We were rounding size in bits down rather than up, leading to 0-sized slots for
i1 (assert!) and bugs for other types not byte-aligned.
llvm-svn: 288848
else if (VA.isMemLoc()) {
unsigned Size = VA.getValVT() == MVT::iPTR
? DL.getPointerSize()
- : VA.getValVT().getSizeInBits() / 8;
+ : alignTo(VA.getValVT().getSizeInBits(), 8) / 8;
unsigned Offset = VA.getLocMemOffset();
MachinePointerInfo MPO;
unsigned StackAddr = Handler.getStackAddress(Size, Offset, MPO);
call void @test_stack_slots([8 x i64] undef, i64 42, i64 12, i64* null)
ret void
}
+
+; CHECK-LABEL: name: test_mem_i1
+; CHECK: fixedStack:
+; CHECK-NEXT: - { id: [[SLOT:[0-9]+]], offset: 0, size: 1, alignment: 16, isImmutable: true, isAliased: false }
+; CHECK: [[ADDR:%[0-9]+]](p0) = G_FRAME_INDEX %fixed-stack.[[SLOT]]
+; CHECK: {{%[0-9]+}}(s1) = G_LOAD [[ADDR]](p0) :: (invariant load 1 from %fixed-stack.[[SLOT]], align 0)
+define void @test_mem_i1([8 x i64], i1 %in) {
+ ret void
+}