#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.depth0 = 1;
- util_format_get_block(texTemp.format, &texTemp.block);
aaline->texture = screen->texture_create(screen, &texTemp);
if (!aaline->texture)
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
texTemp.width0 = 32;
texTemp.height0 = 32;
texTemp.depth0 = 1;
- util_format_get_block(texTemp.format, &texTemp.block);
pstip->texture = screen->texture_create(screen, &texTemp);
if (pstip->texture == NULL)
#include "util/u_blit.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
}
/* fragment shader */
- ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe);
+ ctx->fs[TGSI_WRITEMASK_XYZW] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
ctx->vbuf = NULL;
/* init vertex data that doesn't change */
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
- util_format_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
if (!tex)
cso_set_sampler_textures(ctx->cso, 1, &tex);
if (ctx->fs[writemask] == NULL)
- ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask);
+ ctx->fs[writemask] =
+ util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D,
+ writemask);
/* shaders */
cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]);
#include "pipe/p_format.h"
+ /**
+ * Describe how to best pack/unpack pixels into/from the prescribed format.
+ *
+ * These are used for automatic code generation of pixel packing and unpacking
+ * routines (in compile time, e.g., u_format_access.py, or in runtime, like
+ * llvmpipe does).
+ *
+ * Thumb rule is: if you're not code generating pixel packing/unpacking then
+ * these are irrelevant for you.
+ *
+ * Note that this can be deduced from other values in util_format_description
+ * structure. This is by design, to make code generation of pixel
+ * packing/unpacking/sampling routines simple and efficient.
+ *
+ * XXX: This should be renamed to something like util_format_pack.
+ */
enum util_format_layout {
+ /**
+ * Single scalar component.
+ */
UTIL_FORMAT_LAYOUT_SCALAR = 0,
+
+ /**
+ * One or more components of mixed integer formats, arithmetically encoded
+ * in a word up to 32bits.
+ */
UTIL_FORMAT_LAYOUT_ARITH = 1,
+
+ /**
+ * One or more components, no mixed formats, each with equal power of two
+ * number of bytes.
+ */
UTIL_FORMAT_LAYOUT_ARRAY = 2,
+
+ /**
+ * XXX: Not used yet. These might go away and be replaced by a single entry,
+ * for formats where multiple pixels have to be
+ * read in order to determine a single pixel value (i.e., block.width > 1
+ * || block.height > 1)
+ */
UTIL_FORMAT_LAYOUT_YUV = 3,
UTIL_FORMAT_LAYOUT_DXT = 4
};
util_format_description(enum pipe_format format);
+/*
+ * Format query functions.
+ */
+
+static INLINE boolean
+util_format_is_compressed(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ return desc->layout == UTIL_FORMAT_LAYOUT_DXT ? TRUE : FALSE;
+}
+
+static INLINE boolean
+util_format_is_depth_or_stencil(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ return desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? TRUE : FALSE;
+}
+
+static INLINE boolean
+util_format_is_depth_and_stencil(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
+ return FALSE;
+ }
+
+ return (desc->swizzle[0] != UTIL_FORMAT_SWIZZLE_NONE &&
+ desc->swizzle[1] != UTIL_FORMAT_SWIZZLE_NONE) ? TRUE : FALSE;
+}
+
+/**
+ * Describe pixel format's block.
+ *
+ * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx
+ */
+static INLINE void
+util_format_get_block(enum pipe_format format,
+ struct pipe_format_block *block)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ block->size = 0;
+ block->width = 1;
+ block->height = 1;
+ return;
+ }
+
+ block->size = desc->block.bits / 8;
+ block->width = desc->block.width;
+ block->height = desc->block.height;
+}
+
+/**
+ * Return total bits needed for the pixel format.
+ */
+static INLINE uint
+util_format_get_bits(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return 0;
+ }
+
+ return desc->block.bits / (desc->block.width * desc->block.height);
+}
+
+/**
+ * Return bytes per pixel for the given format.
+ */
+static INLINE uint
+util_format_get_size(enum pipe_format format)
+{
+ uint bits = util_format_get_bits(format);
+
+ assert(bits % 8 == 0);
+
+ return bits / 8;
+}
+
+static INLINE uint
+util_format_get_component_bits(enum pipe_format format,
+ enum util_format_colorspace colorspace,
+ uint component)
+{
+ const struct util_format_description *desc = util_format_description(format);
+ enum util_format_colorspace desc_colorspace;
+
+ assert(format);
+ if (!format) {
+ return 0;
+ }
+
+ assert(component < 4);
+
+ /* Treat RGB and SRGB as equivalent. */
+ if (colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ colorspace = UTIL_FORMAT_COLORSPACE_RGB;
+ }
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ desc_colorspace = UTIL_FORMAT_COLORSPACE_RGB;
+ } else {
+ desc_colorspace = desc->colorspace;
+ }
+
+ if (desc_colorspace != colorspace) {
+ return 0;
+ }
+
+ switch (desc->swizzle[component]) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ return desc->channel[0].size;
+ case UTIL_FORMAT_SWIZZLE_Y:
+ return desc->channel[1].size;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ return desc->channel[2].size;
+ case UTIL_FORMAT_SWIZZLE_W:
+ return desc->channel[3].size;
+ default:
+ return 0;
+ }
+}
+
+
+/*
+ * Format access functions.
+ */
+
void
util_format_read_4f(enum pipe_format format,
float *dst, unsigned dst_stride,
colorspace_channels_map = {
- 'rgb': 'rgba',
- 'rgba': 'rgba',
- 'zs': 'zs',
- 'yuv': ['y1', 'y2', 'u', 'v'],
- 'dxt': []
+ 'rgb': ['r', 'g', 'b', 'a'],
+ 'srgb': ['sr', 'sg', 'sb', 'a'],
+ 'zs': ['z', 's'],
+ 'yuv': ['y', 'u', 'v'],
}
print 'const struct util_format_description'
print 'util_format_description_table[] = '
print "{"
+ print " {"
+ print " PIPE_FORMAT_NONE,"
+ print " \"PIPE_FORMAT_NONE\","
+ print " {0, 0, 0},"
+ print " 0,"
+ print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},"
+ print " {0, 0, 0, 0},"
+ print " 0"
+ print " },"
for format in formats:
print " {"
print " %s," % (format.name,)
print " \"%s\"," % (format.name,)
- print " {%u, %u, %u}, /* block */" % (format.block_width, format.block_height, format.block_size())
+ print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size())
print " %s," % (layout_map(format.layout),)
print " {"
for i in range(4):
sep = ","
else:
sep = ""
- print " {%s, %s, %u}%s /* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
+ print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
print " },"
print " {"
for i in range(4):
else:
sep = ""
try:
- comment = layout_channels_map[format.layout][i]
- except:
+ comment = colorspace_channels_map[format.colorspace][i]
+ except (KeyError, IndexError):
comment = 'ignored'
- print " %s%s /* %s */" % (swizzle_map[swizzle], sep, comment)
+ print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment)
print " },"
print " %s," % (colorspace_map(format.colorspace),)
print " },"
- print " {"
- print " PIPE_FORMAT_NONE,"
- print " \"PIPE_FORMAT_NONE\","
- print " {0, 0, 0},"
- print " 0,"
- print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},"
- print " {0, 0, 0, 0},"
- print " 0"
- print " },"
print "};"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_draw_quad.h"
#include "util/u_gen_mipmap.h"
#include "util/u_simple_shaders.h"
#include "util/u_math.h"
+ #include "util/u_texture.h"
#include "cso_cache/cso_context.h"
{
enum dtype datatype;
uint comps;
- const int bpt = pf_get_blocksize(pformat);
+ const int bpt = util_format_get_size(pformat);
const ubyte *srcA, *srcB;
ubyte *dst;
int row;
int dstWidth, int dstHeight, int dstDepth,
int dstRowStride, ubyte *dstPtr)
{
- const int bpt = pf_get_blocksize(pformat);
+ const int bpt = util_format_get_size(pformat);
const int border = 0;
int img, row;
int bytesPerSrcImage, bytesPerDstImage;
const uint zslice = 0;
uint dstLevel;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(pf_get_blockwidth(pt->format) == 1);
+ assert(pf_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_screen *screen = pipe->screen;
uint dstLevel, zslice = 0;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(pf_get_blockwidth(pt->format) == 1);
+ assert(pf_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe);
+ ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
/* vertex data that doesn't change */
for (i = 0; i < 4; i++) {
static const float st[4][2] = {
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
- float rx, ry, rz;
- uint i;
-
- /* loop over quad verts */
- for (i = 0; i < 4; i++) {
- /* Compute sc = +/-scale and tc = +/-scale.
- * Not +/-1 to avoid cube face selection ambiguity near the edges,
- * though that can still sometimes happen with this scale factor...
- */
- const float scale = 0.9999f;
- const float sc = (2.0f * st[i][0] - 1.0f) * scale;
- const float tc = (2.0f * st[i][1] - 1.0f) * scale;
-
- switch (face) {
- case PIPE_TEX_FACE_POS_X:
- rx = 1.0f;
- ry = -tc;
- rz = -sc;
- break;
- case PIPE_TEX_FACE_NEG_X:
- rx = -1.0f;
- ry = -tc;
- rz = sc;
- break;
- case PIPE_TEX_FACE_POS_Y:
- rx = sc;
- ry = 1.0f;
- rz = tc;
- break;
- case PIPE_TEX_FACE_NEG_Y:
- rx = sc;
- ry = -1.0f;
- rz = -tc;
- break;
- case PIPE_TEX_FACE_POS_Z:
- rx = sc;
- ry = -tc;
- rz = 1.0f;
- break;
- case PIPE_TEX_FACE_NEG_Z:
- rx = -sc;
- ry = -tc;
- rz = -1.0f;
- break;
- default:
- rx = ry = rz = 0.0f;
- assert(0);
- }
- ctx->vertices[i][1][0] = rx; /*s*/
- ctx->vertices[i][1][1] = ry; /*t*/
- ctx->vertices[i][1][2] = rz; /*r*/
- }
+ util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
}
else {
/* 1D/2D */
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
+#include "util/u_format.h"
#include "util/u_math.h"
+
+ union util_color {
+ ubyte ub;
+ ushort us;
+ uint ui;
+ float f[4];
+ };
+
/**
* Pack ubyte R,G,B,A into dest pixel.
*/
static INLINE void
util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
- enum pipe_format format, void *dest)
+ enum pipe_format format, union util_color *uc)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->us = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
- d[3] = (float)a / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
+ uc->f[3] = (float)a / 255.0f;
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
}
return;
/* XXX lots more cases to add */
default:
+ uc->ui = 0; /* keep compiler happy */
debug_print_format("gallium: unhandled format in util_pack_color_ub()", format);
assert(0);
}
* Unpack RGBA from a packed pixel, returning values as ubytes in [0,255].
