 30000/1001, 60000/1001 }, format=(string){ I420, Y42B }</details>
</caps>
<caps>
<name>src</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avenc_msvideo1</name>
+ <longname>libav Microsoft Video-1 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav msvideo1 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)RGB15</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-msvideocodec, msvideoversion=(int)1</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avenc_nellymoser</name>
<longname>libav Nellymoser Asao encoder</longname>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, BGRA, GRAY8 }</details>
+ <details>video/x-raw, format=(string){ RGB, RGBA, GRAY8, GRAY16_BE }</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_pcx</name>
- <longname>libav PC Paintbrush PCX image encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav pcx encoder</description>
+ <name>avenc_pcm_s16be_planar</name>
+ <longname>libav PCM signed 16-bit big-endian planar encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav pcm_s16be_planar encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, GRAY8, RGB8P }</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/x-pcx</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_pgm</name>
- <longname>libav PGM (Portable GrayMap) image encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav pgm encoder</description>
+ <name>avenc_pcm_s24le_planar</name>
+ <longname>libav PCM signed 24-bit little-endian planar encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav pcm_s24le_planar encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ GRAY8, GRAY16_BE }</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S32LE</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/x-portable-graymap</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_pgmyuv</name>
- <longname>libav PGMYUV (Portable GrayMap YUV) image encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav pgmyuv encoder</description>
+ <name>avenc_pcm_s32le_planar</name>
+ <longname>libav PCM signed 32-bit little-endian planar encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav pcm_s32le_planar encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S32LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_pcm_s8_planar</name>
+ <longname>libav PCM signed 8-bit planar encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav pcm_s8_planar encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)U8</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_pcx</name>
+ <longname>libav PC Paintbrush PCX image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav pcx encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ RGB, GRAY8, RGB8P }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>image/x-pcx</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_pgm</name>
+ <longname>libav PGM (Portable GrayMap) image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav pgm encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ GRAY8, GRAY16_BE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>image/x-portable-graymap</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_pgmyuv</name>
+ <longname>libav PGMYUV (Portable GrayMap YUV) image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav pgmyuv encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
</caps>
<caps>
<name>src</name>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, BGRA, RGB8P, GRAY8, GRAY16_BE }</details>
+ <details>video/x-raw, format=(string){ RGB, RGBA, RGB8P, GRAY8, GRAY16_BE }</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_ppm</name>
- <longname>libav PPM (Portable PixelMap) image encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav ppm encoder</description>
+ <name>avenc_ppm</name>
+ <longname>libav PPM (Portable PixelMap) image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav ppm encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)RGB</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>image/ppm</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_prores</name>
+ <longname>libav Apple ProRes encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav prores encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I422_10LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-prores</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_prores_aw</name>
+ <longname>libav Apple ProRes encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav prores_aw encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I422_10LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-prores</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_prores_ks</name>
+ <longname>libav Apple ProRes (iCodec Pro) encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav prores_ks encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I422_10LE, Y444_10LE, A444_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-prores</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_qtrle</name>
+ <longname>libav QuickTime Animation (RLE) video encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav qtrle encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ RGB, ARGB, GRAY8 }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-rle, layout=(string)quicktime, depth=(int)[ 1, 64 ]</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_r10k</name>
+ <longname>libav AJA Kona 10-bit RGB Codec encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav r10k encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_real_144</name>
