}
unsigned getMaxInterleaveFactor(ElementCount VF) {
+ // Don't interleave if the loop has been vectorized with scalable vectors.
+ if (VF.isScalable())
+ return 1;
// If the loop will not be vectorized, don't interleave the loop.
// Let regular unroll to unroll the loop.
- return VF.getKnownMinValue() == 1 ? 1 : ST->getMaxInterleaveFactor();
+ return VF.isScalar() ? 1 : ST->getMaxInterleaveFactor();
}
enum RISCVRegisterClass { GPRRC, FPRRC, VRRC };
; CHECK-LABEL: @predicated_sdiv_by_minus_one(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 16
+; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 8
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 16
+; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 8
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 8
-; CHECK-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; CHECK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; CHECK-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; CHECK-NEXT: [[TMP10:%.*]] = getelementptr inbounds i8, ptr [[A:%.*]], i64 [[TMP4]]
-; CHECK-NEXT: [[TMP11:%.*]] = getelementptr inbounds i8, ptr [[A]], i64 [[TMP9]]
-; CHECK-NEXT: [[TMP12:%.*]] = getelementptr inbounds i8, ptr [[TMP10]], i32 0
-; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 8 x i8>, ptr [[TMP12]], align 1
-; CHECK-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 8
-; CHECK-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP10]], i64 [[TMP14]]
-; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 8 x i8>, ptr [[TMP15]], align 1
-; CHECK-NEXT: [[TMP16:%.*]] = icmp ne <vscale x 8 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -128, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[TMP17:%.*]] = icmp ne <vscale x 8 x i8> [[WIDE_LOAD1]], shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -128, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[TMP18:%.*]] = select <vscale x 8 x i1> [[TMP16]], <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer), <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[TMP19:%.*]] = select <vscale x 8 x i1> [[TMP17]], <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer), <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[TMP20:%.*]] = sdiv <vscale x 8 x i8> [[WIDE_LOAD]], [[TMP18]]
-; CHECK-NEXT: [[TMP21:%.*]] = sdiv <vscale x 8 x i8> [[WIDE_LOAD1]], [[TMP19]]
-; CHECK-NEXT: [[TMP22:%.*]] = xor <vscale x 8 x i1> [[TMP16]], shufflevector (<vscale x 8 x i1> insertelement (<vscale x 8 x i1> poison, i1 true, i64 0), <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[TMP23:%.*]] = xor <vscale x 8 x i1> [[TMP17]], shufflevector (<vscale x 8 x i1> insertelement (<vscale x 8 x i1> poison, i1 true, i64 0), <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer)
-; CHECK-NEXT: [[PREDPHI:%.*]] = select <vscale x 8 x i1> [[TMP16]], <vscale x 8 x i8> [[TMP20]], <vscale x 8 x i8> [[WIDE_LOAD]]
-; CHECK-NEXT: [[PREDPHI2:%.*]] = select <vscale x 8 x i1> [[TMP17]], <vscale x 8 x i8> [[TMP21]], <vscale x 8 x i8> [[WIDE_LOAD1]]
-; CHECK-NEXT: store <vscale x 8 x i8> [[PREDPHI]], ptr [[TMP12]], align 1
-; CHECK-NEXT: [[TMP24:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP25:%.*]] = mul i64 [[TMP24]], 8
-; CHECK-NEXT: [[TMP26:%.*]] = getelementptr inbounds i8, ptr [[TMP10]], i64 [[TMP25]]
-; CHECK-NEXT: store <vscale x 8 x i8> [[PREDPHI2]], ptr [[TMP26]], align 1
-; CHECK-NEXT: [[TMP27:%.*]] = call i64 @llvm.vscale.i64()
-; CHECK-NEXT: [[TMP28:%.*]] = mul i64 [[TMP27]], 16
-; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP28]]
-; CHECK-NEXT: [[TMP29:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; CHECK-NEXT: br i1 [[TMP29]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
+; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[A:%.*]], i64 [[TMP4]]
+; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i8, ptr [[TMP5]], i32 0
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 8 x i8>, ptr [[TMP6]], align 1
+; CHECK-NEXT: [[TMP7:%.*]] = icmp ne <vscale x 8 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -128, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
+; CHECK-NEXT: [[TMP8:%.*]] = select <vscale x 8 x i1> [[TMP7]], <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 -1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer), <vscale x 8 x i8> shufflevector (<vscale x 8 x i8> insertelement (<vscale x 8 x i8> poison, i8 1, i64 0), <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer)
+; CHECK-NEXT: [[TMP9:%.*]] = sdiv <vscale x 8 x i8> [[WIDE_LOAD]], [[TMP8]]
+; CHECK-NEXT: [[TMP10:%.*]] = xor <vscale x 8 x i1> [[TMP7]], shufflevector (<vscale x 8 x i1> insertelement (<vscale x 8 x i1> poison, i1 true, i64 0), <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer)
+; CHECK-NEXT: [[PREDPHI:%.*]] = select <vscale x 8 x i1> [[TMP7]], <vscale x 8 x i8> [[TMP9]], <vscale x 8 x i8> [[WIDE_LOAD]]
