Adding rects-specific GM
authorrobertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 19 Mar 2013 14:11:15 +0000 (14:11 +0000)
committerrobertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 19 Mar 2013 14:11:15 +0000 (14:11 +0000)
https://codereview.chromium.org/12934003/

git-svn-id: http://skia.googlecode.com/svn/trunk@8218 2bbb7eff-a529-9590-31e7-b0007b416f81

gm/rects.cpp [new file with mode: 0644]
gyp/gmslides.gypi

diff --git a/gm/rects.cpp b/gm/rects.cpp
new file mode 100644 (file)
index 0000000..e059284
--- /dev/null
@@ -0,0 +1,244 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+#include "SkTArray.h"
+#include "SkMatrix.h"
+#include "SkBlurMaskFilter.h"
+#include "SkGradientShader.h"
+#include "SkBlurDrawLooper.h"
+
+namespace skiagm {
+
+class RectsGM : public GM {
+public:
+    RectsGM() {
+        this->setBGColor(0xFF000000);
+        this->makePaints();
+        this->makeMatrices();
+        this->makeRects();
+    }
+
+protected:
+    virtual SkString onShortName() SK_OVERRIDE {
+        return SkString("rects");
+    }
+
+    virtual SkISize onISize() SK_OVERRIDE {
+        return make_isize(1200, 900);
+    }
+
+    void makePaints() {
+        {
+            // no AA
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with mask filter
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            SkMaskFilter* mf = SkBlurMaskFilter::Create(SkIntToScalar(5),
+                                   SkBlurMaskFilter::kNormal_BlurStyle,
+                                   SkBlurMaskFilter::kHighQuality_BlurFlag);
+            p.setMaskFilter(mf)->unref();
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with radial shader
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            SkPoint center = SkPoint::Make(SkIntToScalar(-5), SkIntToScalar(30));
+            SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
+            SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
+            SkShader* s = SkGradientShader::CreateRadial(center,
+                                                         SkIntToScalar(20),
+                                                         colors,
+                                                         pos,
+                                                         SK_ARRAY_COUNT(colors),
+                                                         SkShader::kClamp_TileMode);
+            p.setShader(s)->unref();
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with blur
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            SkBlurDrawLooper* shadowLooper =
+                new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5),
+                                      SkIntToScalar(10), SK_ColorWHITE,
+                                      SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
+                                      SkBlurDrawLooper::kOverrideColor_BlurFlag |
+                                      SkBlurDrawLooper::kHighQuality_BlurFlag );
+            SkAutoUnref aurL0(shadowLooper);
+            p.setLooper(shadowLooper);
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with stroke style
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            p.setStyle(SkPaint::kStroke_Style);
+            p.setStrokeWidth(SkIntToScalar(3));
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with stroke style, width = 0
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            p.setStyle(SkPaint::kStroke_Style);
+            fPaints.push_back(p);
+        }
+
+        {
+            // AA with stroke and fill style
+            SkPaint p;
+            p.setColor(SK_ColorWHITE);
+            p.setAntiAlias(true);
+            p.setStyle(SkPaint::kStrokeAndFill_Style);
+            p.setStrokeWidth(SkIntToScalar(2));
+            fPaints.push_back(p);
+        }
+    }
+
+    void makeMatrices() {
+        {
+            // 1x1.5 scale
+            SkMatrix m;
+            m.setScale(1, 1.5);
+            fMatrices.push_back(m);
+        }
+
+        {
+            // 1.5x1.5 scale
+            SkMatrix m;
+            m.setScale(1.5, 1.5);
+            fMatrices.push_back(m);
+        }
+
+        {
+            // 1x1.5 skew
+            SkMatrix m;
+            m.setSkew(1, 1.5);
+            fMatrices.push_back(m);
+        }
+
+        {
+            // 1.5x1.5 skew
+            SkMatrix m;
+            m.setSkew(1.5, 1.5);
+            fMatrices.push_back(m);
+        }
+
+        {
+            // 30 degree rotation
+            SkMatrix m;
+            m.setRotate(SkIntToScalar(30));
+            fMatrices.push_back(m);
+        }
+    }
+
+    void makeRects() {
+        {
+            // small square
+            SkRect r = SkRect::MakeLTRB(0, 0, 30, 30);
+            fRects.push_back(r);
+        }
+
+        {
+            // thin vertical
+            SkRect r = SkRect::MakeLTRB(0, 0, 2, 40);
+            fRects.push_back(r);
+        }
+
+        {
+            // thin horizontal
+            SkRect r = SkRect::MakeLTRB(0, 0, 40, 2);
+            fRects.push_back(r);
+        }
+
+        {
+            // very thin
+            SkRect r = SkRect::MakeLTRB(0, 0, 0.25f, 10);
+            fRects.push_back(r);
+        }
+
+        {
+            // zaftig
+            SkRect r = SkRect::MakeLTRB(0, 0, 60, 60);
+            fRects.push_back(r);
+        }
+    }
+
+    // position the current test on the canvas
+    static void position(SkCanvas* canvas, int testCount) {
+        canvas->translate(SK_Scalar1 * 100 * (testCount % 10) + SK_Scalar1 / 4,
+                          SK_Scalar1 * 100 * (testCount / 10) + 3 * SK_Scalar1 / 4);
+    }
+
+    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+        canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
+
+        int testCount = 0;
+
+        for (int i = 0; i < fPaints.count(); ++i) {
+            for (int j = 0; j < fRects.count(); ++j, ++testCount) {
+                canvas->save();
+                this->position(canvas, testCount);
+                canvas->drawRect(fRects[j], fPaints[i]);
+                canvas->restore();
+            }
+        }
+
+        SkPaint paint;
+        paint.setColor(SK_ColorWHITE);
+        paint.setAntiAlias(true);
+
+        for (int i = 0; i < fMatrices.count(); ++i) {
+            for (int j = 0; j < fRects.count(); ++j, ++testCount) {
+                canvas->save();
+                this->position(canvas, testCount);
+                canvas->concat(fMatrices[i]);
+                canvas->drawRect(fRects[j], paint);
+                canvas->restore();
+            }
+        }
+    }
+
+private:
+    SkTArray<SkPaint>  fPaints;
+    SkTArray<SkMatrix> fMatrices;
+    SkTArray<SkRect>   fRects;
+
+    typedef GM INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static GM* MyFactory(void*) { return new RectsGM; }
+static GMRegistry reg(MyFactory);
+
+}
index ae36de0..826bac8 100644 (file)
@@ -65,6 +65,7 @@
     '../gm/points.cpp',
     '../gm/poly2poly.cpp',
     '../gm/quadpaths.cpp',
+    '../gm/rects.cpp',
     '../gm/rrect.cpp',
     '../gm/rrects.cpp',
     '../gm/samplerstress.cpp',