+ <longname>libav RealAudio 1.0 (14.4K) encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav real_144 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000004, channels=(int)1, rate=(int)8000, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-pn-realaudio, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], raversion=(int)1</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_roq_dpcm</name>
+ <longname>libav id RoQ DPCM encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav roq_dpcm encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int){ 22050 }, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-dpcm, channels=(int)[ 1, 2 ], rate=(int){ 22050 }, layout=(string)roq</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_roqvideo</name>
+ <longname>libav id RoQ video encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav roqvideo encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)Y444</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-gst-av-roqvideo</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_rv10</name>
+ <longname>libav RealVideo 1.0 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav rv10 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-pn-realvideo, rmversion=(int)1</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_rv20</name>
+ <longname>libav RealVideo 2.0 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav rv20 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-pn-realvideo, rmversion=(int)2</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_s302m</name>
+ <longname>libav SMPTE 302M encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav s302m encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)RGB</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)48000, layout=(string)interleaved, format=(string){ S32LE, S16LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/ppm</details>
+ <details>audio/x-smpte-302m</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_prores</name>
- <longname>libav Apple ProRes (iCodec Pro) encoder</longname>
+ <name>avenc_sgi</name>
+ <longname>libav SGI image encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav prores encoder</description>
+ <description>libav sgi encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I422_10LE, Y444_10LE, A444_10LE }</details>
+ <details>video/x-raw, format=(string){ RGB, RGBA, GRAY16_LE, GRAY16_BE, GRAY8 }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-prores</details>
+ <details>image/x-sgi</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_qtrle</name>
- <longname>libav QuickTime Animation (RLE) video encoder</longname>
+ <name>avenc_snow</name>
+ <longname>libav Snow encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav qtrle encoder</description>
+ <description>libav snow encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, ARGB }</details>
+ <details>video/x-raw, format=(string){ I420, YUV9, Y444, GRAY8 }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-rle, layout=(string)quicktime, depth=(int)[ 1, 64 ]</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_real_144</name>
- <longname>libav RealAudio 1.0 (14.4K) encoder</longname>
+ <name>avenc_sonic</name>
+ <longname>libav Sonic encoder</longname>
<class>Codec/Encoder/Audio</class>
- <description>libav real_144 encoder</description>
+ <description>libav sonic encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-pn-realaudio, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], raversion=(int)1</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_roq_dpcm</name>
- <longname>libav id RoQ DPCM encoder</longname>
+ <name>avenc_sonicls</name>
+ <longname>libav Sonic lossless encoder</longname>
<class>Codec/Encoder/Audio</class>
- <description>libav roq_dpcm encoder</description>
+ <description>libav sonicls encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int){ 22050 }, layout=(string)interleaved, format=(string)S16LE</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-dpcm, channels=(int)[ 1, 2 ], rate=(int){ 22050 }, layout=(string)roq</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_roqvideo</name>
- <longname>libav id RoQ video encoder</longname>
+ <name>avenc_sunrast</name>
+ <longname>libav Sun Rasterfile image encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav roqvideo encoder</description>
+ <description>libav sunrast encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, framerate=(fraction)30/1, format=(string)Y444</details>
+ <details>video/x-raw, format=(string){ BGR, RGB8P, GRAY8 }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-gst-av-roqvideo</details>
+ <details>image/x-sun-raster</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_rv10</name>
- <longname>libav RealVideo 1.0 encoder</longname>
+ <name>avenc_svq1</name>
+ <longname>libav Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav rv10 encoder</description>
+ <description>libav svq1 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420</details>
+ <details>video/x-raw, format=(string)YUV9</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-pn-realvideo, rmversion=(int)1</details>
+ <details>video/x-svq, svqversion=(int)1</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_rv20</name>
- <longname>libav RealVideo 2.0 encoder</longname>
+ <name>avenc_targa</name>
+ <longname>libav Truevision Targa image encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav rv20 encoder</description>
+ <description>libav targa encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)I420</details>
+ <details>video/x-raw, format=(string){ BGR, BGRA, RGB15, GRAY8, RGB8P }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-pn-realvideo, rmversion=(int)2</details>
+ <details>image/x-tga</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_sgi</name>
- <longname>libav SGI image encoder</longname>
+ <name>avenc_tiff</name>