*/
static INLINE void
- util_unpack_color_ub(enum pipe_format format, const void *src,
+ util_unpack_color_ub(enum pipe_format format, union util_color *uc,
ubyte *r, ubyte *g, ubyte *b, ubyte *a)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7));
*g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7));
*g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf));
*g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf));
*b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf));
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = (ubyte) 0xff;
*a = p;
}
return;
case PIPE_FORMAT_L8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = p;
*a = (ubyte) 0xff;
}
return;
case PIPE_FORMAT_I8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = *a = p;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
case PIPE_FORMAT_R32G32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = *a = (ubyte) 0xff;
case PIPE_FORMAT_R32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = *b = *a = (ubyte) 0xff;
}
assert(0);
}
}
-
/**
* Note rgba outside [0,1] will be clamped for int pixel formats.
*/
static INLINE void
- util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
+ util_pack_color(const float rgba[4], enum pipe_format format, union util_color *uc)
{
ubyte r = 0;
ubyte g = 0;
ubyte b = 0;
ubyte a = 0;
- if (pf_size_x(format) <= 8) {
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) <= 8) {
/* format uses 8-bit components or less */
r = float_to_ubyte(rgba[0]);
g = float_to_ubyte(rgba[1]);
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->ub = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = r;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
- d[3] = rgba[3];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
+ uc->f[3] = rgba[3];
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
}
return;
/* XXX lots more cases to add */
default:
+ uc->ui = 0; /* keep compiler happy */
debug_print_format("gallium: unhandled format in util_pack_color()", format);
assert(0);
}
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_surface.h"
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
- util_format_get_block(format, &templ.block);
templ.tex_usage = usage;
*textureOut = screen->texture_create(screen, &templ);
#include <assert.h>
#include <pipe/p_context.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_memory.h>
#include <tgsi/tgsi_parse.h>
template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height) : r->picture_height;
template.depth0 = 1;
- util_format_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template);
assert(r);
assert(blocks);
- tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size;
+ tex_pitch = r->tex_transfer[0]->stride / pf_get_blocksize(r->tex_transfer[0]->texture->format);
texels = r->texels[0] + mbpy * tex_pitch + mbpx;
for (y = 0; y < 2; ++y) {
mbpy /= 2;
for (tb = 0; tb < 2; ++tb) {
- tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size;
+ tex_pitch = r->tex_transfer[tb + 1]->stride / pf_get_blocksize(r->tex_transfer[tb + 1]->texture->format);
texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx;
if ((cbp >> (1 - tb)) & 1) {
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
w_tile = align(width, TILE_SIZE);
h_tile = align(height, TILE_SIZE);
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile);
-
- ct->stride[level] = pt->nblocksx[level] * pt->block.size;
+ ct->stride[level] = pf_get_stride(pt->format, w_tile);
ct->level_offset[level] = ct->buffer_size;
- size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+ size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile);
if (pt->target == PIPE_TEXTURE_CUBE)
size *= 6;
else
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * ct->stride[level];
+ unsigned h_tile = align(ps->height, TILE_SIZE);
+ ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * ct->stride[level];
+ unsigned h_tile = align(ps->height, TILE_SIZE);
+ ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level];
}
else {
assert(face == 0);
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = ct->stride[level];
pt->usage = usage;
pt->face = face;
ctrans->offset = ct->level_offset[level];
if (texture->target == PIPE_TEXTURE_CUBE) {
- ctrans->offset += face * pt->nblocksy * pt->stride;
+ unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+ ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- ctrans->offset += zslice * pt->nblocksy * pt->stride;
+ unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+ ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride;
}
else {
assert(face == 0);
* Create a buffer of ordinary memory for the linear texture.
* This is the memory that the user will read/write.
*/
- size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+ size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
+ pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE));
ctrans->map = align_malloc(size, 16);
if (!ctrans->map)
if (transfer->usage & PIPE_TRANSFER_READ) {
/* need to untwiddle the texture to make a linear version */
- const uint bpp = pf_get_blocksize(ct->base.format);
+ const uint bpp = util_format_get_size(ct->base.format);
if (bpp == 4) {
const uint *src = (uint *) (ct->mapped + ctrans->offset);
uint *dst = ctrans->map;
/* The user wrote new texture data into the mapped buffer.
* We need to convert the new linear data into the twiddled/tiled format.
*/
- const uint bpp = pf_get_blocksize(ct->base.format);
+ const uint bpp = util_format_get_size(ct->base.format);
if (bpp == 4) {
const uint *src = ctrans->map;
uint *dst = (uint *) (ct->mapped + ctrans->offset);
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
/* Simple, maximally packed layout.
*/
-
/* Conventional allocation path for non-display textures:
*/
static boolean
unsigned buffer_size = 0;
- util_format_get_block(lpt->base.format, &lpt->base.block);
-
for (level = 0; level <= pt->last_level; level++) {
unsigned nblocksx, nblocksy;
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
-
/* Allocate storage for whole quads. This is particularly important
* for depth surfaces, which are currently stored in a swizzled format. */
- nblocksx = pf_get_nblocksx(&pt->block, align(width, 2));
- nblocksy = pf_get_nblocksy(&pt->block, align(height, 2));
+ nblocksx = pf_get_nblocksx(pt->format, align(width, 2));
+ nblocksy = pf_get_nblocksy(pt->format, align(height, 2));
- lpt->stride[level] = align(nblocksx*pt->block.size, 16);
+ lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16);
lpt->level_offset[level] = buffer_size;
{
struct llvmpipe_winsys *winsys = screen->winsys;
- util_format_get_block(lpt->base.format, &lpt->base.block);
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);
-
lpt->dt = winsys->displaytarget_create(winsys,
lpt->base.format,
lpt->base.width0,
lpt->base = *base;
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = screen;
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);
lpt->stride[0] = stride[0];
pipe_buffer_reference(&lpt->buffer, buffer);
ps->level = level;
ps->zslice = zslice;
+ /* XXX shouldn't that rather be
+ tex_height = align(ps->height, 2);
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * lpt->stride[level];
+ unsigned tex_height = ps->height;
+ ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level];
+ unsigned tex_height = ps->height;
+ ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
}
else {
assert(face == 0);
if (lpt) {
struct pipe_transfer *pt = &lpt->base;
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = lptex->stride[level];
pt->usage = usage;
pt->face = face;
lpt->offset = lptex->level_offset[level];
+ /* XXX shouldn't that rather be
+ tex_height = align(u_minify(texture->height0, level), 2)
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
if (texture->target == PIPE_TEXTURE_CUBE) {
- lpt->offset += face * pt->nblocksy * pt->stride;
+ unsigned tex_height = u_minify(texture->height0, level);
+ lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- lpt->offset += zslice * pt->nblocksy * pt->stride;
+ unsigned tex_height = u_minify(texture->height0, level);
+ lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride;
}
else {
assert(face == 0);
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
ubyte *map, *xfer_map;
struct llvmpipe_texture *lpt;
+ enum pipe_format format;
assert(transfer->texture);
lpt = llvmpipe_texture(transfer->texture);
+ format = lpt->base.format;
if(lpt->dt) {
struct llvmpipe_winsys *winsys = screen->winsys;
}
xfer_map = map + llvmpipe_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / pf_get_blockheight(format) * transfer->stride +
+ transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format);
/*printf("map = %p xfer map = %p\n", map, xfer_map);*/
return xfer_map;
}
#include "nouveau/nouveau_stateobj.h"
+#include "util/u_format.h"
+
#define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \
{ \
PIPE_FORMAT_##pf, \
_(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5),
_MIXED(Z24S8_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8),
+ _MIXED(S8Z24_UNORM, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24),
_(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16),
_(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16),
static int
nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
- struct nv50_miptree *mt, int unit)
+ struct nv50_miptree *mt, int unit, unsigned p)
{
unsigned i;
uint32_t mode;
+ const struct util_format_description *desc;
for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++)
if (nv50_tex_format_list[i].pf == mt->base.base.format)
if (i == NV50_TEX_FORMAT_LIST_SIZE)
return 1;
- if (nv50->sampler[unit]->normalized)
+ if (nv50->sampler[p][unit]->normalized)
mode = 0x50001000 | (1 << 31);
else {
mode = 0x50001000 | (7 << 14);
mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) |
((mt->base.bo->tile_mode & 0xf0) << 21);
- if (pf_type(mt->base.base.format) == PIPE_FORMAT_TYPE_SRGB)
+ desc = util_format_description(mt->base.base.format);
+ assert(desc);
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
mode |= 0x0400;
switch (mt->base.base.target) {
return 0;
}
- void
- nv50_tex_validate(struct nv50_context *nv50)
+ #ifndef NV50TCL_BIND_TIC
+ #define NV50TCL_BIND_TIC(n) (0x1448 + 8 * n)
+ #endif
+
+ static boolean
+ nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so,
+ unsigned p)
{
+ static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2 };
+
struct nouveau_grobj *eng2d = nv50->screen->eng2d;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct nouveau_stateobj *so;
- unsigned i, unit, push;
-
- push = MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2 + 23 + 6;
- so = so_new(nv50->miptree_nr * 9 + push, nv50->miptree_nr * 2 + 2);
+ unsigned unit, j, p_hw = p_remap[p];
nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM,
- nv50->miptree_nr * 8 * 4);
+ p * (32 * 8 * 4), nv50->miptree_nr[p] * 8 * 4);
- for (i = 0, unit = 0; unit < nv50->miptree_nr; ++unit) {
- struct nv50_miptree *mt = nv50->miptree[unit];
-
- if (!mt)
- continue;
+ for (unit = 0; unit < nv50->miptree_nr[p]; ++unit) {
+ struct nv50_miptree *mt = nv50->miptree[p][unit];
so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8);
- if (nv50_tex_construct(nv50, so, mt, unit)) {
- NOUVEAU_ERR("failed tex validate\n");
- so_ref(NULL, &so);
- return;
+ if (mt) {
+ if (nv50_tex_construct(nv50, so, mt, unit, p))
+ return FALSE;
+ /* Set TEX insn $t src binding $unit in program type p
+ * to TIC, TSC entry (32 * p + unit), mark valid (1).