+; CHECK-NEXT: store <vscale x 8 x i8> [[PREDPHI]], ptr [[TMP6]], align 1
+; CHECK-NEXT: [[TMP11:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT: [[TMP12:%.*]] = mul i64 [[TMP11]], 8
+; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP12]]
+; CHECK-NEXT: [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT: br i1 [[TMP13]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; OUTLOOP-NEXT: br i1 [[CMP6]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_COND_CLEANUP:%.*]]
; OUTLOOP: for.body.preheader:
; OUTLOOP-NEXT: [[TMP0:%.*]] = call i32 @llvm.vscale.i32()
-; OUTLOOP-NEXT: [[TMP1:%.*]] = mul i32 [[TMP0]], 4
+; OUTLOOP-NEXT: [[TMP1:%.*]] = mul i32 [[TMP0]], 2
; OUTLOOP-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], [[TMP1]]
; OUTLOOP-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; OUTLOOP: vector.ph:
; OUTLOOP-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32()
-; OUTLOOP-NEXT: [[TMP3:%.*]] = mul i32 [[TMP2]], 4
+; OUTLOOP-NEXT: [[TMP3:%.*]] = mul i32 [[TMP2]], 2
; OUTLOOP-NEXT: [[N_MOD_VF:%.*]] = urem i32 [[N]], [[TMP3]]
; OUTLOOP-NEXT: [[N_VEC:%.*]] = sub i32 [[N]], [[N_MOD_VF]]
; OUTLOOP-NEXT: br label [[VECTOR_BODY:%.*]]
; OUTLOOP: vector.body:
; OUTLOOP-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
-; OUTLOOP-NEXT: [[VEC_PHI:%.*]] = phi <vscale x 2 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP18:%.*]], [[VECTOR_BODY]] ]
-; OUTLOOP-NEXT: [[VEC_PHI1:%.*]] = phi <vscale x 2 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP19:%.*]], [[VECTOR_BODY]] ]
+; OUTLOOP-NEXT: [[VEC_PHI:%.*]] = phi <vscale x 2 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP8:%.*]], [[VECTOR_BODY]] ]
; OUTLOOP-NEXT: [[TMP4:%.*]] = add i32 [[INDEX]], 0
-; OUTLOOP-NEXT: [[TMP5:%.*]] = call i32 @llvm.vscale.i32()
-; OUTLOOP-NEXT: [[TMP6:%.*]] = mul i32 [[TMP5]], 2
-; OUTLOOP-NEXT: [[TMP7:%.*]] = add i32 [[TMP6]], 0
-; OUTLOOP-NEXT: [[TMP8:%.*]] = mul i32 [[TMP7]], 1
-; OUTLOOP-NEXT: [[TMP9:%.*]] = add i32 [[INDEX]], [[TMP8]]
-; OUTLOOP-NEXT: [[TMP10:%.*]] = getelementptr inbounds i16, ptr [[X:%.*]], i32 [[TMP4]]
-; OUTLOOP-NEXT: [[TMP11:%.*]] = getelementptr inbounds i16, ptr [[X]], i32 [[TMP9]]
-; OUTLOOP-NEXT: [[TMP12:%.*]] = getelementptr inbounds i16, ptr [[TMP10]], i32 0
-; OUTLOOP-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i16>, ptr [[TMP12]], align 2
-; OUTLOOP-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; OUTLOOP-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 2
-; OUTLOOP-NEXT: [[TMP15:%.*]] = getelementptr inbounds i16, ptr [[TMP10]], i64 [[TMP14]]
-; OUTLOOP-NEXT: [[WIDE_LOAD2:%.*]] = load <vscale x 2 x i16>, ptr [[TMP15]], align 2
-; OUTLOOP-NEXT: [[TMP16:%.*]] = sext <vscale x 2 x i16> [[WIDE_LOAD]] to <vscale x 2 x i32>
-; OUTLOOP-NEXT: [[TMP17:%.*]] = sext <vscale x 2 x i16> [[WIDE_LOAD2]] to <vscale x 2 x i32>
-; OUTLOOP-NEXT: [[TMP18]] = add <vscale x 2 x i32> [[VEC_PHI]], [[TMP16]]
-; OUTLOOP-NEXT: [[TMP19]] = add <vscale x 2 x i32> [[VEC_PHI1]], [[TMP17]]
-; OUTLOOP-NEXT: [[TMP20:%.*]] = call i32 @llvm.vscale.i32()
-; OUTLOOP-NEXT: [[TMP21:%.*]] = mul i32 [[TMP20]], 4
-; OUTLOOP-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], [[TMP21]]
-; OUTLOOP-NEXT: [[TMP22:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
-; OUTLOOP-NEXT: br i1 [[TMP22]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; OUTLOOP-NEXT: [[TMP5:%.*]] = getelementptr inbounds i16, ptr [[X:%.*]], i32 [[TMP4]]
+; OUTLOOP-NEXT: [[TMP6:%.*]] = getelementptr inbounds i16, ptr [[TMP5]], i32 0
+; OUTLOOP-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i16>, ptr [[TMP6]], align 2
+; OUTLOOP-NEXT: [[TMP7:%.*]] = sext <vscale x 2 x i16> [[WIDE_LOAD]] to <vscale x 2 x i32>
+; OUTLOOP-NEXT: [[TMP8]] = add <vscale x 2 x i32> [[VEC_PHI]], [[TMP7]]
+; OUTLOOP-NEXT: [[TMP9:%.*]] = call i32 @llvm.vscale.i32()
+; OUTLOOP-NEXT: [[TMP10:%.*]] = mul i32 [[TMP9]], 2
+; OUTLOOP-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], [[TMP10]]
+; OUTLOOP-NEXT: [[TMP11:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
+; OUTLOOP-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; OUTLOOP: middle.block:
-; OUTLOOP-NEXT: [[BIN_RDX:%.*]] = add <vscale x 2 x i32> [[TMP19]], [[TMP18]]
-; OUTLOOP-NEXT: [[TMP23:%.*]] = call i32 @llvm.vector.reduce.add.nxv2i32(<vscale x 2 x i32> [[BIN_RDX]])
+; OUTLOOP-NEXT: [[TMP12:%.*]] = call i32 @llvm.vector.reduce.add.nxv2i32(<vscale x 2 x i32> [[TMP8]])
; OUTLOOP-NEXT: [[CMP_N:%.*]] = icmp eq i32 [[N]], [[N_VEC]]
; OUTLOOP-NEXT: br i1 [[CMP_N]], label [[FOR_COND_CLEANUP_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; OUTLOOP: scalar.ph:
; OUTLOOP-NEXT: [[BC_RESUME_VAL:%.*]] = phi i32 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
