Return a 'bool' instead of an 'int' for various PTE accessors that are
boolean in nature, e.g. is_shadow_present_pte(). Returning an int is
goofy and potentially dangerous, e.g. if a flag being checked is moved
into the upper 32 bits of a SPTE, then the compiler may silently squash
the entire check since casting to an int is guaranteed to yield a
return value of '0'.
Opportunistically refactor is_last_spte() so that it naturally returns
a bool value instead of letting it implicitly cast 0/1 to false/true.
No functional change intended.
Signed-off-by: Sean Christopherson <seanjc@google.com>
Message-Id: <
20210123003003.3137525-1-seanjc@google.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
*
* TODO: introduce APIs to split these two cases.
*/
-static inline int is_writable_pte(unsigned long pte)
+static inline bool is_writable_pte(unsigned long pte)
{
return pte & PT_WRITABLE_MASK;
}
return !spte_ad_enabled(spte) && (spte & shadow_acc_track_mask) == 0;
}
-static inline int is_shadow_present_pte(u64 pte)
+static inline bool is_shadow_present_pte(u64 pte)
{
return (pte != 0) && !is_mmio_spte(pte);
}
-static inline int is_large_pte(u64 pte)
+static inline bool is_large_pte(u64 pte)
{
return pte & PT_PAGE_SIZE_MASK;
}
-static inline int is_last_spte(u64 pte, int level)
+static inline bool is_last_spte(u64 pte, int level)
{
- if (level == PG_LEVEL_4K)
- return 1;
- if (is_large_pte(pte))
- return 1;
- return 0;
+ return (level == PG_LEVEL_4K) || is_large_pte(pte);
}
static inline bool is_executable_pte(u64 spte)