+ */
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1);
+ } else {
+ for (j = 0; j < 8; ++j)
+ so_data(so, 0);
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, (unit << 1) | 0);
}
+ }
+
+ for (; unit < nv50->state.miptree_nr[p]; unit++) {
+ /* Make other bindings invalid. */
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, (unit << 1) | 0);
+ }
+
+ nv50->state.miptree_nr[p] = nv50->miptree_nr[p];
+ return TRUE;
+ }
- so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1);
- so_data (so, (i++ << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) |
- (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) |
- NV50TCL_SET_SAMPLER_TEX_VALID);
+ void
+ nv50_tex_validate(struct nv50_context *nv50)
+ {
+ struct nouveau_stateobj *so;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ unsigned p, push, nrlc;
+
+ for (nrlc = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) {
+ push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
+ nrlc += nv50->miptree_nr[p];
}
+ push = push * 11 + 23 * PIPE_SHADER_TYPES + 4;
+ nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES;
+
+ so = so_new(push, nrlc);
+
+ if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE ||
+ nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) {
+ so_ref(NULL, &so);
- for (; unit < nv50->state.miptree_nr; unit++) {
- so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1);
- so_data (so,
- (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0);
+ NOUVEAU_ERR("failed tex validate\n");
+ return;
}
/* not sure if the following really do what I think: */
- so_method(so, tesla, 0x1440, 1); /* sync SIFC */
- so_data (so, 0);
so_method(so, tesla, 0x1330, 1); /* flush TIC */
so_data (so, 0);
so_method(so, tesla, 0x1338, 1); /* flush texture caches */
so_ref(so, &nv50->state.tic_upload);
so_ref(NULL, &so);
- nv50->state.miptree_nr = nv50->miptree_nr;
}
-
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/* r300_emit: Functions for emitting state. */
+#include "util/u_format.h"
#include "util/u_math.h"
#include "r300_context.h"
CS_LOCALS(r300);
BEGIN_CS(8);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
- OUT_CS(blend->blend_control);
- OUT_CS(blend->alpha_blend_control);
- OUT_CS(blend->color_channel_mask);
+ if (r300->framebuffer_state.nr_cbufs) {
+ OUT_CS(blend->blend_control);
+ OUT_CS(blend->alpha_blend_control);
+ OUT_CS(blend->color_channel_mask);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ OUT_CS(0);
+ /* XXX also disable fastfill here once it's supported */
+ }
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither);
END_CS;
BEGIN_CS(13 +
((code->inst_end + 1) * 6));
- OUT_CS_REG(R500_US_CONFIG, 0);
+ OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx);
OUT_CS_REG(R500_US_CODE_RANGE,
R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
int i;
CS_LOCALS(r300);
- BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4);
+ /* Shouldn't fail unless there is a bug in the state tracker. */
+ assert(fb->nr_cbufs <= 4);
+
+ BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) +
+ (fb->zsbuf ? 10 : 0) + 6);
+
+ /* Flush and free renderbuffer caches. */
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+ /* Set the number of colorbuffers. */
+ OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+
+ /* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
surf = fb->cbufs[i];
tex = (struct r300_texture*)surf->texture;
r300_translate_out_fmt(surf->format));
}
+ /* Disable unused colorbuffers. */
+ for (; i < 4; i++) {
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
+ }
+
+ /* Set up a zbuffer. */
if (fb->zsbuf) {
surf = fb->zsbuf;
tex = (struct r300_texture*)surf->texture;
if (!query)
return;
- /* XXX This will almost certainly not return good results
- * for overlapping queries. */
BEGIN_CS(4);
if (caps->family == CHIP_FAMILY_RV530) {
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
- void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor)
+ static void r300_emit_scissor_regs(struct r300_context* r300,
+ struct r300_scissor_regs* scissor)
{
CS_LOCALS(r300);
BEGIN_CS(3);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(scissor->scissor_top_left);
- OUT_CS(scissor->scissor_bottom_right);
+ OUT_CS(scissor->top_left);
+ OUT_CS(scissor->bottom_right);
END_CS;
}
+ void r300_emit_scissor_state(struct r300_context* r300,
+ struct r300_scissor_state* scissor)
+ {
+ if (r300->rs_state->rs.scissor) {
+ r300_emit_scissor_regs(r300, &scissor->scissor);
+ } else {
+ r300_emit_scissor_regs(r300, &scissor->framebuffer);
+ }
+ }
+
void r300_emit_texture(struct r300_context* r300,
struct r300_sampler_state* sampler,
struct r300_texture* tex,
END_CS;
}
- /* XXX I can't read this and that's not good */
- void r300_emit_aos(struct r300_context* r300, unsigned offset)
+ static boolean r300_validate_aos(struct r300_context *r300)
{
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->vertex_element;
- CS_LOCALS(r300);
int i;
- unsigned aos_count = r300->vertex_element_count;
+ /* Check if formats and strides are aligned to the size of DWORD. */
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
+ pf_get_blocksize(velem[i].src_format) % 4 != 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+ }
+
+ void r300_emit_aos(struct r300_context* r300, unsigned offset)
+ {
+ struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ int i;
+ unsigned size1, size2, aos_count = r300->vertex_element_count;
unsigned packet_size = (aos_count * 3 + 1) / 2;
+ CS_LOCALS(r300);
+
+ /* XXX Move this checking to a more approriate place. */
+ if (!r300_validate_aos(r300)) {
+ /* XXX We should fallback using Draw. */
+ assert(0);
+ }
+
BEGIN_CS(2 + packet_size + aos_count * 2);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
OUT_CS(aos_count);
+
for (i = 0; i < aos_count - 1; i += 2) {
- int buf_num1 = velem[i].vertex_buffer_index;
- int buf_num2 = velem[i+1].vertex_buffer_index;
- assert(vbuf[buf_num1].stride % 4 == 0 && util_format_get_size(velem[i].src_format) % 4 == 0);
- assert(vbuf[buf_num2].stride % 4 == 0 && util_format_get_size(velem[i+1].src_format) % 4 == 0);
- OUT_CS((util_format_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) |
- (util_format_get_size(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22));
- OUT_CS(vbuf[buf_num1].buffer_offset + velem[i].src_offset +
- offset * vbuf[buf_num1].stride);
- OUT_CS(vbuf[buf_num2].buffer_offset + velem[i+1].src_offset +
- offset * vbuf[buf_num2].stride);
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ vb2 = &vbuf[velem[i+1].vertex_buffer_index];
- size1 = pf_get_blocksize(velem[i].src_format);
- size2 = pf_get_blocksize(velem[i+1].src_format);
++ size1 = util_format_get_size(velem[i].src_format);
++ size2 = util_format_get_size(velem[i+1].src_format);
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
}
+
if (aos_count & 1) {
- int buf_num = velem[i].vertex_buffer_index;
- assert(vbuf[buf_num].stride % 4 == 0 && util_format_get_size(velem[i].src_format) % 4 == 0);
- OUT_CS((util_format_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6));
- OUT_CS(vbuf[buf_num].buffer_offset + velem[i].src_offset +
- offset * vbuf[buf_num].stride);
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
- size1 = pf_get_blocksize(velem[i].src_format);
++ size1 = util_format_get_size(velem[i].src_format);
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
}
- /* XXX bare CS reloc */
for (i = 0; i < aos_count; i++) {
- cs_winsys->write_cs_reloc(cs_winsys,
- vbuf[velem[i].vertex_buffer_index].buffer,
- RADEON_GEM_DOMAIN_GTT,
- 0,
- 0);
- cs_count -= 2;
+ OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
}
END_CS;
}
+
#if 0
void r300_emit_draw_packet(struct r300_context* r300)
{
void r300_emit_texture_count(struct r300_context* r300)
{
+ uint32_t tx_enable = 0;
+ int i;
CS_LOCALS(r300);
+ /* Notice that texture_count and sampler_count are just sizes
+ * of the respective arrays. We still have to check for the individual
+ * elements. */
+ for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
+ if (r300->textures[i]) {
+ tx_enable |= 1 << i;
+ }
+ }
+
BEGIN_CS(2);
- OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1);
+ OUT_CS_REG(R300_TX_ENABLE, tx_enable);
END_CS;
}
return;
}
+ /* Check size of CS. */
+ /* Make sure we have at least 8*1024 spare dwords. */
+ /* XXX It would be nice to know the number of dwords we really need to
+ * XXX emit. */
+ if (!r300->winsys->check_cs(r300->winsys, 8*1024)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ }
+
/* Clean out BOs. */
r300->winsys->reset_bos(r300->winsys);
- /* XXX check size */
validate:
/* Color buffers... */
for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
return 0;
}
- return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32);
+ return align(pf_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
}
static void r300_setup_miptree(struct r300_texture* tex)
int i;
for (i = 0; i <= base->last_level; i++) {
- base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i));
- base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i));
+ unsigned nblocksy = pf_get_nblocksy(base->format, u_minify(base->height0, i));
stride = r300_texture_get_stride(tex, i);
- layer_size = stride * base->nblocksy[i];
+ layer_size = stride * nblocksy;
if (base->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
tex->layer_size[i] = layer_size;
- tex->pitch[i] = stride / base->block.size;
+ tex->pitch[i] = stride / pf_get_blocksize(base->format);
debug_printf("r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes)\n",
tex->tex.screen = screen;
tex->stride_override = *stride;
- tex->pitch[0] = *stride / base->block.size;
+ tex->pitch[0] = *stride / pf_get_blocksize(base->format);
r300_setup_flags(tex);
r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
template.width0 = util_next_power_of_two(width);
template.height0 = util_next_power_of_two(height);
template.depth0 = 1;
- util_format_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
PIPE_TEXTURE_USAGE_RENDER_TARGET;
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
pt->depth0 = depth;
for (level = 0; level <= pt->last_level; level++) {
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
- spt->stride[level] = pt->nblocksx[level]*pt->block.size;
+ spt->stride[level] = pf_get_stride(pt->format, width);
spt->level_offset[level] = buffer_size;
- buffer_size += (pt->nblocksy[level] *
+ buffer_size += (pf_get_nblocksy(pt->format, height) *
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
spt->stride[level]);
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
unsigned tex_usage = spt->base.tex_usage;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);
-
spt->buffer = screen->surface_buffer_create( screen,
spt->base.width0,
spt->base.height0,
spt->base = *base;
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);
spt->stride[0] = stride[0];
pipe_buffer_reference(&spt->buffer, buffer);
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += face * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += zslice * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else {
assert(face == 0);
spt = CALLOC_STRUCT(softpipe_transfer);
if (spt) {
struct pipe_transfer *pt = &spt->base;
+ int nblocksy = pf_get_nblocksy(texture->format, u_minify(texture->height0, level));
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = sptex->stride[level];
pt->usage = usage;
pt->face = face;
spt->offset = sptex->level_offset[level];
if (texture->target == PIPE_TEXTURE_CUBE) {
- spt->offset += face * pt->nblocksy * pt->stride;
+ spt->offset += face * nblocksy * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- spt->offset += zslice * pt->nblocksy * pt->stride;
+ spt->offset += zslice * nblocksy * pt->stride;
}
else {
assert(face == 0);
{
ubyte *map, *xfer_map;
struct softpipe_texture *spt;