+ <longname>libav TIFF image encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav sgi encoder</description>
+ <description>libav tiff encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, RGBA, GRAY16_LE, GRAY16_BE, GRAY8 }</details>
+ <details>video/x-raw, format=(string){ RGB, RGB8P, RGBA, GRAY8, GRAY16_LE, I420, Y42B, Y444, YUV9, Y41B }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/x-sgi</details>
+ <details>image/tiff</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_sunrast</name>
- <longname>libav Sun Rasterfile image encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav sunrast encoder</description>
+ <name>avenc_tta</name>
+ <longname>libav TTA (True Audio) encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav tta encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ BGR, RGB8P, GRAY8 }</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ U8, S16LE, S32LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/x-sun-raster</details>
+ <details>audio/x-tta, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ]</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_svq1</name>
- <longname>libav Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1 encoder</longname>
+ <name>avenc_utvideo</name>
+ <longname>libav Ut Video encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav svq1 encoder</description>
+ <description>libav utvideo encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)YUV9</details>
+ <details>video/x-raw, format=(string){ RGB, RGBA, Y42B, I420 }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-svq, svqversion=(int)1</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_targa</name>
- <longname>libav Truevision Targa image encoder</longname>
+ <name>avenc_v308</name>
+ <longname>libav Uncompressed packed 4:4:4 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav targa encoder</description>
+ <description>libav v308 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ BGR, BGRA, RGB15, GRAY8 }</details>
+ <details>video/x-raw, format=(string)Y444</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/x-tga</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_tiff</name>
- <longname>libav TIFF image encoder</longname>
+ <name>avenc_v408</name>
+ <longname>libav Uncompressed packed QT 4:4:4:4 encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav tiff encoder</description>
+ <description>libav v408 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, RGB8P, RGBA, GRAY8, GRAY16_LE, I420, Y42B, Y444, YUV9, Y41B }</details>
+ <details>video/x-raw</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>image/tiff</details>
+ <details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
- <name>avenc_utvideo</name>
- <longname>libav Ut Video encoder</longname>
+ <name>avenc_v410</name>
+ <longname>libav Uncompressed 4:4:4 10-bit encoder</longname>
<class>Codec/Encoder/Video</class>
- <description>libav utvideo encoder</description>
+ <description>libav v410 encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ RGB, RGBA, Y42B, I420 }</details>
+ <details>video/x-raw, format=(string)Y444_10LE</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
- <name>avenc_v410</name>
- <longname>libav Uncompressed 4:4:4 10-bit encoder</longname>
- <class>Codec/Encoder/Video</class>
- <description>libav v410 encoder</description>
+ <name>avenc_wavpack</name>
+ <longname>libav WavPack encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav wavpack encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string)Y444_10LE</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE }</details>
</caps>
<caps>
<name>src</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avenc_xface</name>
+ <longname>libav X-face image encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav xface encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avenc_xwd</name>
<longname>libav XWD (X Window Dump) image encoder</longname>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ BGRA, RGBA, ARGB, ABGR, RGB, BGR, RGB16, RGB15, RGB8P }</details>
+ <details>video/x-raw, format=(string){ BGRA, RGBA, ARGB, ABGR, RGB, BGR, RGB16, RGB15, RGB8P, GRAY8 }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_y41p</name>
+ <longname>libav Uncompressed YUV 4:1:1 12-bit encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav y41p encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)Y41B</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avenc_yuv4</name>
+ <longname>libav Uncompressed packed 4:2:0 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav yuv4 encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string)I420</details>
</caps>
<caps>
<name>src</name>
<presence>request</presence>
<details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16BE, layout=(string)interleaved</details>
</caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>image/png</details>
+ </caps>
<caps>
<name>src</name>
<direction>source</direction>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_apng</name>
+ <longname>libav Animated Portable Network Graphics muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Animated Portable Network Graphics muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-apng</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_asf</name>
<longname>libav ASF (Advanced / Active Streaming Format) muxer (not recommended, use asfmux instead)</longname>
<name>audio_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>audio/mpeg, channels=(int)[ 1, 2 ], rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, mpegversion=(int)1, layer=(int)2</details>
+ <details>audio/x-wma, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], wmaversion=(int)2, block_align=(int)[ 0, 2147483647 ], bitrate=(int)[ 0, 2147483647 ]</details>
