Added GL_ARB_texture_cube_map
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 26 May 2000 14:45:25 +0000 (14:45 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 26 May 2000 14:45:25 +0000 (14:45 +0000)
docs/RELNOTES-3.3
docs/VERSIONS

index d93031d..4801d70 100644 (file)
@@ -63,6 +63,9 @@ GL_ARB_transpose_matrix
        Adds glLoadTransposeMatrixARB() and glMultTransposeMatrixARB()
         functions.
 
+GL_ARB_texture_cube_map
+       For cube-based reflection mapping.
+
 GL_EXT_texture_add_env
        Adds GL_ADD texture environment mode.
        See http://www.berkelium.com/OpenGL/EXT/texture_env_add.txt
@@ -213,4 +216,4 @@ Also added constants for NumAuxBuffers and SubPixelBits.
 
 
 ----------------------------------------------------------------------
-$Id: RELNOTES-3.3,v 1.5 2000/05/22 18:47:29 brianp Exp $
+$Id: RELNOTES-3.3,v 1.6 2000/05/26 14:45:25 brianp Exp $
index 3f452cf..b143aec 100644 (file)
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.31 2000/05/04 13:50:33 brianp Exp $
+$Id: VERSIONS,v 1.32 2000/05/26 14:45:25 brianp Exp $
 
 
 Mesa Version History
@@ -701,6 +701,7 @@ Mesa Version History
        - GL_SGI_color_matrix extension
        - GL_SGI_color_table extension
        - GL_EXT_histogram extension
+       - GL_ARB_texture_cube_map extension
     Bug Fixes:
        - none since 3.2
     Changes: