Readded H264 struct pointers, keep API compatible.
authorArmin Novak <armin.novak@thincast.com>
Mon, 17 Jul 2017 09:38:06 +0000 (11:38 +0200)
committerArmin Novak <armin.novak@thincast.com>
Mon, 17 Jul 2017 09:38:06 +0000 (11:38 +0200)
include/freerdp/codecs.h
include/freerdp/gdi/gfx.h

index 744e560..37661c0 100644 (file)
@@ -49,9 +49,7 @@ struct rdp_codecs
 
        RFX_CONTEXT* rfx;
        NSC_CONTEXT* nsc;
-#ifdef WITH_GFX_H264
        H264_CONTEXT* h264;
-#endif
        CLEAR_CONTEXT* clear;
        PROGRESSIVE_CONTEXT* progressive;
        BITMAP_PLANAR_CONTEXT* planar;
index a2e9b0d..24de3e0 100644 (file)
@@ -27,9 +27,7 @@ struct gdi_gfx_surface
 {
        UINT16 surfaceId;
        rdpCodecs* codecs;
-#ifdef WITH_GFX_H264
        H264_CONTEXT *h264;
-#endif
        UINT32 width;
        UINT32 height;
        BYTE* data;