+ enum pipe_format format;
assert(transfer->texture);
spt = softpipe_texture(transfer->texture);
+ format = transfer->texture->format;
map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer));
if (map == NULL)
}
xfer_map = map + softpipe_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / pf_get_blockheight(format) * transfer->stride +
+ transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format);
/*printf("map = %p xfer map = %p\n", map, xfer_map);*/
return xfer_map;
}
template.width0 = util_next_power_of_two(width);
template.height0 = util_next_power_of_two(height);
template.depth0 = 1;
- util_format_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
sp_vsfc->tex = screen->texture_create(screen, &template);
*/
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "sp_tile_cache.h"
{
uint i, j;
- switch (pf_get_blocksize(format)) {
+ switch (util_format_get_size(format)) {
case 1:
memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE);
break;
uint x, y;
uint numCleared = 0;
+ assert(pt->texture);
/* clear the scratch tile to the clear value */
- clear_tile(&tc->tile, pt->format, tc->clear_val);
+ clear_tile(&tc->tile, pt->texture->format, tc->clear_val);
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
if (addr.value != tile->addr.value) {
+ assert(pt->texture);
if (tile->addr.bits.invalid == 0) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
if (is_clear_flag_set(tc->clear_flags, addr)) {
/* don't get tile from framebuffer, just clear it */
if (tc->depth_stencil) {
- clear_tile(tile, pt->format, tc->clear_val);
+ clear_tile(tile, pt->texture->format, tc->clear_val);
}
else {
- clear_tile_rgba(tile, pt->format, tc->clear_color);
+ clear_tile_rgba(tile, pt->texture->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, addr);
}
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_thread.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
st->base.x + st->base.width,
y + h,
st->base.zslice + 1,
- texture->base.block.size*8/(texture->base.block.width*texture->base.block.height));
+ pf_get_blocksize(texture->base.format)*8/
+ (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format)));
box.x = st->base.x;
box.y = y;
}
else {
unsigned y, h, srcy;
- h = st->hw_nblocksy * st->base.block.height;
+ unsigned blockheight = pf_get_blockheight(st->base.texture->format);
+ h = st->hw_nblocksy * blockheight;
srcy = 0;
for(y = 0; y < st->base.height; y += h) {
unsigned offset, length;
h = st->base.height - y;
/* Transfer band must be aligned to pixel block boundaries */
- assert(y % st->base.block.height == 0);
- assert(h % st->base.block.height == 0);
+ assert(y % blockheight == 0);
+ assert(h % blockheight == 0);
- offset = y * st->base.stride / st->base.block.height;
- length = h * st->base.stride / st->base.block.height;
+ offset = y * st->base.stride / blockheight;
+ length = h * st->base.stride / blockheight;
sw = (uint8_t *)st->swbuf + offset;
height = templat->height0;
depth = templat->depth0;
for(level = 0; level <= templat->last_level; ++level) {
- tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width);
- tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height);
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
*/
#if 0
if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
- !pf_is_compressed(templat->format))
+ !util_format_is_compressed(templat->format))
tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
#endif
{
struct svga_screen *ss = svga_screen(tex->base.screen);
struct svga_winsys_surface *handle;
- int i, j;
+ uint32_t i, j;
unsigned z_offset = 0;
SVGA_DBG(DEBUG_PERF,
s->real_level = 0;
s->real_zslice = 0;
} else {
- struct svga_winsys_screen *sws = svga_winsys_screen(screen);
-
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
pt, level, face, zslice, s);
memset(&s->key, 0, sizeof s->key);
- sws->surface_reference(sws, &s->handle, tex->handle);
+ s->handle = tex->handle;
s->real_face = face;
s->real_level = level;
s->real_zslice = zslice;
svga_tex_surface_destroy(struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
+ struct svga_texture *t = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
- SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
- assert(s->key.cachable == 0);
- svga_screen_surface_destroy(ss, &s->key, &s->handle);
+ if(s->handle != t->handle) {
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
+ svga_screen_surface_destroy(ss, &s->key, &s->handle);
+ }
+
pipe_texture_reference(&surf->texture, NULL);
FREE(surf);
}
struct svga_screen *ss = svga_screen(screen);
struct svga_winsys_screen *sws = ss->sws;
struct svga_transfer *st;
+ unsigned nblocksx = pf_get_nblocksx(texture->format, w);
+ unsigned nblocksy = pf_get_nblocksy(texture->format, h);
/* We can't map texture storage directly */
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
if (!st)
return NULL;
- st->base.format = texture->format;
- st->base.block = texture->block;
st->base.x = x;
st->base.y = y;
st->base.width = w;
st->base.height = h;
- st->base.nblocksx = pf_get_nblocksx(&texture->block, w);
- st->base.nblocksy = pf_get_nblocksy(&texture->block, h);
- st->base.stride = st->base.nblocksx*st->base.block.size;
+ st->base.stride = nblocksx*pf_get_blocksize(texture->format);
st->base.usage = usage;
st->base.face = face;
st->base.level = level;
st->base.zslice = zslice;
- st->hw_nblocksy = st->base.nblocksy;
+ st->hw_nblocksy = nblocksy;
st->hwbuf = svga_winsys_buffer_create(ss,
1,
if(!st->hwbuf)
goto no_hwbuf;
- if(st->hw_nblocksy < st->base.nblocksy) {
+ if(st->hw_nblocksy < nblocksy) {
/* We couldn't allocate a hardware buffer big enough for the transfer,
* so allocate regular malloc memory instead */
debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
__FUNCTION__,
- (st->base.nblocksy*st->base.stride + 1023)/1024,
- (st->base.nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
+ (nblocksy*st->base.stride + 1023)/1024,
+ (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
(st->hw_nblocksy*st->base.stride + 1023)/1024);
- st->swbuf = MALLOC(st->base.nblocksy*st->base.stride);
+ st->swbuf = MALLOC(nblocksy*st->base.stride);
if(!st->swbuf)
goto no_swbuf;
}
unsigned min_lod, unsigned max_lod)
{
struct svga_screen *ss = svga_screen(pt->screen);
- struct svga_winsys_screen *sws = ss->sws;
struct svga_texture *tex = svga_texture(pt);
struct svga_sampler_view *sv = NULL;
SVGA3dSurfaceFormat format = svga_translate_format(pt->format);
if (min_lod == 0 && max_lod >= pt->last_level)
view = FALSE;
- if (pf_is_compressed(pt->format) && view) {
+ if (util_format_is_compressed(pt->format) && view) {
format = svga_translate_format_render(pt->format);
}
sv = CALLOC_STRUCT(svga_sampler_view);
pipe_reference_init(&sv->reference, 1);
- sv->texture = tex;
+ pipe_texture_reference(&sv->texture, pt);
sv->min_lod = min_lod;
sv->max_lod = max_lod;
pt->depth0,
pt->last_level);
sv->key.cachable = 0;
- sws->surface_reference(sws, &sv->handle, tex->handle);
+ sv->handle = tex->handle;
return sv;
}
if (!sv->handle) {
assert(0);
sv->key.cachable = 0;
- sws->surface_reference(sws, &sv->handle, tex->handle);
+ sv->handle = tex->handle;
return sv;
}
void
svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
{
- struct svga_texture *tex = v->texture;
+ struct svga_texture *tex = svga_texture(v->texture);
unsigned numFaces;
unsigned age = 0;
int i, k;
assert(svga);
- if (v->handle == v->texture->handle)
+ if (v->handle == tex->handle)
return;
age = tex->age;
void
svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
{
- struct svga_screen *ss = svga_screen(v->texture->base.screen);
-
- SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
- svga_screen_surface_destroy(ss, &v->key, &v->handle);
+ struct svga_texture *tex = svga_texture(v->texture);
+ if(v->handle != tex->handle) {
+ struct svga_screen *ss = svga_screen(v->texture->screen);
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
+ svga_screen_surface_destroy(ss, &v->key, &v->handle);
+ }
+ pipe_texture_reference(&v->texture, NULL);
FREE(v);
}
svga_translate_format(texture->format),
stex->handle);
- *stride = pf_get_nblocksx(&texture->block, texture->width0) *
- texture->block.size;
+ *stride = pf_get_stride(texture->format, texture->width0);
return *buffer != NULL;
}
#endif
/**
- * The pipe_format enum is a 32-bit wide bitfield that encodes all the
- * information needed to uniquely describe a pixel format.
- */
-
-/**
- * Possible format layouts are encoded in the first 2 bits.
- * The interpretation of the remaining 30 bits depends on a particular
- * format layout.
- */
-#define PIPE_FORMAT_LAYOUT_RGBAZS 0
-#define PIPE_FORMAT_LAYOUT_YCBCR 1
-#define PIPE_FORMAT_LAYOUT_DXT 2 /**< XXX temporary? */
-#define PIPE_FORMAT_LAYOUT_MIXED 3
-
-static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */
-{
- return f & 0x3;
-}
-
-/**
- * RGBAZS Format Layout.
- */
-
-/**
- * Format component selectors for RGBAZS & MIXED layout.
- */
-#define PIPE_FORMAT_COMP_R 0
-#define PIPE_FORMAT_COMP_G 1
-#define PIPE_FORMAT_COMP_B 2
-#define PIPE_FORMAT_COMP_A 3
-#define PIPE_FORMAT_COMP_0 4
-#define PIPE_FORMAT_COMP_1 5
-#define PIPE_FORMAT_COMP_Z 6
-#define PIPE_FORMAT_COMP_S 7
-
-/**
- * Format types for RGBAZS layout.
- */
-#define PIPE_FORMAT_TYPE_UNKNOWN 0
-#define PIPE_FORMAT_TYPE_FLOAT 1 /**< 16/32/64-bit/channel formats */
-#define PIPE_FORMAT_TYPE_UNORM 2 /**< uints, normalized to [0,1] */
-#define PIPE_FORMAT_TYPE_SNORM 3 /**< ints, normalized to [-1,1] */
-#define PIPE_FORMAT_TYPE_USCALED 4 /**< uints, not normalized */
-#define PIPE_FORMAT_TYPE_SSCALED 5 /**< ints, not normalized */
-#define PIPE_FORMAT_TYPE_SRGB 6 /**< sRGB colorspace */
-#define PIPE_FORMAT_TYPE_FIXED 7 /**< 16.16 fixed point */
-
-
-/**
- * Because the destination vector is assumed to be RGBA FLOAT, we
- * need to know how to swizzle and expand components from the source
- * vector.
- * Let's take U_A1_R5_G5_B5 as an example. X swizzle is A, X size
- * is 1 bit and type is UNORM. So we take the most significant bit
- * from source vector, convert 0 to 0.0 and 1 to 1.0 and save it
- * in the last component of the destination RGBA component.
- * Next, Y swizzle is R, Y size is 5 and type is UNORM. We normalize
- * those 5 bits into [0.0; 1.0] range and put it into second
- * component of the destination vector. Rinse and repeat for
- * components Z and W.
- * If any of size fields is zero, it means the source format contains
- * less than four components.
- * If any swizzle is 0 or 1, the corresponding destination component
- * should be filled with 0.0 and 1.0, respectively.
- */
-typedef uint pipe_format_rgbazs_t;
-
-static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask)
-{
- return (f >> shift) & mask;
-}
-
-#define pf_swizzle_x(f) pf_get(f, 2, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_y(f) pf_get(f, 5, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_z(f) pf_get(f, 8, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_w(f) pf_get(f, 11, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_xyzw(f,i) pf_get(f, 2+((i)*3), 0x7)
-#define pf_size_x(f) pf_get(f, 14, 0x7) /**< Size of X */
-#define pf_size_y(f) pf_get(f, 17, 0x7) /**< Size of Y */
-#define pf_size_z(f) pf_get(f, 20, 0x7) /**< Size of Z */
-#define pf_size_w(f) pf_get(f, 23, 0x7) /**< Size of W */
-#define pf_size_xyzw(f,i) pf_get(f, 14+((i)*3), 0x7)
-#define pf_exp2(f) pf_get(f, 26, 0x7) /**< Scale size by 2 ^ exp2 */
-#define pf_type(f) pf_get(f, 29, 0x7) /**< PIPE_FORMAT_TYPE_ */
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ) (\
- (PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
- ((SWZ) << 2) |\
- ((SIZEX) << 14) |\
- ((SIZEY) << 17) |\
- ((SIZEZ) << 20) |\
- ((SIZEW) << 23) |\
- ((EXP2) << 26) |\
- ((TYPE) << 29) )
-
-/**
- * Helper macro to encode the swizzle part of the structure above.