</caps>
<caps>
<name>video_%u</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_ast</name>
+ <longname>libav AST (Audio Stream) muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav AST (Audio Stream) muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-ast</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_au</name>
<longname>libav Sun AU muxer</longname>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/x-msvideo</details>
+ <details>video/x-msvideo</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avmux_avm2</name>
+ <longname>libav SWF (ShockWave Flash) (AVM2) muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav SWF (ShockWave Flash) (AVM2) muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/mpeg, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], mpegversion=(int)1, layer=(int)3</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/x-flash-video, flvversion=(int)1</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-avm2</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avmux_bit</name>
+ <longname>libav G.729 BIT file format muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav G.729 BIT file format muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-bit</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avmux_caf</name>
+ <longname>libav Apple CAF (Core Audio Format) muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Apple CAF (Core Audio Format) muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16BE, layout=(string)interleaved</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-caf</details>
</caps>
</pads>
</element>
<element>
- <name>avmux_avm2</name>
- <longname>libav SWF (ShockWave Flash) (AVM2) muxer</longname>
+ <name>avmux_dash</name>
+ <longname>libav DASH Muxer muxer</longname>
<class>Codec/Muxer</class>
- <description>libav SWF (ShockWave Flash) (AVM2) muxer</description>
+ <description>libav DASH Muxer muxer</description>
<author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
<caps>
<name>audio_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>audio/mpeg, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], mpegversion=(int)1, layer=(int)3</details>
+ <details>audio/mpeg, channels=(int)[ 1, 6 ], rate=(int)[ 4000, 96000 ], mpegversion=(int)4, stream-format=(string)raw, base-profile=(string)lc</details>
</caps>
<caps>
<name>video_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>video/x-flash-video, flvversion=(int)1</details>
+ <details>video/x-h264, alignment=(string)au</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>application/x-gst-av-avm2</details>
+ <details>application/x-gst-av-dash</details>
</caps>
</pads>
</element>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_ffm</name>
+ <longname>libav FFM (FFserver live feed) muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav FFM (FFserver live feed) muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/mpeg, channels=(int)[ 1, 2 ], rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, mpegversion=(int)1, layer=(int)2</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/mpeg, mpegversion=(int)1, systemstream=(boolean)false</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-ffm</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_filmstrip</name>
<longname>libav Adobe Filmstrip muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_ico</name>
+ <longname>libav Microsoft Windows ICO muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Microsoft Windows ICO muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>image/bmp</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-ico</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_ilbc</name>
<longname>libav iLBC storage muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_ircam</name>
+ <longname>libav Berkeley/IRCAM/CARL Sound Format muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Berkeley/IRCAM/CARL Sound Format muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16LE, layout=(string)interleaved</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-ircam</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_ismv</name>
<longname>libav ISMV/ISMA (Smooth Streaming) muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_mkvtimestamp_v2</name>
+ <longname>libav extract pts as timecode v2 format, as defined by mkvtoolnix muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav extract pts as timecode v2 format, as defined by mkvtoolnix muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-mkvtimestamp_v2</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_mmf</name>
<longname>libav Yamaha SMAF muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_mxf_opatom</name>
+ <longname>libav MXF (Material eXchange Format) Operational Pattern Atom muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav MXF (Material eXchange Format) Operational Pattern Atom muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16LE, layout=(string)interleaved</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/x-dnxhd, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-dnxhd, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-mxf_opatom</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_nut</name>
<longname>libav NUT muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_oga</name>
+ <longname>libav Ogg Audio muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Ogg Audio muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-oga</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_ogg</name>
<longname>libav Ogg muxer (not recommended, use oggmux instead)</longname>
</pads>
</element>
<element>
- <name>avmux_psp</name>
