stopCommands=None, exitCommands=None, terminateCommands=None,
sourcePath=None, debuggerRoot=None, sourceInitFile=False, launchCommands=None,
sourceMap=None, disconnectAutomatically=True, runInTerminal=False,
- expectFailure=False, postRunCommands=None, runToBinaryEntry=False):
+ expectFailure=False, postRunCommands=None):
'''Sending launch request to vscode
'''
sourceMap=sourceMap,
runInTerminal=runInTerminal,
expectFailure=expectFailure,
- postRunCommands=postRunCommands,
- runToBinaryEntry=runToBinaryEntry)
+ postRunCommands=postRunCommands)
if expectFailure:
return response
terminateCommands=None, sourcePath=None,
debuggerRoot=None, sourceInitFile=False, runInTerminal=False,
disconnectAutomatically=True, postRunCommands=None,
- lldbVSCodeEnv=None, runToBinaryEntry=False):
+ lldbVSCodeEnv=None):
'''Build the default Makefile target, create the VSCode debug adaptor,
and launch the process.
'''
terminateCommands, sourcePath, debuggerRoot, sourceInitFile,
runInTerminal=runInTerminal,
disconnectAutomatically=disconnectAutomatically,
- postRunCommands=postRunCommands,
- runToBinaryEntry=runToBinaryEntry)
+ postRunCommands=postRunCommands)
terminateCommands=None ,sourcePath=None,
debuggerRoot=None, launchCommands=None, sourceMap=None,
runInTerminal=False, expectFailure=False,
- postRunCommands=None, runToBinaryEntry=False):
+ postRunCommands=None):
args_dict = {
'program': program
}
args_dict['env'] = env
if stopOnEntry:
args_dict['stopOnEntry'] = stopOnEntry
- if runToBinaryEntry:
- args_dict['runToBinaryEntry'] = runToBinaryEntry
if disableASLR:
args_dict['disableASLR'] = disableASLR
if disableSTDIO:
@skipIfWindows
@skipIfRemote
- def test_runToBinaryEntry(self):
- '''
- Tests the runToBinaryEntry option can successfully launch a simple
- program and hit a breakpoint and does not interupt the launch.
- '''
- program = self.getBuildArtifact("a.out")
- self.build_and_launch(program, runToBinaryEntry=True)
- self.set_function_breakpoints(['main'])
- stopped_events = self.continue_to_next_stop()
- console_output = self.get_console()
- self.assertIn("Process stopped successfully at the binary's entry point", console_output)
-
- for stopped_event in stopped_events:
- if 'body' in stopped_event:
- body = stopped_event['body']
- if 'reason' in body:
- reason = body['reason']
- self.assertTrue(
- reason == 'breakpoint',
- 'verify successfully stop at "main" breakpoint')
-
- @skipIfWindows
- @skipIfRemote
def test_cwd(self):
'''
Tests the default launch of a simple program with a current working
request_handlers[request] = callback;
}
-lldb::SBError VSCode::WaitForProcessToStop(uint32_t seconds,
- uint32_t old_stop_id) {
+lldb::SBError VSCode::WaitForProcessToStop(uint32_t seconds) {
lldb::SBError error;
lldb::SBProcess process = target.GetProcess();
if (!process.IsValid()) {
auto timeout_time =
std::chrono::steady_clock::now() + std::chrono::seconds(seconds);
while (std::chrono::steady_clock::now() < timeout_time) {
- // Wait for stop id changed before checking for stopped state.
- // This is needed to make sure we are not checking old stopped state in
- // async mode.
- if (old_stop_id > 0 && process.GetStopID() <= old_stop_id)
- continue;
const auto state = process.GetState();
switch (state) {
- case lldb::eStateAttaching:
- case lldb::eStateConnected:
- case lldb::eStateInvalid:
- case lldb::eStateLaunching:
- case lldb::eStateRunning:
- case lldb::eStateStepping:
- case lldb::eStateSuspended:
- break;
- case lldb::eStateDetached:
- error.SetErrorString("process detached during launch or attach");
- return error;
- case lldb::eStateExited:
- error.SetErrorString("process exited during launch or attach");
- return error;
- case lldb::eStateUnloaded:
- error.SetErrorString("process unloaded during launch or attach");
- return error;
- case lldb::eStateCrashed:
- case lldb::eStateStopped:
- return lldb::SBError(); // Success!
+ case lldb::eStateAttaching:
+ case lldb::eStateConnected:
+ case lldb::eStateInvalid:
+ case lldb::eStateLaunching:
+ case lldb::eStateRunning:
+ case lldb::eStateStepping:
+ case lldb::eStateSuspended:
+ break;
+ case lldb::eStateDetached:
+ error.SetErrorString("process detached during launch or attach");
+ return error;
+ case lldb::eStateExited:
+ error.SetErrorString("process exited during launch or attach");
+ return error;
+ case lldb::eStateUnloaded:
+ error.SetErrorString("process unloaded during launch or attach");
+ return error;
+ case lldb::eStateCrashed:
+ case lldb::eStateStopped:
+ return lldb::SBError(); // Success!
