// Do nothing, too small to be interesting.
}
void TORCInsert(size_t Idx, uint16_t Arg1, uint16_t Arg2) {
- // Do nothing, these don't usually hapen.
+ // Do nothing, these don't usually happen.
}
void TORCInsert(size_t Idx, uint32_t Arg1, uint32_t Arg2) {
TORC4.Insert(Idx, Arg1, Arg2);
void TORCInsert(size_t Idx, uint64_t Arg1, uint64_t Arg2) {
TORC8.Insert(Idx, Arg1, Arg2);
}
+ void TORCInsert(size_t Idx, uintptr_t Arg1, uintptr_t Arg2) {
+ TORC8.Insert(Idx, Arg1, Arg2);
+ }
static const size_t kNumPCs = 1 << 24;
uintptr_t PCs[kNumPCs];