[Tizen] Fix 3D blend issue 21/284721/2 accepted/tizen/7.0/unified/20221128.015442
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 24 Nov 2022 07:41:44 +0000 (16:41 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Thu, 24 Nov 2022 08:05:39 +0000 (17:05 +0900)
Change-Id: Iec6fdc09fd028b2b8a4507da64b61d88014f27f3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-scene3d/public-api/loader/renderer-state.cpp

index a1fcfdb..ad8059d 100644 (file)
@@ -54,7 +54,7 @@ void Apply(Type rendererState, Renderer& renderer)
   RENDERER_SET_PROPERTY(DEPTH_WRITE_MODE, MaskMatch(rendererState, DEPTH_WRITE) ? DepthWriteMode::ON : DepthWriteMode::OFF);
   RENDERER_SET_PROPERTY(DEPTH_TEST_MODE, MaskMatch(rendererState, DEPTH_TEST) ? DepthTestMode::ON : DepthTestMode::OFF);
 
-  RENDERER_SET_PROPERTY(BLEND_MODE, MaskMatch(rendererState, ALPHA_BLEND) ? BlendMode::ON : BlendMode::AUTO);
+  RENDERER_SET_PROPERTY(BLEND_MODE, MaskMatch(rendererState, ALPHA_BLEND) ? BlendMode::ON : BlendMode::OFF);
 
   const bool cullBack = MaskMatch(rendererState, CULL_BACK);
   RENDERER_SET_PROPERTY(FACE_CULLING_MODE, MaskMatch(rendererState, CULL_FRONT) ? (cullBack ? FaceCullingMode::FRONT_AND_BACK : FaceCullingMode::FRONT) : (cullBack ? FaceCullingMode::BACK : FaceCullingMode::NONE));