features->formatA4B4G4R4 = true;
break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
+ VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features = (void *)ext;
+ features->extendedDynamicState = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
+ VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features = (void *)ext;
+ features->extendedDynamicState2 = true;
+ features->extendedDynamicState2LogicOp = true;
+ features->extendedDynamicState2PatchControlPoints = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
+ VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features = (void *)ext;
+ features->vertexInputDynamicState = true;
+ break;
+ }
/* More feature structs */
default:
break;
.KHR_variable_pointers = true,
.EXT_custom_border_color = true,
.EXT_inline_uniform_block = true,
+ .EXT_extended_dynamic_state = true,
+ .EXT_extended_dynamic_state2 = true,
+ .EXT_vertex_input_dynamic_state = true,
};
}