- */
-#define _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ) (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 1-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 2-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 8-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 64-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE )
-
-typedef uint pipe_format_mixed_t;
-
-/* NOTE: Use pf_swizzle_* and pf_size_* macros for swizzles and sizes.
- */
-
-#define pf_mixed_sign_x(f) pf_get( f, 26, 0x1 ) /*< Sign of X */
-#define pf_mixed_sign_y(f) pf_get( f, 27, 0x1 ) /*< Sign of Y */
-#define pf_mixed_sign_z(f) pf_get( f, 28, 0x1 ) /*< Sign of Z */
-#define pf_mixed_sign_w(f) pf_get( f, 29, 0x1 ) /*< Sign of W */
-#define pf_mixed_sign_xyzw(f, i) pf_get( f, 26 + (i), 0x1 )
-#define pf_mixed_normalized(f) pf_get( f, 30, 0x1 ) /*< Type is NORM (1) or SCALED (0) */
-#define pf_mixed_scale8(f) pf_get( f, 31, 0x1 ) /*< Scale size by either one (0) or eight (1) */
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ) (\
- (PIPE_FORMAT_LAYOUT_MIXED << 0) |\
- ((SWZ) << 2) |\
- ((SIZEX) << 14) |\
- ((SIZEY) << 17) |\
- ((SIZEZ) << 20) |\
- ((SIZEW) << 23) |\
- ((SIGNX) << 26) |\
- ((SIGNY) << 27) |\
- ((SIGNZ) << 28) |\
- ((SIGNW) << 29) |\
- ((NORMALIZED) << 30) |\
- ((SCALE8) << 31) )
-
-/**
- * Shorthand macro for common format swizzles.
- */
-#define _PIPE_FORMAT_R001 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RG01 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RGB1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RGBA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
-#define _PIPE_FORMAT_ARGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
-#define _PIPE_FORMAT_ABGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_BGRA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
-#define _PIPE_FORMAT_1RGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
-#define _PIPE_FORMAT_1BGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_BGR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_0000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_000R _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_RRR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RRRR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_RRRG _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
-#define _PIPE_FORMAT_Z000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_0Z00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_SZ00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_ZS00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_S000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-
-/**
- * YCBCR Format Layout.
- */
-
-/**
- * This only contains a flag that indicates whether the format is reversed or
- * not.
- */
-typedef uint pipe_format_ycbcr_t;
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_YCBCR( REV ) (\
- (PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
- ((REV) << 2) )
-
-static INLINE uint pf_rev(pipe_format_ycbcr_t f)
-{
- return (f >> 2) & 0x1;
-}
-
-
-/**
- * Compresssed format layouts (this will probably change)
- */
-#define _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE, TYPE ) \
- ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
- ((LEVEL) << 2) | \
- ((RSIZE) << 5) | \
- ((GSIZE) << 8) | \
- ((BSIZE) << 11) | \
- ((ASIZE) << 14) | \
- ((TYPE) << 29))
-
-
-
-/**
* Texture/surface image formats (preliminary)
*/
/* KW: Added lots of surface formats to support vertex element layout
- * definitions, and eventually render-to-vertex-buffer. Could
- * consider making float/int/uint/scaled/normalized a separate
- * parameter, but on the other hand there are special cases like
- * z24s8, compressed textures, ycbcr, etc that won't fit that model.
+ * definitions, and eventually render-to-vertex-buffer.
*/
enum pipe_format {
- PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ),
- PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte luminance */
- PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha */
- PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte intensity */
- PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha, luminance */
- PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ushort luminance */
- PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ),
- PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ),
- PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte stencil */
- PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED ),
+ PIPE_FORMAT_NONE = 0,
+ PIPE_FORMAT_A8R8G8B8_UNORM = 1,
+ PIPE_FORMAT_X8R8G8B8_UNORM = 2,
+ PIPE_FORMAT_B8G8R8A8_UNORM = 3,
+ PIPE_FORMAT_B8G8R8X8_UNORM = 4,
+ PIPE_FORMAT_A1R5G5B5_UNORM = 5,
+ PIPE_FORMAT_A4R4G4B4_UNORM = 6,
+ PIPE_FORMAT_R5G6B5_UNORM = 7,
+ PIPE_FORMAT_A2B10G10R10_UNORM = 8,
+ PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
+ PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
+ PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */
+ PIPE_FORMAT_A8L8_UNORM = 12, /**< ubyte alpha, luminance */
+ PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */
+ PIPE_FORMAT_YCBCR = 14,
+ PIPE_FORMAT_YCBCR_REV = 15,
+ PIPE_FORMAT_Z16_UNORM = 16,
+ PIPE_FORMAT_Z32_UNORM = 17,
+ PIPE_FORMAT_Z32_FLOAT = 18,
+ PIPE_FORMAT_S8Z24_UNORM = 19,
+ PIPE_FORMAT_Z24S8_UNORM = 20,
+ PIPE_FORMAT_X8Z24_UNORM = 21,
+ PIPE_FORMAT_Z24X8_UNORM = 22,
+ PIPE_FORMAT_S8_UNORM = 23, /**< ubyte stencil */
+ PIPE_FORMAT_R64_FLOAT = 24,
+ PIPE_FORMAT_R64G64_FLOAT = 25,
+ PIPE_FORMAT_R64G64B64_FLOAT = 26,
+ PIPE_FORMAT_R64G64B64A64_FLOAT = 27,
+ PIPE_FORMAT_R32_FLOAT = 28,
+ PIPE_FORMAT_R32G32_FLOAT = 29,
+ PIPE_FORMAT_R32G32B32_FLOAT = 30,
+ PIPE_FORMAT_R32G32B32A32_FLOAT = 31,
+ PIPE_FORMAT_R32_UNORM = 32,
+ PIPE_FORMAT_R32G32_UNORM = 33,
+ PIPE_FORMAT_R32G32B32_UNORM = 34,
+ PIPE_FORMAT_R32G32B32A32_UNORM = 35,
+ PIPE_FORMAT_R32_USCALED = 36,
+ PIPE_FORMAT_R32G32_USCALED = 37,
+ PIPE_FORMAT_R32G32B32_USCALED = 38,
+ PIPE_FORMAT_R32G32B32A32_USCALED = 39,
+ PIPE_FORMAT_R32_SNORM = 40,
+ PIPE_FORMAT_R32G32_SNORM = 41,
+ PIPE_FORMAT_R32G32B32_SNORM = 42,
+ PIPE_FORMAT_R32G32B32A32_SNORM = 43,
+ PIPE_FORMAT_R32_SSCALED = 44,
+ PIPE_FORMAT_R32G32_SSCALED = 45,
+ PIPE_FORMAT_R32G32B32_SSCALED = 46,
+ PIPE_FORMAT_R32G32B32A32_SSCALED = 47,
+ PIPE_FORMAT_R16_UNORM = 48,
+ PIPE_FORMAT_R16G16_UNORM = 49,
+ PIPE_FORMAT_R16G16B16_UNORM = 50,
+ PIPE_FORMAT_R16G16B16A16_UNORM = 51,
+ PIPE_FORMAT_R16_USCALED = 52,
+ PIPE_FORMAT_R16G16_USCALED = 53,
+ PIPE_FORMAT_R16G16B16_USCALED = 54,
+ PIPE_FORMAT_R16G16B16A16_USCALED = 55,
+ PIPE_FORMAT_R16_SNORM = 56,
+ PIPE_FORMAT_R16G16_SNORM = 57,
+ PIPE_FORMAT_R16G16B16_SNORM = 58,
+ PIPE_FORMAT_R16G16B16A16_SNORM = 59,
+ PIPE_FORMAT_R16_SSCALED = 60,
+ PIPE_FORMAT_R16G16_SSCALED = 61,
+ PIPE_FORMAT_R16G16B16_SSCALED = 62,
+ PIPE_FORMAT_R16G16B16A16_SSCALED = 63,
+ PIPE_FORMAT_R8_UNORM = 64,
+ PIPE_FORMAT_R8G8_UNORM = 65,
+ PIPE_FORMAT_R8G8B8_UNORM = 66,
+ PIPE_FORMAT_R8G8B8A8_UNORM = 67,
+ PIPE_FORMAT_R8G8B8X8_UNORM = 68,
+ PIPE_FORMAT_R8_USCALED = 69,
+ PIPE_FORMAT_R8G8_USCALED = 70,
+ PIPE_FORMAT_R8G8B8_USCALED = 71,
+ PIPE_FORMAT_R8G8B8A8_USCALED = 72,
+ PIPE_FORMAT_R8G8B8X8_USCALED = 73,
+ PIPE_FORMAT_R8_SNORM = 74,
+ PIPE_FORMAT_R8G8_SNORM = 75,
+ PIPE_FORMAT_R8G8B8_SNORM = 76,
+ PIPE_FORMAT_R8G8B8A8_SNORM = 77,
+ PIPE_FORMAT_R8G8B8X8_SNORM = 78,
+ PIPE_FORMAT_B6G5R5_SNORM = 79,
+ PIPE_FORMAT_A8B8G8R8_SNORM = 80,
+ PIPE_FORMAT_X8B8G8R8_SNORM = 81,
+ PIPE_FORMAT_R8_SSCALED = 82,
+ PIPE_FORMAT_R8G8_SSCALED = 83,
+ PIPE_FORMAT_R8G8B8_SSCALED = 84,
+ PIPE_FORMAT_R8G8B8A8_SSCALED = 85,
+ PIPE_FORMAT_R8G8B8X8_SSCALED = 86,
+ PIPE_FORMAT_R32_FIXED = 87,
+ PIPE_FORMAT_R32G32_FIXED = 88,
+ PIPE_FORMAT_R32G32B32_FIXED = 89,
+ PIPE_FORMAT_R32G32B32A32_FIXED = 90,
/* sRGB formats */
- PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_A8L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_A8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_X8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_B8G8R8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_B8G8R8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
+ PIPE_FORMAT_L8_SRGB = 91,
+ PIPE_FORMAT_A8L8_SRGB = 92,
+ PIPE_FORMAT_R8G8B8_SRGB = 93,
+ PIPE_FORMAT_R8G8B8A8_SRGB = 94,
+ PIPE_FORMAT_R8G8B8X8_SRGB = 95,
+ PIPE_FORMAT_A8R8G8B8_SRGB = 96,
+ PIPE_FORMAT_X8R8G8B8_SRGB = 97,
+ PIPE_FORMAT_B8G8R8A8_SRGB = 98,
+ PIPE_FORMAT_B8G8R8X8_SRGB = 99,
/* mixed formats */
- PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 ),
- PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 ),
+ PIPE_FORMAT_X8UB8UG8SR8S_NORM = 100,
+ PIPE_FORMAT_B6UG5SR5S_NORM = 101,
/* compressed formats */
- PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_DXT1_RGB = 102,
+ PIPE_FORMAT_DXT1_RGBA = 103,
+ PIPE_FORMAT_DXT3_RGBA = 104,
+ PIPE_FORMAT_DXT5_RGBA = 105,
/* sRGB, compressed */
- PIPE_FORMAT_DXT1_SRGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT1_SRGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT3_SRGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT5_SRGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB )
+ PIPE_FORMAT_DXT1_SRGB = 106,
+ PIPE_FORMAT_DXT1_SRGBA = 107,
+ PIPE_FORMAT_DXT3_SRGBA = 108,
+ PIPE_FORMAT_DXT5_SRGBA = 109,
+
+ PIPE_FORMAT_COUNT
};
/**
*/
extern const char *pf_name( enum pipe_format format );
+ /**
+ * Return bits for a particular component.
+ * \param comp component index, starting at 0
+ */
+ static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp )
+ {
+ uint size;
+
+ if (pf_swizzle_x(format) == comp) {
+ size = pf_size_x(format);
+ }
+ else if (pf_swizzle_y(format) == comp) {
+ size = pf_size_y(format);
+ }
+ else if (pf_swizzle_z(format) == comp) {
+ size = pf_size_z(format);
+ }
+ else if (pf_swizzle_w(format) == comp) {
+ size = pf_size_w(format);
+ }
+ else {
+ size = 0;
+ }
+ if (pf_layout( format ) == PIPE_FORMAT_LAYOUT_RGBAZS)
+ return size << pf_exp2( format );
+ return size << (pf_mixed_scale8( format ) * 3);
+ }
+
/**
- * Describe accurately the pixel format.
- *
- * The chars-per-pixel concept falls apart with compressed and yuv images, where
- * more than one pixel are coded in a single data block. This structure
- * describes that block.
- *
- * Simple pixel formats are effectively a 1x1xcpp block.
+ * Return total bits needed for the pixel format per block.
*/
- struct pipe_format_block
+ static INLINE uint pf_get_blocksizebits( enum pipe_format format )
{
- /** Block size in bytes */
- unsigned size;
-
- /** Block width in pixels */
- unsigned width;
-
- /** Block height in pixels */
- unsigned height;
- };
+ switch (pf_layout(format)) {
+ case PIPE_FORMAT_LAYOUT_RGBAZS:
+ case PIPE_FORMAT_LAYOUT_MIXED:
+ return
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_0 ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_1 ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_R ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_G ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_B ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_S );
+ case PIPE_FORMAT_LAYOUT_YCBCR:
+ assert( format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV );
+ return 32;
+ case PIPE_FORMAT_LAYOUT_DXT:
+ switch(format) {
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ return 64;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return 128;
+ default:
+ assert( 0 );
+ return 0;
+ }
+
+ default:
+ assert( 0 );
+ return 0;
+ }
+ }
+
+ /**
+ * Return bytes per element for the given format.
+ */
+ static INLINE uint pf_get_blocksize( enum pipe_format format )
+ {
+ assert(pf_get_blocksizebits(format) % 8 == 0);
+ return pf_get_blocksizebits(format) / 8;
+ }
+
+ static INLINE uint pf_get_blockwidth( enum pipe_format format )
+ {
+ switch (pf_layout(format)) {
+ case PIPE_FORMAT_LAYOUT_YCBCR:
+ return 2;
+ case PIPE_FORMAT_LAYOUT_DXT:
+ return 4;
+ default:
+ return 1;
+ }
+ }
+
+ static INLINE uint pf_get_blockheight( enum pipe_format format )
+ {
+ switch (pf_layout(format)) {
+ case PIPE_FORMAT_LAYOUT_DXT:
+ return 4;
+ default:
+ return 1;
+ }
+ }
static INLINE unsigned
- pf_get_nblocksx(const struct pipe_format_block *block, unsigned x)
+ pf_get_nblocksx(enum pipe_format format, unsigned x)
{
- return (x + block->width - 1)/block->width;
+ unsigned blockwidth = pf_get_blockwidth(format);
+ return (x + blockwidth - 1) / blockwidth;
}
static INLINE unsigned
- pf_get_nblocksy(const struct pipe_format_block *block, unsigned y)
+ pf_get_nblocksy(enum pipe_format format, unsigned y)
{
- return (y + block->height - 1)/block->height;
+ unsigned blockheight = pf_get_blockheight(format);
+ return (y + blockheight - 1) / blockheight;
}
static INLINE unsigned
- pf_get_nblocks(const struct pipe_format_block *block, unsigned width, unsigned height)
+ pf_get_nblocks(enum pipe_format format, unsigned width, unsigned height)
{
- return pf_get_nblocksx(block, width)*pf_get_nblocksy(block, height);
+ return pf_get_nblocksx(format, width) * pf_get_nblocksy(format, height);
}
static INLINE size_t
- pf_get_stride(const struct pipe_format_block *block, unsigned width)
+ pf_get_stride(enum pipe_format format, unsigned width)
{
- return pf_get_nblocksx(block, width)*block->size;
+ return pf_get_nblocksx(format, width) * pf_get_blocksize(format);
}
static INLINE size_t
- pf_get_2d_size(const struct pipe_format_block *block, size_t stride, unsigned height)
+ pf_get_2d_size(enum pipe_format format, size_t stride, unsigned height)
{
- return pf_get_nblocksy(block, height)*stride;
+ return pf_get_nblocksy(format, height) * stride;
}
-static INLINE boolean
-pf_is_depth_or_stencil( enum pipe_format format )
-{
- return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0;
-}
-
-static INLINE boolean
-pf_is_depth_and_stencil( enum pipe_format format )
-{
- return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) != 0 &&
- pf_get_component_bits( format, PIPE_FORMAT_COMP_S ) != 0);
-}
-
-/** DEPRECATED: For backwards compatibility */
-static INLINE boolean
-pf_is_depth_stencil( enum pipe_format format )
-{
- return pf_is_depth_or_stencil( format );
-}
-
-static INLINE boolean
-pf_is_compressed( enum pipe_format format )
-{
- return pf_layout(format) == PIPE_FORMAT_LAYOUT_DXT ? TRUE : FALSE;
-}
-
-static INLINE boolean
-pf_is_ycbcr( enum pipe_format format )
-{
- return pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR ? TRUE : FALSE;
-}
-
-static INLINE boolean
-pf_has_alpha( enum pipe_format format )
-{
- switch (pf_layout(format)) {
- case PIPE_FORMAT_LAYOUT_RGBAZS:
- case PIPE_FORMAT_LAYOUT_MIXED:
- /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */
- if(format == PIPE_FORMAT_A8_UNORM ||
- format == PIPE_FORMAT_A8L8_UNORM ||
- format == PIPE_FORMAT_A8L8_SRGB)
- return TRUE;
- return pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) ? TRUE : FALSE;
- case PIPE_FORMAT_LAYOUT_YCBCR:
- return FALSE;
- case PIPE_FORMAT_LAYOUT_DXT:
- switch (format) {
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_DXT1_SRGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- return TRUE;
- default:
- return FALSE;
- }
- default:
- assert( 0 );
- return FALSE;
- }
-}
-
enum pipe_video_chroma_format
{
PIPE_VIDEO_CHROMA_FORMAT_420,
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
templat.format = format;
templat.width0 = width;
templat.height0 = height;
- util_format_get_block(templat.format, &templat.block);
texture = api->texture_from_shared_handle(api, screen, &templat,
"dri2 buffer", pitch, handle);
#include "state_tracker/drm_api.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
/*
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templat.width0 = w;
templat.height0 = h;
- util_format_get_block(templat.format, &templat.block);
texture = screen->texture_create(dev->screen,
&templat);
struct pipe_texture templat;
memset(&templat, 0, sizeof(templat));
templat.format = format;
++<<<<<<< HEAD
+ util_format_get_block(templat.format, &templat.block);
++=======
++>>>>>>> master
templat.width0 = width;
templat.height0 = height;
templat.depth0 = depth;
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
}
- /**
- * Round n up to next multiple.
- */
- static INLINE unsigned
- round_up(unsigned n, unsigned multiple)
- {
- return (n + multiple - 1) & ~(multiple - 1);
- }
-
-
static struct pipe_buffer *
st_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
templ.width0 = color_data_len;
templ.height0 = 1;
templ.depth0 = 1;
- util_format_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
#include "util/u_blit.h"
+#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_memory.h"
#include "util/u_math.h"
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = pformat;
- util_format_get_block(pformat, &pt.block);
pt.last_level = 0;
pt.width0 = width;
pt.height0 = height;
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
struct vg_mask_layer {
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- util_format_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
pt.last_level = 0;
pt.width0 = width;
pt.height0 = height;
#include "pipe/p_compiler.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
templ.width0 = 1024;
templ.height0 = 1;
templ.depth0 = 1;
- util_format_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
#include "pipe/p_shader_tokens.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
- util_format_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
if (!tex)
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+ #include "util/u_rect.h"
static struct pipe_texture *
create_texture(struct pipe_context *pipe, enum pipe_format format,
}
templ.target = PIPE_TEXTURE_2D;
- util_format_get_block(templ.format, &templ.block);
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
templ.last_level = 0;
- if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
} else {
templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
#include "main/context.h"
#include "pipe/p_format.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_public.h"
enum pipe_format colorFormat, depthFormat, stencilFormat;
colorFormat = pfi->color_format;
-
- assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
-
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+
+ if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 0))
depthFormat = pfi->depth_stencil_format;
else
depthFormat = PIPE_FORMAT_NONE;
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 1))
stencilFormat = pfi->depth_stencil_format;
else
stencilFormat = PIPE_FORMAT_NONE;
struct stw_framebuffer *fb;
struct pipe_screen *screen;
struct pipe_surface *surface;
- unsigned surface_index;
- BOOL ret = FALSE;
fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
screen = stw_dev->screen;
- surface_index = (unsigned)(uintptr_t)data->pPrivateData;
- if(!st_get_framebuffer_surface( fb->stfb, surface_index, &surface ))
- goto fail;
+ surface = (struct pipe_surface *)data->pPrivateData;
#ifdef DEBUG
if(stw_dev->trace_running) {
stw_dev->stw_winsys->present( screen, surface, hdc );
}
- ret = TRUE;
-
- fail:
-
stw_framebuffer_update(fb);
stw_framebuffer_release(fb);
- return ret;
+ return TRUE;
}
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- unsigned surface_index)
+ struct pipe_surface *surface)
{
if(stw_dev->callbacks.wglCbPresentBuffers &&
stw_dev->stw_winsys->compose) {
data.magic2 = 0;
data.AdapterLuid = stw_dev->AdapterLuid;
data.rect = fb->client_rect;
- data.pPrivateData = (void *)(uintptr_t)surface_index;
+ data.pPrivateData = (void *)surface;
stw_framebuffer_release(fb);
}
else {
struct pipe_screen *screen = stw_dev->screen;
- struct pipe_surface *surface;
-
- if(!st_get_framebuffer_surface( fb->stfb, surface_index, &surface )) {
