/* -------------------------------------------------------------------------- */
+/**
+ * software_node_find_by_name - Find software node by name
+ * @parent: Parent of the software node
+ * @name: Name of the software node
+ *
+ * The function will find a node that is child of @parent and that is named
+ * @name. If no node is found, the function returns NULL.
+ *
+ * NOTE: you will need to drop the reference with fwnode_handle_put() after use.
+ */
+const struct software_node *
+software_node_find_by_name(const struct software_node *parent, const char *name)
+{
+ struct swnode *swnode;
+ struct kobject *k;
+
+ if (!name)
+ return NULL;
+
+ spin_lock(&swnode_kset->list_lock);
+
+ list_for_each_entry(k, &swnode_kset->list, entry) {
+ swnode = kobj_to_swnode(k);
+ if (parent == swnode->node->parent && swnode->node->name &&
+ !strcmp(name, swnode->node->name)) {
+ kobject_get(&swnode->kobj);
+ break;
+ }
+ swnode = NULL;
+ }
+
+ spin_unlock(&swnode_kset->list_lock);
+
+ return swnode ? swnode->node : NULL;
+}
+EXPORT_SYMBOL_GPL(software_node_find_by_name);
+
static int
software_node_register_properties(struct software_node *node,
const struct property_entry *properties)
const struct software_node *to_software_node(struct fwnode_handle *fwnode);
struct fwnode_handle *software_node_fwnode(const struct software_node *node);
+const struct software_node *
+software_node_find_by_name(const struct software_node *parent,
+ const char *name);
+
int software_node_register_nodes(const struct software_node *nodes);
void software_node_unregister_nodes(const struct software_node *nodes);