-; OUTLOOP-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[FOR_BODY_PREHEADER]] ], [ [[TMP23]], [[MIDDLE_BLOCK]] ]
+; OUTLOOP-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[FOR_BODY_PREHEADER]] ], [ [[TMP12]], [[MIDDLE_BLOCK]] ]
; OUTLOOP-NEXT: br label [[FOR_BODY:%.*]]
; OUTLOOP: for.body:
; OUTLOOP-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; OUTLOOP-NEXT: [[R_07:%.*]] = phi i32 [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
; OUTLOOP-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i16, ptr [[X]], i32 [[I_08]]
-; OUTLOOP-NEXT: [[TMP24:%.*]] = load i16, ptr [[ARRAYIDX]], align 2
-; OUTLOOP-NEXT: [[CONV:%.*]] = sext i16 [[TMP24]] to i32
+; OUTLOOP-NEXT: [[TMP13:%.*]] = load i16, ptr [[ARRAYIDX]], align 2
+; OUTLOOP-NEXT: [[CONV:%.*]] = sext i16 [[TMP13]] to i32
; OUTLOOP-NEXT: [[ADD]] = add nsw i32 [[R_07]], [[CONV]]
; OUTLOOP-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
; OUTLOOP-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], [[N]]
; OUTLOOP-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; OUTLOOP: for.cond.cleanup.loopexit:
-; OUTLOOP-NEXT: [[ADD_LCSSA:%.*]] = phi i32 [ [[ADD]], [[FOR_BODY]] ], [ [[TMP23]], [[MIDDLE_BLOCK]] ]
+; OUTLOOP-NEXT: [[ADD_LCSSA:%.*]] = phi i32 [ [[ADD]], [[FOR_BODY]] ], [ [[TMP12]], [[MIDDLE_BLOCK]] ]
; OUTLOOP-NEXT: br label [[FOR_COND_CLEANUP]]
; OUTLOOP: for.cond.cleanup:
; OUTLOOP-NEXT: [[R_0_LCSSA:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[ADD_LCSSA]], [[FOR_COND_CLEANUP_LOOPEXIT]] ]
; INLOOP-NEXT: br i1 [[CMP6]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_COND_CLEANUP:%.*]]
; INLOOP: for.body.preheader:
; INLOOP-NEXT: [[TMP0:%.*]] = call i32 @llvm.vscale.i32()
-; INLOOP-NEXT: [[TMP1:%.*]] = mul i32 [[TMP0]], 8
+; INLOOP-NEXT: [[TMP1:%.*]] = mul i32 [[TMP0]], 4
; INLOOP-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], [[TMP1]]
; INLOOP-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; INLOOP: vector.ph:
; INLOOP-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32()
-; INLOOP-NEXT: [[TMP3:%.*]] = mul i32 [[TMP2]], 8
+; INLOOP-NEXT: [[TMP3:%.*]] = mul i32 [[TMP2]], 4
; INLOOP-NEXT: [[N_MOD_VF:%.*]] = urem i32 [[N]], [[TMP3]]
; INLOOP-NEXT: [[N_VEC:%.*]] = sub i32 [[N]], [[N_MOD_VF]]
; INLOOP-NEXT: br label [[VECTOR_BODY:%.*]]
; INLOOP: vector.body:
; INLOOP-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
-; INLOOP-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP19:%.*]], [[VECTOR_BODY]] ]
-; INLOOP-NEXT: [[VEC_PHI1:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP21:%.*]], [[VECTOR_BODY]] ]
+; INLOOP-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ]
; INLOOP-NEXT: [[TMP4:%.*]] = add i32 [[INDEX]], 0
-; INLOOP-NEXT: [[TMP5:%.*]] = call i32 @llvm.vscale.i32()
-; INLOOP-NEXT: [[TMP6:%.*]] = mul i32 [[TMP5]], 4
-; INLOOP-NEXT: [[TMP7:%.*]] = add i32 [[TMP6]], 0
-; INLOOP-NEXT: [[TMP8:%.*]] = mul i32 [[TMP7]], 1
-; INLOOP-NEXT: [[TMP9:%.*]] = add i32 [[INDEX]], [[TMP8]]
-; INLOOP-NEXT: [[TMP10:%.*]] = getelementptr inbounds i16, ptr [[X:%.*]], i32 [[TMP4]]
-; INLOOP-NEXT: [[TMP11:%.*]] = getelementptr inbounds i16, ptr [[X]], i32 [[TMP9]]
-; INLOOP-NEXT: [[TMP12:%.*]] = getelementptr inbounds i16, ptr [[TMP10]], i32 0
-; INLOOP-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i16>, ptr [[TMP12]], align 2
-; INLOOP-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; INLOOP-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 4
-; INLOOP-NEXT: [[TMP15:%.*]] = getelementptr inbounds i16, ptr [[TMP10]], i64 [[TMP14]]
-; INLOOP-NEXT: [[WIDE_LOAD2:%.*]] = load <vscale x 4 x i16>, ptr [[TMP15]], align 2
-; INLOOP-NEXT: [[TMP16:%.*]] = sext <vscale x 4 x i16> [[WIDE_LOAD]] to <vscale x 4 x i32>
-; INLOOP-NEXT: [[TMP17:%.*]] = sext <vscale x 4 x i16> [[WIDE_LOAD2]] to <vscale x 4 x i32>
-; INLOOP-NEXT: [[TMP18:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP16]])
-; INLOOP-NEXT: [[TMP19]] = add i32 [[TMP18]], [[VEC_PHI]]
-; INLOOP-NEXT: [[TMP20:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP17]])
-; INLOOP-NEXT: [[TMP21]] = add i32 [[TMP20]], [[VEC_PHI1]]
-; INLOOP-NEXT: [[TMP22:%.*]] = call i32 @llvm.vscale.i32()
-; INLOOP-NEXT: [[TMP23:%.*]] = mul i32 [[TMP22]], 8
-; INLOOP-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], [[TMP23]]
-; INLOOP-NEXT: [[TMP24:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
-; INLOOP-NEXT: br i1 [[TMP24]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; INLOOP-NEXT: [[TMP5:%.*]] = getelementptr inbounds i16, ptr [[X:%.*]], i32 [[TMP4]]
+; INLOOP-NEXT: [[TMP6:%.*]] = getelementptr inbounds i16, ptr [[TMP5]], i32 0
+; INLOOP-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i16>, ptr [[TMP6]], align 2
+; INLOOP-NEXT: [[TMP7:%.*]] = sext <vscale x 4 x i16> [[WIDE_LOAD]] to <vscale x 4 x i32>
+; INLOOP-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP7]])
+; INLOOP-NEXT: [[TMP9]] = add i32 [[TMP8]], [[VEC_PHI]]
+; INLOOP-NEXT: [[TMP10:%.*]] = call i32 @llvm.vscale.i32()
+; INLOOP-NEXT: [[TMP11:%.*]] = mul i32 [[TMP10]], 4
+; INLOOP-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], [[TMP11]]
+; INLOOP-NEXT: [[TMP12:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
+; INLOOP-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; INLOOP: middle.block:
-; INLOOP-NEXT: [[BIN_RDX:%.*]] = add i32 [[TMP21]], [[TMP19]]
; INLOOP-NEXT: [[CMP_N:%.*]] = icmp eq i32 [[N]], [[N_VEC]]
; INLOOP-NEXT: br i1 [[CMP_N]], label [[FOR_COND_CLEANUP_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; INLOOP: scalar.ph:
; INLOOP-NEXT: [[BC_RESUME_VAL:%.*]] = phi i32 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
-; INLOOP-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[FOR_BODY_PREHEADER]] ], [ [[BIN_RDX]], [[MIDDLE_BLOCK]] ]
+; INLOOP-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[FOR_BODY_PREHEADER]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
; INLOOP-NEXT: br label [[FOR_BODY:%.*]]
; INLOOP: for.body:
; INLOOP-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; INLOOP-NEXT: [[R_07:%.*]] = phi i32 [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
; INLOOP-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i16, ptr [[X]], i32 [[I_08]]
-; INLOOP-NEXT: [[TMP25:%.*]] = load i16, ptr [[ARRAYIDX]], align 2
-; INLOOP-NEXT: [[CONV:%.*]] = sext i16 [[TMP25]] to i32
+; INLOOP-NEXT: [[TMP13:%.*]] = load i16, ptr [[ARRAYIDX]], align 2
+; INLOOP-NEXT: [[CONV:%.*]] = sext i16 [[TMP13]] to i32
; INLOOP-NEXT: [[ADD]] = add nsw i32 [[R_07]], [[CONV]]
; INLOOP-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
; INLOOP-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], [[N]]
; INLOOP-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; INLOOP: for.cond.cleanup.loopexit:
-; INLOOP-NEXT: [[ADD_LCSSA:%.*]] = phi i32 [ [[ADD]], [[FOR_BODY]] ], [ [[BIN_RDX]], [[MIDDLE_BLOCK]] ]
+; INLOOP-NEXT: [[ADD_LCSSA:%.*]] = phi i32 [ [[ADD]], [[FOR_BODY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
; INLOOP-NEXT: br label [[FOR_COND_CLEANUP]]
; INLOOP: for.cond.cleanup:
; INLOOP-NEXT: [[R_0_LCSSA:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[ADD_LCSSA]], [[FOR_COND_CLEANUP_LOOPEXIT]] ]
; LMUL2-LABEL: @load_store(
; LMUL2-NEXT: entry:
; LMUL2-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; LMUL2-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
; LMUL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; LMUL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; LMUL2: vector.ph:
; LMUL2-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
+; LMUL2-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
; LMUL2-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; LMUL2-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; LMUL2-NEXT: br label [[VECTOR_BODY:%.*]]
; LMUL2: vector.body:
; LMUL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; LMUL2-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; LMUL2-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
-; LMUL2-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; LMUL2-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; LMUL2-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; LMUL2-NEXT: [[TMP10:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
-; LMUL2-NEXT: [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[P]], i64 [[TMP9]]
-; LMUL2-NEXT: [[TMP12:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i32 0
-; LMUL2-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i64>, ptr [[TMP12]], align 4
-; LMUL2-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 2
-; LMUL2-NEXT: [[TMP15:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP14]]
-; LMUL2-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 2 x i64>, ptr [[TMP15]], align 4
-; LMUL2-NEXT: [[TMP16:%.*]] = add <vscale x 2 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
-; LMUL2-NEXT: [[TMP17:%.*]] = add <vscale x 2 x i64> [[WIDE_LOAD1]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
-; LMUL2-NEXT: store <vscale x 2 x i64> [[TMP16]], ptr [[TMP12]], align 4
-; LMUL2-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 2
-; LMUL2-NEXT: [[TMP20:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP19]]
-; LMUL2-NEXT: store <vscale x 2 x i64> [[TMP17]], ptr [[TMP20]], align 4
-; LMUL2-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL2-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 4
-; LMUL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP22]]
-; LMUL2-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; LMUL2-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; LMUL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
+; LMUL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP5]], i32 0
+; LMUL2-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i64>, ptr [[TMP6]], align 4
+; LMUL2-NEXT: [[TMP7:%.*]] = add <vscale x 2 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
+; LMUL2-NEXT: store <vscale x 2 x i64> [[TMP7]], ptr [[TMP6]], align 4
+; LMUL2-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; LMUL2-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 2
+; LMUL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; LMUL2-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; LMUL2-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; LMUL2: middle.block:
; LMUL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; LMUL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; LMUL4-LABEL: @load_store(
; LMUL4-NEXT: entry:
; LMUL4-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 8
+; LMUL4-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; LMUL4-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; LMUL4-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; LMUL4: vector.ph:
; LMUL4-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 8
+; LMUL4-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
; LMUL4-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; LMUL4-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; LMUL4-NEXT: br label [[VECTOR_BODY:%.*]]
; LMUL4: vector.body:
; LMUL4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; LMUL4-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; LMUL4-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 4
-; LMUL4-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; LMUL4-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; LMUL4-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; LMUL4-NEXT: [[TMP10:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
-; LMUL4-NEXT: [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[P]], i64 [[TMP9]]
-; LMUL4-NEXT: [[TMP12:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i32 0
-; LMUL4-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i64>, ptr [[TMP12]], align 4
-; LMUL4-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 4
-; LMUL4-NEXT: [[TMP15:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP14]]
-; LMUL4-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 4 x i64>, ptr [[TMP15]], align 4
-; LMUL4-NEXT: [[TMP16:%.*]] = add <vscale x 4 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
-; LMUL4-NEXT: [[TMP17:%.*]] = add <vscale x 4 x i64> [[WIDE_LOAD1]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
-; LMUL4-NEXT: store <vscale x 4 x i64> [[TMP16]], ptr [[TMP12]], align 4
-; LMUL4-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 4
-; LMUL4-NEXT: [[TMP20:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP19]]
-; LMUL4-NEXT: store <vscale x 4 x i64> [[TMP17]], ptr [[TMP20]], align 4
-; LMUL4-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL4-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 8
-; LMUL4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP22]]
-; LMUL4-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; LMUL4-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; LMUL4-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
+; LMUL4-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP5]], i32 0
+; LMUL4-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i64>, ptr [[TMP6]], align 4
+; LMUL4-NEXT: [[TMP7:%.*]] = add <vscale x 4 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; LMUL4-NEXT: store <vscale x 4 x i64> [[TMP7]], ptr [[TMP6]], align 4
+; LMUL4-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; LMUL4-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 4
+; LMUL4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; LMUL4-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; LMUL4-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; LMUL4: middle.block:
; LMUL4-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; LMUL4-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; LMUL8-LABEL: @load_store(
; LMUL8-NEXT: entry:
; LMUL8-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 16
+; LMUL8-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 8
; LMUL8-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; LMUL8-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; LMUL8: vector.ph:
; LMUL8-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 16
+; LMUL8-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 8
; LMUL8-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; LMUL8-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; LMUL8-NEXT: br label [[VECTOR_BODY:%.*]]
; LMUL8: vector.body:
; LMUL8-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; LMUL8-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; LMUL8-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 8