}
std::this_thread::sleep_for(std::chrono::microseconds(250));
}
lldb::tid_t focus_tid;
bool sent_terminated_event;
bool stop_at_entry;
- bool run_to_binary_entry = false;
bool is_attach;
bool configuration_done_sent;
uint32_t reverse_request_seq;
///
/// \param[in] seconds
/// The number of seconds to poll the process to wait until it is stopped.
- /// \param[in] old_stop_id
- /// Optional old stop id which we should only check for stopped state if
- /// the new stop id is greater than it. This is needed if the previous state
- /// is stopped so that we can ensure we are checking new stopped state not
- /// the old one in async mode.
///
/// \return Error if waiting for the process fails, no error if succeeds.
- lldb::SBError WaitForProcessToStop(uint32_t seconds, uint32_t old_stop_id = 0);
+ lldb::SBError WaitForProcessToStop(uint32_t seconds);
private:
// Send the JSON in "json_str" to the "out" stream. Correctly send the
error.GetCString());
}
-lldb::SBError RunToBinaryEntry() {
- lldb::SBError error;
- if (!g_vsc.run_to_binary_entry)
- return error;
-
- if (g_vsc.stop_at_entry) {
- g_vsc.SendOutput(OutputType::Console,
- "RunToBinaryEntry is ignored due to StopOnEntry\n");
- return error;
- }
-
- lldb::SBTarget target = g_vsc.debugger.GetSelectedTarget();
- if (!target.IsValid())
- return error;
- lldb::SBFileSpec exe_file = target.GetExecutable();
- if (!exe_file.IsValid())
- return error;
- lldb::SBModule exe_module = target.FindModule(exe_file);
- if (!exe_module.IsValid()) {
- g_vsc.SendOutput(OutputType::Console,
- "RunToBinaryEntry failed: invalid executable module\n");
- return error;
- }
-
- lldb::SBAddress entry_point = exe_module.GetObjectFileEntryPointAddress();
- if (!entry_point.IsValid()) {
- g_vsc.SendOutput(OutputType::Console,
- "RunToBinaryEntry failed: can't find entry point\n");
- return error;
- }
- lldb::SBBreakpoint entry_breakpoint =
- target.BreakpointCreateBySBAddress(entry_point);
- if (!entry_breakpoint.IsValid() || entry_breakpoint.GetNumLocations() == 0) {
- g_vsc.SendOutput(OutputType::Console,
- "RunToBinaryEntry failed: can't resolve the entry point breakpoint\n");
- return error;
- }
-
- uint32_t old_stop_id = target.GetProcess().GetStopID();
- entry_breakpoint.SetOneShot(true);
- error = target.GetProcess().Continue();
- if (error.Fail())
- return error;
-
- const uint64_t timeout_seconds = 600;
- error = g_vsc.WaitForProcessToStop(timeout_seconds, old_stop_id);
- if (error.Fail())
- return error;
-
- // Successfully got a process stop; we still need to check if the stop is what
- // we expected.
- if (entry_breakpoint.GetHitCount() == 0)
- g_vsc.SendOutput(OutputType::Telemetry,
- "RunToBinaryEntry failed: process stopped not at the "
- "binary's entry point\n");
- else
- g_vsc.SendOutput(OutputType::Telemetry,
- "RunToBinaryEntry success: Process stopped successfully "
- "at the binary's entry point\n");
- return error;
-}
-
// "LaunchRequest": {
// "allOf": [ { "$ref": "#/definitions/Request" }, {
// "type": "object",
std::vector<std::string> postRunCommands =
GetStrings(arguments, "postRunCommands");
g_vsc.stop_at_entry = GetBoolean(arguments, "stopOnEntry", false);
- g_vsc.run_to_binary_entry = GetBoolean(arguments, "runToBinaryEntry", false);
const llvm::StringRef debuggerRoot = GetString(arguments, "debuggerRoot");
const uint64_t timeout_seconds = GetUnsigned(arguments, "timeout", 30);
error = g_vsc.WaitForProcessToStop(timeout_seconds);
}
- if (error.Success())
- error = RunToBinaryEntry();
-
if (error.Fail()) {
response["success"] = llvm::json::Value(false);
EmplaceSafeString(response, "message", std::string(error.GetCString()));
"description": "Automatically stop after launch.",
"default": false
},
- "runToBinaryEntry": {
- "type": "boolean",
- "description": "run to program entry one-shot breakpoint during launch to ensure dependency modules are loaded.",
- "default": false
- },
"disableASLR": {
"type": "boolean",
"description": "Enable or disable Address space layout randomization if the debugger supports it.",