interactive: Remove test-project
authorEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 16 Dec 2010 15:10:27 +0000 (15:10 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 16 Dec 2010 15:10:27 +0000 (15:10 +0000)
The test-project test case was an old test that was barely working after
landing the size allocation API in Clutter 0.8. It has never been fixed,
and it's been of relative use ever since.

tests/interactive/Makefile.am
tests/interactive/test-project.c [deleted file]

index 3c8595a..69ed137 100644 (file)
@@ -9,7 +9,6 @@ UNIT_TESTS = \
         test-actors.c \
         test-actor-clone.c \
        test-behave.c \
-       test-project.c \
        test-rotate.c \
        test-depth.c \
        test-threads.c \
diff --git a/tests/interactive/test-project.c b/tests/interactive/test-project.c
deleted file mode 100644 (file)
index 29bc047..0000000
+++ /dev/null
@@ -1,229 +0,0 @@
-#include <clutter/clutter.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <gmodule.h>
-
-static ClutterActor *main_stage, *rect, *p[5];
-
-static void
-init_handles (void)
-{
-  gint              i;
-  ClutterVertex    v[4];
-  ClutterVertex    v1, v2;
-  ClutterColor blue = { 0, 0, 0xff, 0xff };
-
-  clutter_actor_get_abs_allocation_vertices (rect, v);
-  for (i = 0; i < 4; ++i)
-    {
-      p[i] = clutter_rectangle_new_with_color (&blue);
-      clutter_actor_set_size (p[i], 5, 5);
-      clutter_actor_set_position (p[i], 0, 0);
-      clutter_group_add (CLUTTER_GROUP (main_stage), p[i]);
-
-      clutter_actor_set_position (p[i],
-                                 v[i].x - clutter_actor_get_width (p[i]) / 2,
-                                 v[i].y - clutter_actor_get_height (p[i]) / 2);
-
-      clutter_actor_raise_top (p[i]);
-
-      clutter_actor_show (p[i]);
-    }
-
-  v1.x = clutter_actor_get_width (rect) / 2;
-  v1.y = clutter_actor_get_height (rect) / 2;
-  v1.z = 0;
-  
-  clutter_actor_apply_transform_to_point (rect, &v1, &v2);
-  p[4] = clutter_rectangle_new_with_color (&blue);
-  clutter_actor_set_size (p[4], 5, 5);
-  clutter_actor_set_position (p[4], 0, 0);
-  clutter_group_add (CLUTTER_GROUP (main_stage), p[4]);
-  clutter_actor_set_position (p[4],
-                             v2.x - clutter_actor_get_width (p[4]) / 2,
-                             v2.y - clutter_actor_get_height (p[4]) / 2);
-
-  clutter_actor_raise_top (p[4]);
-  
-  clutter_actor_show (p[4]);
-}
-
-static void
-place_handles (void)
-{
-  gint              i;
-  ClutterVertex    v[4];
-  ClutterVertex    v1, v2;
-
-  clutter_actor_get_abs_allocation_vertices (rect, v);
-  for (i = 0; i < 4; ++i)
-    {
-      clutter_actor_set_position (p[i],
-                                 v[i].x - clutter_actor_get_width (p[i])/2,
-                                 v[i].y - clutter_actor_get_height (p[i])/2);
-    }
-
-  v1.x = clutter_actor_get_width (rect) / 2;
-  v1.y = clutter_actor_get_height (rect) / 2;
-  v1.z = 0;
-  
-  clutter_actor_apply_transform_to_point (rect, &v1, &v2);
-  clutter_actor_set_position (p[4],
-                              v2.x - clutter_actor_get_width (p[4])/2,
-                              v2.y - clutter_actor_get_height (p[4])/2);
-}
-
-#define M(m,row,col)  (m)[col*4+row]
-
-static gint
-find_handle_index (ClutterActor * a)
-{
-    gint i;
-    for (i = 0; i < sizeof(p)/sizeof(p[0]); ++i)
-       if (p[i] == a)
-           return i;
-
-    return -1;
-}
-
-static gboolean
-on_event (ClutterStage *stage,
-         ClutterEvent *event,
-         gpointer      user_data)
-{