-; LMUL8-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; LMUL8-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; LMUL8-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; LMUL8-NEXT: [[TMP10:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
-; LMUL8-NEXT: [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[P]], i64 [[TMP9]]
-; LMUL8-NEXT: [[TMP12:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i32 0
-; LMUL8-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 8 x i64>, ptr [[TMP12]], align 4
-; LMUL8-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 8
-; LMUL8-NEXT: [[TMP15:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP14]]
-; LMUL8-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 8 x i64>, ptr [[TMP15]], align 4
-; LMUL8-NEXT: [[TMP16:%.*]] = add <vscale x 8 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 1, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
-; LMUL8-NEXT: [[TMP17:%.*]] = add <vscale x 8 x i64> [[WIDE_LOAD1]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 1, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
-; LMUL8-NEXT: store <vscale x 8 x i64> [[TMP16]], ptr [[TMP12]], align 4
-; LMUL8-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 8
-; LMUL8-NEXT: [[TMP20:%.*]] = getelementptr inbounds i64, ptr [[TMP10]], i64 [[TMP19]]
-; LMUL8-NEXT: store <vscale x 8 x i64> [[TMP17]], ptr [[TMP20]], align 4
-; LMUL8-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; LMUL8-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 16
-; LMUL8-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP22]]
-; LMUL8-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; LMUL8-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; LMUL8-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[P:%.*]], i64 [[TMP4]]
+; LMUL8-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP5]], i32 0
+; LMUL8-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 8 x i64>, ptr [[TMP6]], align 4
+; LMUL8-NEXT: [[TMP7:%.*]] = add <vscale x 8 x i64> [[WIDE_LOAD]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 1, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
+; LMUL8-NEXT: store <vscale x 8 x i64> [[TMP7]], ptr [[TMP6]], align 4
+; LMUL8-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; LMUL8-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 8
+; LMUL8-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; LMUL8-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; LMUL8-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; LMUL8: middle.block:
; LMUL8-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; LMUL8-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VLENUNK-LABEL: @test(
; VLENUNK-NEXT: entry:
; VLENUNK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; VLENUNK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
; VLENUNK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; VLENUNK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VLENUNK: vector.ph:
; VLENUNK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
+; VLENUNK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
; VLENUNK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; VLENUNK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; VLENUNK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x i64> @llvm.experimental.stepvector.nxv2i64()
; VLENUNK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V:%.*]], i64 0
; VLENUNK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
-; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V]], i64 0
-; VLENUNK-NEXT: [[BROADCAST_SPLAT5:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT4]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
; VLENUNK-NEXT: br label [[VECTOR_BODY:%.*]]
; VLENUNK: vector.body:
; VLENUNK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VLENUNK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
-; VLENUNK-NEXT: [[STEP_ADD:%.*]] = add <vscale x 2 x i64> [[VEC_IND]], [[DOTSPLAT]]
; VLENUNK-NEXT: [[TMP10:%.*]] = add i64 [[INDEX]], 0
-; VLENUNK-NEXT: [[TMP11:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP12:%.*]] = mul i64 [[TMP11]], 2
-; VLENUNK-NEXT: [[TMP13:%.*]] = add i64 [[TMP12]], 0
-; VLENUNK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 1
-; VLENUNK-NEXT: [[TMP15:%.*]] = add i64 [[INDEX]], [[TMP14]]
-; VLENUNK-NEXT: [[TMP16:%.*]] = icmp ult <vscale x 2 x i64> [[VEC_IND]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 512, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
-; VLENUNK-NEXT: [[TMP17:%.*]] = icmp ult <vscale x 2 x i64> [[STEP_ADD]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 512, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
