spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=128
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=64
+# First noticed on ea2eade57b6a99d6db26d9571b3d2901e7106001
+# (https://gitlab.freedesktop.org/mesa/mesa/-/jobs/42417670);
+# unsure when it started failing.
+spec@arb_texture_cube_map@copyteximage cube samples=6,Fail
+spec@arb_texture_cube_map@copyteximage cube samples=8,Fail
+spec@arb_texture_rectangle@copyteximage rect samples=6,Fail
+spec@arb_texture_rectangle@copyteximage rect samples=8,Fail
+spec@ext_texture_array@copyteximage 1d_array samples=6,Fail
+spec@ext_texture_array@copyteximage 1d_array samples=8,Fail
+spec@ext_texture_array@copyteximage 2d_array samples=6,Fail
+spec@ext_texture_array@copyteximage 2d_array samples=8,Fail
+
KHR-GL46.packed_pixels.varied_rectangle.rg8ui
# Hard to tell when this was introduced, but it is definitely a flake