- /* FIXME: this shouldn't happen, but does on glean */
- stw_framebuffer_release(fb);
- return FALSE;
- }
#ifdef DEBUG
if(stw_dev->trace_running) {
HDC hdc )
{
struct stw_framebuffer *fb;
+ struct pipe_surface *surface = NULL;
fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
return TRUE;
}
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers( fb->stfb );
+ st_swapbuffers(fb->stfb, &surface, NULL);
- return stw_framebuffer_present_locked(hdc, fb, ST_SURFACE_BACK_LEFT);
+ return stw_framebuffer_present_locked(hdc, fb, surface);
}
#endif
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
#ifdef HAVE_LIBKMS
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templat.width0 = 64;
templat.height0 = 64;
- util_format_get_block(templat.format, &templat.block);
crtcp->cursor_tex = ms->screen->texture_create(ms->screen,
&templat);
PIPE_TRANSFER_WRITE,
0, 0, 64, 64);
ptr = ms->screen->transfer_map(ms->screen, transfer);
- util_copy_rect(ptr, &crtcp->cursor_tex->block,
+ util_copy_rect(ptr, crtcp->cursor_tex->format,
transfer->stride, 0, 0,
64, 64, (void*)image, 64 * 4, 0, 0);
ms->screen->transfer_unmap(ms->screen, transfer);
return;
err_bo_destroy:
- kms_bo_destroy(crtcp->cursor_bo);
+ kms_bo_destroy(&crtcp->cursor_bo);
}
#endif
pipe_texture_reference(&crtcp->cursor_tex, NULL);
#ifdef HAVE_LIBKMS
if (crtcp->cursor_bo)
- kms_bo_destroy(crtcp->cursor_bo);
+ kms_bo_destroy(&crtcp->cursor_bo);
#endif
-
- xfree(crtcp);
}
/*
{
struct crtc_private *crtcp = crtc->driver_private;
- if (crtcp->cursor_tex)
- pipe_texture_reference(&crtcp->cursor_tex, NULL);
+ xorg_crtc_cursor_destroy(crtc);
drmModeFreeCrtc(crtcp->drm_crtc);
+
xfree(crtcp);
+ crtc->driver_private = NULL;
}
static const xf86CrtcFuncsRec crtc_funcs = {
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
/* Make all the #if cases in the code esier to read */
case 9:
#endif
if (exa_priv->depth_stencil_tex &&
- !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format))
+ !util_format_is_depth_or_stencil(exa_priv->depth_stencil_tex->format))
exa_priv->depth_stencil_tex = NULL;
/* Fall through */
case DRI2BufferDepth:
else
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
- util_format_get_block(template.format, &template.block);
template.width0 = pDraw->width;
template.height0 = pDraw->height;
template.depth0 = 1;
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
#include "util/u_math.h"
#include "util/u_debug.h"
x, y, w, h, dst_pitch);
#endif
- util_copy_rect((unsigned char*)dst, &priv->tex->block, dst_pitch, 0, 0,
+ util_copy_rect((unsigned char*)dst, priv->tex->format, dst_pitch, 0, 0,
w, h, exa->scrn->transfer_map(exa->scrn, transfer),
transfer->stride, 0, 0);
#endif
util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer),
- &priv->tex->block, transfer->stride, 0, 0, w, h,
+ priv->tex->format, transfer->stride, 0, 0, w, h,
(unsigned char*)src, src_pitch, 0, 0);
exa->scrn->transfer_unmap(exa->scrn, transfer);
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format);
- util_format_get_block(template.format, &template.block);
if (ROUND_UP_TEXTURES && priv->flags == 0) {
template.width0 = util_next_power_of_two(width);
template.height0 = util_next_power_of_two(height);
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy);
- util_format_get_block(template.format, &template.block);
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
templ.width0 = src->width0;
templ.height0 = src->height0;
templ.depth0 = 1;
- util_format_get_block(format, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
pt = screen->texture_create(screen, &templ);
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+
/*XXX get these from pipe's texture limits */
#define IMAGE_MAX_WIDTH 2048
#define IMAGE_MAX_HEIGHT 2048
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
- util_format_get_block(PIPE_FORMAT_L8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
return Success;
}
+ static int
+ query_image_attributes(ScrnInfoPtr pScrn,
+ int id,
+ unsigned short *w, unsigned short *h,
+ int *pitches, int *offsets)
+ {
+ int size, tmp;
+
+ if (*w > IMAGE_MAX_WIDTH)
+ *w = IMAGE_MAX_WIDTH;
+ if (*h > IMAGE_MAX_HEIGHT)
+ *h = IMAGE_MAX_HEIGHT;
+
+ *w = (*w + 1) & ~1;
+ if (offsets)
+ offsets[0] = 0;
+
+ switch (id) {
+ case FOURCC_YV12:
+ *h = (*h + 1) & ~1;
+ size = (*w + 3) & ~3;
+ if (pitches) {
+ pitches[0] = size;
+ }
+ size *= *h;
+ if (offsets) {
+ offsets[1] = size;
+ }
+ tmp = ((*w >> 1) + 3) & ~3;
+ if (pitches) {
+ pitches[1] = pitches[2] = tmp;
+ }
+ tmp *= (*h >> 1);
+ size += tmp;
+ if (offsets) {
+ offsets[2] = size;
+ }
+ size += tmp;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ size = *w << 1;
+ if (pitches)
+ pitches[0] = size;
+ size *= *h;
+ break;
+ }
+
+ return size;
+ }
+
static void
copy_packed_data(ScrnInfoPtr pScrn,
struct xorg_xv_port_priv *port,
int id,
unsigned char *buf,
- int srcPitch,
int left,
int top,
- int w, int h)
+ unsigned short w, unsigned short h)
{
- unsigned char *src;
int i, j;
struct pipe_texture **dst = port->yuv[port->current_set];
struct pipe_transfer *ytrans, *utrans, *vtrans;
int yidx, uidx, vidx;
int y_array_size = w * h;
- src = buf + (top * srcPitch) + (left << 1);
-
ytrans = screen->get_tex_transfer(screen, dst[0],
0, 0, 0,
PIPE_TRANSFER_WRITE,
switch (id) {
case FOURCC_YV12: {
- for (i = 0; i < w; ++i) {
- for (j = 0; j < h; ++j) {
- /*XXX use src? */
- y1 = buf[j*w + i];
- u = buf[(j/2) * (w/2) + i/2 + y_array_size];
- v = buf[(j/2) * (w/2) + i/2 + y_array_size + y_array_size/4];
- ymap[yidx++] = y1;
- umap[uidx++] = u;
- vmap[vidx++] = v;
+ int pitches[3], offsets[3];
+ unsigned char *y, *u, *v;
+ query_image_attributes(pScrn, FOURCC_YV12,
+ &w, &h, pitches, offsets);
+
+ y = buf + offsets[0];
+ v = buf + offsets[1];
+ u = buf + offsets[2];
+ for (i = 0; i < h; ++i) {
+ for (j = 0; j < w; ++j) {
+ int yoffset = (w*i+j);
+ int ii = (i|1), jj = (j|1);
+ int vuoffset = (w/2)*(ii/2) + (jj/2);
+ ymap[yidx++] = y[yoffset];
+ umap[uidx++] = u[vuoffset];
+ vmap[vidx++] = v[vuoffset];
}
}
}
ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
PixmapPtr pPixmap;
INT32 x1, x2, y1, y2;
- int srcPitch;
BoxRec dstBox;
int ret;
width, height))
return Success;
- switch (id) {
- case FOURCC_UYVY:
- case FOURCC_YUY2:
- case FOURCC_YV12:
- default:
- srcPitch = width << 1;
- break;
- }
-
ret = check_yuv_textures(pPriv, width, height);
if (ret)
return ret;
- copy_packed_data(pScrn, pPriv, id, buf, srcPitch,
+ copy_packed_data(pScrn, pPriv, id, buf,
src_x, src_y, width, height);
if (pDraw->type == DRAWABLE_WINDOW) {
return Success;
}
- static int
- query_image_attributes(ScrnInfoPtr pScrn,
- int id,
- unsigned short *w, unsigned short *h,
- int *pitches, int *offsets)
- {
- int size;
-
- if (*w > IMAGE_MAX_WIDTH)
- *w = IMAGE_MAX_WIDTH;
- if (*h > IMAGE_MAX_HEIGHT)
- *h = IMAGE_MAX_HEIGHT;
-
- *w = (*w + 1) & ~1;
- if (offsets)
- offsets[0] = 0;
-
- switch (id) {
- case FOURCC_UYVY:
- case FOURCC_YUY2:
- case FOURCC_YV12:
- default:
- size = *w << 1;
- if (pitches)
- pitches[0] = size;
- size *= *h;
- break;
- }
-
- return size;
- }
-
static struct xorg_xv_port_priv *
port_priv_create(struct xorg_renderer *r)
{
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "nouveau_drm_api.h"
tmpl.format = format;
tmpl.width0 = width;
tmpl.height0 = height;
- util_format_get_block(tmpl.format, &tmpl.block);
pt = api->texture_from_shared_handle(api, pscreen, &tmpl,
"front buffer", pitch, handle);
return false;
*handle = mt->bo->handle;
- *stride = mt->base.nblocksx[0] * mt->base.block.size;
+ *stride = pf_get_stride(mt->base.format, mt->base.width0);
return true;
}
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
}
- /**
- * Round n up to next multiple.
- */
- static INLINE unsigned
- round_up(unsigned n, unsigned multiple)
- {
- return (n + multiple - 1) & ~(multiple - 1);
- }
-
-
static const char *
get_name(struct pipe_winsys *pws)
{
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
#include <pipe/internal/p_winsys_screen.h>
#include <pipe/p_state.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
#include <util/u_math.h>
#include <softpipe/sp_winsys.h>
)
{
const unsigned int ALIGNMENT = 1;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = align(nblocksx * block.size, ALIGNMENT);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), ALIGNMENT);
return pws->buffer_create(pws, ALIGNMENT, usage,
*stride * nblocksy);
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "llvmpipe/lp_winsys.h"
struct gdi_llvmpipe_displaytarget
{
enum pipe_format format;
- struct pipe_format_block block;
unsigned width;
unsigned height;
unsigned stride;
}
- /**
- * Round n up to next multiple.
- */
- static INLINE unsigned
- round_up(unsigned n, unsigned multiple)
- {
- return (n + multiple - 1) & ~(multiple - 1);
- }
-
-
static struct llvmpipe_displaytarget *
gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys,
enum pipe_format format,
gdt->width = width;
gdt->height = height;
- bpp = pf_get_blocksizebits(format);
- cpp = pf_get_blocksize(format);
+ bpp = util_format_get_bits(format);
+ cpp = util_format_get_size(format);
- gdt->stride = round_up(width * cpp, alignment);
+ gdt->stride = align(width * cpp, alignment);
gdt->size = gdt->stride * height;
gdt->data = align_malloc(gdt->size, alignment);
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
}
- /**
- * Round n up to next multiple.
- */
- static INLINE unsigned
- round_up(unsigned n, unsigned multiple)
- {
- return (n + multiple - 1) & ~(multiple - 1);
- }
-
-
static struct pipe_buffer *
gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
memset(&bmi, 0, sizeof(BITMAPINFO));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_blocksize(surface->format);
+ bmi.bmiHeader.biWidth = texture->stride[surface->level] / util_format_get_size(surface->format);
bmi.bmiHeader.biHeight= -(long)surface->height;
bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = pf_get_blocksizebits(surface->format);
+ bmi.bmiHeader.biBitCount = util_format_get_bits(surface->format);
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biSizeImage = 0;
bmi.bmiHeader.biXPelsPerMeter = 0;
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
- /**
- * Round n up to next multiple.