-; VLENUNK-NEXT: [[TMP18:%.*]] = getelementptr i32, ptr [[A:%.*]], i64 [[TMP10]]
-; VLENUNK-NEXT: [[TMP19:%.*]] = getelementptr i32, ptr [[A]], i64 [[TMP15]]
-; VLENUNK-NEXT: [[TMP20:%.*]] = getelementptr i32, ptr [[TMP18]], i32 0
-; VLENUNK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP20]], i32 4, <vscale x 2 x i1> [[TMP16]], <vscale x 2 x i32> poison)
-; VLENUNK-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 2
-; VLENUNK-NEXT: [[TMP23:%.*]] = getelementptr i32, ptr [[TMP18]], i64 [[TMP22]]
-; VLENUNK-NEXT: [[WIDE_MASKED_LOAD2:%.*]] = call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP23]], i32 4, <vscale x 2 x i1> [[TMP17]], <vscale x 2 x i32> poison)
-; VLENUNK-NEXT: [[TMP24:%.*]] = xor <vscale x 2 x i1> [[TMP16]], shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer)
-; VLENUNK-NEXT: [[TMP25:%.*]] = xor <vscale x 2 x i1> [[TMP17]], shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer)
-; VLENUNK-NEXT: [[PREDPHI:%.*]] = select <vscale x 2 x i1> [[TMP24]], <vscale x 2 x i32> zeroinitializer, <vscale x 2 x i32> [[WIDE_MASKED_LOAD]]
-; VLENUNK-NEXT: [[PREDPHI3:%.*]] = select <vscale x 2 x i1> [[TMP25]], <vscale x 2 x i32> zeroinitializer, <vscale x 2 x i32> [[WIDE_MASKED_LOAD2]]
-; VLENUNK-NEXT: [[TMP26:%.*]] = add <vscale x 2 x i32> [[PREDPHI]], [[BROADCAST_SPLAT]]
-; VLENUNK-NEXT: [[TMP27:%.*]] = add <vscale x 2 x i32> [[PREDPHI3]], [[BROADCAST_SPLAT5]]
-; VLENUNK-NEXT: [[TMP28:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[TMP10]]
-; VLENUNK-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[TMP15]]
-; VLENUNK-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, ptr [[TMP28]], i32 0
-; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP26]], ptr [[TMP30]], align 4
-; VLENUNK-NEXT: [[TMP31:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP32:%.*]] = mul i64 [[TMP31]], 2
-; VLENUNK-NEXT: [[TMP33:%.*]] = getelementptr inbounds i32, ptr [[TMP28]], i64 [[TMP32]]
-; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP27]], ptr [[TMP33]], align 4
-; VLENUNK-NEXT: [[TMP34:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP35:%.*]] = mul i64 [[TMP34]], 4
-; VLENUNK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP35]]
-; VLENUNK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[STEP_ADD]], [[DOTSPLAT]]
-; VLENUNK-NEXT: [[TMP36:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; VLENUNK-NEXT: br i1 [[TMP36]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; VLENUNK-NEXT: [[TMP11:%.*]] = icmp ult <vscale x 2 x i64> [[VEC_IND]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 512, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
+; VLENUNK-NEXT: [[TMP12:%.*]] = getelementptr i32, ptr [[A:%.*]], i64 [[TMP10]]
+; VLENUNK-NEXT: [[TMP13:%.*]] = getelementptr i32, ptr [[TMP12]], i32 0
+; VLENUNK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP13]], i32 4, <vscale x 2 x i1> [[TMP11]], <vscale x 2 x i32> poison)
+; VLENUNK-NEXT: [[TMP14:%.*]] = xor <vscale x 2 x i1> [[TMP11]], shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer)
+; VLENUNK-NEXT: [[PREDPHI:%.*]] = select <vscale x 2 x i1> [[TMP14]], <vscale x 2 x i32> zeroinitializer, <vscale x 2 x i32> [[WIDE_MASKED_LOAD]]
+; VLENUNK-NEXT: [[TMP15:%.*]] = add <vscale x 2 x i32> [[PREDPHI]], [[BROADCAST_SPLAT]]
+; VLENUNK-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[TMP10]]
+; VLENUNK-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, ptr [[TMP16]], i32 0
+; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP15]], ptr [[TMP17]], align 4
+; VLENUNK-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
+; VLENUNK-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 2
+; VLENUNK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP19]]
+; VLENUNK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; VLENUNK-NEXT: [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; VLENUNK-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VLENUNK: middle.block:
; VLENUNK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; VLENUNK-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK-NEXT: LV: The target has 31 registers of RISCV::GPRRC register class
; CHECK-NEXT: LV: The target has 32 registers of RISCV::VRRC register class
; CHECK-NEXT: LV: Loop cost is 23
-; CHECK-NEXT: LV: IC is 2
+; CHECK-NEXT: LV: IC is 1
; CHECK-NEXT: LV: VF is vscale x 4
; CHECK-NEXT: LV: Not Interleaving.
; CHECK-NEXT: LV: Interleaving is not beneficial.
; CHECK-NEXT: LV: The target has 31 registers of RISCV::GPRRC register class
; CHECK-NEXT: LV: The target has 32 registers of RISCV::VRRC register class
; CHECK-NEXT: LV: Loop cost is 23
-; CHECK-NEXT: LV: IC is 2
+; CHECK-NEXT: LV: IC is 1
; CHECK-NEXT: LV: VF is vscale x 4
; CHECK-NEXT: LV: Not Interleaving.
; CHECK-NEXT: LV: Interleaving is not beneficial.
