This is a partial revert of https://codereview.chromium.org/
2514543002 (Defer more renderTargetContexts in the GPU image filter paths - take 2)
I have been unable to reproduce the performance regression in crbug.com/668179 locally so intend to revert the above CL piecemeal.
BUG=668179
Change-Id: Idf3d66d71c452f5718d7b1d8d945ca7ff46b75d8
Reviewed-on: https://skia-review.googlesource.com/5441
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
const SkMatrix& inMatrix,
const SkIRect& bounds) const {
- sk_sp<GrRenderTargetContext> rtContext(context->makeDeferredRenderTargetContextWithFallback(
+ sk_sp<GrRenderTargetContext> rtContext(context->makeRenderTargetContextWithFallback(
SkBackingFit::kApprox, bounds.width(), bounds.height(), kAlpha_8_GrPixelConfig, nullptr));
if (!rtContext) {
return nullptr;
sk_sp<GrTexture> mask(context->textureProvider()->findAndRefTextureByUniqueKey(key));
if (!mask) {
// TODO: this could be approx but the texture coords will need to be updated
- sk_sp<GrRenderTargetContext> rtc(context->makeDeferredRenderTargetContextWithFallback(
+ sk_sp<GrRenderTargetContext> rtc(context->makeRenderTargetContextWithFallback(
SkBackingFit::kExact, size.fWidth, size.fHeight, kAlpha_8_GrPixelConfig, nullptr));
if (!rtc) {
return nullptr;
sampleCnt = 0;
}
- sk_sp<GrRenderTargetContext> rtContext(context->makeDeferredRenderTargetContextWithFallback(
+ sk_sp<GrRenderTargetContext> rtContext(context->makeRenderTargetContextWithFallback(
SkBackingFit::kApprox, maskRect.width(), maskRect.height(), kAlpha_8_GrPixelConfig, nullptr,
sampleCnt));
if (!rtContext) {