- */
- static INLINE unsigned
- round_up(unsigned n, unsigned multiple)
- {
- return (n + multiple - 1) & ~(multiple - 1);
- }
-
static struct pipe_buffer *
xm_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
enum pipe_format format,
unsigned usage,
+ unsigned tex_usage,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
/* XXX a bit of a hack */
- *stride * round_up(nblocksy, TILE_SIZE));
+ *stride * align(nblocksy, TILE_SIZE));
}
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "llvmpipe/lp_winsys.h"
struct xm_displaytarget
{
enum pipe_format format;
- struct pipe_format_block block;
unsigned width;
unsigned height;
unsigned stride;
{
if (xm_dt->tempImage == NULL)
{
- assert(xm_dt->block.width == 1);
- assert(xm_dt->block.height == 1);
+ assert(pf_get_blockwidth(xm_dt->format) == 1);
+ assert(pf_get_blockheight(xm_dt->format) == 1);
alloc_shm_ximage(xm_dt, xm_buffer,
- xm_dt->stride / xm_dt->block.size,
+ xm_dt->stride / pf_get_blocksize(xm_dt->format),
xm_dt->height);
}
unsigned *stride)
{
struct xm_displaytarget *xm_dt = CALLOC_STRUCT(xm_displaytarget);
- unsigned nblocksx, nblocksy, size;
+ unsigned nblocksy, size;
xm_dt = CALLOC_STRUCT(xm_displaytarget);
if(!xm_dt)
xm_dt->width = width;
xm_dt->height = height;
- util_format_get_block(format, &xm_dt->block);
- nblocksx = pf_get_nblocksx(&xm_dt->block, width);
- nblocksy = pf_get_nblocksy(&xm_dt->block, height);
- xm_dt->stride = align(nblocksx * xm_dt->block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ xm_dt->stride = align(pf_get_stride(format, width), alignment);
size = xm_dt->stride * nblocksy;
#ifdef USE_XSHM
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
{
if (xm_buf->tempImage == NULL)
{
- assert(surf->texture->block.width == 1);
- assert(surf->texture->block.height == 1);
+ assert(pf_get_blockwidth(surf->texture->format) == 1);
+ assert(pf_get_blockheight(surf->texture->format) == 1);
alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] /
- surf->texture->block.size, surf->height);
+ pf_get_blocksize(surf->texture->format), surf->height);
}
ximage = xm_buf->tempImage;
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy, size;
+ unsigned nblocksy, size;
- util_format_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = align(nblocksx * block.size, alignment);
+ nblocksy = pf_get_nblocksy(format, height);
+ *stride = align(pf_get_stride(format, width), alignment);
size = *stride * nblocksy;
#ifdef USE_XSHM
#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_rect.h"
#include "shader/prog_instruction.h"
}
if(format != GL_DEPTH_STENCIL &&
- pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0)
+ util_format_get_component_bits(strb->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
}
/* now pack the stencil (and Z) values in the dest format */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0)
+ if(util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
usage, dstx, dsty,
width, height);
- assert(ptDraw->block.width == 1);
- assert(ptDraw->block.height == 1);
+ assert(pf_get_blockwidth(ptDraw->texture->format) == 1);
+ assert(pf_get_blockheight(ptDraw->texture->format) == 1);
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (ptDraw->format) {
+ switch (ptDraw->texture->format) {
case PIPE_FORMAT_S8Z24_UNORM:
{
uint *dst4 = (uint *) dst;
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
- if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format))
+ if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
#include "st_public.h"
#include "st_texture.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
strb->defined = GL_FALSE; /* undefined contents now */
if(strb->software) {
- struct pipe_format_block block;
size_t size;
_mesa_free(strb->data);
assert(strb->format != PIPE_FORMAT_NONE);
- util_format_get_block(strb->format, &block);
- strb->stride = pf_get_stride(&block, width);
- size = pf_get_2d_size(&block, strb->stride, height);
+ strb->stride = pf_get_stride(strb->format, width);
+ size = pf_get_2d_size(strb->format, strb->stride, height);
strb->data = _mesa_malloc(size);
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = format;
- util_format_get_block(format, &template.block);
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
- if (pf_is_depth_stencil(format)) {
+ if (util_format_is_depth_or_stencil(format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
else {
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
+#include "util/u_format.h"
#include "util/u_surface.h"
#include "util/u_math.h"
default_usage(enum pipe_format fmt)
{
GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
- if (pf_is_depth_stencil(fmt))
+ if (util_format_is_depth_or_stencil(fmt))
usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.format = st_mesa_format_to_pipe_format(mesa_format);
- util_format_get_block(templ.format, &templ.block);
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
if (stImage->pt) {
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
/* copy/pack data into user buffer */
if (st_equal_formats(stImage->pt->format, format, type)) {
/* memcpy */
- const uint bytesPerRow = width * pf_get_blocksize(stImage->pt->format);
+ const uint bytesPerRow = width * util_format_get_size(stImage->pt->format);
ubyte *map = screen->transfer_map(screen, tex_xfer);
GLuint row;
for (row = 0; row < height; row++) {
GLubyte *dest;
if (stImage->pt &&
- pf_is_compressed(stImage->pt->format) &&
+ util_format_is_compressed(stImage->pt->format) &&
!compressed_dst) {
/* Need to decompress the texture.
* We'll do this by rendering a textured quad.
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
- texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size;
+ texImage->RowStride = stImage->transfer->stride / pf_get_blocksize(stImage->pt->format);
}
else {
/* Otherwise, the image should actually be stored in
unsigned face = _mesa_tex_target_to_face(target);
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- struct pipe_format_block block;
int srcBlockStride;
int dstBlockStride;
int y;
+ enum pipe_format pformat= stImage->pt->format;
if (stImage->pt) {
unsigned face = _mesa_tex_target_to_face(target);
xoffset, yoffset,
width, height);
- block = stImage->pt->block;
- srcBlockStride = pf_get_stride(&block, width);
+ srcBlockStride = pf_get_stride(pformat, width);
dstBlockStride = stImage->transfer->stride;
} else {
assert(stImage->pt);
return;
}
- assert(xoffset % block.width == 0);
- assert(yoffset % block.height == 0);
- assert(width % block.width == 0);
- assert(height % block.height == 0);
+ assert(xoffset % pf_get_blockwidth(pformat) == 0);
+ assert(yoffset % pf_get_blockheight(pformat) == 0);
+ assert(width % pf_get_blockwidth(pformat) == 0);
+ assert(height % pf_get_blockheight(pformat) == 0);
- for (y = 0; y < height; y += block.height) {
+ for (y = 0; y < height; y += pf_get_blockheight(pformat)) {
/* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
- const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y);
- char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y);
- memcpy(dst, src, pf_get_stride(&block, width));
+ const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(pformat, y);
+ char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(pformat, y);
+ memcpy(dst, src, pf_get_stride(pformat, width));
}
if (stImage->pt) {
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
dstLevel,
stImage->base.Data,
stImage->base.RowStride *
- stObj->pt->block.size,
+ pf_get_blocksize(stObj->pt->format),
stImage->base.RowStride *
stImage->base.Height *
- stObj->pt->block.size);
+ pf_get_blocksize(stObj->pt->format));
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
stObj->pt->last_level < stObj->lastLevel ||
stObj->pt->width0 != firstImage->base.Width2 ||
stObj->pt->height0 != firstImage->base.Height2 ||
- stObj->pt->depth0 != firstImage->base.Depth2 ||
- stObj->pt->block.size != blockSize)
+ stObj->pt->depth0 != firstImage->base.Depth2)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "st_context.h"
#include "st_format.h"
-static GLuint
-format_bits(
- pipe_format_rgbazs_t info,
- GLuint comp )
-{
- return pf_get_component_bits( (enum pipe_format) info, comp );
-}
static GLuint
-format_max_bits(
- pipe_format_rgbazs_t info )
+format_max_bits(enum pipe_format format)
{
- GLuint size = format_bits( info, PIPE_FORMAT_COMP_R );
+ GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) );
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
return size;
}
static GLuint
-format_size(
- pipe_format_rgbazs_t info )
+format_size(enum pipe_format format)
{
return
- format_bits( info, PIPE_FORMAT_COMP_R ) +
- format_bits( info, PIPE_FORMAT_COMP_G ) +
- format_bits( info, PIPE_FORMAT_COMP_B ) +
- format_bits( info, PIPE_FORMAT_COMP_A ) +
- format_bits( info, PIPE_FORMAT_COMP_Z ) +
- format_bits( info, PIPE_FORMAT_COMP_S );
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
}
/*
GLboolean
st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
{
- if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
- pipe_format_rgbazs_t info;
+ const struct util_format_description *desc;
- info = format;
+ desc = util_format_description(format);
+ assert(desc);
+ if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH ||
+ desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) {
#if 0
printf("%s\n", pf_name( format ) );
#endif
pinfo->datatype = GL_UNSIGNED_INT_24_8;
}
else {
- const GLuint size = format_max_bits( info );
+ const GLuint size = format_max_bits(format);
if (size == 8) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_BYTE;
else
pinfo->datatype = GL_BYTE;
}
else if (size == 16) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_SHORT;
else
pinfo->datatype = GL_SHORT;
}
else {
assert( size <= 32 );
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_INT;
else
pinfo->datatype = GL_INT;
}
/* Component bits */
- pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R );
- pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G );
- pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B );
- pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A );
- pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z );
- pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S );
+ pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1);
+ pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2);
+ pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3);
+ pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0);
+ pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
pinfo->luminance_bits = 0;
pinfo->intensity_bits = 0;
/* Format size */
- pinfo->size = format_size( info ) / 8;
+ pinfo->size = format_size(format) / 8;
/* Luminance & Intensity bits */
- if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_y(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) {
- if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) {
+ if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) {
+ if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) {
pinfo->intensity_bits = pinfo->red_bits;
}
else {
pinfo->mesa_format = st_pipe_format_to_mesa_format(format);
}
- else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) {
+ else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) {
pinfo->mesa_format = MESA_FORMAT_YCBCR;
pinfo->datatype = GL_UNSIGNED_SHORT;
pinfo->size = 2; /* two bytes per "texel" */
}
/**
+ * Find an RGB format supported by the context/winsys.
+ */
+ static enum pipe_format
+ default_rgb_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+ {
+ static const enum pipe_format colorFormats[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_R8G8B8X8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM
+ };
+ uint i;
+ for (i = 0; i < Elements(colorFormats); i++) {
+ if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) {
+ return colorFormats[i];
+ }
+ }
+ return PIPE_FORMAT_NONE;
+ }
+
+ /**
* Find an sRGBA format supported by the context/winsys.
*/
static enum pipe_format
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
return default_rgba_format( screen, target, tex_usage, geom_flags );
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return default_rgba_format( screen, target, tex_usage, geom_flags );
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGB5:
case GL_RGB4:
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
#include "util/u_math.h"
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
- util_format_get_block(format, &pt.block);
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
struct pipe_screen *screen = pipe->screen;
void *map = screen->transfer_map(screen, dst);
+ assert(dst->texture);
util_copy_rect(map,
- &dst->block,
+ dst->texture->format,
dst->stride,
dstx, dsty,
width, height,
}
/* map pipe format to base format for now */
- if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0)
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;