; VLENUNK-LABEL: @vector_add_i32(
; VLENUNK-NEXT: entry:
; VLENUNK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; VLENUNK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
; VLENUNK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; VLENUNK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VLENUNK: vector.ph:
; VLENUNK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
+; VLENUNK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
; VLENUNK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; VLENUNK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V:%.*]], i64 0
; VLENUNK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
-; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V]], i64 0
-; VLENUNK-NEXT: [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
; VLENUNK-NEXT: br label [[VECTOR_BODY:%.*]]
; VLENUNK: vector.body:
; VLENUNK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VLENUNK-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; VLENUNK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
-; VLENUNK-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; VLENUNK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; VLENUNK-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; VLENUNK-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[TMP4]]
-; VLENUNK-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[TMP9]]
-; VLENUNK-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i32 0
-; VLENUNK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[TMP12]], align 4
-; VLENUNK-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 2
-; VLENUNK-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i64 [[TMP14]]
-; VLENUNK-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 2 x i32>, ptr [[TMP15]], align 4
-; VLENUNK-NEXT: [[TMP16:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
-; VLENUNK-NEXT: [[TMP17:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD1]], [[BROADCAST_SPLAT3]]
-; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP16]], ptr [[TMP12]], align 4
-; VLENUNK-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 2
-; VLENUNK-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i64 [[TMP19]]
-; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP17]], ptr [[TMP20]], align 4
-; VLENUNK-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; VLENUNK-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 4
-; VLENUNK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP22]]
-; VLENUNK-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; VLENUNK-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; VLENUNK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[TMP4]]
+; VLENUNK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP5]], i32 0
+; VLENUNK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[TMP6]], align 4
+; VLENUNK-NEXT: [[TMP7:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP7]], ptr [[TMP6]], align 4
+; VLENUNK-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; VLENUNK-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 2
+; VLENUNK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; VLENUNK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; VLENUNK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VLENUNK: middle.block:
; VLENUNK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; VLENUNK-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VLEN128-LABEL: @vector_add_i32(
; VLEN128-NEXT: entry:
; VLEN128-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; VLEN128-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
; VLEN128-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; VLEN128-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VLEN128: vector.ph:
; VLEN128-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
+; VLEN128-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
; VLEN128-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; VLEN128-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; VLEN128-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V:%.*]], i64 0
; VLEN128-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
-; VLEN128-NEXT: [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V]], i64 0
-; VLEN128-NEXT: [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
; VLEN128-NEXT: br label [[VECTOR_BODY:%.*]]
; VLEN128: vector.body:
; VLEN128-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VLEN128-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0
-; VLEN128-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
-; VLEN128-NEXT: [[TMP7:%.*]] = add i64 [[TMP6]], 0
-; VLEN128-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 1
-; VLEN128-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
-; VLEN128-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[TMP4]]
-; VLEN128-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[TMP9]]
-; VLEN128-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i32 0
-; VLEN128-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[TMP12]], align 4
-; VLEN128-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 2
-; VLEN128-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i64 [[TMP14]]
-; VLEN128-NEXT: [[WIDE_LOAD1:%.*]] = load <vscale x 2 x i32>, ptr [[TMP15]], align 4
-; VLEN128-NEXT: [[TMP16:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
-; VLEN128-NEXT: [[TMP17:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD1]], [[BROADCAST_SPLAT3]]
-; VLEN128-NEXT: store <vscale x 2 x i32> [[TMP16]], ptr [[TMP12]], align 4
-; VLEN128-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 2
-; VLEN128-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, ptr [[TMP10]], i64 [[TMP19]]
-; VLEN128-NEXT: store <vscale x 2 x i32> [[TMP17]], ptr [[TMP20]], align 4
-; VLEN128-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
-; VLEN128-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 4
-; VLEN128-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP22]]
-; VLEN128-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; VLEN128-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; VLEN128-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[TMP4]]
+; VLEN128-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP5]], i32 0
+; VLEN128-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[TMP6]], align 4
+; VLEN128-NEXT: [[TMP7:%.*]] = add <vscale x 2 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; VLEN128-NEXT: store <vscale x 2 x i32> [[TMP7]], ptr [[TMP6]], align 4
+; VLEN128-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; VLEN128-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 2
+; VLEN128-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; VLEN128-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; VLEN128-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VLEN128: middle.block:
; VLEN128-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; VLEN128-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; RUN: -riscv-v-vector-bits-min=128 -riscv-v-vector-bits-max=128 \
; RUN: -pass-remarks=loop-vectorize -pass-remarks-analysis=loop-vectorize \
; RUN: -pass-remarks-missed=loop-vectorize -mtriple riscv64-linux-gnu \
-; RUN: -mattr=+v,+f -S 2>%t | FileCheck %s -check-prefix=CHECK
+; RUN: -force-target-max-vector-interleave=2 -mattr=+v,+f -S 2>%t \
+; RUN: | FileCheck %s -check-prefix=CHECK
; RUN: cat %t | FileCheck %s -check-prefix=CHECK-REMARK
; Reduction can be vectorized