s->current_picture_ptr->pict_type= s->pict_type;
if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
- ff_vdpau_h264_set_reference_frames(h);
+ ff_vdpau_h264_set_reference_frames(s);
if(!s->dropable) {
execute_ref_pic_marking(h, h->mmco, h->mmco_index);
h->prev_frame_num= h->frame_num;
if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
- ff_vdpau_h264_picture_complete(h);
+ ff_vdpau_h264_picture_complete(s);
/*
* FIXME: Error handling code does not seem to support interlaced
#define AVCODEC_VDPAU_INTERNAL_H
#include <stdint.h>
-#include "h264.h"
void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
int buf_size);
-void ff_vdpau_h264_set_reference_frames(H264Context *h);
-void ff_vdpau_h264_picture_complete(H264Context *h);
+void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
+void ff_vdpau_h264_picture_complete(MpegEncContext *s);
#endif /* AVCODEC_VDPAU_INTERNAL_H */
* @{
*/
-void ff_vdpau_h264_set_reference_frames(H264Context *h)
+void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
{
- MpegEncContext * s = &h->s;
+ H264Context *h = s->avctx->priv_data;
struct vdpau_render_state * render, * render_ref;
VdpReferenceFrameH264 * rf, * rf2;
Picture * pic;
render->bitstream_buffers_used++;
}
-void ff_vdpau_h264_picture_complete(H264Context *h)
+void ff_vdpau_h264_picture_complete(MpegEncContext *s)
{
- MpegEncContext * s = &h->s;
+ H264Context *h = s->avctx->priv_data;
struct vdpau_render_state * render;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];