-  static ClutterActor * dragging = NULL;
-  
-  switch (event->type)
-    {
-    case CLUTTER_BUTTON_PRESS:
-      {
-       ClutterActor *actor;
-       gfloat x, y;
-
-        clutter_event_get_coords (event, &x, &y);
-
-       actor = clutter_stage_get_actor_at_pos (stage,
-                                                CLUTTER_PICK_ALL,
-                                                x, y);
-       
-        if (actor != CLUTTER_ACTOR (stage))
-         {
-           if (actor != rect)
-             dragging = actor;
-         }
-      }
-      break;
-
-    case CLUTTER_MOTION:
-      {
-       if (dragging)
-         {
-           ClutterActorBox box1, box2;
-           gfloat x, y;
-           gfloat xp, yp;
-           gint i;
-           
-           i = find_handle_index (dragging);
-
-           if (i < 0)
-             break;
-           
-           clutter_event_get_coords (event, &x, &y);
-           
-           clutter_actor_get_allocation_box (dragging, &box1);
-           clutter_actor_get_allocation_box (rect, &box2);
-
-           xp = (x - 3) - box1.x1;
-           yp = (y - 3) - box1.y1;
-           
-           if (i == 4)
-             {
-               g_debug ("moving box by %f, %f", xp, yp);
-               clutter_actor_move_by (rect, xp, yp);
-             }
-           else
-             {
-               g_debug ("adjusting box by %f, %f, handle %d", xp, yp, i);
-
-               switch (i)
-                 {
-                 case 0:
-                   box2.x1 += xp;
-                   box2.y1 += yp;
-                   break;
-                 case 1:
-                   box2.x2 += xp;
-                   box2.y1 += yp;
-                   break;
-                 case 2:
-                   box2.x1 += xp;
-                   box2.y2 += yp;
-                   break;
-                 case 3:
-                   box2.x2 += xp;
-                   box2.y2 += yp;
-                   break;
-                 }
-
-                /* FIXME this is just plain wrong, to allocate directly
-                 * like this
-                 */
-               clutter_actor_allocate (rect, &box2, TRUE);
-             }
-           
-           place_handles ();
-         }
-      }
-      break;
-      
-    case CLUTTER_BUTTON_RELEASE:
-      {
-       dragging = NULL;
-      }
-      break;
-      
-    default:
-      break;
-    }
-
-  return FALSE;
-}
-
-
-G_MODULE_EXPORT int
-test_project_main (int argc, char *argv[])
-{
-  ClutterActor *label;
-  
-  ClutterColor      stage_color = { 0x0, 0x0, 0x0, 0xff }, 
-                   white       = { 0xff, 0xff, 0xff, 0xff };
-
-  clutter_init (&argc, &argv);
-
-  main_stage = clutter_stage_get_default ();
-
-  clutter_stage_set_color (CLUTTER_STAGE (main_stage), &stage_color);
-  clutter_actor_set_size (main_stage, 640, 480);
-
-  rect = clutter_rectangle_new_with_color (&white);
-  clutter_actor_set_size (rect, 320, 240);
-  clutter_actor_set_position (rect, 180, 120);
-  clutter_actor_set_rotation (rect, CLUTTER_Y_AXIS, 60, 0, 0, 0);
-  clutter_group_add (CLUTTER_GROUP (main_stage), rect);
-
-  label = clutter_text_new_with_text ("Mono 8pt", "Drag the blue rectangles");
-  clutter_text_set_color (CLUTTER_TEXT (label), &white);
-  
-  clutter_actor_set_position (label, 10, 10);
-  clutter_group_add (CLUTTER_GROUP (main_stage), label);
-  
-  clutter_actor_show_all (main_stage);
-  
-  g_signal_connect (main_stage, "event", G_CALLBACK (on_event), NULL);
-
-  init_handles ();
-  
-  clutter_main();
-
-  return EXIT_SUCCESS;
-}