- <longname>libav PSP MP4 (MPEG-4 Part 14) muxer</longname>
+ <name>avmux_opus</name>
+ <longname>libav Ogg Opus muxer</longname>
<class>Codec/Muxer</class>
- <description>libav PSP MP4 (MPEG-4 Part 14) muxer</description>
+ <description>libav Ogg Opus muxer</description>
<author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
- <caps>
- <name>audio_%u</name>
- <direction>sink</direction>
- <presence>request</presence>
- <details>audio/mpeg, channels=(int)[ 1, 6 ], rate=(int)[ 4000, 96000 ], mpegversion=(int)4, stream-format=(string)raw, base-profile=(string)lc</details>
- </caps>
- <caps>
- <name>video_%u</name>
- <direction>sink</direction>
- <presence>request</presence>
- <details>video/mpeg, mpegversion=(int)4, systemstream=(boolean)false, profile=(string){ simple, advanced-simple }; video/x-divx, divxversion=(int)5</details>
- </caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/quicktime, variant=(string)psp</details>
+ <details>application/x-gst-av-opus</details>
</caps>
</pads>
</element>
<element>
- <name>avmux_rcv</name>
- <longname>libav VC-1 test bitstream muxer</longname>
+ <name>avmux_psp</name>
+ <longname>libav PSP MP4 (MPEG-4 Part 14) muxer</longname>
<class>Codec/Muxer</class>
- <description>libav VC-1 test bitstream muxer</description>
+ <description>libav PSP MP4 (MPEG-4 Part 14) muxer</description>
<author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/mpeg, channels=(int)[ 1, 6 ], rate=(int)[ 4000, 96000 ], mpegversion=(int)4, stream-format=(string)raw, base-profile=(string)lc</details>
+ </caps>
<caps>
<name>video_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>video/x-wmv, wmvversion=(int)3, format=(string)WMV3</details>
+ <details>video/mpeg, mpegversion=(int)4, systemstream=(boolean)false, profile=(string){ simple, advanced-simple }; video/x-divx, divxversion=(int)5</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>application/x-gst-av-rcv</details>
+ <details>video/quicktime, variant=(string)psp</details>
</caps>
</pads>
</element>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_singlejpeg</name>
+ <longname>libav JPEG single image muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav JPEG single image muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>image/jpeg, parsed=(boolean)true</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-singlejpeg</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_smjpeg</name>
<longname>libav Loki SDL MJPEG muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_spx</name>
+ <longname>libav Ogg Speex muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Ogg Speex muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-spx</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_svcd</name>
<longname>libav MPEG-2 PS (SVCD) muxer</longname>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_uncodedframecrc</name>
+ <longname>libav uncoded framecrc testing muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav uncoded framecrc testing muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16LE, layout=(string)interleaved</details>
+ </caps>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-uncodedframecrc</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avmux_vc1test</name>
+ <longname>libav VC-1 test bitstream muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav VC-1 test bitstream muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>video_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>video/x-wmv, wmvversion=(int)3, format=(string)WMV3</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-vc1test</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_vcd</name>
<longname>libav MPEG-1 Systems / MPEG program stream (VCD) muxer</longname>
<name>audio_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)U8, layout=(string)interleaved</details>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16LE, layout=(string)interleaved</details>
</caps>
<caps>
<name>src</name>
</caps>
</pads>
</element>
+ <element>
+ <name>avmux_w64</name>
+ <longname>libav Sony Wave64 muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Sony Wave64 muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], format=(string)S16LE, layout=(string)interleaved</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-w64</details>
+ </caps>
+ </pads>
+ </element>
<element>
<name>avmux_wav</name>
<longname>libav WAV / WAVE (Waveform Audio) muxer (not recommended, use wavenc instead)</longname>
</pads>
</element>
<element>
- <name>avmux_webm</name>
- <longname>libav WebM muxer (not recommended, use webmmux instead)</longname>
+ <name>avmux_webp</name>
+ <longname>libav WebP muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav WebP muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>application/x-gst-av-webp</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avmux_wtv</name>
+ <longname>libav Windows Television (WTV) muxer</longname>
<class>Codec/Muxer</class>
- <description>libav WebM muxer (not recommended, use webmmux instead)</description>
+ <description>libav Windows Television (WTV) muxer</description>
<author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<pads>
+ <caps>
+ <name>audio_%u</name>
+ <direction>sink</direction>
+ <presence>request</presence>
+ <details>audio/x-ac3, channels=(int)[ 1, 6 ], rate=(int){ 48000, 44100, 32000 }</details>
+ </caps>
<caps>
<name>video_%u</name>
<direction>sink</direction>
<presence>request</presence>
- <details>video/x-vp8</details>
+ <details>video/mpeg, mpegversion=(int)2, systemstream=(boolean)false</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>video/webm</details>
+ <details>application/x-gst-av-wtv</details>
</caps>
</pads>
</element>