See also @.interaction.set.
]]
- legacy: null;
params {
@in dir: Efl.Ui.Dir; [[The hit area to set.]]
@in hitsize: double; [[The amount of that dimension (0.0 to 1.0) to use.]]
interaction_direction_hitsize_get {
[[Get the amount of the flip that is sensitive to interactive flip.]]
return: double; [[The size set for that direction.]]
- legacy: null;
params {
@in dir: Efl.Ui.Dir; [[The direction to check.]]
}
@.interaction_direction_hitsize_set. By default, a minimum
hit area will be created on the opposite edge of the flip.
]]
- legacy: null;
params {
@in dir: Efl.Ui.Dir; [[The direction to change.]]
@in enabled: bool; [[If that direction is enabled or not.]]
interaction_direction_enabled_get {
[[Get the enabled state of that flip direction.]]
return: bool; [[If that direction is enabled or not.]]
- legacy: null;
params {
@in dir: Efl.Ui.Dir; [[The direction to check.]]
}